Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits
1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits
7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits
Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits
3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57
Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33
AA fire in Western Germany : : -0,50
Americans : -0,17
Japanese : -0,33
Gick ju bra det där. :)
Fast risken är ju fortfarande att Japan är ostoppbar…
Starting to second guess the American ncm so it and England will have to wait until tomorrow afternoon. Söv gött! :)
Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
@trulpen said in L20 #1 trulpen (X) vs Misterblue (A) BM3:
Fan, jag har inte lirat Tyskland något vidare. Räknade på att du bara kunde få in 21 inf. Missade väl båtbasjäveln på ishelvetet igen.
Tungur knivur! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 3 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 9 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
15 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
11 artilleries, 1 bomber, 10 infantry and 1 mech_infantry moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 7 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry; Italians defend with 1 fighter and 3 infantry
AA fire in Western Germany : 0/3 hits, 0,50 expected hits
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 25 infantry and 2 mech_infantrys in Western Germany, round 2 : 13/43 hits, 12,67 expected hits
Germans roll dice for 1 aaGun, 7 artilleries, 1 bomber, 4 fighters, 21 infantry and 1 mech_infantry in Western Germany, round 2 : 10/34 hits, 12,50 expected hits
1 aaGun owned by the Germans, 9 infantry owned by the Germans, 10 infantry owned by the Americans and 3 infantry owned by the Italians lost in Western Germany
Americans roll dice for 11 artilleries, 1 bomber, 4 fighters, 15 infantry and 2 mech_infantrys in Western Germany, round 3 : 9/33 hits, 11,00 expected hits
Germans roll dice for 7 artilleries, 1 bomber, 4 fighters, 9 infantry and 1 mech_infantry in Western Germany, round 3 : 12/22 hits, 8,50 expected hits
1 bomber owned by the Germans, 8 infantry owned by the Germans, 7 infantry owned by the Americans, 3 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Western Germany
Americans roll dice for 8 artilleries, 1 bomber, 4 fighters and 8 infantry in Western Germany, round 4 : 9/21 hits, 8,00 expected hits
Germans roll dice for 7 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in Western Germany, round 4 : 6/13 hits, 5,67 expected hits
7 artilleries owned by the Germans, 1 infantry owned by the Germans, 3 infantry owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans roll dice for 5 artilleries, 1 bomber, 4 fighters and 5 infantry in Western Germany, round 5 : 7/15 hits, 6,00 expected hits
Germans roll dice for 4 fighters in Western Germany, round 5 : 1/4 hits, 2,67 expected hits
3 fighters owned by the Germans, 1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 5 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 57
Casualties for Americans: 6 artilleries, 21 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 7 artilleries, 1 bomber, 3 fighters, 18 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 3 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber and 2 fighters moved from Western Germany to France
1 mech_infantry moved from South Australia to Queensland
10 fighters moved from 26 Sea Zone to Queensland
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
6 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Alaska
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 13 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 11 submarines moved from 26 Sea Zone to 13 Sea Zone
3 carriers, 2 cruisers, 3 destroyers and 11 submarines moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Normandy Bordeaux to France
Place Units - Americans
3 fighters placed in Western United States
3 carriers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Holland Belgium
2 bombers and 1 infantry moved from Egypt to Alexandria
1 fighter moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
Combat - British
Battle in Denmark
Battle in Holland Belgium
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Denmark from Germans, taking Holland Belgium from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 bombers and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 artilleries and 1 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 armour and 5 mech_infantrys moved from Egypt to Iraq
2 bombers moved from Alexandria to Iraq
3 fighters moved from France to Iraq
2 fighters moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
4 aaGuns, 1 artillery and 9 infantry moved from France to Western Germany
Place Units - British
2 armour and 1 mech_infantry placed in Persia
British undo move 1.
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 38 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,00
British : 0,67
Italians : -0,33
AA fire in Western Germany : : -0,50
Americans : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Northern Italy to 95 Sea Zone
2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber
British defend with 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 aaGun and 1 infantry
AA fire in Gibraltar : 0/3 hits, 0,50 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 3 artilleries, 2 fighters, 5 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 2 : 7/13 hits, 4,67 expected hits
British roll dice for 1 aaGun, 9 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/10 hits, 3,33 expected hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans, 7 infantry owned by the British and 4 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 2 fighters, 1 infantry, 2 marines and 1 tactical_bomber in Gibraltar, round 3 : 4/9 hits, 3,67 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 5 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 8 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Tobruk to Libya
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Northern Italy to Germany
6 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
4 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0,50
Italians : 3,00
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Iraq to India
2 aaGuns, 1 armour, 1 artillery, 3 fighters and 10 infantry moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 transport moved from 26 Sea Zone to 52 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 cruiser and 1 transport moved from 26 Sea Zone to 13 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs
Purchase Units - French
French buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 fighter and 2 infantry moved from France to Southern France
Combat - French
Battle in Southern France
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to Western Germany
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
Place Units - French
1 fighter and 1 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
French collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33
French : 0,17
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Sorry, child :baby:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Jävla fransoser!
Enda positiva är väl att inte US får området.
Kanske inte helt dåligt faktiskt. :)
Låt mig korrigera: Fina fransoser.
@trulpen Tror du glömt en stridsvagn i Amur eller har dom fått semester?
Tack! Har en tendens att glömma små skittrupper i kanterna. Ubåtar speciellt. Den där efterblivna tanken ska förstås plocka något område.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Karelia to Finland
5 mech_infantrys moved from Novgorod to Finland
2 bombers moved from Novgorod to Southern France
1 bomber moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys in Finland, round 2 : 3/11 hits, 2,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 1 bomber, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters and 2 infantry
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Southern France, round 2 : 3/7 hits, 3,17 expected hits
French roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the French lost in Southern France
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Germany
2 bombers moved from Southern France to Northern Italy
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Romania
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Finland to Germany
Place Units - Germans
10 infantry placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 27 PUs; end with 27 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing PUs for Germans from 34 to 35
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Germans to Russians
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
French : 1,33
Americans : 0,67
Zooma ut till 24% så ser du 2/3 av kartan. :)