Bjergmose (ax) vs Makalakalane (al)


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from French West Africa to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Yunnan to India
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from French West Africa to Spain
            1 cruiser moved from 101 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Bjergmose hovsa… Kan se jeg har spillet Frankrig/Anzac for 2 dage siden… Har jeg sgu da glemt alt om… Lad os bare holde fast i den seneste post her, ok? :)

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Persia to West India
                  Germans take Eastern Persia from British
                  Germans take West India from UK_Pacific
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Vologda
                  Germans take Vologda from Russians
            2 armour moved from Volgograd to Sikang
                  Germans take Kazakhstan from Russians
            1 armour moved from Rostov to Tambov
            1 tactical_bomber moved from Caucasus to Tambov
            1 armour and 2 infantry moved from Baltic States to Novgorod
            2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Sweden
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            4 fighters moved from Western Germany to Sweden
            1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to Spain
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Spain
            3 bombers and 2 tactical_bombers moved from Southern Italy to Spain
            1 fighter moved from 100 Sea Zone to Tambov
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Germans take Belgian Congo from British
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 armour and 2 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sweden
                Germans attack with 2 artilleries, 4 fighters and 2 infantry
                Russians defend with 3 armour and 1 infantry
                    Germans roll dice for 1 cruiser in Sweden, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 4 fighters and 2 infantry in Sweden, round 2 : 3/8 hits, 3,33 expected hits
                    Russians roll dice for 3 armour and 1 infantry in Sweden, round 2 : 1/4 hits, 1,83 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Sweden
                    Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Sweden, round 3 : 3/7 hits, 3,00 expected hits
                    Russians roll dice for 1 armour in Sweden, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Sweden
                Germans win, taking Sweden from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 armour and 1 infantry
            Battle in Tambov
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Sikang
                Germans attack with 2 armour
                Chinese defend with 1 fighter
                    Germans roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for Chinese: 1 fighter
            Battle in Spain
                Germans attack with 1 artillery, 3 bombers, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 4 fighters; French defend with 1 fighter; Americans defend with 4 armour, 1 artillery and 5 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 5/17 hits, 5,33 expected hits
                    Americans roll dice for 4 armour, 1 artillery, 5 fighters and 5 infantry in Spain, round 2 : 8/15 hits, 7,33 expected hits
                    8 infantry owned by the Germans and 5 infantry owned by the Americans lost in Spain
                    Germans roll dice for 1 artillery, 3 bombers, 3 mech_infantrys and 2 tactical_bombers in Spain, round 3 : 5/9 hits, 4,00 expected hits
                    Americans roll dice for 4 armour, 1 artillery and 5 fighters in Spain, round 3 : 5/10 hits, 5,67 expected hits
                    1 artillery owned by the Germans, 4 armour owned by the Americans, 1 artillery owned by the Americans, 1 tactical_bomber owned by the Germans and 3 mech_infantrys owned by the Germans lost in Spain
                    Germans roll dice for 3 bombers and 1 tactical_bomber in Spain, round 4 : 0/4 hits, 2,50 expected hits
                    Americans roll dice for 5 fighters in Spain, round 4 : 5/5 hits, 3,33 expected hits
                    3 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in Spain
                Americans win with 5 fighters remaining. Battle score for attacker is -55
                Casualties for Germans: 1 artillery, 3 bombers, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 4 armour, 1 artillery and 5 infantry
    
        Non Combat Move - Germans
            1 armour moved from Iraq to Persia
            1 fighter moved from 100 Sea Zone to Persia
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            1 bomber moved from Eastern Poland to Western Germany
            4 fighters moved from Sweden to Western Germany
            1 carrier and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Romania to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            Germans undo move 1.
            3 artilleries placed in Normandy Bordeaux
            3 mech_infantrys placed in France
            3 infantry placed in Egypt
            3 infantry placed in Volgograd
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 armour, 1 artillery and 2 fighters placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 82 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 71 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Americans : 1,67
    Chinese : 0,33
    Russians : 0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Vologda
            2 fighters and 1 tactical_bomber moved from Archangel to Vologda
            1 fighter moved from Russia to Vologda
            16 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 16 infantry
                Japanese defend with 1 aaGun and 9 infantry
                    Russians roll dice for 16 infantry in Manchuria, round 2 : 4/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 1/9 hits, 3,00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 15 infantry in Manchuria, round 3 : 3/15 hits, 2,50 expected hits
                    Japanese roll dice for 6 infantry in Manchuria, round 3 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 12 infantry in Manchuria, round 4 : 4/12 hits, 2,00 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 aaGun and 9 infantry
            Battle in Vologda
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            2 aaGuns moved from Smolensk to Russia
            2 aaGuns moved from Korea to Manchuria
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 2 infantry
            EDIT: Adding units owned by Russians to Suiyuyan: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Russians collect 19 PUs (6 lost to blockades); end with 20 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Russians : 4,33
    Japanese : -1,00
    

    Savegame


  • @Bjergmose - jeg redigerede lige 2 infantry jeg glemte at flytte. Håber det er cool. Og så var jeg vidst heldig med USA og lever lidt endnu haha :D


  • @Makalakalane ja…4 fly tilbage imod 5…gir den lige et skud tænkte jeg…0-5 i hits.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 13 Sea Zone
            1 fighter moved from Japan to 13 Sea Zone
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour moved from Kweichow to Tsinghai
                  Japanese take Shensi from Chinese
                  Japanese take Tsinghai from Chinese
            1 infantry and 1 mech_infantry moved from Kweichow to Szechwan
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
            3 armour and 1 artillery moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 armour moved from Shan State to Burma
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            3 fighters moved from 38 Sea Zone to Burma
            1 tactical_bomber moved from 38 Sea Zone to Burma
            1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 mech_infantry moved from Malaya to Burma
            3 fighters and 3 tactical_bombers moved from Malaya to Burma
            2 bombers moved from Malaya to Burma
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
            Battle in Szechwan
                Japanese attack with 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Korea from Russians, taking Szechwan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 13 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer and 2 fighters
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 13 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    Americans roll dice for 2 submarines in 13 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 13 Sea Zone
                Japanese win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in Burma
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 aaGuns and 1 tactical_bomber; Chinese defend with 5 infantry
                    AA fire in Burma : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Japanese lost in Burma
                    Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 2 : 8/18 hits, 9,17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 5 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,17 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 tactical_bomber owned by the British and 5 infantry owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for British: 3 aaGuns and 1 tactical_bomber
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to Yunnan
            2 armour moved from Kiangsu to Shantung
            2 fighters moved from Burma to 38 Sea Zone
            2 bombers moved from Burma to Hunan
            4 tactical_bombers moved from Burma to Hunan
            3 fighters moved from Burma to Hunan
            1 tactical_bomber moved from Burma to 38 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 transport moved from 26 Sea Zone to 13 Sea Zone
            1 fighter moved from 5 Sea Zone to Japan
            1 fighter moved from 45 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
            2 transports placed in 6 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : 0,50
    Americans : -0,67
    Chinese : 0,33
    UK_Pacific : -1,17
    Japanese : 2,50
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 93 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 93 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/12 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - Americans
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 104 Sea Zone to Spain
            1 tactical_bomber moved from 93 Sea Zone to Spain
            2 fighters moved from Eastern United States to 104 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 103 Sea Zone
            5 transports moved from 104 Sea Zone to 102 Sea Zone
            1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 103 Sea Zone to 104 Sea Zone
            3 mech_infantrys moved from 104 Sea Zone to Spain
            5 infantry moved from 104 Sea Zone to Spain
            1 artillery moved from 104 Sea Zone to Spain
            1 armour moved from 104 Sea Zone to Spain
            1 bomber moved from Normandy Bordeaux to Spain
    
        Place Units - Americans
            1 harbour placed in Spain
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    AA fire in Normandy Bordeaux : : -0,17
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 55 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 93 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 93 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/12 hits, 5,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in Java
    
        Non Combat Move - Americans
            1 fighter moved from 45 Sea Zone to 42 Sea Zone
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from 104 Sea Zone to Spain
            1 tactical_bomber moved from 93 Sea Zone to Spain
            2 fighters moved from Eastern United States to 104 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour moved from Central United States to 101 Sea Zone
            5 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 103 Sea Zone
            5 transports moved from 104 Sea Zone to 102 Sea Zone
            1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 103 Sea Zone to 104 Sea Zone
            3 mech_infantrys moved from 104 Sea Zone to Spain
            5 infantry moved from 104 Sea Zone to Spain
            1 artillery moved from 104 Sea Zone to Spain
            1 armour moved from 104 Sea Zone to Spain
            1 bomber moved from Normandy Bordeaux to Spain
    
        Place Units - Americans
            1 harbour placed in Spain
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Hopei to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from Spain to 94 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from 80 Sea Zone to Iraq
            1 armour moved from 80 Sea Zone to Iraq
            2 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
            Battle in 94 Sea Zone
                British attack with 4 fighters
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 4 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 4 fighters in 94 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
                British win, taking Iraq from Italians with 4 fighters remaining. Battle score for attacker is 26
                Casualties for Italians: 1 cruiser and 2 transports
    
        Non Combat Move - British
            4 fighters moved from 94 Sea Zone to Spain
            1 destroyer moved from 110 Sea Zone to 88 Sea Zone
            1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 infantry moved from Brazil to British Guiana
            1 artillery moved from Brazil to Suriname
                  British take Suriname from Dutch
            1 mech_infantry moved from Eire to United Kingdom
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Place Units - British
            1 armour and 1 infantry placed in Quebec
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
            British collect 27 PUs; end with 27 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
            UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -1,00
    Italians : -1,00
    Americans : -1,00
    AA fire in Normandy Bordeaux : : -0,17
    Japanese : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 92 Sea Zone to 102 Sea Zone
            1 bomber moved from Southern Italy to 88 Sea Zone
            1 artillery moved from Algeria to Morocco
                  Italians take Morocco from French
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 fighter moved from Ukraine to Smolensk
    
        Combat - Italians
            Battle in 102 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 102 Sea Zone
                    Italians roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in Smolensk
                Italians attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 88 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 bomber in 88 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 88 Sea Zone
                    1 transport owned by the British lost in 88 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 88 Sea Zone to Portugal
            1 artillery and 5 infantry moved from Northern Italy to Southern France
            1 artillery moved from Tunisia to Libya
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Caucasus to Rostov
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 aaGun and 4 infantry moved from Belarus to Bryansk
            1 fighter moved from Smolensk to Bryansk
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            1 fighter placed in Southern Italy
            1 armour and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,33
    British : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 62 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - French
            Battle in 39 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : 0,33
    Japanese : 0,67
    

    Savegame


  • @Bjergmose du kan roligt forsvare med alle subs du får mulighed for at forsvare med - de sidste 5 søslag mod subs har modstanderen ramt på sin 1’er i forsvar mod mig.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs; 
            Germans buy 2 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Sweden to Norway
                  Germans take Norway from Russians
            1 artillery moved from Sweden to Finland
                  Germans take Finland from Russians
            1 infantry moved from Belgian Congo to Rhodesia
                  Germans take Rhodesia from British
            2 armour, 1 artillery and 1 infantry moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 armour moved from Sikang to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novgorod to Vologda
            1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/5 hits, 2,17 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,50 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    Germans roll dice for 2 armour and 1 fighter in Iraq, round 3 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits
                    2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
                    Germans roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits
                    1 fighter owned by the Germans lost in Iraq
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -23
                Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 infantry
            Battle in Vologda
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Vologda to Bryansk
            1 tactical_bomber moved from Vologda to Bryansk
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Volgograd to Samara
            3 aaGuns, 2 armour, 6 artilleries, 21 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 fighters moved from Western Germany to Bryansk
            3 artilleries moved from Normandy Bordeaux to Southern France
            3 mech_infantrys moved from France to Southern France
            1 armour moved from Western Germany to Southern France
            1 artillery moved from Western Germany to France
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            2 transports moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            3 infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            2 armour and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Western Germany
            3 artilleries placed in France
            Germans undo move 6.
            3 mech_infantrys placed in Persia
            Germans undo move 6.
            3 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3
            Germans collect 74 PUs (2 lost to blockades); end with 74 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : 1,50
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Manchuria to Amur
                  Russians take Amur from Japanese
            9 infantry moved from Manchuria to Korea
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
            Battle in Korea
                Russians attack with 9 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 9 infantry in Korea, round 2 : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Manchuria to Korea
            1 fighter moved from Vologda to Russia
            2 infantry moved from Suiyuyan to Hopei
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,3,5
            Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Italians : -0,33
    Russians : 0,17
    Japanese : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Tsinghai to Suiyuyan
                  Japanese take Kansu from Chinese
                  Japanese take Suiyuyan from Chinese
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Szechwan to Kweichow
            1 armour moved from Shantung to Jehol
            1 armour moved from Shantung to Anhwe
            1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
            2 artilleries and 1 infantry moved from Burma to 38 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 1 infantry moved from 39 Sea Zone to India
            2 carriers moved from 38 Sea Zone to 39 Sea Zone
            2 battleships and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            2 destroyers moved from 38 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
            3 armour and 1 mech_infantry moved from Yunnan to India
            1 armour and 1 mech_infantry moved from Burma to India
            2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to India
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 13 Sea Zone to Hawaiian Islands
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Jehol
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 2 fighters and 3 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 0/6 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
                British defend with 4 fighters, 9 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1,83 expected hits
                    Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 5/21 hits, 10,67 expected hits
                    UK_Pacific roll dice for 8 fighters, 9 infantry and 1 tactical_bomber in India, round 2 : 9/18 hits, 8,83 expected hits
                    4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India
                    Japanese roll dice for 4 armour, 2 bombers, 1 fighter and 5 tactical_bombers in India, round 3 : 6/12 hits, 7,17 expected hits
                    UK_Pacific roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 8/10 hits, 6,17 expected hits
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 4 fighters owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in India, round 4 : 3/4 hits, 2,50 expected hits
                    UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Russians, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in India
                    Japanese roll dice for 1 armour in India, round 5 : 1/1 hits, 0,50 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in India
                UK_Pacific win with no units remaining. Battle score for attacker is -54
                Casualties for Japanese: 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
                Casualties for British: 4 fighters, 9 infantry and 1 tactical_bomber
                Casualties for ANZAC: 3 fighters
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Japanese
            1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Burma
            1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 armour moved from Kiangsu to 19 Sea Zone
            1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from Philippines to Malaya
            1 carrier, 1 destroyer and 1 transport moved from 13 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 2 infantry
            EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            1 armour, 1 fighter and 1 tactical_bomber placed in Malaya
            3 infantry placed in Kiangsu
            1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
            Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,67
    Chinese : 1,00
    UK_Pacific : 2,67
    Japanese : -6,83
    

    Savegame

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