Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Erinmores (Allies+40) vs Simon33 (Axis) G40.2
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Americans 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport
Combat Hit Differential Summary :
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@simon33 sz 99, require OOL
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If you only get one hit, lose the DD, 2 hits, lose an Italian fighter and the DD, 3+ hits dent everything, lose DD then dent CVs.
Second round, ask.
Would be easier if you’d have rolled the first round already.
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@simon33 round 1 - Three hits; you got all but a fighter, round 2 - got a fourth hit. I killed the italian carrier. If you want it to be plane to save the boats - please tell me.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Americans 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 26 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 99 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 carrier, 1 destroyer and 2 fighters; Italians defend with 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians Italians roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 99 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 99 Sea Zone Americans roll dice for 1 tactical_bomber in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 carriers, 4 fighters and 1 transport in 99 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits 1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone Italians win with 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -21 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Germans: 1 destroyer Casualties for Italians: 1 carrier Battle in Hawaiian Islands Americans attack with 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 tactical_bomber in Hawaiian Islands, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Hawaiian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 infantry 2 fighters owned by the Germans and 2 fighters owned by the Italians forced to land in Syria Non Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 4 infantry moved from 112 Sea Zone to Norway 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 64 Sea Zone 2 carriers, 3 destroyers, 3 fighters and 3 submarines moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 15 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to Norway Place Units - Americans 3 armour placed in Norway 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 1 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Kansu to Shensi 3 infantry moved from Tsinghai to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Combat Move - British 1 bomber moved from Egypt to Persia 1 tactical_bomber moved from Egypt to 99 Sea Zone 4 fighters moved from Egypt to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Germans Purchase Units - British British buy 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Battle in 99 Sea Zone British attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 carrier; Italians defend with 1 transport British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 1 carrier and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the Italians and 1 carrier owned by the Germans lost in 99 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer Casualties for Germans: 1 carrier Casualties for Italians: 1 transport Non Combat Move - British 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 3 artilleries placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.00 AA fire in Persia : : 0.83 British : 0.00 Americans : 1.50 Chinese : -0.17 Japanese : 1.00
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@erinmores i got a ton of hits with the Brits. if you prefer to roll to see if you would get a hit, we can move the sub that went for money into the battle and you can lose a fighter the round before too. (I’m 90% certain the way it is is A-okay)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - Italians 1 fighter moved from Finland to 112 Sea Zone Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 3 transports 1 transport owned by the British and 3 transports owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 3 transports Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 112 Sea Zone to Southern Italy 1 armour, 3 fighters and 1 mech_infantry moved from Iraq to Caucasus 3 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 2 fighters and 2 infantry moved from Syria to Iraq Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4 Italians collect 19 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 12 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Purchase Units - ANZAC ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 43 Sea Zone Battle in Hawaiian Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands ANZAC win, taking Hawaiian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Queensland to New South Wales 6 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 fighter moved from Queensland to South Australia 1 armour moved from Queensland to South Australia Place Units - ANZAC 2 infantry and 1 mech_infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Research Technology - Germans Combat Move - Germans 2 armour, 12 artilleries, 2 fighters, 11 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Finland to Norway 1 armour moved from Novgorod to 115 Sea Zone 1 armour, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 115 Sea Zone to Norway 3 fighters and 1 tactical_bomber moved from Novgorod to Norway 1 fighter moved from Western Germany to Norway 3 bombers moved from France to Norway 2 tactical_bombers moved from Southern Italy to Norway 1 infantry moved from France to Southern France Germans take Southern France from Americans 1 artillery and 1 infantry moved from Ukraine to Rostov 2 fighters moved from Syria to Rostov 3 artilleries and 1 infantry moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 mech_infantry moved from Poland to Belarus 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 artillery moved from Novgorod to Belarus Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Norway Germans attack with 3 armour, 12 artilleries, 3 bombers, 8 fighters, 12 infantry, 11 mech_infantrys and 5 tactical_bombers British defend with 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber; Americans defend with 1 aaGun, 9 armour, 2 artilleries, 1 factory_minor, 9 fighters and 10 infantry; Russians defend with 4 fighters AA fire in Norway : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 12 artilleries, 3 bombers, 6 fighters, 12 infantry, 11 mech_infantrys and 5 tactical_bombers in Norway, round 2 : 21/52 hits, 19.67 expected hits Americans roll dice for 3 aaGuns, 10 armour, 3 artilleries, 15 fighters, 14 infantry and 1 tactical_bomber in Norway, round 2 : 15/43 hits, 21.17 expected hits 2 aaGuns owned by the British, 2 artilleries owned by the Germans, 1 aaGun owned by the Americans, 12 infantry owned by the Germans, 2 armour owned by the Americans, 10 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Norway Germans roll dice for 3 armour, 10 artilleries, 3 bombers, 6 fighters, 10 mech_infantrys and 5 tactical_bombers in Norway, round 3 : 19/37 hits, 16.50 expected hits Americans roll dice for 8 armour, 15 fighters and 1 tactical_bomber in Norway, round 3 : 17/24 hits, 14.50 expected hits 4 fighters owned by the Russians, 1 tactical_bomber owned by the British, 8 artilleries owned by the Germans, 7 armour owned by the Americans, 5 fighters owned by the Americans, 9 mech_infantrys owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Norway Germans roll dice for 3 armour, 2 artilleries, 3 bombers, 6 fighters, 1 mech_infantry and 5 tactical_bombers in Norway, round 4 : 11/20 hits, 10.83 expected hits Americans roll dice for 5 fighters in Norway, round 4 : 3/5 hits, 3.33 expected hits 2 artilleries owned by the Germans, 4 fighters owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 3 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 142 Casualties for Germans: 12 artilleries, 2 fighters, 12 infantry and 11 mech_infantrys Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Casualties for Americans: 1 aaGun, 9 armour, 2 artilleries, 9 fighters and 10 infantry Casualties for Russians: 4 fighters Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win with 1 armour remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 3 artilleries and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 artilleries and 1 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 artilleries and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Germans 1 artillery, 1 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 1 aaGun and 7 infantry moved from Germany to Poland 4 mech_infantrys moved from Western Germany to Poland 7 infantry moved from Western Germany to Germany 1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 4 fighters and 3 tactical_bombers moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Finland 2 mech_infantrys moved from Ukraine to Eastern Poland 2 fighters moved from Rostov to Caucasus 7 armour and 6 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns, 16 artilleries and 13 infantry moved from Ukraine to Bessarabia 1 artillery moved from Vyborg to Novgorod 3 bombers moved from Norway to Novgorod Place Units - Germans 3 artilleries placed in Novgorod 4 mech_infantrys placed in Germany 2 fighters and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Germans collect 55 PUs (5 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 2.50 AA fire in Norway : : 0.50 Americans : -4.00 Russians : -0.17
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Lots and lots of transports went to the bottom of the North Sea building up Norway. Was it worth it? Was there a miscue last round?
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Russians 1 mech_infantry moved from Shensi to Timguska Russians take Timguska from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 fighter moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Vologda 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Rostov 1 fighter moved from Bryansk to Belarus 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 2 artilleries and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 6 infantry moved from Bryansk to Russia 1 mech_infantry moved from Russia to Urals 1 armour moved from Western Ukraine to Russia 1 aaGun moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.33
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@simon33 irl on a board, would have surrendered long ago. Bigger problem for Allies is the re-surging Japanese in the Pacific.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Japanese 1 fighter moved from 42 Sea Zone to 43 Sea Zone 1 armour moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Anhwe 2 mech_infantrys moved from Anhwe to Szechwan 1 armour, 10 artilleries and 6 infantry moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 2 bombers moved from Philippines to 46 Sea Zone 1 battleship, 2 fighters and 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from Philippines to New Guinea Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 46 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 46 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Guam from Americans with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in New Guinea Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys in Szechwan, round 2 : 11/20 hits, 6.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 11 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 battleship, 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to 46 Sea Zone 1 carrier moved from 35 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Philippines to 6 Sea Zone 1 artillery and 3 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Chahar to Anhwe 2 artilleries moved from Hunan to Anhwe 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery and 3 infantry moved from Shan State to Yunnan 2 bombers moved from 46 Sea Zone to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 6 infantry moved from India to Burma Place Units - Japanese 1 carrier, 1 destroyer and 4 submarines placed in 6 Sea Zone 2 artilleries placed in Japan 3 infantry placed in India 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Chinese : -0.33 Japanese : 6.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat - Americans Battle in Soviet Far East Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from 26 Sea Zone to 64 Sea Zone 1 carrier and 2 fighters moved from 64 Sea Zone to 89 Sea Zone 2 fighters moved from 26 Sea Zone to Western United States 2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 89 Sea Zone Place Units - Americans 1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Combat Move - British 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians Purchase Units - British British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 13 armour, 5 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Place Units - British 3 mech_infantrys placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Politics - Italians
Combat Hit Differential Summary :
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@simon33 sorry. Hit DONE vs POST
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Politics - Italians Combat Move - Italians 4 artilleries, 2 fighters and 22 infantry moved from Iraq to Trans-Jordan 3 fighters moved from Caucasus to Trans-Jordan 1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to 97 Sea Zone Purchase Units - Italians Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Trans-Jordan Italians attack with 4 artilleries, 1 bomber, 6 fighters and 22 infantry British defend with 13 armour, 5 artilleries and 7 infantry Italians roll dice for 4 artilleries, 1 bomber, 6 fighters and 22 infantry in Trans-Jordan, round 2 : 6/33 hits, 9.33 expected hits British roll dice for 13 armour, 5 artilleries and 7 infantry in Trans-Jordan, round 2 : 14/25 hits, 10.50 expected hits 6 infantry owned by the British and 14 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 4 artilleries, 1 bomber, 6 fighters and 8 infantry in Trans-Jordan, round 3 : 6/19 hits, 7.00 expected hits British roll dice for 13 armour, 5 artilleries and 1 infantry in Trans-Jordan, round 3 : 11/19 hits, 8.50 expected hits 5 artilleries owned by the British, 3 artilleries owned by the Italians, 1 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan 1 artillery owned by the Italians retreated to Iraq British win with 13 armour remaining. Battle score for attacker is -37 Casualties for Italians: 3 artilleries and 22 infantry Casualties for British: 5 artilleries and 7 infantry Non Combat Move - Italians 1 bomber and 6 fighters moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Caucasus to Iraq 3 infantry moved from Persia to Iraq 2 fighters moved from 97 Sea Zone to Iraq 1 armour moved from Finland to Novgorod Place Units - Italians 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -3.67 British : 5.83
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That gamble didn’t pay off.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 13 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 2 infantry moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 mech_infantry moved from Queensland to New South Wales 1 armour moved from Queensland to New South Wales 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 3 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 2 fighters moved from Caucasus to Rostov 1 artillery and 1 infantry moved from Volgograd to Rostov 1 bomber moved from Novgorod to Samara 1 mech_infantry moved from Volgograd to Samara 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus 1 infantry moved from Eastern Poland to Belarus 1 armour, 2 artilleries and 5 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 bomber and 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Novgorod to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Finland to Belarus Purchase Units - Germans Germans buy 1 armour, 8 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Rostov Germans attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 0/4 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 2 artilleries and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 5 mech_infantrys in Kazakhstan, round 2 : 4/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Samara to Novgorod 1 fighter and 2 tactical_bombers moved from Belarus to Novgorod 1 bomber moved from Ukraine to Novgorod 2 fighters moved from Rostov to Iraq 1 aaGun moved from Caucasus to Volgograd 1 tactical_bomber moved from Finland to Volgograd 1 aaGun, 7 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 2 aaGuns, 16 artilleries and 12 infantry moved from Bessarabia to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 7 infantry moved from Germany to Poland 3 fighters and 2 tactical_bombers moved from Western Germany to Iraq 3 armour moved from Norway to Karelia 5 mech_infantrys moved from Eastern Poland to Novgorod 2 fighters moved from 112 Sea Zone to Western Germany 1 infantry moved from Southern France to France 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 fighter placed in 112 Sea Zone 1 armour placed in Germany 3 artilleries placed in Volgograd 3 artilleries placed in Novgorod 3 mech_infantrys placed in Western Germany 2 artilleries placed in France 3 infantry placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.33