1941 goldenfeetx2 & gribble first game


  • First try, hope it goes well.


  • TripleA Manual Gamesave Post: Russians round 1

    TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to West Russia
            1 armour moved from Russia to West Russia
            1 fighter moved from Russia to West Russia
            1 infantry moved from Archangel to West Russia
            1 infantry moved from Archangel to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 armour, 1 fighter and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour, 1 fighter and 4 infantry in West Russia, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in West Russia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 fighter and 2 infantry in West Russia, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Caucasus
            1 infantry moved from Archangel to Karelia
            1 infantry moved from Russia to Caucasus
            3 infantry moved from Russia to West Russia
            1 infantry moved from Siberia to Urals
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Europe to 8 Sea Zone
            1 fighter moved from Germany to 8 Sea Zone
            1 fighter moved from Southern Europe to Eastern Europe
            1 fighter moved from Eastern Europe to Southern Europe
            1 infantry moved from Southern Europe to 16 Sea Zone
            1 infantry moved from Southern Europe to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to North Africa
            1 infantry moved from 16 Sea Zone to North Africa
            1 bomber moved from Germany to West Russia
            1 armour moved from Eastern Europe to West Russia
            1 armour moved from Eastern Europe to West Russia
            1 infantry moved from Eastern Europe to West Russia
            1 infantry moved from Eastern Europe to West Russia
            1 submarine moved from 16 Sea Zone to 14 Sea Zone
            1 destroyer moved from 16 Sea Zone to 14 Sea Zone
    
        Combat - Germans
            Battle in 14 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                British defend with 1 carrier and 1 fighter
                    Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 14 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 carrier in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 14 Sea Zone
                1 submarine owned by the Germans retreated to 15 Sea Zone
                British win with 1 carrier and 1 fighter remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in West Russia
                Germans attack with 2 armour, 1 bomber and 2 infantry
                Russians defend with 1 armour and 5 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 infantry in West Russia, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 5 infantry in West Russia, round 2 : 2/6 hits, 2.17 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Germans roll dice for 2 armour and 1 bomber in West Russia, round 3 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 2 infantry in West Russia, round 3 : 2/3 hits, 1.17 expected hits
                    2 armour owned by the Germans lost in West Russia
                 retreated to West Russia
                Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 2 armour and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 8 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 battleship and 1 submarine
                1 submarine owned by the British Submerged
                    Germans roll dice for 2 fighters in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 8 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 16
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            1 fighter moved from 8 Sea Zone to Western Europe
            1 fighter moved from 8 Sea Zone to Western Europe
            1 bomber moved from West Russia to Eastern Europe
    
        Turn Complete - Germans
            Germans collect 11 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 14 Sea Zone to 16 Sea Zone
            1 destroyer moved from 10 Sea Zone to 9 Sea Zone
            1 bomber moved from United Kingdom to 9 Sea Zone
            1 destroyer moved from 29 Sea Zone to 31 Sea Zone
            1 fighter moved from India to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
    
        Combat - British
            Battle in 16 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 16 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 9 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 9 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 9 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 31 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                    British roll dice for 1 submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                British win, taking 31 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 31 Sea Zone to India
            1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 transport moved from 29 Sea Zone to 27 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 6 Sea Zone
            1 bomber moved from 9 Sea Zone to United Kingdom
            1 carrier moved from 14 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to Anglo-Egypt Sudan
            1 armour moved from Anglo-Egypt Sudan to India
    
        Place Units - British
            1 infantry placed in India
            1 armour placed in United Kingdom
            1 infantry placed in Australia
    
        Turn Complete - British
            British collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.33
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Japan to 40 Sea Zone
            1 armour moved from Japan to 45 Sea Zone
            1 infantry moved from Japan to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 44 Sea Zone
            1 battleship and 2 fighters moved from 45 Sea Zone to 44 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 43 Sea Zone to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Philippine Islands
            1 armour moved from 38 Sea Zone to Philippine Islands
            1 destroyer moved from 46 Sea Zone to 31 Sea Zone
            1 fighter moved from 46 Sea Zone to 31 Sea Zone
            1 fighter moved from Japan to Szechwan
    
        Combat - Japanese
            Battle in 40 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 battleship
                    Japanese roll dice for 1 bomber in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in 40 Sea Zone
                Americans win with 1 battleship remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 bomber
            Battle in Philippine Islands
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Philippine Islands, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter
                Americans defend with 2 infantry
                    Japanese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Szechwan
                Americans win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
            Battle in 31 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 31 Sea Zone
                    Japanese roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 31 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 31 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 carrier, 2 fighters, 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese lost in 42 Sea Zone
                 retreated to 42 Sea Zone
                Americans win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter could not land in 31 Sea Zone and was removed
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 10 PUs; end with 10 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 40 Sea Zone to 43 Sea Zone
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber moved from Eastern United States to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier and 1 fighter
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 carrier in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber and 2 fighters in 43 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 armour moved from Western United States to 42 Sea Zone
            1 infantry moved from Western United States to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Midway
            1 armour moved from 43 Sea Zone to Midway
            1 bomber moved from 43 Sea Zone to Solomon Islands
            1 carrier moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Eastern United States to Eastern Canada
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 destroyer moved from 11 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 transport placed in 42 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 16 PUs; end with 16 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Caucasus to Ukraine
            1 fighter moved from Caucasus to Ukraine
            1 infantry moved from Karelia to Eastern Europe
            2 infantry moved from West Russia to Eastern Europe
            1 armour moved from West Russia to Eastern Europe
    
        Combat - Russians
            Battle in Eastern Europe
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 bomber and 2 infantry
                    Russians roll dice for 1 armour and 3 infantry in Eastern Europe, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Eastern Europe, round 2 : 2/3 hits, 0.83 expected hits
                    2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Eastern Europe
                    Russians roll dice for 1 armour and 1 infantry in Eastern Europe, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Eastern Europe, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Eastern Europe, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Eastern Europe, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Europe
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 armour and 3 infantry
                Casualties for Germans: 1 bomber
            Battle in Ukraine
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 2 armour and 3 infantry
                    Russians roll dice for 1 fighter and 5 infantry in Ukraine, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 2 armour and 3 infantry in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                3 infantry owned by the Russians retreated to Caucasus
                Germans win with 2 armour and 3 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to West Russia
            1 fighter moved from Ukraine to Caucasus
            1 armour moved from Caucasus to Siberia
            1 infantry moved from Urals to Caucasus
    
        Place Units - Russians
            1 armour placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    Russians : -2.67
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 1 armour and 1 battleship; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Europe to Gibraltar
            1 fighter moved from Western Europe to Gibraltar
            1 infantry moved from North Africa to Anglo-Egypt Sudan
            1 infantry moved from North Africa to Anglo-Egypt Sudan
            1 armour moved from North Africa to Anglo-Egypt Sudan
            1 fighter moved from Southern Europe to Anglo-Egypt Sudan
            1 armour moved from Ukraine to West Russia
            1 infantry moved from Ukraine to West Russia
            1 infantry moved from Ukraine to West Russia
            1 armour moved from Ukraine to West Russia
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 2 fighters
                Americans defend with 1 fighter
                    Germans roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Gibraltar
                Germans win with 2 fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
            Battle in West Russia
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 infantry in West Russia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anglo-Egypt Sudan
                Germans attack with 1 armour, 1 fighter and 2 infantry
                British defend with 1 fighter and 2 infantry
                    Germans roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Anglo-Egypt Sudan
                    Germans roll dice for 1 armour, 1 fighter and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Anglo-Egypt Sudan, round 3 : 1/1 hits, 0.67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the British lost in Anglo-Egypt Sudan
                Germans win, taking Anglo-Egypt Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for British: 1 fighter and 2 infantry
    
        Non Combat Move - Germans
            2 fighters could not land in Gibraltar and were removed
            1 fighter moved from Anglo-Egypt Sudan to North Africa
    
        Place Units - Germans
            1 armour placed in Germany
            1 battleship placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Southeast Asia
            1 armour moved from India to Southeast Asia
            1 fighter moved from India to Southeast Asia
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Norway Finland
            1 armour moved from 6 Sea Zone to Norway Finland
            1 bomber moved from United Kingdom to Norway Finland
            1 fighter moved from 6 Sea Zone to Norway Finland
    
        Combat - British
            Battle in Southeast Asia
                British attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter and 1 infantry in Southeast Asia, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Southeast Asia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Southeast Asia
                1 armour owned by the British retreated to India
                Japanese win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
            Battle in Norway Finland
                British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Norway Finland, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Norway Finland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway Finland
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Norway Finland, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Norway Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway Finland
                British win, taking Norway Finland from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Norway Finland to 6 Sea Zone
            1 bomber moved from Norway Finland to United Kingdom
            1 infantry moved from India to Middle East
            1 transport moved from 27 Sea Zone to 33 Sea Zone
            1 fighter moved from Southeast Asia to East Indies
    
        Place Units - British
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 armour moved from Philippine Islands to 38 Sea Zone
            1 infantry moved from Philippine Islands to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 30 Sea Zone
            1 armour moved from 30 Sea Zone to East Indies
            1 infantry moved from 30 Sea Zone to East Indies
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 infantry moved from Japan to 45 Sea Zone
            1 infantry moved from Japan to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Szechwan
            1 infantry moved from 46 Sea Zone to Szechwan
            1 infantry moved from Coastal China to Szechwan
            1 infantry moved from Coastal China to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 4 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Americans roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Szechwan
                    Japanese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Szechwan
                Japanese win, taking Szechwan from Americans with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in East Indies
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 fighter
                    Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter in East Indies, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in East Indies
                Japanese win, taking East Indies from British with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
    
        Non Combat Move - Japanese
            1 infantry moved from Manchuria to Coastal China
    
        Place Units - Japanese
            1 infantry placed in Japan
            1 submarine placed in 45 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Solomon Islands to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 30 Sea Zone to Solomon Islands
            1 carrier moved from 43 Sea Zone to 42 Sea Zone
            1 transport moved from 43 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 battleship moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from Western United States to Eastern Canada
            1 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 6 Sea Zone
            1 destroyer moved from 10 Sea Zone to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Norway Finland
            1 infantry moved from 6 Sea Zone to Norway Finland
            1 infantry moved from Eastern United States to Western United States
    
        Place Units - Americans
            2 infantry placed in Western United States
            1 destroyer placed in 42 Sea Zone
    
        Turn Complete - Americans
            Americans collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Siberia to Manchuria
            1 armour moved from Siberia to Manchuria
            1 infantry moved from Karelia to West Russia
            2 infantry moved from Caucasus to West Russia
            1 armour moved from Caucasus to West Russia
            1 fighter moved from Caucasus to West Russia
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in West Russia
                Russians attack with 1 armour, 1 fighter and 3 infantry
                Germans defend with 2 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in West Russia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour and 1 infantry in West Russia, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 fighter and 3 infantry in West Russia, round 3 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Karelia
            1 infantry moved from Russia to West Russia
    
        Place Units - Russians
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 2.17
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Philippine Islands to 38 Sea Zone
            1 armour moved from Philippine Islands to 38 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 armour moved from 32 Sea Zone to Borneo
            1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 armour moved from Japan to 45 Sea Zone
            1 infantry moved from Japan to 45 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Coastal China
            1 armour moved from 46 Sea Zone to Coastal China
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Solomon Islands to 32 Sea Zone
            1 infantry moved from Midway to 43 Sea Zone
            1 armour moved from Midway to 43 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Manchuria
            1 armour moved from 45 Sea Zone to Manchuria
            1 battleship moved from 43 Sea Zone to 45 Sea Zone
            1 carrier moved from 43 Sea Zone to 45 Sea Zone
            2 fighters moved from 43 Sea Zone to Manchuria
            1 infantry moved from Eastern United States to Western United States
            1 infantry moved from Eastern Canada to 10 Sea Zone
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Norway Finland
            1 armour moved from 6 Sea Zone to Norway Finland
            1 destroyer moved from 10 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Manchuria
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Manchuria to 45 Sea Zone
            1 bomber moved from 32 Sea Zone to Szechwan
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            1 transport placed in 42 Sea Zone
            2 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.33
    

    Savegame


  • Ignore the post I just made and the post you made. That’s from round 2


  • Matt, you know it’s still your move right? Russia goes after USA.


  • We’re actually in Round 3, not 2. Go up a few posts and see. I don’t know how Kevin got lost, maybe he just opened the wrong savegame file.


  • Makes sense.


  • You think Kevin forgot his password?


  • I think he got busy and has totally forgotten about the game. I’ll see if I can get him going.

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