• TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 5,5,5 and gets 0 hits
    
        Combat Move - Turkey
            2 cavalrys moved from Mecca to Sinai
            1 fighter moved from Hejaz to Arabia
            1 infantry moved from Mecca to Arabia
            1 infantry moved from Mesopotamia to Arabia
            1 field_gun, 1 heavy_gun and 1 infantry moved from Mecca to Hejaz
            1 infantry moved from Mesopotamia to Al-Dammam
                  Turkey take Al-Dammam from Britain
            1 infantry moved from Basra to Kuwait
                  Turkey take Kuwait from Britain
            1 field_gun and 6 infantry moved from Basra to Fars
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
            1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov
            3 infantry moved from Damascus to Palestine
    
        Purchase Units - Turkey
            Turkey buy 1 field_gun, 2 heavy_guns, 8 infantry, 1 transport and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Turkey
            Battle in Fars
                Turkey attack with 1 field_gun and 6 infantry
                Neutral defend with 2 cavalrys
                    Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 2 : 1/7 hits, 1.50 expected hits
                    Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits
                    1 cavalry owned by the Neutral lost in Fars
                    Turkey roll dice for 1 field_gun and 6 infantry in Fars, round 3 : 2/7 hits, 1.50 expected hits
                    Neutral roll dice for 1 cavalry in Fars, round 3 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Neutral lost in Fars
                Turkey loses 0 PUs for violating Farss neutrality.
                Turkey win, taking Fars from Neutral with 1 field_gun and 6 infantry remaining. Battle score for attacker is 8
                Casualties for Neutral: 2 cavalrys
            Battle in Arabia
                Turkey attack with 1 fighter and 2 infantry
                Britain defend with 1 infantry
                    Turkey roll dice for 1 fighter and 2 infantry in Arabia, round 2 : 0/3 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Arabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Arabia
                    Turkey roll dice for 1 fighter and 1 infantry in Arabia, round 3 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in Arabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Arabia
                Turkey win, taking Arabia from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Turkey: 1 infantry
                Casualties for Britain: 1 infantry
            Battle in Sea Zone 64 Sea of Azov
                Turkey attack with 1 battleship, 2 cruisers and 1 submarine
                Russia defend with 1 battlecruiser and 1 cruiser
                    Turkey roll dice for 1 submarine in Sea Zone 64 Sea of Azov, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 2 : 0/3 hits, 1.67 expected hits
                    Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    1 submarine owned by the Turkey lost in Sea Zone 64 Sea of Azov
                    Turkey roll dice for 1 battleship and 2 cruisers in Sea Zone 64 Sea of Azov, round 3 : 1/3 hits, 1.67 expected hits
                    Russia roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 64 Sea of Azov, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
                    Turkey roll dice for 1 battleship and 1 cruiser in Sea Zone 64 Sea of Azov, round 4 : 1/2 hits, 1.17 expected hits
                    Russia roll dice for 1 battlecruiser in Sea Zone 64 Sea of Azov, round 4 : 1/1 hits, 0.67 expected hits
                    1 battlecruiser owned by the Russia and 1 cruiser owned by the Turkey lost in Sea Zone 64 Sea of Azov
                Turkey win with 1 battleship remaining. Battle score for attacker is -1
                Casualties for Turkey: 2 cruisers and 1 submarine
                Casualties for Russia: 1 battlecruiser and 1 cruiser
    
        Non Combat Move - Turkey
            1 fighter moved from Arabia to Sinai
    
        Place Units - Turkey
            3 trenchs placed in Hejaz
            2 heavy_guns and 3 trenchs placed in Tobruk
            1 trench placed in Sinai
            1 transport placed in Sea Zone 67 Black Sea
            1 field_gun and 2 infantry placed in Baghdad
            3 infantry placed in Damascus
            3 infantry placed in Constantinople
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Baghdad: 3 infantry
            EDIT: Adding units owned by Turkey to Fars: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Turkey
            Turkey collect 68 PUs; end with 68 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Neutral : -0.50
    Turkey : -3.33
    Britain : 0.33
    Russia : 1.00
    

    Savegame


  • TripleA Turn Summary: Britain round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 6,5 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover merchantmarine
    
        Combat Move - Britain
            1 battleship moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 battlecruiser and 1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            1 battleship, 2 cruisers and 5 destroyers moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 31 Mid Atlantic
            5 colonials moved from Great Plains to Texas
            1 infantry moved from Dahome to Niger
            2 cavalrys moved from Cape Town to German Southwest Africa
            2 cavalrys moved from German Southwest Africa to Congo
            1 infantry moved from Rwanda to Congo
            2 infantry moved from Northern Rhodesia to Congo
            2 transports moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
            1 field_gun moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 field_gun moved from Sea Zone 72 Persian Gulf to Kuwait
            1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
            1 infantry moved from Sea Zone 72 Persian Gulf to Kuwait
            1 battlecruiser and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf
            2 infantry moved from Gujarat to Sindh
            2 cavalrys moved from German East Africa to Western Sudan
            1 field_gun moved from German East Africa to Uganda
            3 cavalrys moved from Dar es Salaam to Uganda
            1 field_gun moved from German East Africa to Uganda
            1 field_gun and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
            1 field_gun and 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles
            1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Caroline Islands
                  Britain take Caroline Islands from Germany
            1 battlecruiser and 2 cruisers moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
            1 cavalry moved from Oman to Yemen
                  Britain take Yemen from Turkey
            1 cavalry moved from Yemen to Oman
            1 fighter moved from London to Belgium
            1 transport moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
            2 infantry moved from London to Sea Zone 15 English Channel
            2 infantry moved from Sea Zone 15 English Channel to Belgium
            1 infantry moved from Nagpur to Rajputana
            1 cruiser moved from Sea Zone 31 Mid Atlantic to Sea Zone 29 Mid Atlantic
    
        Purchase Units - Britain
            Britain buy 5 cavalrys, 2 destroyers, 2 field_guns, 1 heavy_gun, 10 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Kuwait
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 field_gun and 1 infantry in Kuwait, round 2 : 1/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Kuwait, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Kuwait
                Britain win, taking Kuwait from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
            Battle in Sea Zone 13 Skagerrak
                Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers, 5 destroyers and 1 submarine
                Germany defend with 3 battlecruisers, 2 battleships, 3 cruisers and 4 submarines
                    Britain roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 5 destroyers in Sea Zone 13 Skagerrak, round 2 : 4/11 hits, 5.17 expected hits
                Units damaged: 2 battleships owned by the Germany
                    Germany roll dice for 4 submarines in Sea Zone 13 Skagerrak, round 2 : 0/4 hits, 0.67 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 2 : 5/8 hits, 4.83 expected hits
                Units damaged: 2 battleships owned by the Britain
                    1 submarine owned by the Britain, 2 submarines owned by the Germany and 2 destroyers owned by the Britain lost in Sea Zone 13 Skagerrak
                    Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 3 destroyers in Sea Zone 13 Skagerrak, round 3 : 1/9 hits, 4.50 expected hits
                    Germany roll dice for 2 submarines in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.33 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 13 Skagerrak, round 3 : 5/8 hits, 4.83 expected hits
                    1 submarine owned by the Germany, 3 destroyers owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 13 Skagerrak
                2 battleships owned by the Britain and 1 battlecruiser owned by the Britain retreated to Sea Zone 14 Helgoland Bight
                Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is -61
                Casualties for Britain: 3 cruisers, 5 destroyers and 1 submarine
                Casualties for Germany: 3 submarines
            Battle in Dardanelles
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 1 field_gun
                    Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Dardanelles, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Dardanelles
                    Britain roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 4 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 5 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 6 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 7 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 8 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 9 : 1/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 field_gun in Dardanelles, round 9 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Turkey lost in Dardanelles
                Britain win, taking Dardanelles from Turkey with 1 field_gun remaining. Battle score for attacker is 1
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 field_gun
            Battle in Al-Dammam
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 1/1 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Al-Dammam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Al-Dammam
                Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            2 destroyers placed in Sea Zone 70 Eastern Mediterranean
            3 trenchs placed in Cairo-Suez
            1 heavy_gun and 2 infantry placed in Belgium
            1 field_gun and 1 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            2 cavalrys placed in Cape Town
            3 cavalrys placed in Dar es Salaam
            1 transport placed in Sea Zone 122 Bismarck Sea
            1 infantry placed in German New Guinea
            5 infantry placed in London
    
        Activate Technology - Britain
            Britain activating merchantmarine
    
        Turn Complete - Britain
            Britain collect 109 PUs; end with 109 PUs
            4 units repaired.
    

    Combat Hit Differential Summary :

    Turkey : -1.33
    Britain : -6.67
    Germany : 0.33
    

    Savegame


  • TripleA Turn Summary: Russia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 heavy_gun moved from Don to Minsk
            1 conscript and 1 field_gun moved from Ryazan to Don
            2 conscripts moved from Smolensk to Don
            2 conscripts moved from Moscow to Don
            3 conscripts and 1 field_gun moved from Magadan to Khabarovsk
            2 conscripts and 1 field_gun moved from Primorsky to Khabarovsk
            1 conscript moved from Chita to Buryatia
            1 conscript moved from Norilsk to Evenkia
            3 conscripts moved from Norilsk to Western Siberian Lowlands
            1 conscript moved from Kazakhstan to Novosibirsk
            1 conscript moved from Kazakhstan to Omsk
    
        Purchase Units - Russia
            Russia buy 21 conscripts and 14 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 conscripts and 3 trenchs placed in Minsk
            3 conscripts and 3 trenchs placed in Kiev
            6 conscripts and 3 trenchs placed in St. Petersburg
            3 conscripts and 3 trenchs placed in Irkutsk
            2 conscripts and 2 trenchs placed in Omsk
            3 conscripts placed in Vladivostok
            1 conscript placed in Moscow
            Russia undo move 6.
            2 conscripts placed in Moscow
            1 conscript placed in Vladivostok
    
        Turn Complete - Russia
            Russia collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : : 0.00
    

    Savegame


  • @Whackamatt puck these dice!!!

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - Communists
            Communists spend 10 on tech rolls
                Communists roll 4,5,3 and gets 0 hits
    
        Combat Move - Communists
            6 cavalrys, 2 conscripts and 2 field_guns moved from Bratsk to Irkutsk
            1 conscript moved from Amur to Chita
                  Communists take Chita from Russia
            1 field_gun moved from Tiksi to Norilsk
            1 field_gun moved from Tiksi to Evenkia
            6 field_guns moved from Tiksi to Bratsk
            2 cavalrys moved from Yakutsk to Norilsk
            2 cavalrys moved from Yakutsk to Evenkia
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 2 field_guns and 1 trench; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Communists
            Battle in Irkutsk
                Communists attack with 6 cavalrys, 2 conscripts and 2 field_guns
                Russia defend with 1 Factory, 3 conscripts and 6 trenchs
                    Communists roll dice for 6 cavalrys, 2 conscripts and 2 field_guns in Irkutsk, round 2 : 2/10 hits, 2.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 2 : 1/9 hits, 1.50 expected hits
                    1 conscript owned by the Communists lost in Irkutsk
                    Communists roll dice for 6 cavalrys, 1 conscript and 2 field_guns in Irkutsk, round 3 : 2/9 hits, 2.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 3 : 1/9 hits, 1.50 expected hits
                    1 conscript owned by the Communists lost in Irkutsk
                    Communists roll dice for 6 cavalrys and 2 field_guns in Irkutsk, round 4 : 6/8 hits, 2.00 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts and 6 trenchs in Irkutsk, round 4 : 1/9 hits, 1.50 expected hits
                    1 trench owned by the Russia, 3 conscripts owned by the Russia and 1 cavalry owned by the Communists lost in Irkutsk
                    Communists roll dice for 5 cavalrys and 2 field_guns in Irkutsk, round 5 : 0/7 hits, 1.83 expected hits
                    Russia roll dice for 5 trenchs in Irkutsk, round 5 : 1/5 hits, 0.83 expected hits
                    1 cavalry owned by the Communists lost in Irkutsk
                    Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 6 : 0/6 hits, 1.67 expected hits
                    Russia roll dice for 5 trenchs in Irkutsk, round 6 : 0/5 hits, 0.83 expected hits
                    Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 7 : 2/6 hits, 1.67 expected hits
                    Russia roll dice for 5 trenchs in Irkutsk, round 7 : 0/5 hits, 0.83 expected hits
                    2 trenchs owned by the Russia lost in Irkutsk
                    Communists roll dice for 4 cavalrys and 2 field_guns in Irkutsk, round 8 : 1/6 hits, 1.67 expected hits
                    Russia roll dice for 3 trenchs in Irkutsk, round 8 : 2/3 hits, 0.50 expected hits
                    1 trench owned by the Russia and 2 cavalrys owned by the Communists lost in Irkutsk
                    Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 9 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 2 trenchs in Irkutsk, round 9 : 0/2 hits, 0.33 expected hits
                    1 trench owned by the Russia lost in Irkutsk
                    Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 10 : 0/4 hits, 1.33 expected hits
                    Russia roll dice for 1 trench in Irkutsk, round 10 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 2 cavalrys and 2 field_guns in Irkutsk, round 11 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 1 trench in Irkutsk, round 11 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Irkutsk
                Communists win, taking Irkutsk from Russia with 2 cavalrys and 2 field_guns remaining. Battle score for attacker is 4
                Casualties for Communists: 4 cavalrys and 2 conscripts
                Casualties for Russia: 3 conscripts and 6 trenchs
            Battle in Evenkia
                Communists attack with 2 cavalrys and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys and 1 field_gun in Evenkia, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Evenkia, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Evenkia
                Communists win, taking Evenkia from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is -2
                Casualties for Communists: 1 cavalry
                Casualties for Russia: 1 conscript
            Battle in Norilsk
                Communists attack with 2 cavalrys and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys and 1 field_gun in Norilsk, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Norilsk
                Communists win, taking Norilsk from Russia with 2 cavalrys and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            1 infantry moved from Aldan to Yakutsk
    
        Place Units - Communists
            2 conscripts, 2 field_guns and 1 trench placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists : -1.50
    Russia : -1.50
    

    Savegame


  • TripleA Turn Summary: USA round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 3
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            2 destroyers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 cavalry and 1 heavy_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
            1 cavalry, 1 heavy_gun and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            1 cavalry and 1 heavy_gun moved from Sea Zone 151 Bering Sea to Chukotka
            1 cavalry moved from Baja-Sonora to San Francisco
    
        Purchase Units - USA
            USA buy 1 Factory, 2 field_guns, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - USA
    
        Place Units - USA
            2 transports placed in Sea Zone 153 Pacific Ocean
            2 field_guns and 2 infantry placed in San Francisco
            1 Factory placed in California
            2 submarines placed in Sea Zone 29 Mid Atlantic
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    USA rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 5,1,4 and gets 0 hits
    
        Combat Move - Germany
            4 field_guns, 2 heavy_guns and 3 infantry moved from Eastern Poland to Belarus
            2 cavalrys moved from Warsaw to Belarus
            1 infantry moved from Belarus to Dnieper
                  Germany take Dnieper from Russia
            1 cavalry moved from Belarus to Crimea
                  Germany take Crimea from Russia
            1 field_gun and 7 infantry moved from Lithuania to Belarus
            3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel
            3 heavy_guns moved from Wurttemburg to Alsace
            1 heavy_gun moved from Wurttemburg to Rhine
            1 heavy_gun moved from Wurttemburg to Alsace
            1 heavy_gun moved from Wurttemburg to Rhine
            6 heavy_guns moved from Bavaria to Wurttemburg
            3 stormtruppens moved from Berlin to Mecklenburg
            12 stormtruppens moved from Latvia to Belarus
            6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
            1 field_gun and 11 infantry moved from East Prussia to Sea Zone 11 Baltic Sea
            1 heavy_gun and 1 infantry moved from East Prussia to Lithuania
            8 infantry and 4 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            8 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
            1 field_gun, 3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            1 field_gun and 3 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
                  Germany take Estonia from Russia
            3 infantry moved from Mecklenburg to Pomerania
            2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
            3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
    
        Purchase Units - Germany
            Germany buy 1 Factory, 2 cavalrys, 2 gass, 6 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 15 English Channel
                Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine
                Britain defend with 1 transport; France defend with 1 battlecruiser, 1 cruiser and 1 transport
                    Germany roll dice for 1 submarine in Sea Zone 15 English Channel, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 3 battlecruisers, 2 battleships and 3 cruisers in Sea Zone 15 English Channel, round 2 : 5/8 hits, 4.83 expected hits
                    France roll dice for 1 battlecruiser, 1 cruiser and 2 transports in Sea Zone 15 English Channel, round 2 : 2/2 hits, 1.17 expected hits
                Units damaged: 2 battleships owned by the Germany
                    1 transport owned by the France, 1 cruiser owned by the France, 1 battlecruiser owned by the France and 1 transport owned by the Britain lost in Sea Zone 15 English Channel
                Germany win with 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine remaining. Battle score for attacker is 40
                Casualties for France: 1 battlecruiser, 1 cruiser and 1 transport
                Casualties for Britain: 1 transport
    
        Non Combat Move - Germany
    
        Place Units - Germany
            3 trenchs placed in Rhine
            3 trenchs placed in Alsace
            6 heavy_guns placed in Bavaria
            1 Factory placed in Latvia
            2 cavalrys placed in Eastern Poland
            2 gass placed in Warsaw
            4 infantry placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 114 PUs; end with 115 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    France : 0.83
    Germany : -0.17
    

    Savegame


  • TripleA Turn Summary: France round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 1,4 and gets 0 hits
    
        Combat Move - France
            2 heavy_guns moved from Marseilles to Piedmont
            1 infantry moved from Marseilles to Piedmont
            1 colonial moved from Tunisia to Sea Zone 59 Central Mediterranean
            1 colonial and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            1 colonial moved from Sea Zone 60 Central Mediterranean to Cyrenaica
            1 colonial and 2 infantry moved from Fezzan to Cyrenaica
            2 infantry moved from Algiers to Algeria
            1 infantry moved from Niger to Fezzan
            8 heavy_guns moved from Paris to Champagne
            2 heavy_guns moved from Champagne to Belgium
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 137 Yellow Sea
            1 colonial and 1 infantry moved from Sea Zone 137 Yellow Sea to Shanghai 2
    
        Purchase Units - France
            France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - France
    
        Place Units - France
            2 cavalrys placed in Algiers
            1 Factory placed in Tsingtao
            3 trenchs placed in Champagne
            2 infantry placed in Yanaon
            8 infantry placed in Paris
            1 infantry placed in Brittany
    
        Turn Complete - France
            France collect 75 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Serbia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Combat Move - Serbia
            1 field_gun, 1 heavy_gun and 15 infantry moved from Macedonia to Greece
    
        Purchase Units - Serbia
            Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
    
        Place Units - Serbia
            5 infantry and 1 trench placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Austria
            Austria spend 10 on tech rolls
                Austria roll 5,1,6,4 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover industry
    
        Combat Move - Austria
            1 cavalry moved from Bosnia to Albania
                  Austria take Albania from Serbia
            2 field_guns, 2 heavy_guns and 7 infantry moved from Serbia to Macedonia
                  Austria take Macedonia from Serbia
            12 infantry moved from Bulgaria to Macedonia
            2 field_guns and 2 infantry moved from Belgrade to Bulgaria
            1 infantry moved from Bosnia to Croatia
            1 fighter moved from Baranya to Bulgaria
            6 infantry moved from Trieste to Venice
            4 infantry moved from Venice to Milan
            2 infantry moved from Venice to Milan
    
        Purchase Units - Austria
            Austria buy 3 field_guns, 6 gass, 4 heavy_guns, 4 infantry and 5 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Austria
    
        Non Combat Move - Austria
    
        Place Units - Austria
            1 field_gun and 2 infantry placed in Odessa
            2 field_guns and 2 infantry placed in Belgrade
            3 trenchs placed in Milan
            4 heavy_guns and 1 trench placed in Venice
            1 trench placed in Croatia
            6 gass placed in Hungary
    
        Activate Technology - Austria
            Austria activating industry
    
        Turn Complete - Austria
            Austria collect 93 PUs; end with 94 PUs
            Austria collect 9 PUs from War Bonds; end with 103 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italy round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Italy
            1 infantry moved from Sicily to Sea Zone 59 Central Mediterranean
            1 battlecruiser, 1 infantry and 1 transport moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            1 infantry moved from Sea Zone 60 Central Mediterranean to Greece
    
        Purchase Units - Italy
            Italy buy 1 field_gun and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Non Combat Move - Italy
            2 infantry moved from Latium to Tuscany
    
        Place Units - Italy
            1 field_gun and 5 infantry placed in Rome
            2 infantry placed in Piedmont
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Arabia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Turn Complete - Arabia
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Turkey round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Turkey
            Turkey spend 5 on tech rolls
                Turkey roll 1,4,6,6 and gets 2 hits
            Turkey removing all Technology Tokens after successful research.
            Turkey discover armour
    
        Combat Move - Turkey
            1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
            1 heavy_gun moved from Bulgaria to Sea Zone 67 Black Sea
            1 heavy_gun moved from Sea Zone 67 Black Sea to Dardanelles
            3 infantry moved from Bulgaria to Dardanelles
            1 heavy_gun and 1 infantry moved from Hejaz to Sinai
            2 fighters moved from Sinai to Hejaz
            1 infantry moved from Palestine to Sinai
            2 fighters moved from Hejaz to Arabia
            1 infantry moved from Palestine to Hejaz
            2 infantry moved from Damascus to Palestine
            1 infantry moved from Damascus to Mesopotamia
            1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
    
        Purchase Units - Turkey
            Turkey buy 3 fighters, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Dardanelles
                Turkey attack with 1 heavy_gun and 3 infantry
                Britain defend with 1 field_gun
                    Turkey roll dice for 1 battleship in Dardanelles, round 2 : 1/1 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Dardanelles, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Dardanelles
                Turkey win, taking Dardanelles from Britain with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 field_gun
    
        Non Combat Move - Turkey
    
        Place Units - Turkey
            1 trench placed in Arabia
            1 trench placed in Palestine
            1 trench placed in Georgia
            3 fighters placed in Baghdad
            2 infantry placed in Tobruk
            3 infantry placed in Damascus
            4 infantry placed in Mecca
    
        Activate Technology - Turkey
            Turkey activating armour
            Trigger TurkeyT5: buytank added to productionTurkey
    
        Turn Complete - Turkey
            Turkey collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.33
    Britain : -0.33
    

    Savegame


  • TripleA Turn Summary: Britain round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain rolls : 1/1 hits, 0.00 expected hits
            Britain removing all Technology Tokens after successful research.
            Britain discover lateFighter
    
        Combat Move - Britain
            1 battlecruiser and 2 battleships moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
            1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            2 destroyers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            1 infantry moved from Kuwait to Basra
                  Britain take Basra from Turkey
            1 field_gun moved from Kuwait to Sea Zone 72 Persian Gulf
            1 field_gun moved from Al-Dammam to Sea Zone 72 Persian Gulf
            2 field_guns and 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 battlecruiser and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 infantry moved from Rajputana to Sindh
            1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Sindh
            1 cavalry moved from Oman to Aden
            1 field_gun moved from Bombay to Gujarat
            1 field_gun moved from Goa to Madras
            1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
            1 field_gun and 1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
            1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 105 Pacific Ocean
            1 infantry moved from Niger to Fezzan
            2 cavalrys moved from Western Sudan to Cairo-Suez
            3 cavalrys and 2 field_guns moved from Uganda to Western Sudan
            3 cavalrys moved from Western Sudan to Lower Egypt
            3 cavalrys moved from Dar es Salaam to Uganda
            3 infantry moved from Congo to Western Sudan
            2 cavalrys moved from Congo to Lower Egypt
            2 cavalrys moved from German Southwest Africa to Congo
            2 cavalrys moved from Cape Town to German Southwest Africa
            5 colonials moved from Texas to Monterrey
    
        Purchase Units - Britain
            Britain buy 5 cavalrys, 3 field_guns, 3 fighters, 3 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Monterrey
                Britain attack with 5 colonials
                Neutral defend with 2 infantry
                    Britain roll dice for 5 colonials in Monterrey, round 2 : 4/5 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Monterrey
                Britain loses 0 PUs for violating Monterreys neutrality.
                Britain win, taking Monterrey from Neutral with 5 colonials remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
            Battle in Marshall Islands
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
    
        Place Units - Britain
            3 heavy_guns and 3 trenchs placed in Belgium
            2 field_guns and 3 trenchs placed in Cairo-Suez
            3 cavalrys placed in Dar es Salaam
            2 cavalrys placed in Cape Town
            2 infantry placed in Goa
            1 field_gun and 1 infantry placed in Bombay
            2 fighters placed in Calcutta
            1 fighter and 1 infantry placed in London
    
        Activate Technology - Britain
            Britain activating lateFighter
            Trigger BritainT3: buylate_fighter added to productionBritain
    
        Turn Complete - Britain
            Britain collect 108 PUs; end with 108 PUs
    

    Combat Hit Differential Summary :

    Britain rolls : : 1.00
    Neutral : -0.67
    Britain : 2.67
    Germany : -0.33
    

    Savegame


  • TripleA Turn Summary: Russia round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,2 and gets 0 hits
    
        Combat Move - Russia
            3 conscripts moved from Moscow to Smolensk
            1 conscript moved from Khabarovsk to Amur
                  Russia take Amur from Communists
            1 conscript moved from Khabarovsk to Aldan
                  Russia take Aldan from Communists
            1 conscript moved from Vladivostok to Primorsky
            3 conscripts moved from Omsk to Novosibirsk
            1 conscript moved from Novosibirsk to Krasnoyarsk
            2 field_guns and 6 infantry moved from St. Petersburg to Pskov
            3 conscripts moved from St. Petersburg to Pskov
    
        Purchase Units - Russia
            Russia buy 11 conscripts, 2 heavy_guns and 13 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
    
        Non Combat Move - Russia
    
        Place Units - Russia
            3 trenchs placed in Don
            3 conscripts and 3 trenchs placed in Kiev
            3 conscripts and 3 trenchs placed in Minsk
            3 trenchs placed in Pskov
            1 trench placed in Western Siberian Lowlands
            Russia undo move 3.
            1 conscript, 2 heavy_guns and 3 trenchs placed in Minsk
            3 conscripts placed in Moscow
            2 conscripts placed in Omsk
            2 conscripts placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists roll 2,6,3,3 and gets 1 hit
            Communists removing all Technology Tokens after successful research.
            Communists discover victoryBonds
    
        Combat Move - Communists
            2 field_guns moved from Irkutsk to Buryatia
            6 field_guns moved from Bratsk to Novosibirsk
            2 cavalrys moved from Irkutsk to Novosibirsk
            1 conscript moved from Chita to Buryatia
            1 field_gun moved from Norilsk to Krasnoyarsk
            1 field_gun moved from Evenkia to Krasnoyarsk
            1 cavalry moved from Norilsk to Krasnoyarsk
            1 cavalry moved from Evenkia to Krasnoyarsk
            1 conscript and 1 field_gun moved from Yakutsk to Aldan
            1 conscript and 1 field_gun moved from Yakutsk to Sakhe
            1 infantry moved from Yakutsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 2 conscripts, 1 fighter, 2 gass and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Krasnoyarsk
                Communists attack with 2 cavalrys and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 2 cavalrys and 2 field_guns in Krasnoyarsk, round 2 : 2/4 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript in Krasnoyarsk, round 2 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Krasnoyarsk
                Communists win, taking Krasnoyarsk from Russia with 1 cavalry and 2 field_guns remaining. Battle score for attacker is -2
                Casualties for Communists: 1 cavalry
                Casualties for Russia: 1 conscript
            Battle in Aldan
                Communists attack with 1 conscript and 1 field_gun
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 3 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 3 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 4 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 4 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 5 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 5 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 6 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 6 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 7 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 7 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Aldan, round 8 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 8 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Aldan
                    Communists roll dice for 1 field_gun in Aldan, round 9 : 0/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 9 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 field_gun in Aldan, round 10 : 1/1 hits, 0.33 expected hits
                    Russia roll dice for 1 conscript in Aldan, round 10 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Aldan
                Communists win, taking Aldan from Russia with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Communists: 1 conscript
                Casualties for Russia: 1 conscript
            Battle in Buryatia
                Communists attack with 1 conscript and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 conscript and 2 field_guns in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Buryatia
                Communists win, taking Buryatia from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Sakhe
                Communists attack with 1 conscript, 1 field_gun and 1 infantry
                Russia defend with 1 trench
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 2 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 trench in Sakhe, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Sakhe, round 3 : 2/3 hits, 0.67 expected hits
                    Russia roll dice for 1 trench in Sakhe, round 3 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Sakhe
                Communists win, taking Sakhe from Russia with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Novosibirsk
                Communists attack with 2 cavalrys and 6 field_guns
                Russia defend with 3 conscripts
                    Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 2 : 1/8 hits, 2.67 expected hits
                    Russia roll dice for 3 conscripts in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
                    1 conscript owned by the Russia lost in Novosibirsk
                    Communists roll dice for 2 cavalrys and 6 field_guns in Novosibirsk, round 3 : 3/8 hits, 2.67 expected hits
                    Russia roll dice for 2 conscripts in Novosibirsk, round 3 : 0/2 hits, 0.33 expected hits
                    2 conscripts owned by the Russia lost in Novosibirsk
                Communists win, taking Novosibirsk from Russia with 2 cavalrys and 6 field_guns remaining. Battle score for attacker is 6
                Casualties for Russia: 3 conscripts
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 gass placed in Irkutsk
            2 conscripts, 1 fighter and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating victoryBonds
    
        Turn Complete - Communists
            Communists collect 34 PUs; end with 35 PUs
            Communists collect 9 PUs from War Bonds; end with 44 PUs
    

    Combat Hit Differential Summary :

    Communists : -3.00
    Russia : -1.00
    

    Savegame


  • TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 2,6 and gets 1 hit
            USA removing all Technology Tokens after successful research.
            USA discover subwarfare
    
        Combat Move - USA
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic
            2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
            2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
    
        Purchase Units - USA
            USA buy 1 cruiser, 1 field_gun, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - USA
            1 infantry moved from Atlanta to Charleston
            2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
    
        Place Units - USA
            1 cruiser and 2 submarines placed in Sea Zone 29 Mid Atlantic
            2 transports placed in Sea Zone 153 Pacific Ocean
            1 field_gun and 2 infantry placed in San Francisco
            2 transports placed in Sea Zone 130 Philippine Sea
    
        Activate Technology - USA
            USA activating subwarfare
    
        Turn Complete - USA
            USA collect 67 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 2,3,3,2,4 and gets 0 hits
    
        Combat Move - Germany
            2 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens moved from Belarus to Minsk
            2 cavalrys moved from Eastern Poland to Minsk
            2 gass moved from Warsaw to Minsk
            1 heavy_gun and 1 infantry moved from Lithuania to Belarus
            1 cavalry moved from Crimea to Dnieper
            1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
            2 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
            3 infantry moved from Pomerania to Sea Zone 11 Baltic Sea
            3 infantry and 2 transports moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
            3 infantry moved from Sea Zone 9 Gulf of Bothnia to Finland
                  Germany take Finland from Russia
            1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
            2 submarines moved from Sea Zone 17 Norwegian Sea to Sea Zone 12 Baltic Sea
            3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight
            3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
            3 heavy_guns moved from Wurttemburg to Rhine
            3 heavy_guns moved from Wurttemburg to Alsace
            6 heavy_guns moved from Bavaria to Wurttemburg
            3 submarines moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea
            7 infantry and 3 stormtruppens moved from Mecklenburg to Hanover
            1 cavalry and 4 infantry moved from Holstein to Hanover
            1 cavalry and 5 infantry moved from Hanover to Westphalia
    
        Purchase Units - Germany
            Germany buy 1 battleship, 4 cavalrys, 1 cruiser, 2 field_guns, 6 heavy_guns and 6 trenchs; Remaining resources: 1 PUs; 5 techTokens; 
    
        Combat - Germany
            Battle in Sea Zone 12 Baltic Sea
                Germany attack with 2 submarines
                Britain defend with 1 battlecruiser and 2 battleships
                2 submarines owned by the Germany Submerged
            Battle in Minsk
                Germany attack with 4 cavalrys, 7 field_guns, 1 fighter, 2 gass, 2 heavy_guns, 11 infantry and 12 stormtruppens
                Russia defend with 1 Factory, 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs
                    Germany roll dice for 2 gass in Minsk, round 2 : 0/2 hits, 1.33 expected hits
                    2 gass owned by the Germany lost in Minsk
                    Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 11 infantry and 12 stormtruppens in Minsk, round 2 : 9/37 hits, 11.50 expected hits
                Units damaged: 9 trenchs owned by the Russia
                    Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 2 : 6/24 hits, 6.33 expected hits
                    6 infantry owned by the Germany lost in Minsk
                    Germany roll dice for 4 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns, 5 infantry and 12 stormtruppens in Minsk, round 3 : 12/31 hits, 10.50 expected hits
                Units damaged: 3 trenchs owned by the Russia
                    Russia roll dice for 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs in Minsk, round 3 : 6/24 hits, 6.33 expected hits
                    5 infantry owned by the Germany, 4 trenchs owned by the Russia, 5 conscripts owned by the Russia and 1 cavalry owned by the Germany lost in Minsk
                    Germany roll dice for 3 cavalrys, 7 field_guns, 1 fighter, 2 heavy_guns and 12 stormtruppens in Minsk, round 4 : 9/25 hits, 9.50 expected hits
                    Russia roll dice for 1 cavalry, 2 field_guns, 4 heavy_guns and 8 trenchs in Minsk, round 4 : 7/15 hits, 4.83 expected hits
                    4 stormtruppens owned by the Germany, 8 trenchs owned by the Russia, 1 cavalry owned by the Russia and 3 cavalrys owned by the Germany lost in Minsk
                    Germany roll dice for 7 field_guns, 1 fighter, 2 heavy_guns and 8 stormtruppens in Minsk, round 5 : 7/18 hits, 7.33 expected hits
                    Russia roll dice for 2 field_guns and 4 heavy_guns in Minsk, round 5 : 4/6 hits, 3.33 expected hits
                    2 stormtruppens owned by the Germany, 2 field_guns owned by the Germany, 2 field_guns owned by the Russia and 4 heavy_guns owned by the Russia lost in Minsk
                Germany winBritain win with 1 battlecruiser and 2 battleships remaining, taking Minsk from Russia with 5 field_guns, 1 fighter, 2 heavy_guns and 6 stormtruppens remaining. Battle score for attacker is -5
                Casualties for Germany: 4 cavalrys, 2 field_guns, 2 gass, 11 infantry and 6 stormtruppens
                Casualties for Russia: 1 cavalry, 5 conscripts, 2 field_guns, 4 heavy_guns and 12 trenchs
    
        Non Combat Move - Germany
            1 fighter moved from Minsk to Belarus
    
        Place Units - Germany
            1 trench placed in Dnieper
            2 field_guns and 1 trench placed in Latvia
            1 trench placed in Latvia
            2 trenchs placed in Alsace
            1 trench placed in Rhine
            6 heavy_guns placed in Bavaria
            2 cavalrys placed in Eastern Poland
            2 cavalrys placed in Warsaw
            Germany undo move 2.
            1 trench placed in Latvia
            1 battleship and 1 cruiser placed in Sea Zone 9 Gulf of Bothnia
            Germany undo move 6.
            2 field_guns placed in Eastern Poland
            2 cavalrys placed in Mecklenburg
    
        Turn Complete - Germany
            Germany collect 117 PUs; end with 118 PUs
    

    Combat Hit Differential Summary :

    Germany : -3.17
    Russia : 2.17
    

    Savegame


  • TripleA Turn Summary: France round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 5
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 5,5,1 and gets 0 hits
    
        Combat Move - France
            1 colonial moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 colonial and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            1 colonial moved from Sea Zone 62 Adriatic Sea to Trieste
                  France take Trieste from Austria
            1 colonial and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
            1 battleship, 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea
            1 colonial and 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia
            2 infantry moved from Algeria to Tunisia
            2 cavalrys moved from Algiers to Tunisia
            1 infantry moved from Fezzan to Cyrenaica
            2 infantry moved from Yanaon to Madras
            2 colonials and 1 infantry moved from Shanghai 2 to Shanghai 1
            1 infantry moved from Brittany to Burgundy
            8 infantry moved from Paris to Champagne
    
        Purchase Units - France
            France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - France
            Battle in Croatia
                France attack with 1 colonial and 1 infantry
                Austria defend with 1 infantry and 1 trench
                    France roll dice for 1 battleship in Croatia, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 trench owned by the Austria
                    France roll dice for 1 colonial and 1 infantry in Croatia, round 2 : 0/2 hits, 0.50 expected hits
                    Austria roll dice for 1 infantry and 1 trench in Croatia, round 2 : 0/1 hits, 0.33 expected hits
                    France roll dice for 1 colonial and 1 infantry in Croatia, round 3 : 1/2 hits, 0.50 expected hits
                    Austria roll dice for 1 infantry and 1 trench in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the Austria lost in Croatia
                    France roll dice for 1 colonial and 1 infantry in Croatia, round 4 : 1/2 hits, 0.50 expected hits
                    Austria roll dice for 1 infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Croatia
                France win, taking Croatia from Austria with 1 colonial and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Austria: 1 infantry and 1 trench
    
        Non Combat Move - France
    
        Place Units - France
            1 Factory and 3 trenchs placed in Champagne
            8 infantry placed in Paris
            2 cavalrys placed in Algiers
            3 infantry placed in Marseilles
    
        Turn Complete - France
            France collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.00
    France : 0.83
    

    Savegame

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