DMJ (Axis) vs. JTB (Allies) - G40.2 - Game 3


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  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            4 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour and 1 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Poland to Bessarabia
            1 fighter moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 3 infantry moved from Poland to Eastern Poland
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to France
            2 armour moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 factory_major; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            4 mech_infantrys moved from Western Germany to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour and 1 infantry moved from Romania to Bessarabia
            1 tactical_bomber moved from Poland to Bessarabia
            1 fighter moved from Slovakia Hungary to Bessarabia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 3 infantry moved from Poland to Eastern Poland
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to France
            2 armour moved from Holland Belgium to France
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 submarine moved from 117 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits, 3.17 expected hits
                    British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 battleship owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 battleship, 1 fighter, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in 111 Sea Zone
                Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                    1 destroyer owned by the British, 2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 2 fighters in 111 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    1 cruiser owned by the British and 2 fighters owned by the Germans lost in 111 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -34
                Casualties for Germans: 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 transport owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Bessarabia
                Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Yugoslavia
                Germans attack with 2 artilleries and 7 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 1/9 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania
                Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 1 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour and 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 5 infantry in Eastern Poland, round 2 : 1/6 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 4 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits, 5.17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 6 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 1 mech_infantry in France, round 3 : 5/14 hits, 4.67 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 3/3 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 31
                Casualties for Germans: 2 infantry and 4 mech_infantrys
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from 110 Sea Zone to Western Germany
            1 armour moved from Slovakia Hungary to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
            3 aaGuns moved from Germany to Poland
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 artilleries and 10 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 3.67
    French : 0.00
    Neutral_Allies : 0.33
    Russians : 0.00
    

    Savegame


  • TripleA Move Summary: Russians round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Bryansk
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
            2 infantry moved from Baltic States to Belarus
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Bryansk
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            1 armour moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
            2 infantry moved from Baltic States to Belarus
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 4 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Eastern Poland, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 2/3 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                 retreated to Eastern Poland
                Germans win with 1 armour remaining. Battle score for attacker is -8
                Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
                Casualties for Germans: 4 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter moved from Bessarabia to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 aaGun moved from Russia to Bryansk
            6 infantry moved from Buryatia to Amur
            2 aaGuns and 6 infantry moved from Sakha to Amur
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 infantry moved from Caucasus to Rostov
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : -1.33
    

    Savegame


  • TripleA Move Summary: Japanese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Amur
            1 artillery and 1 mech_infantry moved from Manchuria to Amur
            2 fighters and 2 tactical_bombers moved from Japan to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 19 Sea Zone to 5 Sea Zone
            1 fighter moved from Okinawa to Amur
            1 fighter moved from Korea to Amur
            4 infantry moved from Korea to Amur
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 tactical_bomber moved from Manchuria to Amur
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            6 infantry moved from Manchuria to Amur
            1 artillery and 1 mech_infantry moved from Manchuria to Amur
            2 fighters and 2 tactical_bombers moved from Japan to Amur
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 19 Sea Zone to 5 Sea Zone
            1 fighter moved from Okinawa to Amur
            1 fighter moved from Korea to Amur
            4 infantry moved from Korea to Amur
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            2 bombers moved from Japan to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
            1 fighter moved from Manchuria to Hunan
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 tactical_bomber moved from Manchuria to Amur
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/8 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    AA fire in Amur : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Amur
                    Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 8/26 hits, 9.50 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6.00 expected hits
                    7 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 3 : 6/19 hits, 8.33 expected hits
                    Russians roll dice for 10 infantry in Amur, round 3 : 3/10 hits, 3.33 expected hits
                    3 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 4 : 7/16 hits, 7.83 expected hits
                    Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 fighter and 12 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun moved from Manchuria to Amur
            2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Amur to Japan
            2 fighters and 2 tactical_bombers moved from Amur to Korea
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : 0.00
    Chinese : 1.00
    Russians : 1.33
    Japanese : -4.17
    

    Savegame


  • TripleA Move Summary: Americans round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Philippines to Guam
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            6 infantry moved from Szechwan to Yunnan
    

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: British round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 tactical_bomber moved from India to 36 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Eastern United States to 10 Sea Zone
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Philippines to Guam
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Hunan
            1 fighter moved from Szechwan to Hunan
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Japanese win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                Chinese attack with 6 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 4 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Hunan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to 109 Sea Zone
            1 bomber moved from United Kingdom to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from India to 36 Sea Zone
            1 tactical_bomber moved from India to 36 Sea Zone
            1 fighter moved from Burma to 36 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 bomber owned by the British lost in 96 Sea Zone
                Italians win with 1 transport remaining. Battle score for attacker is -4
                Casualties for British: 1 bomber
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/4 hits, 2.17 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 109 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 36 Sea Zone
                British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 0/5 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone
                British win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
                Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
    
        Non Combat Move - British
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 armour moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 5.33
    Italians : 0.83
    Chinese : -0.50
    Japanese : -3.67
    

    Savegame


  • TripleA Move Summary: Italians round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Egypt
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Egypt
                  Italians take Alexandria from British
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Egypt
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Southern France
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Egypt
                Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 5/7 hits, 2.67 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits, 2.83 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2.00 expected hits
                    British roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 2/3 hits, 1.17 expected hits
                    1 artillery owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 bomber in Egypt, round 4 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            5 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : 0.83
    French : -0.33
    

    Savegame


  • TripleA Move Summary: ANZAC round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 1

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Malaya to Shan State
    
        Non Combat Move - ANZAC
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
    
        Combat - French
            Battle in 97 Sea Zone
                French attack with 1 cruiser and 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 97 Sea Zone
                French win, taking 97 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.17
    French : 0.17
    

    Savegame


  • TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 infantry moved from Romania to Yugoslavia
            2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Romania to Bessarabia
            1 armour moved from Bulgaria to Bessarabia
            4 armour moved from France to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
    

    Savegame

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