• '20 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Kwangtung to Anhwe
            1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 57 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 57 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 57 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 1 carrier, 2 destroyers and 2 fighters; ANZAC defend with 2 cruisers, 1 destroyer, 2 infantry and 1 transport
                    Japanese roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 57 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    ANZAC roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    2 cruisers owned by the ANZAC, 2 destroyers owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 57 Sea Zone
                    Japanese roll dice for 1 submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 57 Sea Zone, round 3 : 7/10 hits, 5.67 expected hits
                    ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 57 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the ANZAC, 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 57 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
                Casualties for Japanese: 1 destroyer and 2 submarines
                Casualties for ANZAC: 2 cruisers, 1 destroyer, 2 infantry and 1 transport
                Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Shensi to Hopei
            2 artilleries moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 armour moved from Shan State to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 artillery moved from Manchuria to Amur
            5 infantry moved from Sakha to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            EDIT: 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters and 2 tactical_bombers moved from 57 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Java
            1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 armour and 2 mech_infantrys placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Manchuria
            1 artillery and 1 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Americans : 0.33
    Chinese : -0.33
    Japanese : -3.17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from 125 Sea Zone to France
            1 armour moved from Normandy Bordeaux to France
            2 fighters moved from Southern France to France
            2 transports moved from 125 Sea Zone to 123 Sea Zone
            1 carrier and 3 destroyers moved from 125 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in France
                Americans attack with 1 armour and 3 fighters
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
                    AA fire in France : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in France
                    Americans roll dice for 1 armour and 2 fighters in France, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in France, round 2 : 4/6 hits, 2.00 expected hits
                    1 aaGun owned by the Germans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in France
                Germans win with 6 infantry remaining. Battle score for attacker is -31
                Casualties for Americans: 1 armour and 3 fighters
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Southern France
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 4.
            2 transports placed in 101 Sea Zone
            1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    AA fire in France : : 0.50
    Americans : 0.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 fighter moved from 125 Sea Zone to France
            1 armour moved from Normandy Bordeaux to France
            2 fighters moved from Southern France to France
            2 transports moved from 125 Sea Zone to 123 Sea Zone
            1 carrier and 3 destroyers moved from 125 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in France
                Americans attack with 1 armour and 3 fighters
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
                    AA fire in France : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in France
                    Americans roll dice for 1 armour and 2 fighters in France, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 6 infantry in France, round 2 : 4/6 hits, 2.00 expected hits
                    1 aaGun owned by the Germans, 1 armour owned by the Americans and 2 fighters owned by the Americans lost in France
                Germans win with 6 infantry remaining. Battle score for attacker is -31
                Casualties for Americans: 1 armour and 3 fighters
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 infantry placed in Southern France
            3 artilleries and 3 infantry placed in Eastern United States
            1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
            Americans undo move 4.
            2 transports placed in 101 Sea Zone
            1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries, 1 fighter and 4 infantry moved from Normandy Bordeaux to France
            1 fighter moved from Southern France to France
            2 infantry moved from Holland Belgium to France
            2 transports moved from 104 Sea Zone to 110 Sea Zone
            2 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            3 destroyers moved from 110 Sea Zone to 112 Sea Zone
            2 cruisers and 2 destroyers moved from 104 Sea Zone to 112 Sea Zone
            2 artilleries and 5 infantry moved from Algeria to Morocco
            1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
            1 artillery and 2 infantry moved from Burma to India
    
        Combat - British
            Battle in Denmark
            Battle in Morocco
                British attack with 2 artilleries and 5 infantry
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries and 5 infantry in Morocco, round 2 : 1/7 hits, 1.83 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Morocco, round 2 : 3/5 hits, 1.83 expected hits
                    1 infantry owned by the Italians and 3 infantry owned by the British lost in Morocco
                    British roll dice for 2 artilleries and 2 infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Morocco
                    British roll dice for 2 artilleries in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Morocco, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 artillery owned by the British lost in Morocco
                    British roll dice for 1 artillery in Morocco, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Morocco
                British win, taking Denmark from Germans, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery and 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
            Battle in France
                British attack with 2 artilleries, 2 fighters and 6 infantry
                Germans defend with 1 airfield, 1 factory_minor and 6 infantry
                    British roll dice for 2 artilleries, 2 fighters and 6 infantry in France, round 2 : 3/10 hits, 3.00 expected hits
                    Germans roll dice for 6 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in France
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in France, round 3 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from Americans, taking Tunisia from British with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
                Casualties for Germans: 6 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from France to Normandy Bordeaux
    
        Place Units - British
            1 armour and 2 infantry placed in Egypt
            3 artilleries and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 2.17
    Italians : 1.33
    AA fire in France : : 0.50
    Americans : 0.17
    Japanese : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber, 1 fighter and 1 mech_infantry moved from Western Germany to France
            4 artilleries and 11 infantry moved from Northern Italy to France
    
        Combat - Italians
            Battle in France
                Italians attack with 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry
                British defend with 2 artilleries and 3 infantry; French defend with 1 airfield, 1 factory_minor and 4 infantry
                    Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry in France, round 2 : 6/18 hits, 5.17 expected hits
                    French roll dice for 2 artilleries and 7 infantry in France, round 2 : 1/9 hits, 3.00 expected hits
                    3 infantry owned by the French, 3 infantry owned by the British and 1 infantry owned by the Italians lost in France
                1 mech_infantry owned by the Italians, 4 artilleries owned by the Italians and 10 infantry owned by the Italians retreated to Northern Italy
                French win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
                Casualties for French: 3 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from France to Western Germany
            1 artillery moved from Bulgaria to Yugoslavia
            2 armour moved from Northwest Persia to Iraq
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,4,4,2,5,2
            Italians collect 1 PU (10 lost to blockades); end with 1 PU
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    French : -2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour and 3 mech_infantrys moved from Syria to Egypt
                  Germans take Trans-Jordan from British
            5 armour and 4 mech_infantrys moved from Iraq to Egypt
            1 bomber moved from Western Germany to Egypt
            2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
            2 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to Denmark
            3 infantry moved from Western Germany to France
            4 infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Germany to Denmark
            1 mech_infantry moved from Germany to France
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 11 armour, 1 bomber and 7 mech_infantrys
                British defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 infantry
                    Germans roll dice for 11 armour, 1 bomber and 7 mech_infantrys in Egypt, round 2 : 9/19 hits, 7.33 expected hits
                    British roll dice for 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Egypt, round 2 : 7/16 hits, 5.83 expected hits
                    2 infantry owned by the ANZAC, 2 infantry owned by the French, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                    Germans roll dice for 11 armour and 1 bomber in Egypt, round 3 : 5/12 hits, 6.17 expected hits
                    British roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.83 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 9 armour and 1 bomber in Egypt, round 4 : 5/10 hits, 5.17 expected hits
                    British roll dice for 2 armour in Egypt, round 4 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 8 armour and 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 3 armour and 7 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                Casualties for French: 2 infantry
            Battle in Denmark
                Germans attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 artilleries and 6 infantry
                    Germans roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 2 : 3/12 hits, 3.83 expected hits
                    British roll dice for 2 artilleries and 6 infantry in Denmark, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
                    Germans roll dice for 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 3 : 4/10 hits, 3.50 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Denmark, round 3 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Denmark
                    Germans roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 4 : 3/7 hits, 2.83 expected hits
                    British roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 6 infantry
                Casualties for British: 2 artilleries and 6 infantry
            Battle in France
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 2 artilleries; French defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 2 artilleries and 1 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in France
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 3 : 1/6 hits, 1.67 expected hits
                    French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in France
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 4 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans captures 16PUs while taking French capital
                Germans win, taking France from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for French: 1 infantry
                Casualties for British: 2 artilleries
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
            1 artillery moved from Norway to Finland
            1 aaGun, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
            1 aaGun, 2 artilleries and 10 infantry moved from Eastern Poland to Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            3 artilleries and 8 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 7 infantry moved from Volgograd to Rostov
            1 aaGun moved from Rostov to Volgograd
            3 artilleries and 7 infantry moved from Rostov to Ukraine
            1 bomber moved from Egypt to Syria
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Western Germany
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,5,1,6,1
            Germans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.67
    French : -2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Baltic States to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            1 mech_infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
            5 armour, 7 artilleries and 30 infantry moved from Belarus to Baltic States
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.67
    Russians : -1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Shan State to Burma
            3 artilleries and 9 infantry moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
            2 armour and 2 mech_infantrys moved from Manchuria to Buryatia
            1 mech_infantry moved from Tsinghai to Kansu
            1 artillery and 1 mech_infantry moved from Kansu to Timguska
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Timguska
                Japanese attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Timguska
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Buryatia
                Japanese attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 8 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/17 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Buryatia, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Buryatia, round 4 : 4/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 1 aaGun and 8 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Anhwe
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Java to Shan State
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 3 carriers and 1 cruiser moved from 57 Sea Zone to 37 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 carrier, 3 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            2 transports moved from 123 Sea Zone to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 armour moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from 123 Sea Zone to Iceland
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                2 infantry owned by the Chinese retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            2 transports moved from 123 Sea Zone to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 armour moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from 123 Sea Zone to Iceland
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                2 infantry owned by the Chinese retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
            4 artilleries moved from 112 Sea Zone to Western Germany
            6 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 113 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Western Germany
                British attack with 4 artilleries and 8 infantry
                Germans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber; Italians defend with 1 bomber and 1 fighter
                    British roll dice for 3 cruisers in Western Germany, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 4 artilleries and 8 infantry in Western Germany, round 2 : 3/12 hits, 3.33 expected hits
                    Germans roll dice for 2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/14 hits, 5.33 expected hits
                    2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
                    British roll dice for 4 artilleries and 3 infantry in Western Germany, round 3 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Western Germany, round 3 : 6/12 hits, 4.67 expected hits
                    3 infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Western Germany
                    British roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 4 : 4/9 hits, 3.67 expected hits
                    1 artillery owned by the British lost in Western Germany
                Germans win with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for British: 4 artilleries and 8 infantry
                Casualties for Germans: 2 aaGuns and 5 infantry
    
        Non Combat Move - British
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 3 artilleries and 7 infantry moved from India to West India
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            4 artilleries, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.50
    Americans : 0.00
    Chinese : -1.67
    Japanese : 1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 123 Sea Zone
            1 artillery and 4 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
    
        Combat - Italians
            Battle in 123 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 123 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 123 Sea Zone to Norway
            1 artillery moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Western Germany
            1 aaGun, 4 artilleries and 8 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Western Germany
            2 armour moved from Iraq to Caucasus
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,2,1,2,2
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 29 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Vyborg to Novgorod
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            6 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            2 armour moved from Egypt to Tobruk
                  Germans take Alexandria from British
                  Italians take Tobruk from British
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Syria to Samara
            3 infantry moved from Volgograd to Samara
            2 artilleries and 3 infantry moved from Rostov to Tambov
            6 armour moved from Egypt to Belgian Congo
                  Germans take Anglo Egyptian Sudan from British
                  Germans take Belgian Congo from British
            3 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                French defend with 2 infantry; Americans defend with 3 armour
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 2.83 expected hits
                    British roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/7 hits, 2.67 expected hits
                    British roll dice for 2 armour in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 armour
                Casualties for French: 2 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 8 artilleries and 25 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 13/36 hits, 9.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 8 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 artilleries and 9 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Vyborg to Novgorod
            3 infantry moved from Germany to Poland
            1 artillery moved from Vyborg to Finland
            1 mech_infantry moved from Denmark to Western Germany
            3 artilleries moved from Denmark to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Western Germany
            1 bomber moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 artillery and 3 infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            3 infantry placed in Persia
            1 infantry placed in Egypt
            3 infantry placed in France
            10 infantry placed in Western Germany
            3 artilleries and 7 infantry placed in Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,5,4,3,2
            Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 8.33
    British : -1.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry and 1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Timguska to Vologda
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            4 infantry moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Novgorod
            2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            4 armour, 7 artilleries and 24 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Novgorod : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
            Battle in Poland
                Russians attack with 4 armour, 7 artilleries and 24 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 4 armour, 7 artilleries and 24 infantry in Poland, round 2 : 9/35 hits, 9.50 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.83
    Japanese : -0.33
    AA fire in Novgorod : : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 units repaired.
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            6 artilleries and 6 infantry moved from Burma to India
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Yunnan to India
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Ceylon
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC, taking Ceylon from UK_Pacific, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in India, round 2 : 4/15 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
            1 artillery moved from Yunnan to Kweichow
            2 artilleries moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Shensi to Kansu
            2 artilleries moved from Shensi to Hopei
            1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
            1 mech_infantry moved from Yunnan to Hopei
            1 armour and 2 mech_infantrys moved from Yunnan to Sikang
            1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Buryatia to Manchuria
            1 aaGun, 2 artilleries and 4 infantry moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            EDIT: 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 0.33
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 cruisers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            4 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 transport moved from 107 Sea Zone to 123 Sea Zone
            1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Java
            Battle in Kwangtung
            Battle in Denmark
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
            3 infantry moved from 123 Sea Zone to Iceland
            3 artilleries moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.17
    

    Savegame

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