• TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
            2 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Holland Belgium
    
        Turn Complete - French
            French collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour and 3 mech_infantrys moved from Syria to Egypt
                  Germans take Trans-Jordan from British
            5 armour and 4 mech_infantrys moved from Iraq to Egypt
            1 bomber moved from Western Germany to Egypt
            2 artilleries and 2 infantry moved from Norway to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Denmark
            2 artilleries moved from Western Germany to France
            1 artillery moved from Western Germany to Denmark
            3 infantry moved from Western Germany to France
            4 infantry moved from Western Germany to Denmark
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            1 infantry moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Germany to Denmark
            1 mech_infantry moved from Germany to France
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 11 armour, 1 bomber and 7 mech_infantrys
                British defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys; French defend with 2 infantry; ANZAC defend with 2 infantry
                    Germans roll dice for 11 armour, 1 bomber and 7 mech_infantrys in Egypt, round 2 : 9/19 hits, 7.33 expected hits
                    British roll dice for 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Egypt, round 2 : 7/16 hits, 5.83 expected hits
                    2 infantry owned by the ANZAC, 2 infantry owned by the French, 7 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Egypt
                    Germans roll dice for 11 armour and 1 bomber in Egypt, round 3 : 5/12 hits, 6.17 expected hits
                    British roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.83 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 9 armour and 1 bomber in Egypt, round 4 : 5/10 hits, 5.17 expected hits
                    British roll dice for 2 armour in Egypt, round 4 : 1/2 hits, 1.00 expected hits
                    1 armour owned by the Germans and 2 armour owned by the British lost in Egypt
                Germans win, taking Egypt from British with 8 armour and 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 3 armour and 7 mech_infantrys
                Casualties for ANZAC: 2 infantry
                Casualties for British: 3 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                Casualties for French: 2 infantry
            Battle in Denmark
                Germans attack with 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 artilleries and 6 infantry
                    Germans roll dice for 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 2 : 3/12 hits, 3.83 expected hits
                    British roll dice for 2 artilleries and 6 infantry in Denmark, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the British lost in Denmark
                    Germans roll dice for 3 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 3 : 4/10 hits, 3.50 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Denmark, round 3 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Denmark
                    Germans roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 4 : 3/7 hits, 2.83 expected hits
                    British roll dice for 1 artillery in Denmark, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
                Germans win, taking Denmark from British with 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 6 infantry
                Casualties for British: 2 artilleries and 6 infantry
            Battle in France
                Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                British defend with 2 artilleries; French defend with 1 airfield, 1 factory_minor and 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 2 : 1/6 hits, 1.67 expected hits
                    French roll dice for 2 artilleries and 1 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in France
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 3 : 1/6 hits, 1.67 expected hits
                    French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in France
                    Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in France, round 4 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans captures 16PUs while taking French capital
                Germans win, taking France from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for French: 1 infantry
                Casualties for British: 2 artilleries
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
            1 artillery moved from Norway to Finland
            1 aaGun, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
            1 aaGun, 2 artilleries and 10 infantry moved from Eastern Poland to Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            3 artilleries and 8 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 7 infantry moved from Volgograd to Rostov
            1 aaGun moved from Rostov to Volgograd
            3 artilleries and 7 infantry moved from Rostov to Ukraine
            1 bomber moved from Egypt to Syria
    
        Place Units - Germans
            3 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Western Germany
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,5,1,6,1
            Germans collect 56 PUs (3 lost to blockades); end with 72 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 1.67
    French : -2.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Baltic States to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Russia to Tambov
            1 mech_infantry moved from Novosibirsk to Timguska
            1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
            5 armour, 7 artilleries and 30 infantry moved from Belarus to Baltic States
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Italians : 0.67
    Russians : -1.00
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Shan State to Burma
            3 artilleries and 9 infantry moved from Amur to Buryatia
            1 infantry moved from Sakha to Buryatia
            2 armour and 2 mech_infantrys moved from Manchuria to Buryatia
            1 mech_infantry moved from Tsinghai to Kansu
            1 artillery and 1 mech_infantry moved from Kansu to Timguska
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Timguska
                Japanese attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Timguska, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Timguska
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Buryatia
                Japanese attack with 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 8 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Buryatia, round 2 : 3/17 hits, 4.50 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Buryatia, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Buryatia, round 3 : 5/15 hits, 4.17 expected hits
                    Russians roll dice for 6 infantry in Buryatia, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
                    Japanese roll dice for 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Buryatia, round 4 : 4/13 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Japanese: 4 infantry
                Casualties for Russians: 1 aaGun and 8 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Amur to Buryatia
            1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Hopei to Anhwe
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to Yunnan
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from Java to Shan State
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 battleships, 3 carriers and 1 cruiser moved from 57 Sea Zone to 37 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour and 1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 37 Sea Zone
            1 carrier, 3 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.33
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            2 transports moved from 123 Sea Zone to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 armour moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from 123 Sea Zone to Iceland
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                2 infantry owned by the Chinese retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 1 cruiser, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            1 destroyer moved from 108 Sea Zone to 110 Sea Zone
            2 transports moved from 123 Sea Zone to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            3 armour moved from Normandy Bordeaux to Holland Belgium
            3 infantry moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            3 artilleries moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 3 artilleries and 3 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 2 cruisers in Caroline Islands, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 3 artilleries and 3 infantry in Caroline Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 123 Sea Zone to Iceland
            2 artilleries moved from 123 Sea Zone to Iceland
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Eastern United States
            1 cruiser and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Chinese roll dice for 3 infantry in Jehol, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                2 infantry owned by the Chinese retreated to Chahar
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from Normandy Bordeaux to 113 Sea Zone
            4 artilleries moved from 112 Sea Zone to Western Germany
            6 infantry moved from 112 Sea Zone to Western Germany
    
        Combat - British
            Battle in 113 Sea Zone
                British attack with 2 fighters
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 113 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Western Germany
                British attack with 4 artilleries and 8 infantry
                Germans defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber; Italians defend with 1 bomber and 1 fighter
                    British roll dice for 3 cruisers in Western Germany, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 4 artilleries and 8 infantry in Western Germany, round 2 : 3/12 hits, 3.33 expected hits
                    Germans roll dice for 2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/14 hits, 5.33 expected hits
                    2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
                    British roll dice for 4 artilleries and 3 infantry in Western Germany, round 3 : 3/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Western Germany, round 3 : 6/12 hits, 4.67 expected hits
                    3 infantry owned by the Germans, 3 artilleries owned by the British and 3 infantry owned by the British lost in Western Germany
                    British roll dice for 1 artillery in Western Germany, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 4 : 4/9 hits, 3.67 expected hits
                    1 artillery owned by the British lost in Western Germany
                Germans win with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                Casualties for British: 4 artilleries and 8 infantry
                Casualties for Germans: 2 aaGuns and 5 infantry
    
        Non Combat Move - British
            2 fighters moved from 113 Sea Zone to 112 Sea Zone
            3 aaGuns, 3 artilleries and 7 infantry moved from India to West India
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - British
            4 artilleries, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -0.50
    Americans : 0.00
    Chinese : -1.67
    Japanese : 1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 123 Sea Zone
            1 artillery and 4 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
    
        Combat - Italians
            Battle in 123 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 123 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
    
        Non Combat Move - Italians
            1 bomber moved from 123 Sea Zone to Norway
            1 artillery moved from Yugoslavia to Northern Italy
            1 mech_infantry moved from Northern Italy to Western Germany
            1 aaGun, 4 artilleries and 8 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Western Germany
            2 armour moved from Iraq to Caucasus
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5,2,1,2,2
            Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 29 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 2 infantry moved from Vyborg to Novgorod
            2 artilleries and 10 infantry moved from Poland to Eastern Poland
            6 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            2 armour moved from Egypt to Tobruk
                  Germans take Alexandria from British
                  Italians take Tobruk from British
            2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Syria to Samara
            3 infantry moved from Volgograd to Samara
            2 artilleries and 3 infantry moved from Rostov to Tambov
            6 armour moved from Egypt to Belgian Congo
                  Germans take Anglo Egyptian Sudan from British
                  Germans take Belgian Congo from British
            3 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                French defend with 2 infantry; Americans defend with 3 armour
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 2.83 expected hits
                    British roll dice for 3 armour and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 2 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 4/7 hits, 2.67 expected hits
                    British roll dice for 2 armour in Holland Belgium, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 armour owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 2 infantry
                Casualties for Americans: 3 armour
                Casualties for French: 2 infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 2 artilleries and 3 infantry in Tambov, round 3 : 4/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 3 armour, 8 artilleries and 25 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 8 artilleries and 25 infantry in Eastern Poland, round 2 : 13/36 hits, 9.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 8 artilleries and 24 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 artilleries and 9 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Vyborg to Novgorod
            3 infantry moved from Germany to Poland
            1 artillery moved from Vyborg to Finland
            1 mech_infantry moved from Denmark to Western Germany
            3 artilleries moved from Denmark to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 mech_infantry moved from France to Western Germany
            1 bomber moved from Samara to Volgograd
            1 artillery and 1 infantry moved from Caucasus to Volgograd
            1 artillery and 3 infantry moved from Rostov to Volgograd
    
        Place Units - Germans
            3 infantry placed in Persia
            1 infantry placed in Egypt
            3 infantry placed in France
            10 infantry placed in Western Germany
            3 artilleries and 7 infantry placed in Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,4,5,4,3,2
            Germans collect 64 PUs (3 lost to blockades); end with 64 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 8.33
    British : -1.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry and 1 mech_infantry moved from Chahar to Jehol
            1 mech_infantry moved from Timguska to Vologda
            5 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            4 infantry moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Novgorod
            2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Belarus
            4 armour, 7 artilleries and 24 infantry moved from Baltic States to Poland
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 4 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry and 1 mech_infantry in Jehol, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novgorod
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    AA fire in Novgorod : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/8 hits, 2.83 expected hits
                    Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
            Battle in Poland
                Russians attack with 4 armour, 7 artilleries and 24 infantry
                Germans defend with 1 aaGun and 3 infantry
                    Russians roll dice for 4 armour, 7 artilleries and 24 infantry in Poland, round 2 : 9/35 hits, 9.50 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 armour, 7 artilleries and 22 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.83
    Japanese : -0.33
    AA fire in Novgorod : : -0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 units repaired.
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            6 artilleries and 6 infantry moved from Burma to India
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 mech_infantry moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Yunnan to India
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Battle in Ceylon
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC, taking Ceylon from UK_Pacific, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 armour, 6 artilleries, 6 infantry and 2 mech_infantrys in India, round 2 : 4/15 hits, 4.83 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Shan State to 35 Sea Zone
            1 artillery moved from Yunnan to Kweichow
            2 artilleries moved from Kweichow to Anhwe
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Shensi to Kansu
            2 artilleries moved from Shensi to Hopei
            1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
            1 mech_infantry moved from Yunnan to Hopei
            1 armour and 2 mech_infantrys moved from Yunnan to Sikang
            1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Buryatia to Manchuria
            1 aaGun, 2 artilleries and 4 infantry moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 35 Sea Zone
            EDIT: 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 4 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 73 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : 0.33
    Japanese : -2.83
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 cruisers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            4 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 transport moved from 107 Sea Zone to 123 Sea Zone
            1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Java
            Battle in Kwangtung
            Battle in Denmark
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
            3 infantry moved from 123 Sea Zone to Iceland
            3 artilleries moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Jehol
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            3 artilleries moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            2 cruisers moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            4 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
            1 transport moved from 107 Sea Zone to 123 Sea Zone
            1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 artillery moved from Iceland to 123 Sea Zone
            1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
            Battle in Java
            Battle in Kwangtung
            Battle in Denmark
            Battle in 23 Sea Zone
                Americans attack with 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 tactical_bomber in 23 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win, taking Java from Japanese, taking Kwangtung from Japanese, taking Denmark from Germans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
    
        Non Combat Move - Americans
            1 fighter moved from 22 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 23 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
            3 infantry moved from 123 Sea Zone to Iceland
            3 artilleries moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            3 infantry moved from Chahar to Jehol
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            3 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Norway
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Norway
            3 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Denmark
            1 artillery moved from Morocco to Algeria
    
        Combat - British
            Battle in Norway
                British attack with 4 artilleries, 2 fighters and 6 infantry
                Italians defend with 1 bomber
                    British roll dice for 3 cruisers in Norway, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 4 artilleries, 2 fighters and 6 infantry in Norway, round 2 : 3/12 hits, 4.00 expected hits
                    Germans roll dice for 1 bomber in Norway, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Norway
                British win, taking Norway from Germans with 4 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 1 bomber
    
        Non Combat Move - British
            3 aaGuns, 3 artilleries and 7 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from Norway to United Kingdom
            1 fighter moved from Norway to 112 Sea Zone
            1 fighter moved from Denmark to 112 Sea Zone
    
        Place Units - British
            3 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -2.50
    Americans : 1.17
    Japanese : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 4 infantry moved from Southern France to Normandy Bordeaux
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 armour moved from Northern Italy to Denmark
            1 fighter and 1 mech_infantry moved from Western Germany to Denmark
    
        Combat - Italians
            Battle in Denmark
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Denmark
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Denmark
                Italians win, taking Denmark from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Italians attack with 5 artilleries and 10 infantry
                British defend with 1 aaGun; French defend with 1 factory_minor and 1 harbour; Americans defend with 3 infantry
                    Italians roll dice for 5 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 6/15 hits, 4.17 expected hits
                    French roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 5 artilleries and 8 infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 2 infantry
                Casualties for British: 1 aaGun
                Casualties for Americans: 3 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Normandy Bordeaux
            1 aaGun moved from Southern France to Normandy Bordeaux
            2 infantry moved from France to Western Germany
            1 artillery moved from Northern Italy to Western Germany
            1 fighter moved from Denmark to Western Germany
            2 armour moved from Caucasus to Persia
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,2,1,5,4
            Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.50
    French : 1.00
    Americans : 0.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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