Path To Victory Adam514 (Axis) vs axis-dominion (Allies)


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 63 Sea Zone
            1 destroyer moved from 64 Sea Zone to 58 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 4 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • ah wait, you can’t even NSW from Caro can you? in that case, hold on


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from New Zealand to Queensland
            1 infantry moved from Queensland to Northern Australia
            1 fighter moved from New Zealand to Queensland
            1 cruiser moved from 65 Sea Zone to 63 Sea Zone
            1 destroyer moved from 64 Sea Zone to 58 Sea Zone
            1 aaGun moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 4 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 artillery
            EDIT: Adding units owned by ANZAC to Queensland: 1 aaGun and 1 artillery
            EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
            EDIT: Changing PUs for ANZAC from 11 to 14
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @regularkid said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    a naval base on Aleutian Islands! Now i’ve seen everything.

    maximize play testing opportunities :)


  • @regularkid said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    a naval base on Aleutian Islands! Now i’ve seen everything.

    but with his aggressive naval and air posture, I didn’t feel I had a lot of good options here. other option was to just keep my navy parked at home I guess, or try to block with several DDs

  • '19 '17

    @axis-dominion You could have gone to sz28 and still use the Hawaii bases.


  • @Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    @axis-dominion You could have gone to sz28 and still use the Hawaii bases.

    that’s an interesting option, but seems less aggressive. I think I’d like to see how this more aggressive posture plays out


  • I am feeling very bold with this new map and the new possibilities :)

  • '19 '17

    Forgot Karelia, will roll 4 inf vs 1 inf with the in game dice roller.


  • @Adam514 said in Path To Victory Adam514 (Axis) vs axis-dominion (Allies):

    Forgot Karelia, will roll 4 inf vs 1 inf with the in game dice roller.

    sure, do you know about the dice bot? so you could roll dice like this:

    [dice 3d6]


  • 3d6: 1, 5, 4

  • '19 '17

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            4 infantry moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 armour, 1 fighter and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 0/6 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 3/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece
                 retreated to Greece
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 1 armour and 4 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Finland: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun, 3 artilleries and 17 infantry moved from Poland to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Germany to Poland
            1 transport moved from 117 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to 116 Sea Zone
            1 aaGun moved from 116 Sea Zone to Norway
            1 fighter moved from Greece to Alexandria
            2 fighters and 2 tactical_bombers moved from Northern Italy to Malta
            1 tactical_bomber moved from Western Germany to Malta
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
            4 armour moved from France to Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 109 Sea Zone to 126 Sea Zone
            1 mech_infantry moved from Germany to Romania
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from 113 Sea Zone to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 destroyer placed in 116 Sea Zone
            2 armour, 1 infantry and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,6
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -0.33
    Neutral_Allies : 2.33
    

    Savegame

  • '19 '17

    @axis-dominion Cool thanks. I missed and you hit so I retreated.


  • don’t mess with the spartans ;)


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
            1 aaGun, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
            1 artillery moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Vyborg
            1 aaGun moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Leningrad to Ukraine
            2 artilleries moved from Ukraine to Kursk
            1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
            3 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns and 13 infantry moved from Siberia to Amur
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            Russians undo move 2.
            3 artilleries placed in Ukraine
            Russians undo move 2.
            3 infantry placed in Ukraine
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • hold on, gonna edit something


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
            1 aaGun, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
            1 artillery moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Vyborg
            1 aaGun moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Leningrad to Ukraine
            2 artilleries moved from Ukraine to Kursk
            1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
            3 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns and 13 infantry moved from Siberia to Amur
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            Russians undo move 2.
            3 artilleries placed in Ukraine
            Russians undo move 2.
            3 infantry placed in Ukraine
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Ukraine: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Leningrad: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 artillery
            EDIT: Adding units owned by Russians to Ukraine: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Northern Caucasus to Rostov
            1 artillery and 8 infantry moved from Western Ukraine to Ukraine
            1 aaGun, 1 artillery and 8 infantry moved from Northern Belarus to Smolensk
            1 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Archangel to Leningrad
            1 artillery moved from Leningrad to Novgorod
            4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Vyborg
            1 aaGun moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Russia to Kursk
            1 tactical_bomber moved from Leningrad to Ukraine
            2 artilleries moved from Ukraine to Kursk
            1 armour and 1 mech_infantry moved from Northern Belarus to Bryansk
            3 infantry moved from Yakut S.S.R. to Buryatia
            2 aaGuns and 13 infantry moved from Siberia to Amur
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Leningrad
            3 infantry placed in Ukraine
            Russians undo move 2.
            3 artilleries placed in Ukraine
            Russians undo move 2.
            3 infantry placed in Ukraine
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 45 PUs; end with 45 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by Russians from Ukraine: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Leningrad: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kursk: 1 artillery
            EDIT: Adding units owned by Russians to Ukraine: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Leningrad: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • ok should be good now

  • '19 '17

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Szechwan
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 artillery moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
            2 bombers moved from Kwangsi to Szechwan
            2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour and 2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.67 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 fighter moved from Yunnan to Kweichow
            1 battleship moved from 7 Sea Zone to 35 Sea Zone
            1 cruiser moved from 34 Sea Zone to 7 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 7 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Caroline Islands to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 artillery moved from Kyushu to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 infantry moved from Japan to 7 Sea Zone
            1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 aaGun and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 artillery and 1 infantry moved from Anhwe to Hopei
            1 artillery moved from Jehol to Anhwe
            1 mech_infantry moved from Shansi to Hopei
            2 artilleries and 4 infantry moved from Kiangsi to Hopei
            2 bombers moved from Szechwan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Southern Manchuria
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Paulau
            1 aaGun moved from 35 Sea Zone to Paulau
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 7 Sea Zone
            6 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : -0.17
    

    Savegame

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