Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            8 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 6 Sea Zone
                Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Gibraltar from Germans, taking 6 Sea Zone from Japanese with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 19 Sea Zone
            1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 aaGun, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            3 aaGuns, 1 artillery and 4 infantry moved from Algeria to Morocco
            1 armour moved from Libya to Algeria
            3 fighters moved from Eastern United States to 91 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Korea
    
        Place Units - Americans
            3 fighters placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 10 Sea Zone
            Americans undo move 4.
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Korea
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            7 artilleries and 7 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Chahar
            Battle in Anhwe
                Chinese attack with 7 artilleries and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 4/14 hits, 4.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Yunnan
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    
        Purchase Units - British
            British repair damage of 14x factory_major; Remaining resources: 22 PUs; 
            British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 aaGuns; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
            Battle in 37 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                British win, taking Greece from Italians, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from West India to India
            7 mech_infantrys moved from India to Yunnan
            3 aaGuns moved from Hunan to Anhwe
            2 fighters and 9 infantry moved from Hunan to Yunnan
            1 fighter moved from Iraq to 39 Sea Zone
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Egypt to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Iraq to Persia
    
        Place Units - British
            1 artillery and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 aaGuns placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 aaGuns
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 3 aaGuns and 3 infantry
            EDIT: Adding units owned by British to Burma: 3 aaGuns and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -3.33
    Chinese : -0.67
    Japanese : -1.00
    

    Savegame


  • allied rapsody in the Pacific, and Axis hammering in the Atlantic xd

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Germany
            1 artillery and 2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,5,5,1,6,1
            Italians collect 6 PUs (7 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    actually, if you arent going to post immediately, do you mind if I do another combat move?

  • '19

    doesnt really matter, but just let me know. Was trying to post quick so you might post anzac france but would actually do something slightly different. But as I said, if its a problem, dont worry about it.


  • @ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:

    actually, if you arent going to post immediately, do you mind if I do another combat move?

    well , what?

    the thing is now u now how much U have collected so it can have a impact.

    u tell me which cm u wanted , and i tell u if its ok

    cheers


  • @ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:

    doesnt really matter, but just let me know. Was trying to post quick so you might post anzac france but would actually do something slightly different. But as I said, if its a problem, dont worry about it.

    no need to rush, we are anyway near to the end of this game


  • Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
            3 fighters moved from Iraq to India
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
                  French take Northwest Persia from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    sada.tsvg


  • ok i played my move since it does not affect italy much

    and u can write me what u wanted to do with italy,

    when we resolve that

    than u may proceed with germany

    as for my brits in london
    God save the queen!


  • sorry i forgot to pull french fig to london

    moving


  • '19

    @Amon-Sul sbr, possible ncm changes


  • what? specifically?

  • '19

    Sbr gib, but whatever it really doesn’t matter


  • then we ignore it, and u go with germany?

    or if u insist so much do it, i ll put my trust in u , if u wanted it before u saw the convoy blockade, do it

    cheers

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter and 2 tactical_bombers moved from Northern Italy to United Kingdom
            2 mech_infantrys moved from Germany to 113 Sea Zone
            5 artilleries moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            6 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            6 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    scramble z110? 3 cv 1 dd 1 ca 1 bb vs (3 ftrs available)


  • no scramble

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 battleship, 1 carrier and 1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
            3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 fighter and 2 tactical_bombers moved from Northern Italy to United Kingdom
            2 mech_infantrys moved from Germany to 113 Sea Zone
            5 artilleries moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            6 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Norway to 113 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 110 Sea Zone
            6 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
            2 fighters moved from 113 Sea Zone to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 armour moved from Smolensk to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
    
        Combat - Germans
            Battle in United Kingdom
                Germans attack with 6 artilleries, 4 bombers, 7 fighters, 10 infantry, 2 mech_infantrys and 5 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 11 infantry, 1 marine and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 3/15 hits, 2.50 expected hits
                    3 fighters owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 6 artilleries, 4 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 5 tactical_bombers in United Kingdom, round 2 : 15/31 hits, 12.83 expected hits
                    British roll dice for 5 aaGuns, 1 artillery, 4 fighters, 13 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 2 : 7/20 hits, 8.00 expected hits
                    5 aaGuns owned by the British, 7 infantry owned by the Germans, 2 infantry owned by the French and 9 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 artilleries, 4 bombers, 4 fighters, 3 infantry, 2 mech_infantrys and 5 tactical_bombers in United Kingdom, round 3 : 13/24 hits, 11.50 expected hits
                    British roll dice for 1 artillery, 4 fighters, 2 infantry, 1 marine and 1 mech_infantry in United Kingdom, round 3 : 4/9 hits, 4.33 expected hits
                    1 mech_infantry owned by the British, 1 marine owned by the British, 1 artillery owned by the Germans, 3 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British, 2 infantry owned by the British and 3 fighters owned by the British lost in United Kingdom
                Germans captures 41PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 5 artilleries, 4 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 53
                Casualties for Germans: 1 artillery, 3 fighters and 10 infantry
                Casualties for British: 5 aaGuns, 1 artillery, 3 fighters, 11 infantry, 1 marine and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            3 bombers moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Normandy Bordeaux
            4 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
            3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            1 destroyer moved from 105 Sea Zone to 103 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour moved from Russia to Belarus
            1 armour moved from Tambov to Belarus
            2 aaGuns, 11 armour, 12 artilleries, 21 infantry and 8 mech_infantrys moved from Smolensk to Belarus
            2 armour and 2 mech_infantrys moved from Tambov to Belarus
            10 armour and 2 mech_infantrys moved from Rostov to Belarus
            3 mech_infantrys moved from Volgograd to Bryansk
            1 mech_infantry moved from Russia to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Normandy Bordeaux
            3 artilleries placed in France
            10 mech_infantrys placed in Western Germany
            1 infantry placed in Volgograd
            1 fighter and 2 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,1,5,1,2
            Germans collect 64 PUs (2 lost to blockades); end with 106 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 111 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 131 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    British : -1.33
    AA fire in United Kingdom : : 0.50
    

    Savegame

  • '19

    Chances of allied comeback were very slim, I don’t think that helped.

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