• TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Italians
            1 artillery and 7 infantry moved from Volgograd to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 artillery and 7 infantry
                British defend with 2 armour and 1 infantry
                    Italians roll dice for 1 artillery and 7 infantry in Caucasus, round 2 : 3/8 hits, 1,67 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 2 infantry
                Casualties for British: 2 armour and 1 infantry
    
        Non Combat Move - Italians
            3 aaGuns moved from Volgograd to Caucasus
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 1,33
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Western Australia to 62 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Western Australia to 62 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 62 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Algeria to Morocco
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 20 Sea Zone
            1 destroyer moved from 34 Sea Zone to 20 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 transports placed in 54 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from French West Africa to Gold Coast
                  British take Gold Coast from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 artillery and 15 infantry moved from Slovakia Hungary to Eastern Poland
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 16 infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            2 armour moved from Southern France to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from France to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 transports moved from 93 Sea Zone to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries moved from 92 Sea Zone to Gibraltar
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Gibraltar
            Battle in Normandy Bordeaux
                Germans attack with 5 armour and 1 mech_infantry
                British defend with 1 bomber; French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 5 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
                    French roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits, 0.50 expected hits
                    1 bomber owned by the British, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Gibraltar from British, taking Normandy Bordeaux from French with 5 armour remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery
                Casualties for British: 1 bomber
            Battle in 109 Sea Zone
                Germans attack with 1 cruiser
                British defend with 1 destroyer, 1 fighter and 2 transports
                    Germans roll dice for 1 cruiser in 109 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer, 1 fighter and 2 transports in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 cruiser owned by the Germans lost in 109 Sea Zone
                British win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -12
                Casualties for Germans: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 1 armour, 2 artilleries and 31 infantry
                Russians defend with 1 artillery and 8 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 31 infantry in Eastern Poland, round 2 : 8/34 hits, 6.67 expected hits
                    Russians roll dice for 1 artillery and 8 infantry in Eastern Poland, round 2 : 3/9 hits, 3.00 expected hits
                    8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour, 2 artilleries and 28 infantry in Eastern Poland, round 3 : 8/31 hits, 6.17 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 27 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 8 infantry
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            2 aaGuns moved from Poland to Eastern Poland
            3 aaGuns and 8 artilleries moved from Germany to Western Germany
            5 infantry moved from Finland to Norway
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 carrier moved from 93 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Southern Italy to Norway
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Greece to Yugoslavia
    
        Place Units - Germans
            8 armour placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.00
    French : 0.50
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 1 infantry moved from Vologda to Samara
            1 infantry moved from Tambov to Samara
            1 fighter moved from Smolensk to Samara
            1 tactical_bomber moved from Smolensk to Samara
            1 bomber moved from Western Germany to 91 Sea Zone
            1 fighter moved from Western Germany to 93 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Western Germany to Normandy Bordeaux
            3 infantry moved from France to Southern France
            5 armour, 2 bombers, 2 fighters and 5 mech_infantrys moved from Western Germany to Southern France
            4 armour, 4 fighters and 14 infantry moved from Northern Italy to Southern France
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 6 transports
                    6 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 42
                Casualties for Americans: 6 transports
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 submarine and 4 transports
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Americans lost in 91 Sea Zone
                    3 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in Southern France
                Germans attack with 9 armour, 2 bombers, 6 fighters, 17 infantry and 5 mech_infantrys
                British defend with 3 fighters; Americans defend with 11 armour, 14 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 2 tactical_bombers
                    Germans roll dice for 9 armour, 2 bombers, 6 fighters, 17 infantry and 5 mech_infantrys in Southern France, round 2 : 18/39 hits, 12,50 expected hits
                    Americans roll dice for 11 armour, 14 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers in Southern France, round 2 : 16/39 hits, 17,17 expected hits
                    16 infantry owned by the Germans, 6 infantry owned by the Americans and 12 artilleries owned by the Americans lost in Southern France
                    Germans roll dice for 9 armour, 2 bombers, 6 fighters, 1 infantry and 5 mech_infantrys in Southern France, round 3 : 11/23 hits, 9,83 expected hits
                    Americans roll dice for 11 armour, 2 artilleries, 6 fighters and 2 tactical_bombers in Southern France, round 3 : 11/21 hits, 11,17 expected hits
                    1 infantry owned by the Germans, 5 armour owned by the Germans, 9 armour owned by the Americans, 2 artilleries owned by the Americans and 5 mech_infantrys owned by the Germans lost in Southern France
                    Germans roll dice for 4 armour, 2 bombers and 6 fighters in Southern France, round 4 : 6/12 hits, 6,33 expected hits
                    Americans roll dice for 2 armour, 6 fighters and 2 tactical_bombers in Southern France, round 4 : 5/10 hits, 6,00 expected hits
                    1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 3 armour owned by the Germans, 2 armour owned by the Americans and 3 fighters owned by the British lost in Southern France
                    Germans roll dice for 1 armour, 2 bombers and 4 fighters in Southern France, round 5 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in Southern France, round 5 : 3/4 hits, 2,50 expected hits
                    1 tactical_bomber owned by the Americans, 3 fighters owned by the Germans and 3 fighters owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 53
                Casualties for Germans: 8 armour, 5 fighters, 17 infantry and 5 mech_infantrys
                Casualties for Americans: 11 armour, 14 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                Casualties for British: 3 fighters
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
            Battle in Samara
                Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 4 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Samara to Smolensk
            1 fighter moved from Samara to Smolensk
            2 bombers moved from Southern France to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            4 infantry moved from Western Germany to Northern Italy
            1 tactical_bomber moved from Western Ukraine to Northern Italy
            1 fighter moved from Western Ukraine to Northern Italy
            1 fighter moved from Western Ukraine to Northern Italy
            3 artilleries moved from Western Germany to Northern Italy
            1 fighter moved from Western Ukraine to Northern Italy
            1 fighter moved from Southern France to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 bomber moved from 91 Sea Zone to Northern Italy
            1 fighter moved from 93 Sea Zone to Northern Italy
            1 armour moved from Urals to Smolensk
            1 infantry moved from Urals to Vologda
            1 armour moved from Tambov to Smolensk
    
        Place Units - Germans
            3 infantry placed in France
            10 infantry placed in Western Germany
            2 armour placed in Ukraine
            2 armour placed in Volgograd
            1 armour placed in Volgograd
            1 armour placed in Ukraine
            1 fighter placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : 7,00
    Americans : -3,83
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            18 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 fighter moved from Baltic States to 114 Sea Zone
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            2 infantry moved from Baltic States to Poland
            1 mech_infantry moved from Ukraine to Romania
                  Russians take Romania from Germans
    
        Combat - Russians
            Battle in 114 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 114 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from 114 Sea Zone to Novgorod
            4 infantry moved from Novgorod to Karelia
            4 infantry moved from Novgorod to Karelia
            1 infantry moved from Vyborg to Karelia
            1 infantry moved from Baltic States to Belarus
            6 infantry moved from Baltic States to Novgorod
            2 aaGuns moved from Baltic States to Novgorod
            2 artilleries moved from Baltic States to Novgorod
            2 fighters moved from Western Ukraine to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            3 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Ukraine
            1 armour moved from Caucasus to Persia
                  Russians take Northwest Persia from Neutral_Allies
                  Russians take Persia from Neutral_Allies
            2 armour moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Novgorod
            1 destroyer placed in 115 Sea Zone
            1 armour and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
                  Japanese take Malaya from UK_Pacific
            1 artillery and 13 infantry moved from Korea to Manchuria
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Manchuria
            4 fighters and 3 tactical_bombers moved from Kiangsu to Manchuria
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from French Indo China to Kwangtung
            2 tactical_bombers moved from French Indo China to Kwangtung
            3 infantry and 1 mech_infantry moved from Kweichow to Szechwan
            2 fighters moved from French Indo China to Szechwan
            2 tactical_bombers moved from French Indo China to Szechwan
            2 artilleries moved from French Indo China to Siam
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from French Indo China to 44 Sea Zone
            1 bomber moved from French Indo China to Manchuria
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 bomber moved from French Indo China to Siam
            1 fighter moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            2 submarines moved from 20 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 bomber, 4 fighters, 17 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Manchuria : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 17 infantry and 3 tactical_bombers in Manchuria, round 2 : 6/26 hits, 8,00 expected hits
                    Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 1/18 hits, 6,00 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 16 infantry and 3 tactical_bombers in Manchuria, round 3 : 12/25 hits, 7,83 expected hits
                    Chinese roll dice for 14 infantry in Manchuria, round 3 : 7/14 hits, 4,67 expected hits
                    7 infantry owned by the Japanese and 12 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 9 infantry and 3 tactical_bombers in Manchuria, round 4 : 9/18 hits, 6,67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 4 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 8 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Siam
                Japanese attack with 2 artilleries and 1 bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 bomber in Siam, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                Japanese win, taking Siam from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 4/10 hits, 4,17 expected hits
                    Chinese roll dice for 5 infantry in Szechwan, round 2 : 4/5 hits, 1,67 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Chinese win with 1 infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 3 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 45 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 27
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 battleship
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 battleship and 1 carrier
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Turning off Edit Mode
            3 fighters moved from Szechwan to French Indo China
            3 tactical_bombers moved from Szechwan to French Indo China
            1 bomber moved from Siam to French Indo China
            2 fighters moved from Kwangtung to Yunnan
            2 tactical_bombers moved from Kwangtung to Yunnan
            2 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            3 artilleries and 2 infantry moved from Hunan to Yunnan
            1 bomber moved from Manchuria to Korea
            1 aaGun moved from Korea to Manchuria
            3 tactical_bombers moved from Manchuria to Korea
            4 fighters moved from Manchuria to Korea
            2 fighters moved from 44 Sea Zone to 45 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 armour placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Chinese : -1,00
    AA fire in Manchuria : : -1,00
    UK_Pacific : -0,67
    Japanese : 5,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Amur to Korea
                  Japanese take Korea from Americans
            2 infantry moved from Amur to Manchuria
                  Japanese take Manchuria from Chinese
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 bomber moved from Amur to Japan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 infantry placed in Shantung
            2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,3,4,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
            Japanese collect 27 PUs (2 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 mech_infantry moved from 2 Sea Zone to Alaska
            2 fighters moved from Alaska to 2 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 2 Sea Zone
            1 destroyer and 1 submarine placed in 2 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Spain to Western Germany
            1 armour moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 armour moved from Chahar to Suiyuyan
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 4,5,7 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany causes 16 damage total. 
    
        Non Combat Move - Americans
            3 bombers moved from Western Germany to Spain
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Spain
            3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hunan: 3 bombers
            EDIT: Adding units owned by Americans to India: 3 bombers
            EDIT: Turning off Edit Mode
            10 infantry moved from Anhwe to Shantung
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 14 infantry
                Japanese defend with 3 aaGuns, 1 factory_minor and 4 infantry
                    Chinese roll dice for 14 infantry in Shantung, round 2 : 5/14 hits, 2.33 expected hits
                    Japanese roll dice for 3 aaGuns and 4 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 13 infantry in Shantung, round 3 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 21
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 aaGuns and 4 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kansu from Germans to Chinese
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry moved from Hopei to Shensi
            2 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            8 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Spain to Western Germany
            1 armour moved from Jehol to Chahar
                  Chinese take Chahar from Japanese
            1 armour moved from Chahar to Suiyuyan
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 4,5,7 and causes: 16 damage to unit: factory_major
                Bombing raid in Western Germany causes 16 damage total. 
    
        Non Combat Move - Americans
            3 bombers moved from Western Germany to Spain
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Spain
            3 infantry moved from 91 Sea Zone to Spain
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hunan: 3 bombers
            EDIT: Adding units owned by Americans to India: 3 bombers
            EDIT: Turning off Edit Mode
            10 infantry moved from Anhwe to Shantung
            4 infantry moved from Kiangsu to Shantung
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 14 infantry
                Japanese defend with 3 aaGuns, 1 factory_minor and 4 infantry
                    Chinese roll dice for 14 infantry in Shantung, round 2 : 5/14 hits, 2.33 expected hits
                    Japanese roll dice for 3 aaGuns and 4 infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese roll dice for 13 infantry in Shantung, round 3 : 2/13 hits, 2.17 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 21
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 aaGuns and 4 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Changing ownership of Kansu from Germans to Chinese
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
            EDIT: Adding units owned by Chinese to Kansu: 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry moved from Hopei to Shensi
            2 infantry moved from Hunan to Kweichow
    
        Place Units - Chinese
            8 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - British
            2 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 bomber moved from Brazil to Southern France
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 mech_infantry moved from Shensi to Tsinghai
                  Chinese take Tsinghai from Germans
            1 artillery and 4 infantry moved from Rhodesia to Mozambique
    
        Combat - British
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern France causes 4 damage total. 
            Battle in Okinawa
            Battle in Mozambique
                British attack with 1 artillery and 4 infantry
                Neutral_True defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Mozambique, round 2 : 2/5 hits, 1.17 expected hits
                    Neutral_True roll dice for 1 infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_True lost in Mozambique
                British win, taking Okinawa from Japanese, taking Mozambique from Neutral_True with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 1 infantry
            Battle in Malta
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
                British win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 bomber moved from Southern France to Spain
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            8 infantry moved from 91 Sea Zone to Spain
            3 infantry moved from Iraq to Turkey
            8 infantry moved from West India to Eastern Persia
            1 carrier moved from 20 Sea Zone to 19 Sea Zone
            2 fighters moved from 20 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            4 infantry moved from Kiangsu to Shantung
            3 armour and 3 mech_infantrys moved from Kiangsu to Chahar
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 transports moved from 65 Sea Zone to 85 Sea Zone
            2 artilleries and 2 infantry moved from Argentina to Brazil
    
        Place Units - British
            2 artilleries and 2 infantry placed in United Kingdom
            3 transports placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eire: 1 mech_infantry
            EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
            EDIT: Turning off Edit Mode
            British undo move 1.
            2 infantry placed in United Kingdom
            1 armour, 1 artillery and 1 fighter placed in Turkey
            1 artillery placed in Iraq
    
        Turn Complete - British
            British collect 54 PUs; end with 54 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
    
        Place Units - UK_Pacific
            1 carrier and 1 transport placed in 20 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in 20 Sea Zone change ownership: 1 carrier and 1 transport
    

    Combat Hit Differential Summary :

    British : 2.17
    Italians : 0.67
    AA fire in Western Germany : : -0.50
    AA fire in Southern France : : -0.17
    Neutral_True : -0.33
    Chinese : 2.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 35 Sea Zone to 54 Sea Zone
    
        Non Combat Move - Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 mech_infantry moved from 2 Sea Zone to Alaska
            2 fighters moved from Alaska to 2 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 2 Sea Zone
            1 destroyer and 1 submarine placed in 2 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 aaGuns and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            2 armour and 2 infantry moved from Italian Somaliland to British Somaliland
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                British attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 5 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 5 armour in Normandy Bordeaux, round 2 : 2/5 hits, 2,50 expected hits
                    2 armour owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 3 armour in Normandy Bordeaux, round 3 : 2/3 hits, 1,50 expected hits
                    3 armour owned by the Germans, 1 bomber owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 1 bomber and 3 infantry
                Casualties for Germans: 5 armour
            Battle in Trans-Jordan
                British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in British Somaliland
                British attack with 2 armour and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 2 infantry in British Somaliland, round 2 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking British Somaliland from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from 41 Sea Zone to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 armour placed in United Kingdom
            2 infantry placed in Egypt
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 aaGuns and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 aaGuns and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 1,33
    Italians : -0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 armour moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
            2 armour moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Formosa
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Sumatra
                ANZAC attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Sumatra, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Formosa from Japanese, taking Sumatra from Japanese with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to Kwangsi
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from New South Wales to Queensland
            2 destroyers moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            2 armour placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 armour moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
            2 armour moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            3 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from India to Sumatra
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Formosa
            1 infantry moved from 20 Sea Zone to Formosa
    
        Combat - ANZAC
            Battle in Formosa
            Battle in Sumatra
                ANZAC attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    ANZAC roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Sumatra, round 2 : 4/7 hits, 2.67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Formosa from Japanese, taking Sumatra from Japanese with 2 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Sumatra to Kwangsi
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from New South Wales to Queensland
            2 destroyers moved from 20 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            2 armour placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : 0.00
    

    Savegame

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