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  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            2 Artillerys and 2 Infantrys moved from Davao to sz70
            2 Artillerys, 2 Infantrys and 2 Transports moved from sz70 to sz58
            2 Artillerys and 2 Infantrys moved from sz58 to Flores
            1 Destroyer moved from sz16 to sz3
            1 Destroyer moved from sz17 to sz3
            1 EarlyFighter moved from sz76 to sz18
            1 Submarine moved from sz76 to sz18
            1 Artillery and 1 Tank moved from Sumatra to sz60
            1 Artillery, 1 B.Transport and 1 Tank moved from sz60 to sz58
            1 Artillery and 1 Tank moved from sz58 to Flores
            3 Mech.Infs moved from Kichedung to Szechwan
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 4 Destroyers, 1 Fighter, 4 Infantrys, 3 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in sz18
                Yamamoto attack with 1 EarlyFighter and 1 Submarine
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 1 Submarine in sz18, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Destroyer in sz18, round 2 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz18
                Yamamoto win with 1 EarlyFighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Submarine
                Casualties for Americans: 1 Destroyer
            Battle in Flores
                Yamamoto attack with 3 Artillerys, 2 Infantrys and 1 Tank
                Anzac defend with 3 Artillerys, 2 Infantrys and 1 Marine
                    Yamamoto roll dice for 3 Artillerys, 2 Infantrys and 1 Tank in Flores, round 2 : 1/6 hits, 2.17 expected hits
                    Anzac roll dice for 3 Artillerys, 2 Infantrys and 1 Marine in Flores, round 2 : 1/6 hits, 2.00 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Tank in Flores, round 3 : 2/5 hits, 1.83 expected hits
                    Anzac roll dice for 3 Artillerys, 1 Infantry and 1 Marine in Flores, round 3 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in Flores
                    Yamamoto roll dice for 3 Artillerys and 1 Tank in Flores, round 4 : 1/4 hits, 1.50 expected hits
                    Anzac roll dice for 3 Artillerys in Flores, round 4 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in Flores, round 5 : 0/3 hits, 1.17 expected hits
                    Anzac roll dice for 2 Artillerys in Flores, round 5 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 2 Artillerys and 1 Tank in Flores, round 6 : 3/3 hits, 1.17 expected hits
                    Anzac roll dice for 2 Artillerys in Flores, round 6 : 0/2 hits, 0.67 expected hits
                    2 Artillerys owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Anzac with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 11
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                Casualties for Anzac: 3 Artillerys, 2 Infantrys and 1 Marine
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Changing ownership of New Caledonia from Anzac to Yamamoto
            EDIT: Adding units owned by Yamamoto to New Caledonia: 1 Infantry
            EDIT: Turning off Edit Mode
            1 Infantry moved from Gizo to sz46
            1 Infantry and 1 T.Boat moved from sz46 to sz41
            2 Transports moved from sz58 to sz70
            1 EarlyFighter moved from sz18 to sz76
            3 Destroyers moved from sz78 to sz76
            1 Submarine moved from sz78 to sz8
            1 EarlyFighter moved from Tokyo to sz76
            1 EarlyFighter moved from Tokyo to Akina
            1 B.Transport moved from sz60 to sz57
            2 Infantrys moved from Tokyo to S.Japan
    
        Place Units - Yamamoto
            3 Mech.Infs placed in Kichedung
            2 Artillerys and 2 Infantrys placed in Davao
            4 Destroyers and 1 Submarine placed in sz78
            1 Fighter and 2 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 74 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Szechwan: 1 Mech.Inf
            EDIT: Adding units owned by Yamamoto to Shangsi: 1 Mech.Inf
            EDIT: Removing units owned by Yamamoto from sz41: 1 Infantry and 1 T.Boat
            EDIT: Adding units owned by Yamamoto to sz41: 1 T.Boat
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto : -0.17
    Americans : 0.50
    Anzac : -3.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            9 Mech.Infs and 15 Tanks moved from Tsingnan to N.Shangsi
            3 EarlyFighters moved from Xining to N.Shangsi
            1 Tank moved from S.Tibet to W.Sian
            1 Tank moved from N.Tibet to W.Sian
            1 Infantry moved from E.Tibet to W.Sian
            1 Tank moved from Nancheng to W.Sian
            1 Elite and 1 Marine moved from Tsingnan to Sikang
            2 Infantrys and 1 Marine moved from Xining to Tsingnan
            3 Tanks moved from Xining to Sikang
            2 Infantrys moved from Ming Jong to Nancheng
            2 Infantrys moved from Ming Jong to Tsingnan
            3 Infantrys moved from Quyan to Gobi
            4 Infantrys moved from Urumal to Quyan
    
        Purchase Units - Chinese
            Chinese buy 1 Elite, 6 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in W.Sian
                Chinese attack with 1 Infantry and 3 Tanks
                Yamamoto defend with 3 Mech.Infs
                    Chinese roll dice for 1 Infantry and 3 Tanks in W.Sian, round 2 : 3/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 3 Mech.Infs in W.Sian, round 2 : 2/3 hits, 1.00 expected hits
                    1 Tank owned by the Chinese, 3 Mech.Infs owned by the Yamamoto and 1 Infantry owned by the Chinese lost in W.Sian
                Chinese win, taking W.Sian from Hisaichi with 2 Tanks remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 Infantry and 1 Tank
                Casualties for Yamamoto: 3 Mech.Infs
            Battle in Sikang
                Chinese attack with 1 Elite, 1 Marine and 3 Tanks
                Hisaichi defend with 1 Artillery
                    Chinese roll dice for 1 Elite, 1 Marine and 3 Tanks in Sikang, round 2 : 3/5 hits, 2.33 expected hits
                    Hisaichi roll dice for 1 Artillery in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi and 1 Marine owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Hisaichi with 1 Elite and 3 Tanks remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 Marine
                Casualties for Hisaichi: 1 Artillery
            Battle in N.Shangsi
                Chinese attack with 3 EarlyFighters, 9 Mech.Infs and 15 Tanks
                Hisaichi defend with 2 EarlyFighters, 1 Elite, 1 Fighter, 6 Mech.Infs, 3 Tanks and 4 Tankettes
                    Chinese roll dice for 3 EarlyFighters, 9 Mech.Infs and 15 Tanks in N.Shangsi, round 2 : 9/27 hits, 11.50 expected hits
                    Hisaichi roll dice for 2 EarlyFighters, 1 Elite, 1 Fighter, 6 Mech.Infs, 3 Tanks and 4 Tankettes in N.Shangsi, round 2 : 4/17 hits, 6.17 expected hits
                    1 Elite owned by the Hisaichi, 4 Mech.Infs owned by the Chinese, 4 Tankettes owned by the Hisaichi and 4 Mech.Infs owned by the Hisaichi lost in N.Shangsi
                    Chinese roll dice for 3 EarlyFighters, 5 Mech.Infs and 15 Tanks in N.Shangsi, round 3 : 10/23 hits, 10.17 expected hits
                    Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 Mech.Infs and 3 Tanks in N.Shangsi, round 3 : 4/8 hits, 3.83 expected hits
                4 Mech.Infs owned by the Chinese, 3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 2 EarlyFighters owned by the Hisaichi and 2 Mech.Infs owned by the Hisaichi lost in N.Shangsi
                Chinese win, taking N.Shangsi from Hisaichi with 3 EarlyFighters, 1 Mech.Inf and 15 Tanks remaining. Battle score for attacker is 51
                Casualties for Chinese: 8 Mech.Infs
                Casualties for Hisaichi: 2 EarlyFighters, 1 Elite, 1 Fighter, 6 Mech.Infs, 3 Tanks and 4 Tankettes
    
        Non Combat Move - Chinese
            3 EarlyFighters moved from N.Shangsi to Gansu
    
        Place Units - Chinese
            1 Elite and 5 Infantrys placed in Xining
            1 Infantry and 3 Mech.Infs placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.33
    Chinese : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 2:41:12 PM
    Savegame

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