@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Battlestarpimptastica - Barbaloca Axis Vs ErinmoreS
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 unit repaired. 4 transports moved from 91 Sea Zone to 92 Sea Zone 3 artilleries moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone 4 artilleries, 2 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 cruiser moved from 94 Sea Zone to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone 4 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from United Kingdom to Southern France 1 artillery moved from Shantung to Anhwe Chinese take Anhwe from Japanese 1 armour moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Kiangsi to Hunan Chinese take Hunan from Japanese 1 bomber moved from Amur to Japan Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat - Americans Americans creates battle in territory 17 Sea Zone Air Battle in Japan Americans attacks with 1 units heading to Japan Japanese launches 1 interceptors out of Japan Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Japan causes 3 damage total. Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in 94 Sea Zone Americans attack with 1 fighter Italians defend with 2 transports 2 transports owned by the Italians lost in 94 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Southern Italy Americans attack with 4 artilleries and 2 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 artilleries and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.00 expected hits Italians roll dice for 2 aaGuns, 1 fighter and 3 infantry in Southern Italy, round 2 : 3/4 hits, 1.67 expected hits 2 aaGuns owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy Americans roll dice for 3 artilleries in Southern Italy, round 3 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 fighter and 3 infantry in Southern Italy, round 3 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Americans lost in Southern Italy Americans roll dice for 2 artilleries in Southern Italy, round 4 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 3 infantry in Southern Italy, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery in Southern Italy, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Southern Italy, round 5 : 3/3 hits, 1.33 expected hits 1 artillery owned by the Americans lost in Southern Italy Italians win with 1 fighter and 2 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 4 artilleries and 2 infantry Casualties for Italians: 2 aaGuns and 1 infantry Cleaning up after air battles Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from 94 Sea Zone to 95 Sea Zone 1 fighter moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from French West Africa to Gibraltar 4 fighters moved from French West Africa to Gibraltar 1 bomber moved from Southern France to Gibraltar 1 bomber moved from Normandy Bordeaux to Gibraltar 1 bomber moved from Japan to Iwo Jima 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe Place Units - Americans 3 transports placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Combat Move - Chinese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 artilleries and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Vyborg: 1 bomber EDIT: Adding units owned by Americans to United Kingdom: 1 bomber EDIT: Turning off Edit Mode 2 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 3 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Caucasus to Volgograd Purchase Units - British British buy 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Novosibirsk British attack with 1 armour and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Novosibirsk 1 armour owned by the British retreated to Kazakhstan Germans win with 1 armour remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Battle in Volgograd British attack with 3 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 8 armour and 1 factory_minor British roll dice for 3 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 4/8 hits, 3.33 expected hits Germans roll dice for 8 armour in Volgograd, round 2 : 3/8 hits, 4.00 expected hits 1 mech_infantry owned by the British, 4 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Volgograd British roll dice for 3 armour, 1 artillery and 1 fighter in Volgograd, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 4 armour in Volgograd, round 3 : 2/4 hits, 2.00 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Volgograd British roll dice for 2 armour and 1 fighter in Volgograd, round 4 : 3/3 hits, 1.50 expected hits Germans roll dice for 3 armour in Volgograd, round 4 : 1/3 hits, 1.50 expected hits 3 armour owned by the Germans and 1 armour owned by the British lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 21 Casualties for British: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry Casualties for Germans: 8 armour Battle in Rostov British attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Rostov British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter moved from Volgograd to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 2 artilleries moved from Iraq to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia 2 fighters moved from Egypt to Caucasus 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from India to Eastern Persia 1 tactical_bomber moved from India to Caucasus 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Burma to Yunnan 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Place Units - British 2 artilleries and 1 mech_infantry placed in Persia 1 artillery and 2 mech_infantrys placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.33 Defenders Fire, : : -0.17 Italians : 3.00 British : -1.67 AA fire in Japan : : -0.17 Americans : 0.17 AA fire in Southern France : : -0.17 AA fire in Normandy Bordeaux : : -0.17 Attackers Fire, : : -0.17
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - Italians 2 infantry moved from Tunisia to Libya 1 fighter moved from Southern Italy to Libya 1 armour moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Volgograd 1 armour moved from Bryansk to Rostov 2 fighters moved from Ukraine to Northern Italy 2 fighters moved from Ukraine to Southern Italy 4 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Algeria to Tunisia 1 fighter moved from Northern Italy to Southern France Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Volgograd Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 armour and 1 factory_minor Italians roll dice for 1 armour, 1 bomber and 1 fighter in Volgograd, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Italians win, taking Volgograd from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Libya Italians attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Libya, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Libya Italians win, taking Libya from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 fighter moved from Volgograd to Ukraine 1 bomber moved from Volgograd to Western Ukraine 1 fighter moved from Libya to Tunisia Place Units - Italians 1 fighter and 1 infantry placed in Northern Italy 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.83
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 9 Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 2 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 2 battleships, 1 cruiser and 2 transports ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber, 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 33 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 battleship owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 bomber in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone Japanese win with 2 transports remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 bomber, 1 destroyer, 1 fighter and 1 submarine Casualties for Japanese: 2 battleships and 1 cruiser Non Combat Move - ANZAC 1 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 tactical_bomber placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Alexandria 1 infantry moved from Caucasus to Kazakhstan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50 Japanese : 1.50
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 armour moved from Urals to Samara 1 armour moved from Novosibirsk to Kazakhstan 3 bombers moved from Ukraine to Kazakhstan 2 fighters moved from Russia to Samara 1 bomber moved from Ukraine to Samara 3 tactical_bombers moved from Ukraine to Kazakhstan 1 armour moved from Ukraine to Tambov 2 armour moved from Denmark to Holland Belgium 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from France to Normandy Bordeaux 1 fighter moved from France to Holland Belgium 1 fighter moved from Western Germany to France 1 fighter moved from Novgorod to Samara 1 fighter moved from France to Southern France 1 fighter moved from Western Germany to Southern France Purchase Units - Germans Germans buy 6 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Kazakhstan Germans attack with 1 armour, 3 bombers and 3 tactical_bombers British defend with 1 armour; French defend with 1 infantry Germans roll dice for 1 armour, 3 bombers and 3 tactical_bombers in Kazakhstan, round 2 : 2/7 hits, 4.17 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the French and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 3 bombers and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 armour Casualties for French: 1 infantry Battle in Samara Germans attack with 1 armour, 1 bomber and 3 fighters British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 3 fighters in Samara, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Samara Germans win, taking Samara from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Ukraine 1 bomber moved from Samara to Ukraine 1 fighter moved from Samara to Ukraine 1 fighter moved from Samara to Ukraine 1 fighter moved from Samara to Russia 3 bombers moved from Kazakhstan to Ukraine 3 tactical_bombers moved from Kazakhstan to Novosibirsk Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 2 fighters and 1 infantry placed in Western Germany 2 fighters placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,2,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2 Germans collect 57 PUs (4 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : -0.33 Russians : -0.83
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Amur 1 infantry moved from Buyant-Uhaa to Jehol 1 infantry moved from Dzavhan to Yenisey 1 tactical_bomber moved from Northwest Persia to Szechwan Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 3 fighters moved from Manchuria to Korea 1 mech_infantry moved from Manchuria to Korea 4 infantry moved from Manchuria to Korea 2 bombers moved from Japan to Korea 1 fighter moved from Japan to Korea 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 1 artillery moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians Purchase Units - Japanese Japanese buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Korea Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry; ANZAC defend with 1 tactical_bomber; Russians defend with 2 aaGuns and 4 infantry AA fire in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 6 infantry and 1 mech_infantry in Korea, round 2 : 6/15 hits, 5.50 expected hits Americans roll dice for 2 aaGuns, 1 artillery, 5 infantry and 1 tactical_bomber in Korea, round 2 : 2/7 hits, 2.50 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 1 mech_infantry in Korea, round 3 : 9/13 hits, 5.17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Korea, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 tactical_bomber owned by the ANZAC and 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries, 2 bombers, 4 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 34 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for Russians: 2 aaGuns and 4 infantry Casualties for ANZAC: 1 tactical_bomber Non Combat Move - Japanese 2 bombers moved from Korea to Japan 1 fighter moved from Korea to Japan 1 fighter moved from Korea to Japan 2 fighters moved from Korea to Manchuria Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00 Americans : -1.67 Japanese : 4.33
-
TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern Italy 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Iwo Jima to 13 Sea Zone
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern Italy 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries moved from 95 Sea Zone to Southern Italy 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Gibraltar to 95 Sea Zone 1 submarine moved from 10 Sea Zone to 13 Sea Zone 1 bomber moved from Iwo Jima to 13 Sea Zone Purchase Units - Americans Americans buy 3 artilleries, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 13 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 13 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 13 Sea Zone Americans roll dice for 1 bomber in 13 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 13 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 13 Sea Zone Japanese win with no units remaining. Battle score for attacker is -10 Casualties for Americans: 1 bomber and 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 3 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Southern Italy, round 2 : 7/13 hits, 6.67 expected hits Italians roll dice for 3 fighters and 3 infantry in Southern Italy, round 2 : 6/6 hits, 3.00 expected hits 2 tactical_bombers owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 3 fighters owned by the Italians and 3 infantry owned by the Italians lost in Southern Italy Americans captures 23PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers Casualties for Italians: 3 fighters and 3 infantry Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 1 carrier moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Malta 1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone 1 armour, 2 artilleries, 1 bomber and 3 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from United Kingdom to Malta 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 armour moved from Hunan to Kiangsi 1 carrier and 1 fighter moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 3 artilleries, 1 fighter and 4 infantry moved from Kwangsi to Kwangtung Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangtung Chinese attack with 3 artilleries, 1 fighter and 4 infantry Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kwangtung, round 2 : 3/8 hits, 2.67 expected hits Japanese roll dice for 3 infantry and 3 mech_infantrys in Kwangtung, round 2 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Kwangtung, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 3 mech_infantrys in Kwangtung, round 3 : 0/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 15 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry and 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Jehol 2 infantry moved from Kweichow to Yunnan 1 infantry moved from Hopei to Anhwe Place Units - Chinese 3 artilleries and 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 armour moved from Northwest Persia to Rostov 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Caucasus to Kazakhstan 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 armour moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Northwest Persia to Volgograd 2 fighters moved from Caucasus to Volgograd Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs; Combat - British Battle in Volgograd British attack with 2 fighters and 2 mech_infantrys Italians defend with 1 armour and 1 factory_minor British roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Volgograd British win, taking Volgograd from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Rostov British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour Battle in Kazakhstan British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 2 artilleries moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 artilleries moved from Persia to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 artillery moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Egypt to Southern Italy 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Yunnan to Kwangsi Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Iraq British undo move 2. 3 mech_infantrys placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.50 Italians : 4.00 British : 0.83 Americans : 0.17 Chinese : 1.17 Japanese : 0.33
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - Italians 1 bomber moved from Western Ukraine to Southern Italy 1 fighter moved from Tunisia to Southern Italy 3 fighters moved from Northern Italy to Southern Italy 2 artilleries, 1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 5 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Ukraine to Northern Italy 2 infantry moved from Tunisia to Libya Combat - Italians Battle in Southern Italy Italians attack with 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry British defend with 3 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/10 hits, 4.50 expected hits Americans roll dice for 1 artillery and 3 fighters in Southern Italy, round 2 : 3/4 hits, 2.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 3 fighters owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 23 Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery Casualties for British: 3 fighters Non Combat Move - Italians 5 fighters moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Northern Italy 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 0.67
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 10 Combat Move - ANZAC 1 artillery moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 2 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Caucasus to Kazakhstan Place Units - ANZAC 1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Research Technology - Germans Combat Move - Germans 1 armour moved from Russia to Rostov 2 armour moved from Russia to Volgograd 1 armour moved from Samara to Kazakhstan 1 fighter moved from Novgorod to Rostov 1 fighter moved from Russia to Rostov 3 armour moved from Novgorod to Bryansk 3 tactical_bombers moved from Novosibirsk to Kazakhstan 2 fighters moved from Ukraine to Volgograd 3 bombers moved from Ukraine to Kazakhstan 1 armour moved from Tambov to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Denmark to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from France to Southern France 1 fighter moved from France to Holland Belgium Purchase Units - Germans Germans buy 7 armour and 3 fighters; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 1 armour and 2 fighters British defend with 1 armour Germans roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Volgograd Germans attack with 2 armour and 2 fighters British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 armour and 2 fighters in Volgograd, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour, 4 bombers and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry; ANZAC defend with 1 infantry Germans roll dice for 2 armour, 4 bombers and 3 tactical_bombers in Kazakhstan, round 2 : 4/9 hits, 5.50 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour, 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 1 armour and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 4 bombers moved from Kazakhstan to Ukraine 3 tactical_bombers moved from Kazakhstan to Samara 2 fighters moved from Volgograd to Ukraine 2 fighters moved from Rostov to Ukraine 3 aaGuns moved from Novgorod to Belarus Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 1 armour and 2 fighters placed in France 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,4,5 Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -2.00
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Amur to Buryatia 5 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Chahar to Buyant-Uhaa 1 tactical_bomber moved from Szechwan to Buyant-Uhaa Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Japanese 1 artillery moved from Evenkiyskiy to Yenisey Japanese take Yenisey from Russians 2 infantry moved from Korea to Amur 2 fighters moved from Manchuria to Amur 2 bombers moved from Japan to Amur 2 fighters moved from Japan to Amur 1 mech_infantry moved from Korea to Manchuria 2 artilleries moved from Korea to Manchuria 2 infantry moved from Korea to Manchuria 4 infantry moved from Japan to 6 Sea Zone 1 mech_infantry moved from Manchuria to Amur Purchase Units - Japanese Japanese buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Amur Japanese attack with 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry in Amur, round 2 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 bombers, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Amur to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Amur to Manchuria 2 bombers moved from Amur to Japan Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Russians : -0.33 Japanese : -0.83
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Americans 1 armour moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Gibraltar to Northern Italy 3 bombers moved from Malta to Northern Italy 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 1 fighter moved from Malta to Southern Italy 8 fighters moved from 95 Sea Zone to Northern Italy Purchase Units - Americans Americans buy 2 artilleries, 4 fighters, 6 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Southern Italy Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour AA fire in Southern Italy : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 artillery in Southern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy Americans roll dice for 1 armour and 1 bomber in Southern Italy, round 4 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Southern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Southern Italy Americans roll dice for 1 armour in Southern Italy, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Southern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy Italians win with no units remaining. Battle score for attacker is -22 Casualties for Americans: 1 armour, 1 bomber, 1 fighter and 1 infantry Casualties for Italians: 1 aaGun and 1 artillery Battle in Northern Italy Americans attack with 2 artilleries, 3 bombers, 9 fighters and 2 infantry Italians defend with 1 aaGun, 1 bomber, 1 factory_major, 6 fighters and 5 infantry AA fire in Northern Italy : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 3 bombers, 9 fighters and 2 infantry in Northern Italy, round 2 : 9/16 hits, 7.83 expected hits Italians roll dice for 1 aaGun, 1 bomber, 6 fighters and 5 infantry in Northern Italy, round 2 : 6/12 hits, 5.83 expected hits 1 aaGun owned by the Italians, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 2 fighters owned by the Italians and 5 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 bombers and 7 fighters in Northern Italy, round 3 : 5/10 hits, 5.50 expected hits Italians roll dice for 4 fighters in Northern Italy, round 3 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Americans and 4 fighters owned by the Italians lost in Northern Italy Americans win with 3 bombers and 5 fighters remaining. Battle score for attacker is 38 Casualties for Americans: 2 artilleries, 4 fighters and 2 infantry Casualties for Italians: 1 aaGun, 1 bomber, 6 fighters and 5 infantry Non Combat Move - Americans 5 fighters moved from Northern Italy to 95 Sea Zone 3 bombers moved from Northern Italy to Malta 3 fighters moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Eastern United States to 91 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 armour moved from Kiangsi to Jehol 1 artillery and 2 infantry moved from Kiangsi to Anhwe Place Units - Americans 2 artilleries and 6 infantry placed in Central United States 4 fighters and 1 tactical_bomber placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 4 artilleries and 5 infantry moved from Jehol to Manchuria 1 fighter moved from Kiangsi to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 4 artilleries, 1 fighter and 5 infantry Japanese defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters and 14 infantry AA fire in Manchuria : 0/1 hits, 0.17 expected hits Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 : 4/10 hits, 3.33 expected hits Japanese roll dice for 1 aaGun, 2 artilleries, 2 fighters and 14 infantry in Manchuria, round 2 : 7/18 hits, 6.67 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria 2 artilleries owned by the Chinese retreated to Jehol Japanese win with 2 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 2 artilleries and 5 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kiangsi to Kwangtung 2 infantry moved from Yunnan to Kwangsi Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 mech_infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Volgograd 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Rostov 1 fighter moved from Caucasus to Rostov Purchase Units - British British buy 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Rostov British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 2 armour and 1 factory_minor British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Battle in Kazakhstan British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Non Combat Move - British 1 tactical_bomber moved from Kazakhstan to Caucasus 2 fighters moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Rostov to Caucasus 3 artilleries moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 3 mech_infantrys moved from Persia to Caucasus 2 fighters moved from Egypt to Caucasus 1 fighter moved from Egypt to Caucasus 1 armour moved from India to Eastern Persia 1 fighter moved from India to Caucasus 3 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to Western United States 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - British 3 fighters placed in Egypt 3 mech_infantrys placed in Iraq British undo move 1. 3 fighters placed in Persia Turn Complete - British British collect 38 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 fighters and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 2 fighters and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.50 Italians : 1.17 British : 4.00 AA fire in Southern Italy : : 0.67 Americans : -2.17 AA fire in Northern Italy : : -0.50 Chinese : 0.67 AA fire in Manchuria : : -0.17 Japanese : 0.33
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - Italians 4 infantry moved from Libya to Tobruk Italians take Tobruk from British Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 11 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from Okinawa to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol 1 armour moved from New Zealand to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Jehol Place Units - ANZAC 2 infantry placed in Queensland 1 fighter placed in Queensland 1 fighter placed in New South Wales ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour moved from Russia to Novosibirsk 2 armour moved from Russia to Kazakhstan 1 armour moved from Bryansk to Rostov 2 armour moved from Bryansk to Volgograd 3 armour moved from Novgorod to Bryansk 1 tactical_bomber moved from Samara to Novosibirsk 2 tactical_bombers moved from Samara to Kansu 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Kazakhstan 1 bomber moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 2 fighters moved from Ukraine to Rostov 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from France to Southern France 1 armour moved from France to Southern France Purchase Units - Germans Germans buy 7 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Volgograd Germans attack with 2 armour, 1 bomber and 2 fighters British defend with 1 armour, 1 artillery and 1 factory_minor Germans roll dice for 2 armour, 1 bomber and 2 fighters in Volgograd, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Battle in Kansu Germans attack with 2 tactical_bombers Chinese defend with 1 infantry; Russians defend with 1 infantry Germans roll dice for 2 tactical_bombers in Kansu, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kansu Germans roll dice for 2 tactical_bombers in Kansu, round 3 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win with 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Chinese: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour and 2 fighters British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 fighters in Rostov, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 armour and 3 bombers British defend with 1 armour and 1 artillery Germans roll dice for 2 armour and 3 bombers in Kazakhstan, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 armour and 1 artillery in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Kazakhstan Germans win with 3 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Kansu to Yenisey 1 tactical_bomber moved from Novosibirsk to Yenisey 2 fighters moved from Volgograd to Russia 3 bombers moved from Kazakhstan to Russia 2 fighters moved from Rostov to Russia 1 bomber moved from Volgograd to Russia 1 fighter moved from France to Southern France 1 armour moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 3 armour placed in Russia 3 armour placed in Novgorod 2 fighters placed in France 1 armour and 2 fighters placed in Western Germany 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4,3 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.00 Chinese : -1.00 Russians : -0.33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Russians 9 infantry and 1 tactical_bomber moved from Buyant-Uhaa to Amur 1 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 10 infantry and 1 tactical_bomber Japanese defend with 2 infantry and 1 mech_infantry Russians roll dice for 10 infantry and 1 tactical_bomber in Amur, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Amur, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Amur to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0.83 Japanese : 0.00
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Japanese 2 artilleries moved from Manchuria to Amur 2 fighters moved from Manchuria to Amur 4 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Amur 4 infantry moved from Japan to 6 Sea Zone 2 bombers moved from Japan to Amur 1 fighter moved from 6 Sea Zone to Amur 1 fighter moved from 6 Sea Zone to 19 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Amur Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 5 infantry Russians defend with 9 infantry Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 5 infantry in Amur, round 2 : 10/12 hits, 4.67 expected hits Russians roll dice for 9 infantry in Amur, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 2 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 1 infantry Casualties for Russians: 9 infantry Non Combat Move - Japanese 3 fighters moved from Amur to Manchuria 2 bombers moved from Amur to Japan 4 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 armour and 1 infantry placed in Manchuria 1 fighter placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Russians : -2.00 Japanese : 5.33
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Malta to Southern Italy 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 91 Sea Zone to Southern France 5 fighters moved from 95 Sea Zone to Southern France 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Malta to Southern Italy 3 fighters moved from 95 Sea Zone to Southern France Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 3 bombers and 1 infantry Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Southern Italy, round 2 : 3/5 hits, 2.67 expected hits Italians roll dice for 3 infantry in Southern Italy, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans, 1 bomber owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans captures 20PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber and 1 infantry Casualties for Italians: 3 infantry Battle in Southern France Americans attack with 2 artilleries, 12 fighters and 2 infantry Germans defend with 1 armour, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Southern France, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 12 fighters and 2 infantry in Southern France, round 2 : 7/16 hits, 7.33 expected hits Germans roll dice for 1 armour, 6 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 8/11 hits, 5.83 expected hits 2 fighters owned by the Germans, 3 infantry owned by the Germans, 1 armour owned by the Germans, 5 fighters owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Americans roll dice for 1 artillery and 7 fighters in Southern France, round 3 : 3/8 hits, 3.83 expected hits Germans roll dice for 4 fighters in Southern France, round 3 : 3/4 hits, 2.67 expected hits 3 fighters owned by the Germans and 3 fighters owned by the Americans lost in Southern France Americans roll dice for 1 artillery and 4 fighters in Southern France, round 4 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 fighter in Southern France, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -21 Casualties for Americans: 1 artillery, 9 fighters and 2 infantry Casualties for Germans: 1 armour, 6 fighters, 3 infantry and 1 mech_infantry Non Combat Move - Americans 3 fighters moved from Southern France to 93 Sea Zone 2 carriers moved from 95 Sea Zone to 93 Sea Zone 2 bombers moved from Southern Italy to Malta 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone 3 artilleries, 4 fighters, 7 infantry, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 95 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 carrier moved from 95 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 bombers and 6 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 4 artilleries, 1 fighter and 7 infantry moved from Jehol to Manchuria Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Manchuria Chinese attack with 4 artilleries, 1 fighter and 7 infantry Japanese defend with 1 armour, 1 factory_minor, 3 fighters and 11 infantry Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Manchuria, round 2 : 4/12 hits, 3.67 expected hits Japanese roll dice for 1 armour, 3 fighters and 11 infantry in Manchuria, round 2 : 6/15 hits, 6.17 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria 1 infantry owned by the Chinese and 4 artilleries owned by the Chinese retreated to Jehol Japanese win with 1 armour, 3 fighters and 7 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 6 infantry Casualties for Japanese: 4 infantry Non Combat Move - Chinese 1 fighter moved from Manchuria to Jehol 2 infantry moved from Kwangsi to Kwangtung Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Combat Move - British 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 mech_infantry moved from Caucasus to Rostov 1 artillery and 2 mech_infantrys moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Novosibirsk 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 2 fighters moved from Caucasus to Novosibirsk 2 fighters moved from Persia to Volgograd 1 fighter moved from Persia to Rostov Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 bombers; Remaining resources: 1 PUs; Combat - British Battle in Morocco Battle in Novosibirsk British attack with 2 fighters and 1 mech_infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Novosibirsk British win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Battle in Volgograd British attack with 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 2 armour and 1 factory_minor British roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Battle in Rostov British attack with 1 artillery, 3 fighters and 1 mech_infantry Germans defend with 1 armour British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Caucasus to Southern Italy 1 mech_infantry moved from Iraq to Egypt 2 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Eastern Persia to Kazakhstan 2 fighters moved from Novosibirsk to Kazakhstan 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 2 fighters moved from Rostov to Caucasus 2 fighters moved from Volgograd to Caucasus 1 fighter moved from Rostov to Caucasus 3 mech_infantrys moved from Yunnan to Sikang 1 artillery and 3 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from India to Kazakhstan Place Units - British 1 armour and 2 mech_infantrys placed in Iraq 3 fighters placed in Persia Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 bombers placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 2 bombers
Combat Hit Differential Summary :
Germans : 3.83 Italians : 1.00 British : 1.50 Americans : -1.67 Chinese : 0.33 Japanese : -0.17