Pejon_88 (X) vs StuckTojo (A+10) BM3, 2nd game

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Eastern United States to Alaska
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 submarine moved from 49 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Alaska
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Alaska, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 bomber and 1 fighter in Alaska, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Alaska
                    Americans roll dice for 1 bomber in Alaska, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Americans
            1 bomber moved from Alaska to Western United States
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 bomber moved from 55 Sea Zone to Queensland
            7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 cruiser, 4 destroyers and 3 transports
            EDIT: Adding units owned by Americans to 102 Sea Zone: 1 carrier, 1 cruiser, 4 destroyers and 3 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            4 fighters and 1 tactical_bomber moved from India to Burma
            2 mech_infantrys moved from Turkey to Greece
            1 fighter moved from Persia to Greece
            1 bomber moved from Persia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Turkey to Caucasus
            4 infantry moved from Turkey to Caucasus
            1 mech_infantry moved from Turkey to Greece
    
        Combat - British
            Battle in Burma
                British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 6/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Greece
                British attack with 1 fighter and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 3 mech_infantrys in Greece, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 3 mech_infantrys in Greece, round 3 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                    British roll dice for 1 fighter and 2 mech_infantrys in Greece, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 2 mech_infantrys in Greece, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Greece to Turkey
            1 fighter moved from Caucasus to Russia
            1 tactical_bomber moved from Caucasus to Turkey
            1 bomber moved from Caucasus to Persia
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Turkey
            3 mech_infantrys moved from Egypt to Iraq
            4 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 artillery and 2 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
            British collect 35 PUs (3 lost to blockades); end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 artillery and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 0.83
    Americans : -3.67
    Chinese : 0.17
    Japanese : -0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
            1 fighter moved from Northern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 3 fighters and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 3 fighters and 1 mech_infantry in Greece, round 2 : 2/4 hits, 1,67 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Greece
                Italians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            3 fighters moved from Greece to Southern Italy
            1 armour and 2 mech_infantrys moved from Bulgaria to Romania
            1 mech_infantry moved from Albania to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries, 1 infantry and 1 mech_infantry moved from Portugal to Spain
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus
            1 mech_infantry moved from Bulgaria to Greece
                  Germans take Greece from British
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            3 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Vologda
            1 bomber moved from France to Caucasus
            1 bomber moved from Southern Italy to Tambov
            6 bombers, 1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 4 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 4,00 expected hits
                    Russians roll dice for 4 infantry in Caucasus, round 2 : 4/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
                Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
                Casualties for British: 4 infantry
            Battle in 110 Sea Zone
                Germans attack with 6 bombers, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/8 hits, 5,17 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                Germans win with 6 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Vologda
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            5 infantry moved from Belarus to Bryansk
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 artillery and 5 infantry moved from Novgorod to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Bulgaria to Eastern Poland
            1 aaGun and 1 artillery moved from Gibraltar to Spain
            3 infantry moved from Southern France to Spain
            3 armour and 3 mech_infantrys moved from Gibraltar to Southern France
            6 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 submarine moved from 122 Sea Zone to 119 Sea Zone
            3 submarines moved from 112 Sea Zone to 109 Sea Zone
            3 mech_infantrys moved from Northern Italy to Romania
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
            1 bomber and 1 tactical_bomber moved from Tambov to Ukraine
            1 bomber moved from Caucasus to Ukraine
            1 fighter moved from Tambov to Ukraine
            1 bomber moved from Vologda to Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,3
            Germans collect 59 PUs (6 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,83
    Americans : 0,67
    Russians : 3,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            4 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 4 fighters and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 3 infantry in Tambov, round 2 : 3/7 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Tambov to Russia
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 armour and 2 mech_infantrys moved from Novosibirsk to Russia
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.67
    

    Savegame

  • 2023 '22

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 bombers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            2 infantry moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            2 fighters and 2 tactical_bombers moved from Hunan to Tsinghai
            2 bombers moved from Japan to Kansu
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Yakut S.S.R. to Evenkiyskiy
                  Japanese take Yenisey from Russians
                  Japanese take Evenkiyskiy from Russians
            2 infantry moved from Yunnan to Burma
            1 bomber and 1 fighter moved from French Indo China to Burma
            1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 bomber and 3 fighters moved from Philippines to 46 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 bomber and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 2 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 2 Sea Zone
                Japanese win, taking 2 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Burma, round 4 : 4/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter could not land in 55 Sea Zone and was removed
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Yunnan
            4 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Anhwe to Hunan
            1 armour and 2 mech_infantrys moved from Shantung to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Buryatia to Amur
            1 infantry moved from Siberia to Amur
            1 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 carriers moved from 41 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 bomber moved from 46 Sea Zone to Philippines
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 bomber and 1 fighter moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Tsinghai to Sikang
            2 bombers moved from Kansu to Shensi
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
            EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            3 submarines placed in 6 Sea Zone
            2 bombers placed in Japan
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,67
    ANZAC : 1,67
    Chinese : -1,67
    UK_Pacific : -1,67
    Japanese : 1,17
    

    Savegame

  • 2023 '22

    @Pejon_88 Two edits at the end. One sub to kill the ANZAC transport and changed casualty to 1 fighter instead of destroyer in SZ55.

  • '19 '17 '16

    @Pejon_88

    Aw, screw it, this is over. I’d probably play it out a bit longer but I have to go out of town for a few days today. I’ll probably be back Wed. if you want a re-match.

  • 2023 '22

    @StuckTojo Ok, thanks for the game. Yeah, sure! Just PM me.

Suggested Topics

  • 12
  • 122
  • 106
  • 86
  • 169
  • 106
  • 95
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.0k

Users

39.3k

Topics

1.7m

Posts