Initial test. First time tries.
Gibble v Cardo Anniversary 42 setup
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This will be trying out the 1942 setup.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:12:27 PM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 2 transports; Remaining resources: 2 PUs; Combat Move - Japanese 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from French Indo-China Thailand to Yunnan 1 bomber moved from Japan to Yunnan 1 infantry moved from Kiangsu to Hupeh 1 fighter moved from Manchuria to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 battleship moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Fukien 1 artillery moved from 61 Sea Zone to Fukien 1 fighter moved from Formosa to Yunnan Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Fukien, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship and 2 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship and 2 fighters in 35 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 29 Casualties for Japanese: 1 fighter Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 1 bomber, 2 fighters and 2 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kwangtung 1 fighter moved from Hupeh to Manchuria 1 fighter moved from Yunnan to Burma 1 cruiser moved from 50 Sea Zone to 62 Sea Zone 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from Japan to 62 Sea Zone 1 destroyer moved from 51 Sea Zone to 49 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone Place Units - Japanese 2 transports placed in 62 Sea Zone 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.67 Chinese : -1.33 Japanese : 1.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 bomber moved from Russia to Ukraine 1 armour moved from Archangel to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Belorussia 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Russia 1 infantry moved from Archangel to Karelia S.S.R. 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Chinghai 1 infantry moved from Novosibirsk to Chinghai Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 artillery in Belorussia, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Belorussia Germans win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Russians: 1 armour, 1 artillery and 2 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Finland Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Ukraine Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Eastern Ukraine, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine 1 armour owned by the Russians retreated to Russia Germans win with 2 armour remaining. Battle score for attacker is -6 Casualties for Russians: 1 artillery and 4 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 1 bomber moved from Ukraine to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. Russians undo move 1. 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 2.83 Russians : -0.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from 15 Sea Zone to Trans-Jordan 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 1 fighter moved from Bulgaria Romania to 15 Sea Zone 2 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 infantry moved from Belorussia to Archangel Germans take Archangel from Russians 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Germany to Finland 2 infantry moved from Norway to Finland Combat - Germans Battle in Ukraine Germans attack with 1 armour and 2 infantry Russians defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour Battle in Finland Germans attack with 1 fighter and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans roll dice for 1 fighter and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in 15 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 transport British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 15 Sea Zone Germans roll dice for 1 fighter and 1 transport in 15 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -10 Casualties for Germans: 1 destroyer and 1 fighter Casualties for British: 1 destroyer Battle in Karelia S.S.R. Germans attack with 2 armour, 1 fighter and 4 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 3 infantry AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.17 expected hits Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/4 hits, 1.83 expected hits 1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. 1 armour retreated to Baltic States Russians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -11 Casualties for Germans: 1 armour and 4 infantry Casualties for Russians: 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 2 Sea Zone Germans roll dice for 2 submarines in 2 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 29 Casualties for British: 1 battleship, 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Trans-Jordan Germans attack with 1 armour and 1 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 3 infantry moved from Germany to France 2 infantry moved from Poland to Baltic States 2 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 artillery moved from East Poland to Ukraine 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Finland to Baltic States 1 armour moved from Germany to Baltic States 1 fighter moved from Karelia S.S.R. to Eastern Ukraine Place Units - Germans 3 armour, 1 artillery and 1 bomber placed in Germany 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -5.67 British : -1.33 AA fire in Karelia S.S.R. : : -0.17 Russians : 2.17
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 1 cruiser and 1 factory; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 15 Sea Zone 1 armour and 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 destroyer moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 12 Sea Zone to 7 Sea Zone 1 cruiser moved from 1 Sea Zone to 7 Sea Zone 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 fighter moved from United Kingdom to 2 Sea Zone 1 fighter moved from United Kingdom to 2 Sea Zone 1 bomber moved from United Kingdom to Germany 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 29 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in 15 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 15 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 7 Sea Zone British attack with 2 cruisers, 1 destroyer and 1 transport Germans defend with 1 submarine British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northwestern Europe British attack with 1 armour and 1 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Northwestern Europe, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Northwestern Europe Germans win with no units remaining. Battle score for attacker is 0 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in 2 Sea Zone British attack with 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in Trans-Jordan British attack with 1 armour and 4 infantry Germans defend with 1 armour and 1 infantry British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 4 : 4/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British winBritish win with 2 fighters remaining, taking Trans-Jordan from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from 2 Sea Zone to United Kingdom 1 fighter moved from 2 Sea Zone to United Kingdom 1 fighter moved from 15 Sea Zone to Persia Place Units - British 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 2.17 AA fire in Germany : : 0.83
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 cruisers moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry moved from Libya to Egypt Italians take Egypt from British 1 battleship moved from 15 Sea Zone to 16 Sea Zone 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Caucasus 1 artillery moved from 16 Sea Zone to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Caucasus Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 armour moved from Balkans to Ukraine 2 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 fighter moved from Italy to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 artillery moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 20 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 battleship moved from 56 Sea Zone to 59 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone 1 cruiser moved from 56 Sea Zone to 59 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 destroyer moved from 53 Sea Zone to 59 Sea Zone 1 carrier moved from 53 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Iwo Jima 1 infantry moved from 59 Sea Zone to Iwo Jima 1 fighter moved from 53 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 59 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Morocco Algeria Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Morocco Algeria, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Morocco Algeria Americans win, taking Morocco Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Morocco Algeria to Gibraltar 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Iwo Jima to 59 Sea Zone Place Units - Americans 1 armour and 1 infantry placed in Eastern United States 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Chinghai to Sikang 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 39 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 0.83 Japanese : -0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 aaGun, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 29 Sea Zone 1 artillery moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Kwangtung to India 1 fighter moved from Manchuria to Suiyuan 1 battleship moved from 61 Sea Zone to 36 Sea Zone 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 submarine moved from 49 Sea Zone to 36 Sea Zone 1 destroyer moved from 49 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory Bombing raid in India causes 4 damage total. Battle in 29 Sea Zone Japanese attack with 1 fighter British defend with 1 artillery, 1 infantry and 1 transport 1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 29 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for British: 1 artillery, 1 infantry and 1 transport Battle in Yunnan Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Suiyuan to Manchuria 1 infantry moved from Hupeh to Kiangsu 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 bomber moved from India to French Indo-China Thailand 1 fighter moved from 29 Sea Zone to 35 Sea Zone Place Units - Japanese 1 aaGun placed in East Indies 1 bomber and 5 infantry placed in Japan Japanese undo move 2. 1 bomber and 4 infantry placed in Japan 1 infantry placed in East Indies 1 cruiser placed in 38 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.33 AA fire in India : : -0.17 Japanese : -0.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 infantry moved from Urals to Archangel 1 bomber moved from Russia to Archangel 1 armour moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Archangel to Russia 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 2 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Russians undo move 2. 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Norway to 7 Sea Zone 1 fighter moved from France to 7 Sea Zone 1 infantry moved from Eastern Ukraine to Caucasus 1 artillery moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 fighter moved from Eastern Ukraine to Caucasus 1 bomber moved from Germany to Caucasus 1 armour moved from Eastern Ukraine to Caucasus 1 infantry moved from Baltic States to 5 Sea Zone 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 artillery moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 fighter moved from Baltic States to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 2 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 2 cruisers, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 2 cruisers and 1 transport in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 submarine owned by the Germans and 2 cruisers owned by the British lost in 7 Sea Zone 1 transport owned by the British lost in 7 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 27 Casualties for Germans: 2 submarines Casualties for British: 2 cruisers, 1 destroyer and 1 transport Battle in Karelia S.S.R. Germans attack with 2 armour, 1 artillery, 2 fighters and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 2 infantry AA fire in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 armour, 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 2 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.33 expected hits 1 fighter owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 armour, 1 fighter and 2 infantry Battle in Caucasus Germans attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 2 infantry AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour and 1 bomber in Caucasus, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Germans 1 armour moved from Eastern Ukraine to Caucasus 1 bomber moved from Caucasus to Bulgaria Romania 1 fighter moved from 7 Sea Zone to France 1 bomber moved from 7 Sea Zone to Germany 1 infantry moved from France to Northwestern Europe 1 armour moved from Germany to France 1 armour moved from Germany to Baltic States 1 armour moved from Germany to Bulgaria Romania 2 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Karelia S.S.R. to East Poland 1 fighter moved from Karelia S.S.R. to Baltic States 1 infantry moved from Libya to Egypt Place Units - Germans 1 submarine placed in 5 Sea Zone 2 armour, 1 bomber and 6 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 44 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 3.33 British : -0.33 AA fire in Karelia S.S.R. : : -0.33 Russians : 1.50 AA fire in Caucasus : : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British repair damage of 4x factory; Remaining resources: 32 PUs; British buy 3 armour, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 1 infantry moved from India to Persia 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 2 fighters Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans Submerged British roll dice for 2 fighters in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone British roll dice for 1 fighter in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is 0 Casualties for British: 2 fighters Casualties for Germans: 1 cruiser and 1 destroyer Non Combat Move - British Place Units - British 3 armour placed in India 1 artillery placed in United Kingdom 1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone British undo move 3. 1 cruiser, 1 submarine and 1 transport placed in 3 Sea Zone British undo move 3. 1 cruiser, 1 submarine and 1 transport placed in 2 Sea Zone Turn Complete - British British collect 28 PUs; end with 32 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 2 cruisers moved from 16 Sea Zone to 13 Sea Zone 1 battleship moved from 16 Sea Zone to 13 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry Americans defend with 1 bomber and 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 bomber and 1 fighter in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 19 Casualties for Italians: 1 infantry Casualties for Americans: 1 bomber and 1 fighter Non Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to France 1 armour moved from Italy to Bulgaria Romania Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 cruiser, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 cruiser moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Gibraltar 1 armour moved from 12 Sea Zone to Gibraltar 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 infantry moved from Morocco Algeria to Libya 1 bomber moved from United Kingdom to Gibraltar 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 59 Sea Zone to 52 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 1 fighter moved from Hawaiian Islands to Iwo Jima 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 1 destroyer moved from 54 Sea Zone to 52 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 bomber and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Wake Island Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Wake Island to Iwo Jima 1 fighter moved from Wake Island to 52 Sea Zone 1 fighter moved from Wake Island to 52 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 submarine placed in 10 Sea Zone 1 cruiser placed in 56 Sea Zone 2 armour and 2 infantry placed in Eastern United States 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Suiyuan 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 1 armour moved from French Indo-China Thailand to India 1 infantry moved from Burma to India 1 bomber moved from French Indo-China Thailand to India 1 fighter moved from Burma to India 2 fighters moved from 35 Sea Zone to India 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 cruiser moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsu to Suiyuan 1 artillery moved from Yunnan to Sikang 1 bomber moved from Japan to Sikang 1 fighter moved from Manchuria to Suiyuan Combat - Japanese Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 artillery and 1 bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 1 bomber, 3 fighters and 3 infantry British defend with 1 aaGun, 3 armour, 1 factory and 2 infantry AA fire in India : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in India, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 3 armour and 2 infantry in India, round 2 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in India, round 3 : 3/7 hits, 3.00 expected hits British roll dice for 2 armour in India, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 armour owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for British: 3 armour and 2 infantry Non Combat Move - Japanese 2 fighters moved from India to 35 Sea Zone 1 fighter moved from India to Yunnan 1 fighter moved from Suiyuan to Kiangsu 1 bomber moved from Sikang to Yunnan 1 bomber moved from India to Kiangsu 1 cruiser moved from 36 Sea Zone to 50 Sea Zone 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 1 carrier moved from 36 Sea Zone to 50 Sea Zone 2 fighters moved from 36 Sea Zone to 50 Sea Zone 1 submarine moved from 36 Sea Zone to 50 Sea Zone 2 battleships moved from 36 Sea Zone to 50 Sea Zone 2 transports moved from 36 Sea Zone to 50 Sea Zone Place Units - Japanese 1 submarine placed in 38 Sea Zone 2 artilleries and 1 fighter placed in Japan 3 infantry placed in East Indies 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -1.17 Japanese rolls : : 0.00 Chinese : 0.67 AA fire in India : : -0.67 Japanese : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 6 Sea Zone 2 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Caucasus 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Chinghai to Kazakh S.S.R. 1 infantry moved from Chinghai to Kazakh S.S.R. Combat - Russians Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in Karelia S.S.R. Russians attack with 2 armour and 2 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour Battle in Eastern Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Caucasus to Russia Place Units - Russians 3 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 2.83 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 58 PUs; Germans buy 5 armour, 1 artillery, 1 cruiser, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Anglo-Egypt Sudan to Rhodesia Germans take Belgian Congo from British Germans take Rhodesia from British 1 armour moved from Bulgaria Romania to Caucasus 2 infantry moved from East Poland to Baltic States 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Finland 2 infantry moved from Germany to Balkans 1 infantry moved from Germany to Northwestern Europe 1 fighter moved from East Poland to Caucasus 1 fighter moved from Baltic States to Ukraine 1 bomber moved from Bulgaria Romania to Russia 2 bombers moved from Germany to Russia 2 armour moved from Germany to Baltic States 1 armour moved from Baltic States to Ukraine Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,6,5 and causes: 12 damage to unit: factory Bombing raid in Russia causes 12 damage total. Non Combat Move - Germans 1 infantry moved from Germany to Poland 3 bombers moved from Russia to Caucasus Place Units - Germans 1 artillery and 3 infantry placed in Caucasus 5 armour placed in Germany 1 cruiser and 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 battleship, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 fighter and 2 infantry moved from Persia to India 1 infantry moved from Trans-Jordan to Persia 1 submarine moved from 2 Sea Zone to 6 Sea Zone 1 cruiser moved from 2 Sea Zone to 6 Sea Zone 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 artillery moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway British take Norway from Germans 1 artillery moved from 6 Sea Zone to Norway Combat - British Battle in India British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 armour, 1 factory and 1 infantry AA fire in India : 0/1 hits, 0.17 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in India, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 armour, 1 fighter and 1 infantry in India, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 fighter moved from India to Persia Place Units - British 1 armour and 1 infantry placed in United Kingdom 1 battleship and 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 29 PUs; end with 30 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.50 AA fire in India : : -0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 battleship moved from 13 Sea Zone to 14 Sea Zone 2 cruisers moved from 13 Sea Zone to 14 Sea Zone 1 fighter moved from Italy to Libya 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 2 infantry moved from East Poland to Eastern Ukraine 1 armour moved from Bulgaria Romania to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 armour, 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya Americans win with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 artillery and 2 infantry 1 fighter owned by the Italians retreated Battle in Eastern Ukraine Italians attack with 1 armour, 1 fighter and 2 infantry Russians defend with 1 armour and 2 infantry Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Ukraine, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from Eastern Ukraine to Caucasus 1 infantry moved from Bulgaria Romania to East Poland 1 fighter moved from Libya to 14 Sea Zone Place Units - Italians 1 carrier placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : 0.50 Russians : -0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 2 battleships and 2 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 armour moved from Gibraltar to 12 Sea Zone 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 armour moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 fighter moved from 46 Sea Zone to Solomon Islands 1 fighter moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Iwo Jima to Wake Island 1 fighter moved from Iwo Jima to Wake Island Combat - Americans Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 46 Sea Zone 1 fighter moved from Solomon Islands to 46 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Central United States to Western United States 1 bomber moved from Western United States to Wake Island Place Units - Americans 1 armour and 2 infantry placed in Eastern United States 1 battleship placed in 10 Sea Zone 1 battleship placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese 1 infantry moved from Ningxia to Hupeh Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -0.33