L20 #1 trulpen (X) vs 666 (A+7) BM3


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery moved from Kwangsi to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 4/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 2 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/10 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            1 fighter moved from Korea to Jehol
            1 fighter moved from Okinawa to Kwangsi
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 battleship and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            4 infantry moved from Korea to Manchuria
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,00
    Japanese : -1,33
    

    Savegame


  • 1,2 % risk.


  • @trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    Only went in with 3 inf, so lost a fig. Sigh.

    I never go in light. It isn’t worth the risk, imo. I have been waiting a LONG time for some great dice. I’ll take it!


  • @666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    I never go in light. It isn’t worth the risk, imo. I have been waiting a LONG time for some great dice. I’ll take it!

    You’re welcome.


  • @666 said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    @trulpen said in L20 #1 trulpen (X) vs 666 (A+7) BM3:

    Only went in with 3 inf, so lost a fig. Sigh.

    I never go in light. It isn’t worth the risk, imo. I have been waiting a LONG time for some great dice. I’ll take it!

    I usually go in with all land units, but thought I’d try this. Pretty nasty, although I don’t believe 3 inf, 1 fig, 1 tac, 2 sb is particularly light against 4 inf.

    3 expected hits on attack and 1,33 expected on defense r1. Then it should be something like 2,83 against 0,33 in r2.

    Well, dice are dice. MARTI diced me. Hate it when it does that.


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield and 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
    Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Midway : 1 airfield
    41 Sea Zone : 1 destroyer and 1 submarine
    25 Sea Zone : 1 destroyer
    28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
    10 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
    Central United States : 2 aaGuns and 1 factory_minor
    Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 29 / 39
    Americans : 52 / 52
    Chinese : 9 / 12
    British : 28 / 30
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Szechwan : 3 artilleries, 1 fighter and 11 infantry
    Chahar : 1 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 30
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                 retreated to 106 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from Scotland to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,1
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.17
    Italians : 0.67
    Chinese : 0.67
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Szechwan : 3 artilleries, 1 fighter and 11 infantry
    Chahar : 1 infantry
    Shan State : 3 infantry
    Burma : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
    India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield and 1 fighter
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 4 mech_infantrys
    Hawaiian Islands : 1 airfield, 4 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
    Midway : 1 airfield
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 marine
    42 Sea Zone : 1 transport
    41 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
    25 Sea Zone : 1 destroyer
    28 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
    10 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
    58 Sea Zone : 1 destroyer
    Central United States : 2 aaGuns and 1 factory_minor
    Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
    Iceland : 1 airfield and 1 bomber
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield, 1 fighter and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
    Rhodesia : 2 infantry
    Algeria : 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
    123 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    Eastern Persia : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 28 / 31
    UK_Pacific : 25 / 25
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • might change ncm…


  • TripleA Manual Gamesave Post: UK_Pacific round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                 retreated to 106 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from Scotland to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,1
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 104 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.17
    Italians : 0.67
    Chinese : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to Guam
            1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Western United States
            1 fighter moved from Eastern United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            2 aaGuns moved from Eastern United States to Central United States
            1 armour and 3 mech_infantrys moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 2 submarines
                    British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                 retreated to 106 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
            1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 96 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Scotland to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 123 Sea Zone
            1 bomber moved from 106 Sea Zone to Iceland
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from Scotland to Gibraltar
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 58 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser, 1 destroyer and 1 marine moved from 39 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            3 infantry moved from Malaya to Shan State
            3 aaGuns, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from United Kingdom to Algeria
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,5,1
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 104 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Shan State: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.17
    Italians : 0.67
    Chinese : 0.67
    Japanese : 0.67
    

    Savegame


  • @trulpen another ncm, change, taking the info from malya to java not from IND…


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 armour and 2 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 2/4 hits, 2,17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Greece
                Italians attack with 1 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Greece, round 2 : 2/7 hits, 2,17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
            1 aaGun moved from Northern Italy to Southern Italy
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    French : -0,67
    Neutral_Allies : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Shan State : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Java : 2 fighters
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 fighter
    46 Sea Zone : 1 cruiser
    45 Sea Zone : 1 transport
    34 Sea Zone : 1 destroyer
    Egypt : 2 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 26 / 31
    UK_Pacific : 25 / 25
    Italians : 16 / 17
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Sumatra
            1 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Shan State : 1 infantry
    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
    Java : 2 fighters
    Dutch New Guinea : 1 flag, 1 infantry
    Sumatra : 1 fighter
    46 Sea Zone : 1 cruiser
    45 Sea Zone : 1 transport
    34 Sea Zone : 1 destroyer
    58 Sea Zone : 1 destroyer
    Egypt : 2 infantry
    United Kingdom : 1 fighter and 2 infantry
    Algeria : 1 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 38
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 26 / 31
    UK_Pacific : 25 / 25
    Italians : 16 / 17
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 13 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • I assume no scramble. If you wanted to scramble, I’ll roll 1d6 for the fig and add to the result.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 9/10 hits, 6,00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 109 Sea Zone to Western Germany
            4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            3 aaGuns moved from Western Germany to Holland Belgium
            5 infantry moved from Bulgaria to Romania
            3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            3 aaGuns moved from Slovakia Hungary to Romania
            6 mech_infantrys moved from Germany to Romania
            2 infantry moved from Germany to Poland
            2 infantry moved from Norway to Finland
            1 infantry moved from Yugoslavia to 97 Sea Zone
            2 artilleries and 2 infantry moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Yugoslavia to Romania
            6 armour and 4 mech_infantrys moved from France to Yugoslavia
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from France to Western Germany
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,67
    British : -0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            6 infantry moved from Russia to Bryansk
            1 aaGun, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 aaGun and 7 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            1 aaGun and 2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery and 6 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Russians :

    Yenisey : 6 infantry
    Amur : 2 aaGuns and 12 infantry
    Belarus : 1 aaGun and 7 infantry
    Baltic States : 1 infantry
    Bryansk : 1 aaGun, 2 artilleries and 15 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major and 6 infantry
    Ukraine : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    113 Sea Zone : 1 submarine
    109 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    

    Production/PUs Summary :

    Germans : 39 / 49
    Russians : 37 / 39
    Japanese : 28 / 39
    Americans : 52 / 52
    Chinese : 10 / 13
    British : 26 / 31
    UK_Pacific : 25 / 25
    Italians : 16 / 17
    ANZAC : 10 / 10
    French : 2 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 13 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            3 fighters and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
            2 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            2 bombers moved from Kwangsi to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Anhwe to Kwangtung
            1 artillery and 2 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangsi to Shan State
            1 battleship moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
            2 cruisers moved from 21 Sea Zone to 35 Sea Zone
            1 fighter moved from Jehol to Kwangtung
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 infantry moved from Jehol to Chahar
    
        Combat - Japanese
            Battle in Borneo
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 41 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer; Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 2/9 hits, 5,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 41 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 41 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
                    3 tactical_bombers owned by the Japanese, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 41 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 destroyer, 1 fighter and 3 tactical_bombers
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 cruisers in Philippines, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                Americans win with 2 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in Chahar
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 4 : 2/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            2 bombers moved from 41 Sea Zone to Kwangsi
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 33 Sea Zone to 46 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter moved from 34 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
            1 fighter moved from 21 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to Kwangsi
            2 fighters moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
            3 artilleries and 5 infantry moved from Anhwe to Hunan
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : 1,17
    ANZAC : -0,83
    Americans : 1,67
    Chinese : 0,00
    UK_Pacific : -0,67
    Japanese : 0,67
    

    Savegame

Suggested Topics

  • 21
  • 65
  • 17
  • 51
  • 46
  • 35
  • 60
  • 115
Axis & Allies Boardgaming Custom Painted Miniatures

56

Online

17.0k

Users

39.3k

Topics

1.7m

Posts