Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
DJ & AC (Allies) vs. JB (Axis) - 1942.2
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Trans-Jordan to 34 Sea Zone 1 fighter moved from Caucasus to 34 Sea Zone
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Trans-Jordan to 34 Sea Zone 1 fighter moved from Caucasus to 34 Sea Zone Combat - Russians Battle in 34 Sea Zone Russians attack with 2 fighters Japanese defend with 1 carrier and 1 transport Russians roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 34 Sea Zone 1 transport owned by the Japanese lost in 34 Sea Zone Russians win with 2 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - Russians 1 fighter moved from 34 Sea Zone to West Russia 1 fighter moved from 34 Sea Zone to Caucasus 2 aaGuns, 4 armour and 2 artilleries moved from Ukraine S.S.R. to West Russia 7 infantry moved from Ukraine S.S.R. to West Russia 1 infantry moved from Archangel to West Russia 1 artillery and 5 infantry moved from Russia to West Russia 1 infantry moved from Caucasus to Persia 3 infantry moved from Novosibirsk to Kazakh S.S.R. 1 artillery and 2 infantry moved from Caucasus to West Russia Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.33
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Libya to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 artillery moved from Italy to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from Italy to West Russia 10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Baltic States to Belorussia 1 fighter moved from Germany to West Russia 3 fighters moved from 15 Sea Zone to West Russia 1 artillery moved from Germany to Italy 1 infantry moved from Germany to Italy 1 infantry moved from Germany to Poland
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Libya to Egypt 1 fighter moved from 15 Sea Zone to Egypt 1 artillery moved from Italy to 15 Sea Zone 1 infantry moved from Italy to 15 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Trans-Jordan Germans take Trans-Jordan from British 1 infantry moved from 17 Sea Zone to Trans-Jordan 1 bomber moved from Italy to West Russia 10 armour, 1 artillery and 13 infantry moved from Belorussia to West Russia 1 artillery and 3 infantry moved from Karelia S.S.R. to West Russia 1 infantry moved from Baltic States to Karelia S.S.R. 1 artillery and 3 infantry moved from Baltic States to Belorussia 1 fighter moved from Germany to West Russia 3 fighters moved from 15 Sea Zone to West Russia 1 artillery moved from Germany to Italy 1 infantry moved from Germany to Italy 1 infantry moved from Germany to Poland Combat - Germans Battle in West Russia Germans attack with 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry Russians defend with 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry AA fire in West Russia : 0/5 hits, 0.83 expected hits Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 16 infantry in West Russia, round 2 : 10/33 hits, 11.33 expected hits Russians roll dice for 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry in West Russia, round 2 : 11/25 hits, 9.33 expected hits 8 infantry owned by the Russians, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia Germans roll dice for 10 armour, 2 artilleries, 1 bomber, 4 fighters and 5 infantry in West Russia, round 3 : 12/22 hits, 9.50 expected hits Russians roll dice for 4 armour, 4 artilleries, 1 fighter and 8 infantry in West Russia, round 3 : 7/17 hits, 6.67 expected hits 8 infantry owned by the Russians, 4 artilleries owned by the Russians, 2 artilleries owned by the Germans and 5 infantry owned by the Germans lost in West Russia Germans roll dice for 10 armour, 1 bomber and 4 fighters in West Russia, round 4 : 7/15 hits, 7.67 expected hits Russians roll dice for 4 armour and 1 fighter in West Russia, round 4 : 4/5 hits, 2.67 expected hits 1 fighter owned by the Russians, 4 armour owned by the Russians and 4 armour owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 6 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 28 Casualties for Germans: 4 armour, 2 artilleries and 16 infantry Casualties for Russians: 2 aaGuns, 4 armour, 4 artilleries, 1 fighter and 16 infantry Non Combat Move - Germans 1 aaGun moved from Belorussia to West Russia 1 aaGun moved from Baltic States to Karelia S.S.R. 1 bomber moved from West Russia to Karelia S.S.R. 1 fighter moved from West Russia to Belorussia 3 fighters moved from West Russia to Karelia S.S.R. Place Units - Germans 1 armour placed in Karelia S.S.R. 3 bombers placed in Germany Germans undo move 2. 1 bomber placed in Karelia S.S.R. 2 bombers placed in Italy Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in West Russia : : -0.83 Russians : 3.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 bomber moved from United Kingdom to Italy 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco British take Morocco from Germans 1 fighter moved from French West Africa to Egypt Combat - British Battle in Egypt British attack with 1 fighter and 1 infantry Germans defend with 1 fighter and 1 infantry; Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Egypt Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Italy British attack with 1 bomber Germans defend with 1 artillery, 2 bombers, 1 factory and 1 infantry British roll dice for 1 bomber in Italy, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Italy, round 2 : 0/4 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Italy British roll dice for 1 bomber in Italy, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 bombers in Italy, round 3 : 2/3 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 bomber owned by the British lost in Italy Germans win with 2 bombers remaining. Battle score for attacker is -5 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 bomber Non Combat Move - British 2 armour moved from Union of South Africa to French Equatorial Africa 1 cruiser, 2 infantry and 1 transport moved from 25 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Morocco Place Units - British 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 6 Sea Zone Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 1.00 Japanese : 0.67
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from 35 Sea Zone to Persia 1 armour moved from India to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 1 artillery moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Szechwan to Kazakh S.S.R. 3 bombers moved from Anhwei to Kazakh S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Persia 1 fighter moved from 35 Sea Zone to Persia 1 armour moved from India to Persia 1 infantry moved from India to Persia 1 artillery moved from India to Persia 1 artillery moved from India to 35 Sea Zone 1 infantry moved from India to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangtung to Yunnan Japanese take Yunnan from Americans 1 infantry moved from Szechwan to Kazakh S.S.R. 3 bombers moved from Anhwei to Kazakh S.S.R. 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Combat - Japanese Battle in Persia Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/5 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 3 bombers and 1 infantry Russians defend with 3 infantry Japanese roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 3 bombers in Kazakh S.S.R., round 3 : 3/3 hits, 2.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win with 3 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Japanese 3 bombers moved from Kazakh S.S.R. to Kwangtung 2 fighters moved from Persia to 17 Sea Zone Place Units - Japanese 1 factory placed in Egypt 2 armour placed in Kiangsu 2 armour placed in Manchuria Turn Complete - Japanese Japanese collect 43 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : -0.67 Russians : -0.33 Japanese : -1.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 2 fighters moved from 13 Sea Zone to Italy Combat - Americans Battle in Italy Americans attack with 2 fighters Germans defend with 2 bombers and 1 factory Americans roll dice for 2 fighters in Italy, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 bombers in Italy, round 2 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Italy Americans roll dice for 2 fighters in Italy, round 3 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 fighters in Italy, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 fighters in Italy, round 5 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 bomber in Italy, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Italy Americans win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 2 bombers Non Combat Move - Americans 1 carrier moved from 13 Sea Zone to 15 Sea Zone 2 fighters moved from Italy to 15 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 18 Sea Zone to 13 Sea Zone 2 fighters moved from Eastern United States to 13 Sea Zone 2 fighters moved from Eastern United States to Morocco 1 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 11 Sea Zone 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : -1.00
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TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to West Russia 1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia 5 infantry moved from Russia to West Russia
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to West Russia 1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia 5 infantry moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 1 artillery, 1 fighter and 9 infantry Germans defend with 1 aaGun and 6 armour AA fire in West Russia : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery, 1 fighter and 9 infantry in West Russia, round 2 : 5/11 hits, 2.50 expected hits Germans roll dice for 1 aaGun and 6 armour in West Russia, round 2 : 2/6 hits, 3.00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 armour owned by the Germans lost in West Russia 7 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 armour remaining. Battle score for attacker is 23 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 4 armour Non Combat Move - Russians 1 fighter moved from West Russia to Caucasus 2 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Caucasus 1 armour and 3 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Caucasus 1 infantry placed in Russia Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 armour and 1 artillery placed in Caucasus 5 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -1.00 AA fire in West Russia : : -0.17 Russians : 2.50
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 armour moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Russia 2 armour moved from West Russia to Russia 2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia 2 bombers and 3 fighters moved from West Russia to Russia 1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia 1 fighter moved from West Russia to Russia 1 fighter moved from Egypt to 15 Sea Zone 1 destroyer moved from 17 Sea Zone to 15 Sea Zone 1 carrier moved from 17 Sea Zone to 15 Sea Zone 1 carrier moved from 17 Sea Zone to 15 Sea Zone 2 infantry moved from Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 armour moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Russia 2 armour moved from West Russia to Russia 2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia 2 bombers and 3 fighters moved from West Russia to Russia 1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia 1 fighter moved from West Russia to Russia 1 fighter moved from Egypt to 15 Sea Zone 1 destroyer moved from 17 Sea Zone to 15 Sea Zone 1 carrier moved from 17 Sea Zone to 15 Sea Zone 1 carrier moved from 17 Sea Zone to 15 Sea Zone 2 infantry moved from Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians Combat - Germans Battle in 6 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 6 Sea Zone Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 15 Sea Zone Germans attack with 2 carriers, 1 destroyer and 1 fighter Americans defend with 1 carrier and 2 fighters Germans roll dice for 2 carriers, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits Americans roll dice for 1 carrier and 2 fighters in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 15 Sea Zone Germans roll dice for 2 carriers and 1 fighter in 15 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 15 Sea Zone Germans win with 2 carriers and 1 fighter remaining. Battle score for attacker is 26 Casualties for Germans: 1 destroyer Casualties for Americans: 1 carrier and 2 fighters Battle in Russia Germans attack with 3 armour, 2 bombers and 4 fighters Russians defend with 1 armour, 1 artillery, 1 factory and 5 infantry Germans roll dice for 3 armour, 2 bombers and 4 fighters in Russia, round 2 : 5/9 hits, 4.83 expected hits Russians roll dice for 1 armour, 1 artillery and 5 infantry in Russia, round 2 : 1/7 hits, 2.50 expected hits 5 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 3 : 5/8 hits, 4.33 expected hits Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia Germans captures 21PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 13 Casualties for Germans: 2 armour Casualties for Russians: 1 armour, 1 artillery and 5 infantry Non Combat Move - Germans 1 bomber moved from Russia to Germany 1 bomber moved from Russia to Germany 4 fighters moved from Russia to Karelia S.S.R. 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Place Units - Germans 2 armour placed in Karelia S.S.R. 1 cruiser, 1 destroyer and 1 fighter placed in 15 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.50 Americans : -1.00 Russians : -1.33