Erinmores (Allies+40) vs Simon33 (Axis) G40.2


  • TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 sz 99, require OOL

  • '19 '17 '16

    If you only get one hit, lose the DD, 2 hits, lose an Italian fighter and the DD, 3+ hits dent everything, lose DD then dent CVs.

    Second round, ask.

    Would be easier if you’d have rolled the first round already.


  • @simon33 round 1 - Three hits; you got all but a fighter, round 2 - got a fourth hit. I killed the italian carrier. If you want it to be plane to save the boats - please tell me.


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Americans
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone
            1 fighter moved from 92 Sea Zone to 99 Sea Zone
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 carrier, 1 destroyer and 2 fighters; Italians defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians
                    Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone
                    Americans roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 2 carriers, 4 fighters and 1 transport in 99 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
                    1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone
                Italians win with 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -21
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 destroyer
                Casualties for Italians: 1 carrier
            Battle in Hawaiian Islands
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Hawaiian Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 infantry
                2 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Syria
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour and 4 infantry moved from 112 Sea Zone to Norway
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 91 Sea Zone to 64 Sea Zone
            2 carriers, 3 destroyers, 3 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to Norway
    
        Place Units - Americans
            3 armour placed in Norway
            2 transports placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 infantry placed in Central United States
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            3 infantry moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Combat Move - British
            1 bomber moved from Egypt to Persia
            1 tactical_bomber moved from Egypt to 99 Sea Zone
            4 fighters moved from Egypt to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Germans
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Persia
                    AA fire in Persia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Persia causes 0 damage total. 
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Germans defend with 1 carrier; Italians defend with 1 transport
                    British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians and 1 carrier owned by the Germans lost in 99 Sea Zone
                British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 carrier
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            3 artilleries placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.00
    AA fire in Persia : : 0.83
    British : 0.00
    Americans : 1.50
    Chinese : -0.17
    Japanese : 1.00
    

    Savegame


  • @erinmores i got a ton of hits with the Brits. if you prefer to roll to see if you would get a hit, we can move the sub that went for money into the battle and you can lose a fighter the round before too. (I’m 90% certain the way it is is A-okay)

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - Italians
            1 fighter moved from Finland to 112 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport; Americans defend with 3 transports
                    1 transport owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 28
                Casualties for Americans: 3 transports
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 112 Sea Zone to Southern Italy
            1 armour, 3 fighters and 1 mech_infantry moved from Iraq to Caucasus
            3 infantry moved from Persia to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            2 fighters and 2 infantry moved from Syria to Iraq
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 12
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            ANZAC creates battle in territory 43 Sea Zone
            Battle in Hawaiian Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                ANZAC win, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 mech_infantry moved from Queensland to New South Wales
            6 infantry moved from Queensland to South Australia
            1 aaGun moved from Queensland to South Australia
            1 fighter moved from Queensland to South Australia
            1 armour moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 armour, 12 artilleries, 2 fighters, 11 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Finland to Norway
            1 armour moved from Novgorod to 115 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 armour and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 115 Sea Zone to Norway
            3 fighters and 1 tactical_bomber moved from Novgorod to Norway
            1 fighter moved from Western Germany to Norway
            3 bombers moved from France to Norway
            2 tactical_bombers moved from Southern Italy to Norway
            1 infantry moved from France to Southern France
                  Germans take Southern France from Americans
            1 artillery and 1 infantry moved from Ukraine to Rostov
            2 fighters moved from Syria to Rostov
            3 artilleries and 1 infantry moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Poland to Belarus
            1 artillery moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Novgorod to Belarus
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Norway
                Germans attack with 3 armour, 12 artilleries, 3 bombers, 8 fighters, 12 infantry, 11 mech_infantrys and 5 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber; Americans defend with 1 aaGun, 9 armour, 2 artilleries, 1 factory_minor, 9 fighters and 10 infantry; Russians defend with 4 fighters
                    AA fire in Norway : 2/9 hits, 1.50 expected hits
                    2 fighters owned by the Germans lost in Norway
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 12 artilleries, 3 bombers, 6 fighters, 12 infantry, 11 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 21/52 hits, 19.67 expected hits
                    Americans roll dice for 3 aaGuns, 10 armour, 3 artilleries, 15 fighters, 14 infantry and 1 tactical_bomber in Norway, round 2 : 15/43 hits, 21.17 expected hits
                    2 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 aaGun owned by the Americans, 12 infantry owned by the Germans, 2 armour owned by the Americans, 10 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Norway
                    Germans roll dice for 3 armour, 10 artilleries, 3 bombers, 6 fighters, 10 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 19/37 hits, 16.50 expected hits
                    Americans roll dice for 8 armour, 15 fighters and 1 tactical_bomber in Norway, round 3 : 17/24 hits, 14.50 expected hits
                    4 fighters owned by the Russians, 1 tactical_bomber owned by the British, 8 artilleries owned by the Germans, 7 armour owned by the Americans, 5 fighters owned by the Americans, 9 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Norway
                    Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers in Norway, round 4 : 11/20 hits, 10.83 expected hits
                    Americans roll dice for 5 fighters in Norway, round 4 : 3/5 hits, 3.33 expected hits
                    2 artilleries owned by the Germans, 4 fighters owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Norway
                Germans win, taking Norway from Americans with 3 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 142
                Casualties for Germans: 12 artilleries, 2 fighters, 12 infantry and 11 mech_infantrys
                Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                Casualties for Americans: 1 aaGun, 9 armour, 2 artilleries, 9 fighters and 10 infantry
                Casualties for Russians: 4 fighters
            Battle in Western Ukraine
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 3 artilleries and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 artilleries and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 artilleries and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 artillery, 1 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
            1 aaGun and 7 infantry moved from Germany to Poland
            4 mech_infantrys moved from Western Germany to Poland
            7 infantry moved from Western Germany to Germany
            1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            2 fighters moved from Norway to 112 Sea Zone
            4 fighters and 3 tactical_bombers moved from Norway to Western Germany
            2 tactical_bombers moved from Norway to Finland
            2 mech_infantrys moved from Ukraine to Eastern Poland
            2 fighters moved from Rostov to Caucasus
            7 armour and 6 mech_infantrys moved from Ukraine to Volgograd
            2 aaGuns, 16 artilleries and 13 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Vyborg to Novgorod
            3 bombers moved from Norway to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            4 mech_infantrys placed in Germany
            2 fighters and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    AA fire in Norway : : 0.50
    Americans : -4.00
    Russians : -0.17
    

    Savegame

  • '19 '17 '16

    Lots and lots of transports went to the bottom of the North Sea building up Norway. Was it worth it? Was there a miscue last round?


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 mech_infantry moved from Shensi to Timguska
                  Russians take Timguska from Germans
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Smolensk
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 2 artilleries and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries and 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Rostov to Russia
            1 fighter moved from Smolensk to Russia
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            6 infantry moved from Bryansk to Russia
            1 mech_infantry moved from Russia to Urals
            1 armour moved from Western Ukraine to Russia
            1 aaGun moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 2.33
    

    Savegame


  • @simon33 irl on a board, would have surrendered long ago. Bigger problem for Allies is the re-surging Japanese in the Pacific.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 armour moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Anhwe
            2 mech_infantrys moved from Anhwe to Szechwan
            1 armour, 10 artilleries and 6 infantry moved from Kweichow to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 bombers moved from Philippines to 46 Sea Zone
            1 battleship, 2 fighters and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 carrier moved from 42 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from Philippines to New Guinea
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Guam from Americans with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in New Guinea
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys in Szechwan, round 2 : 11/20 hits, 6.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 43 Sea Zone to 46 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to 6 Sea Zone
            1 artillery and 3 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Chahar to Anhwe
            2 artilleries moved from Hunan to Anhwe
            2 artilleries and 1 infantry moved from French Indo China to Yunnan
            1 artillery and 3 infantry moved from Shan State to Yunnan
            2 bombers moved from 46 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 6 infantry moved from India to Burma
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone
            2 artilleries placed in Japan
            3 infantry placed in India
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Chinese : -0.33
    Japanese : 6.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - Americans
            1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Soviet Far East
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 26 Sea Zone to 64 Sea Zone
            1 carrier and 2 fighters moved from 64 Sea Zone to 89 Sea Zone
            2 fighters moved from 26 Sea Zone to Western United States
            2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            13 armour, 5 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
    
        Place Units - British
            3 mech_infantrys placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Italians round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Politics - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 sorry. Hit DONE vs POST

  • '19 '17 '16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Politics - Italians
    
        Combat Move - Italians
            4 artilleries, 2 fighters and 22 infantry moved from Iraq to Trans-Jordan
            3 fighters moved from Caucasus to Trans-Jordan
            1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
            2 fighters moved from Southern Italy to 97 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Trans-Jordan
                Italians attack with 4 artilleries, 1 bomber, 6 fighters and 22 infantry
                British defend with 13 armour, 5 artilleries and 7 infantry
                    Italians roll dice for 4 artilleries, 1 bomber, 6 fighters and 22 infantry in Trans-Jordan, round 2 : 6/33 hits, 9.33 expected hits
                    British roll dice for 13 armour, 5 artilleries and 7 infantry in Trans-Jordan, round 2 : 14/25 hits, 10.50 expected hits
                    6 infantry owned by the British and 14 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 4 artilleries, 1 bomber, 6 fighters and 8 infantry in Trans-Jordan, round 3 : 6/19 hits, 7.00 expected hits
                    British roll dice for 13 armour, 5 artilleries and 1 infantry in Trans-Jordan, round 3 : 11/19 hits, 8.50 expected hits
                    5 artilleries owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
                1 artillery owned by the Italians retreated to Iraq
                British win with 13 armour remaining. Battle score for attacker is -37
                Casualties for Italians: 3 artilleries and 22 infantry
                Casualties for British: 5 artilleries and 7 infantry
    
        Non Combat Move - Italians
            1 bomber and 6 fighters moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            3 infantry moved from Persia to Iraq
            2 fighters moved from 97 Sea Zone to Iraq
            1 armour moved from Finland to Novgorod
    
        Place Units - Italians
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.67
    British : 5.83
    

    Savegame

  • '19 '17 '16

    That gamble didn’t pay off.


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to South Australia
            2 infantry moved from South Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from Queensland to New South Wales
            1 armour moved from Queensland to New South Wales
            1 aaGun moved from South Australia to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 fighters moved from Caucasus to Rostov
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 bomber moved from Novgorod to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 armour, 2 artilleries and 5 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour moved from Volgograd to Kazakhstan
            1 bomber and 1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Finland to Belarus
    
        Purchase Units - Germans
            Germans buy 1 armour, 8 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                 retreated to Belarus
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 armour, 2 artilleries and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 5 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Samara to Novgorod
            1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
            1 bomber moved from Ukraine to Novgorod
            2 fighters moved from Rostov to Iraq
            1 aaGun moved from Caucasus to Volgograd
            1 tactical_bomber moved from Finland to Volgograd
            1 aaGun, 7 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
            2 aaGuns, 16 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Germany to Poland
            3 fighters and 2 tactical_bombers moved from Western Germany to Iraq
            3 armour moved from Norway to Karelia
            5 mech_infantrys moved from Eastern Poland to Novgorod
            2 fighters moved from 112 Sea Zone to Western Germany
            1 infantry moved from Southern France to France
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 fighter placed in 112 Sea Zone
            1 armour placed in Germany
            3 artilleries placed in Volgograd
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Western Germany
            2 artilleries placed in France
            3 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 1.33
    

    Savegame

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