DJ & AC (Allies) vs. JB (Axis) - 1942.2


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 factories; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries and 4 infantry moved from Burma to India
            3 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Japan to Buryatia S.S.R.
            1 infantry moved from Anhwei to Szechwan
                  Japanese take Szechwan from Americans
            1 infantry moved from Anhwei to Kwangtung
            1 infantry moved from Anhwei to Kwangtung
            1 bomber moved from Japan to Kwangtung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            1 infantry moved from East Indies to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
            1 infantry moved from 35 Sea Zone to India
            1 bomber moved from French Indo-China Thailand to India
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from French Indo-China Thailand to India
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Egypt
            1 fighter moved from 34 Sea Zone to Egypt
            1 fighter moved from 34 Sea Zone to Egypt
            1 submarine moved from 60 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in India causes 2 damage total. 
            Battle in India
                Japanese attack with 1 armour, 2 artilleries, 4 fighters and 6 infantry
                British defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry
                    AA fire in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 6 infantry in India, round 2 : 3/12 hits, 4.00 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 7 infantry in India, round 2 : 2/8 hits, 2.67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 artilleries, 3 fighters and 4 infantry in India, round 3 : 6/10 hits, 3.67 expected hits
                    British roll dice for 1 artillery and 4 infantry in India, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in India
                Japanese win, taking India from British with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 fighter and 4 infantry
                Casualties for British: 1 aaGun, 1 artillery and 7 infantry
            Battle in Kwangtung
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 5 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Egypt
                Japanese attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 infantry in Egypt, round 4 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in Egypt
                    Japanese roll dice for 1 fighter and 1 infantry in Egypt, round 5 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Japanese win, taking Egypt from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Egypt to 34 Sea Zone
            1 fighter moved from India to 35 Sea Zone
            1 fighter moved from India to 35 Sea Zone
            1 fighter moved from India to 35 Sea Zone
            1 bomber moved from Buryatia S.S.R. to Anhwei
            1 bomber moved from Kwangtung to Anhwei
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 bomber moved from India to Anhwei
    
        Place Units - Japanese
            1 factory placed in Kiangsu
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : -0.67
    AA fire in India : : 0.33
    Russians : -0.67
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 1 factory
            EDIT: Adding units owned by Japanese to India: 1 factory
            EDIT: Turning off Edit Mode
            Americans buy 4 fighters and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to 34 Sea Zone
    
        Combat - Americans
            Battle in 34 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese lost in 34 Sea Zone
                    Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 34 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 34 Sea Zone
                Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 fighters
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
            1 fighter moved from Gibraltar to 13 Sea Zone
            1 fighter moved from Central United States to 13 Sea Zone
            1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
            1 infantry moved from Western Canada to Western United States
            1 aaGun and 2 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Japanese : -1.67
    

    Savegame


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Trans-Jordan to 34 Sea Zone
            1 fighter moved from Caucasus to 34 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Trans-Jordan to 34 Sea Zone
            1 fighter moved from Caucasus to 34 Sea Zone
    
        Combat - Russians
            Battle in 34 Sea Zone
                Russians attack with 2 fighters
                Japanese defend with 1 carrier and 1 transport
                    Russians roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Japanese lost in 34 Sea Zone
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Russians win with 2 fighters remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 carrier and 1 transport
    
        Non Combat Move - Russians
            1 fighter moved from 34 Sea Zone to West Russia
            1 fighter moved from 34 Sea Zone to Caucasus
            2 aaGuns, 4 armour and 2 artilleries moved from Ukraine S.S.R. to West Russia
            7 infantry moved from Ukraine S.S.R. to West Russia
            1 infantry moved from Archangel to West Russia
            1 artillery and 5 infantry moved from Russia to West Russia
            1 infantry moved from Caucasus to Persia
            3 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 artillery and 2 infantry moved from Caucasus to West Russia
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Libya to Egypt
            1 fighter moved from 15 Sea Zone to Egypt
            1 artillery moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 bomber moved from Italy to West Russia
            10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia
            1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 artillery and 3 infantry moved from Baltic States to Belorussia
            1 fighter moved from Germany to West Russia
            3 fighters moved from 15 Sea Zone to West Russia
            1 artillery moved from Germany to Italy
            1 infantry moved from Germany to Italy
            1 infantry moved from Germany to Poland
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Libya to Egypt
            1 fighter moved from 15 Sea Zone to Egypt
            1 artillery moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 infantry moved from 17 Sea Zone to Trans-Jordan
            1 bomber moved from Italy to West Russia
            10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia
            1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Baltic States to Karelia S.S.R.
            1 artillery and 3 infantry moved from Baltic States to Belorussia
            1 fighter moved from Germany to West Russia
            3 fighters moved from 15 Sea Zone to West Russia
            1 artillery moved from Germany to Italy
            1 infantry moved from Germany to Italy
            1 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in West Russia
                Germans attack with 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry
                Russians defend with 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry
                    AA fire in West Russia : 0/5 hits, 0.83 expected hits
                    Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry in West Russia, round 2 : 10/33 hits, 11.33 expected hits
                    Russians roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry in West Russia, round 2 : 11/25 hits, 9.33 expected hits
                    8 infantry owned by the Russians, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
                    Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 5 infantry in West Russia, round 3 : 12/22 hits, 9.50 expected hits
                    Russians roll dice for 4 armour, 4 artilleries, 1 fighter and 8 infantry in West Russia, round 3 : 7/17 hits, 6.67 expected hits
                    8 infantry owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in West Russia
                    Germans roll dice for 10 armour, 1 bomber and 4 fighters in West Russia, round 4 : 7/15 hits, 7.67 expected hits
                    Russians roll dice for 4 armour and 1 fighter in West Russia, round 4 : 4/5 hits, 2.67 expected hits
                    1 fighter owned by the Russians, 4 armour owned by the Russians and 4 armour owned by the Germans lost in West Russia
                Germans win, taking West Russia from Russians with 6 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 4 armour, 2 artilleries and 16 infantry
                Casualties for Russians: 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Belorussia to West Russia
            1 aaGun moved from Baltic States to Karelia S.S.R.
            1 bomber moved from West Russia to Karelia S.S.R.
            1 fighter moved from West Russia to Belorussia
            3 fighters moved from West Russia to Karelia S.S.R.
    
        Place Units - Germans
            1 armour placed in Karelia S.S.R.
            3 bombers placed in Germany
            Germans undo move 2.
            1 bomber placed in Karelia S.S.R.
            2 bombers placed in Italy
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    AA fire in West Russia : : -0.83
    Russians : 3.33
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 bomber moved from United Kingdom to Italy
            1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
            1 armour and 1 infantry moved from 13 Sea Zone to Morocco
                  British take Morocco from Germans
            1 fighter moved from French West Africa to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 fighter and 1 infantry
                Germans defend with 1 fighter and 1 infantry; Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt
                Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Italy
                British attack with 1 bomber
                Germans defend with 1 artillery, 2 bombers, 1 factory and 1 infantry
                    British roll dice for 1 bomber in Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Italy, round 2 : 0/4 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Italy
                    British roll dice for 1 bomber in Italy, round 3 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 bombers in Italy, round 3 : 2/3 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 bomber owned by the British lost in Italy
                Germans win with 2 bombers remaining. Battle score for attacker is -5
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 bomber
    
        Non Combat Move - British
            2 armour moved from Union of South Africa to French Equatorial Africa
            1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.00
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Persia
            1 fighter moved from 35 Sea Zone to Persia
            1 armour moved from India to Persia
            1 infantry moved from India to Persia
            1 artillery moved from India to Persia
            1 artillery moved from India to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangtung to Yunnan
                  Japanese take Yunnan from Americans
            1 infantry moved from Szechwan to Kazakh S.S.R.
            3 bombers moved from Anhwei to Kazakh S.S.R.
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 fighter moved from 35 Sea Zone to Persia
            1 fighter moved from 35 Sea Zone to Persia
            1 armour moved from India to Persia
            1 infantry moved from India to Persia
            1 artillery moved from India to Persia
            1 artillery moved from India to 35 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Kwangtung to Yunnan
                  Japanese take Yunnan from Americans
            1 infantry moved from Szechwan to Kazakh S.S.R.
            3 bombers moved from Anhwei to Kazakh S.S.R.
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 2/5 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 3 bombers and 1 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 3 bombers in Kazakh S.S.R., round 3 : 3/3 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win with 3 bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            3 bombers moved from Kazakh S.S.R. to Kwangtung
            2 fighters moved from Persia to 17 Sea Zone
    
        Place Units - Japanese
            1 factory placed in Egypt
            2 armour placed in Kiangsu
            2 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Russians : -0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 13 Sea Zone to Italy
    
        Combat - Americans
            Battle in Italy
                Americans attack with 2 fighters
                Germans defend with 2 bombers and 1 factory
                    Americans roll dice for 2 fighters in Italy, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 bombers in Italy, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Italy
                    Americans roll dice for 2 fighters in Italy, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber in Italy, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 fighters in Italy, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber in Italy, round 4 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 fighters in Italy, round 5 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber in Italy, round 5 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Italy
                Americans win with 2 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 2 bombers
    
        Non Combat Move - Americans
            1 carrier moved from 13 Sea Zone to 15 Sea Zone
            2 fighters moved from Italy to 15 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 submarine moved from 18 Sea Zone to 13 Sea Zone
            2 fighters moved from Eastern United States to 13 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            1 infantry moved from Western United States to Central United States
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            2 bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Americans : -1.00
    

    Savegame


  • TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine S.S.R. to West Russia
            1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia
            5 infantry moved from Russia to West Russia
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine S.S.R. to West Russia
            1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia
            5 infantry moved from Russia to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 artillery, 1 fighter and 9 infantry
                Germans defend with 1 aaGun and 6 armour
                    AA fire in West Russia : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 9 infantry in West Russia, round 2 : 5/11 hits, 2.50 expected hits
                    Germans roll dice for 1 aaGun and 6 armour in West Russia, round 2 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 armour owned by the Germans lost in West Russia
                7 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                Germans win with 2 armour remaining. Battle score for attacker is 23
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 4 armour
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Caucasus
            2 infantry moved from Evenki National Okrug to Novosibirsk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Caucasus
            1 armour and 3 infantry placed in Russia
            Russians undo move 1.
            1 artillery and 1 infantry placed in Caucasus
            1 infantry placed in Russia
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 armour and 1 artillery placed in Caucasus
            5 infantry placed in Russia
            Russians undo move 2.
            Russians undo move 1.
            1 armour, 1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    AA fire in West Russia : : -0.17
    Russians : 2.50
    

    Savegame


  • TripleA Move Summary: Germans round 4

    TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 armour moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Russia
            2 armour moved from West Russia to Russia
            2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia
            2 bombers and 3 fighters moved from West Russia to Russia
            1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia
            1 fighter moved from West Russia to Russia
            1 fighter moved from Egypt to 15 Sea Zone
            1 destroyer moved from 17 Sea Zone to 15 Sea Zone
            1 carrier moved from 17 Sea Zone to 15 Sea Zone
            1 carrier moved from 17 Sea Zone to 15 Sea Zone
            2 infantry moved from Poland to Belorussia
            1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                  Germans take Ukraine S.S.R. from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 armour moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Russia
            2 armour moved from West Russia to Russia
            2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia
            2 bombers and 3 fighters moved from West Russia to Russia
            1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia
            1 fighter moved from West Russia to Russia
            1 fighter moved from Egypt to 15 Sea Zone
            1 destroyer moved from 17 Sea Zone to 15 Sea Zone
            1 carrier moved from 17 Sea Zone to 15 Sea Zone
            1 carrier moved from 17 Sea Zone to 15 Sea Zone
            2 infantry moved from Poland to Belorussia
            1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                  Germans take Ukraine S.S.R. from Russians
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 6 Sea Zone
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 15 Sea Zone
                Germans attack with 2 carriers, 1 destroyer and 1 fighter
                Americans defend with 1 carrier and 2 fighters
                    Germans roll dice for 2 carriers, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 carrier and 2 fighters in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 15 Sea Zone
                    Germans roll dice for 2 carriers and 1 fighter in 15 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 15 Sea Zone
                Germans win with 2 carriers and 1 fighter remaining. Battle score for attacker is 26
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 carrier and 2 fighters
            Battle in Russia
                Germans attack with 3 armour, 2 bombers and 4 fighters
                Russians defend with 1 armour, 1 artillery, 1 factory and 5 infantry
                    Germans roll dice for 3 armour, 2 bombers and 4 fighters in Russia, round 2 : 5/9 hits, 4.83 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 5 infantry in Russia, round 2 : 1/7 hits, 2.50 expected hits
                    5 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 3 : 5/8 hits, 4.33 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
                Germans captures 21PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 13
                Casualties for Germans: 2 armour
                Casualties for Russians: 1 armour, 1 artillery and 5 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Germany
            1 bomber moved from Russia to Germany
            4 fighters moved from Russia to Karelia S.S.R.
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 cruiser, 1 destroyer and 1 fighter placed in 15 Sea Zone
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    Americans : -1.00
    Russians : -1.33
    

    Savegame

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