Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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1942 B&J Waiting
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 transport moved from 53 Sea Zone to 44 Sea Zone 1 infantry moved from Solomon Islands to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 1 battleship, 1 carrier and 1 fighter moved from 53 Sea Zone to 50 Sea Zone 1 battleship and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 transports moved from 61 Sea Zone to 60 Sea Zone 2 armour and 2 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 armour moved from Buryatia S.S.R. to Yakut S.S.R. 1 bomber moved from Kiangsu to Anhwei 1 armour moved from Kiangsu to Anhwei 1 armour moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Yakut S.S.R. Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R. Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. 1 bomber moved from Japan to Anhwei Place Units - Japanese 2 armour and 3 infantry placed in Japan 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : 0.67 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 47 Sea Zone to 61 Sea Zone 1 infantry moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 1 infantry moved from Eastern United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Morocco 1 infantry moved from 13 Sea Zone to Morocco 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 13 Sea Zone 2 fighters moved from Western United States to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Western United States to Eastern Canada Combat - Americans Battle in 61 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 61 Sea Zone Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 53 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 battleship and 1 transport Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for Americans: 1 fighter Casualties for Japanese: 1 battleship and 1 transport Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Western United States 1 fighter moved from 53 Sea Zone to 56 Sea Zone Place Units - Americans 1 carrier and 1 cruiser placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.00 Japanese : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 armour moved from West Russia to Belorussia Russians take Belorussia from Germans 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from West Russia to Karelia S.S.R. 1 infantry moved from Kazakh S.S.R. to Sinkiang 1 artillery moved from Kazakh S.S.R. to Sinkiang 1 artillery moved from Russia to Novosibirsk 1 infantry moved from Russia to Novosibirsk 2 infantry moved from Russia to Vologda 1 submarine moved from 55 Sea Zone to 53 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 4 armour and 1 infantry Germans defend with 2 armour and 1 factory Russians roll dice for 4 armour and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 2 armour Battle in Sinkiang Russians attack with 1 artillery and 1 infantry Japanese defend with 1 armour Russians roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians Place Units - Russians 1 armour and 1 artillery placed in Caucasus 2 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.83 Japanese : -0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 armour and 4 infantry moved from Germany to France 1 bomber moved from Germany to Caucasus 3 armour and 1 fighter moved from Germany to Karelia S.S.R. Combat - Germans Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Caucasus causes 1 damage total. Battle in France Germans attack with 3 armour and 4 infantry Americans defend with 3 armour and 1 infantry Germans roll dice for 3 armour and 4 infantry in France, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans roll dice for 3 armour and 2 infantry in France, round 3 : 0/5 hits, 1.83 expected hits Americans roll dice for 3 armour in France, round 3 : 3/3 hits, 1.50 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in France 2 armour owned by the Germans retreated to Germany Americans win with 3 armour remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour and 4 infantry Casualties for Americans: 1 infantry Battle in Karelia S.S.R. Germans attack with 3 armour and 1 fighter Russians defend with 3 armour and 1 factory Germans roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 3/3 hits, 1.50 expected hits 3 armour owned by the Germans lost in Karelia S.S.R. retreated to Karelia S.S.R. Russians win with 3 armour remaining. Battle score for attacker is -18 Casualties for Germans: 3 armour Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 bomber moved from Caucasus to Germany Place Units - Germans 2 armour, 1 fighter and 2 infantry placed in Germany 1 infantry placed in Italy Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -5.00 Americans : 1.67 Russians : 1.50 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - British British buy 2 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from United Kingdom to 8 Sea Zone 2 infantry moved from United Kingdom to 8 Sea Zone 2 armour moved from 8 Sea Zone to Northwestern Europe 2 infantry moved from 8 Sea Zone to Northwestern Europe 1 fighter moved from Burma to Anhwei 1 infantry moved from Trans-Jordan to Persia 2 armour moved from India to Burma 1 bomber moved from United Kingdom to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 armour, 1 bomber and 2 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 2 armour, 1 bomber and 2 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Anhwei British attack with 1 fighter Japanese defend with 2 bombers British roll dice for 1 fighter in Anhwei, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter in Anhwei, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 bombers in Anhwei, round 4 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Anhwei British roll dice for 1 fighter in Anhwei, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Anhwei, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Anhwei British win with 1 fighter remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers Non Combat Move - British 1 fighter moved from Anhwei to Sinkiang 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 1 transport placed in 8 Sea Zone 1 armour and 1 infantry placed in United Kingdom 1 armour, 1 fighter and 1 infantry placed in India 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33 British : -0.67 Japanese : -1.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship and 1 destroyer moved from 48 Sea Zone to 61 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 50 Sea Zone to 60 Sea Zone 3 armour and 3 infantry moved from Japan to 62 Sea Zone 3 armour and 3 infantry moved from 62 Sea Zone to Manchuria 1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Kwangtung to Yunnan 1 fighter moved from Buryatia S.S.R. to 61 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 battleship, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 61 Sea Zone Japanese win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter moved from 61 Sea Zone to Kwangtung Place Units - Japanese 1 armour, 1 bomber and 1 fighter placed in Japan 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.50
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Morocco to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Italy 1 armour moved from France to Italy 2 armour moved from Eastern Canada to 10 Sea Zone 2 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to France 2 armour moved from 8 Sea Zone to France 1 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Western United States to Eastern Canada 1 artillery moved from Western United States to Central United States 1 infantry moved from Western United States to Central United States 2 armour moved from France to Italy Combat - Americans Battle in Italy Americans attack with 3 armour and 2 infantry Germans defend with 1 aaGun, 1 factory and 1 infantry Americans roll dice for 3 armour and 2 infantry in Italy, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Italy, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy Americans win, taking Italy from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Americans Place Units - Americans 1 battleship placed in 56 Sea Zone 1 fighter placed in Western United States 2 infantry placed in Eastern United States 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 25 PUs; Russians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 65 Sea Zone 1 armour moved from Karelia S.S.R. to Norway Russians take Finland from Germans Russians take Norway from Germans 2 armour moved from Karelia S.S.R. to Baltic States Russians take Baltic States from Germans 1 artillery moved from Caucasus to Ukraine S.S.R. 4 infantry moved from Caucasus to Ukraine S.S.R. 1 armour moved from Caucasus to Ukraine S.S.R. 2 infantry moved from Vologda to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 1 artillery moved from Novosibirsk to Sinkiang 2 infantry moved from Russia to West Russia Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour, 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour and 1 artillery placed in Caucasus 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Germans Germans buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to 15 Sea Zone 2 fighters moved from Germany to 15 Sea Zone Combat - Germans Battle in 15 Sea Zone Germans attack with 1 bomber and 2 fighters Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 bomber and 2 fighters moved from 15 Sea Zone to Germany Place Units - Germans 5 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -0.33
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - British British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 2 PUs; Combat Move - British 3 infantry moved from Burma to Yunnan 3 armour moved from Burma to Yunnan 1 armour moved from India to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from India to Burma 1 infantry moved from Persia to India 1 fighter moved from Sinkiang to Yunnan 2 armour moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 3 infantry moved from United Kingdom to 8 Sea Zone 2 armour moved from 8 Sea Zone to Northwestern Europe 3 infantry moved from 8 Sea Zone to Northwestern Europe 1 artillery moved from 8 Sea Zone to Northwestern Europe Combat - British Battle in Yunnan British attack with 4 armour, 2 fighters and 3 infantry Japanese defend with 1 infantry British roll dice for 4 armour, 2 fighters and 3 infantry in Yunnan, round 2 : 1/9 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Yunnan to Sinkiang Place Units - British 1 armour, 1 bomber and 1 infantry placed in India 2 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -2.50 Japanese : 0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 fighter moved from Japan to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Yunnan 3 armour moved from Kwangtung to Yunnan 1 bomber moved from Japan to Yunnan 1 armour moved from Japan to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour moved from 61 Sea Zone to Yunnan 3 armour and 3 infantry moved from Manchuria to Anhwei 1 destroyer moved from 61 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 4 armour, 1 bomber, 2 fighters and 1 infantry British defend with 4 armour and 2 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.83 expected hits Americans roll dice for 4 armour and 2 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits 1 infantry owned by the Japanese, 3 armour owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yunnan, round 3 : 2/4 hits, 2.17 expected hits Americans roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 3 armour and 1 infantry Casualties for British: 4 armour and 2 infantry Non Combat Move - Japanese 1 bomber moved from Yunnan to Japan 1 fighter moved from Yunnan to Anhwei 1 fighter moved from Yunnan to Kwangtung Place Units - Japanese 1 battleship placed in 60 Sea Zone 1 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Central United States to Western United States 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Alaska to Eastern Canada 1 artillery moved from Central United States to Eastern Canada 1 transport moved from 11 Sea Zone to 19 Sea Zone 1 infantry moved from Italy to Southern Europe Americans take Southern Europe from Germans 2 armour moved from France to Italy 1 infantry moved from France to Italy Combat - Americans Non Combat Move - Americans 2 fighters moved from Western United States to 56 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 bomber and 2 infantry placed in Italy Turn Complete - Americans Americans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Ukraine S.S.R. to Bulgaria Romania Russians take Bulgaria Romania from Germans 1 armour moved from Ukraine S.S.R. to Poland 2 infantry moved from Ukraine S.S.R. to Poland 1 artillery moved from Ukraine S.S.R. to Poland 1 infantry moved from Karelia S.S.R. to Baltic States 3 armour moved from Caucasus to Poland 1 artillery moved from Caucasus to Ukraine S.S.R. 2 infantry moved from West Russia to Belorussia 1 infantry moved from Sinkiang to Novosibirsk 2 artilleries moved from Sinkiang to Novosibirsk 1 armour moved from Norway to Karelia S.S.R. Combat - Russians Non Combat Move - Russians Place Units - Russians 2 artilleries placed in Karelia S.S.R. 4 armour placed in Caucasus Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Germany to Italy 1 artillery and 1 infantry moved from Germany to France 1 artillery and 1 infantry moved from Germany to Southern Europe Combat - Germans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Battle in Southern Europe Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern Europe, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Europe Germans win, taking Southern Europe from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in France Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans win, taking France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 bomber moved from Italy to Germany Place Units - Germans 1 artillery and 4 infantry placed in Germany Turn Complete - Germans Germans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : 0.33 AA fire in Italy : : -0.17
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from United Kingdom to 8 Sea Zone 2 infantry moved from United Kingdom to 8 Sea Zone 1 armour moved from Northwestern Europe to 8 Sea Zone 1 infantry moved from Northwestern Europe to 8 Sea Zone 3 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 8 Sea Zone to 5 Sea Zone 3 armour moved from Northwestern Europe to Germany 2 infantry moved from Northwestern Europe to Germany 1 bomber moved from United Kingdom to Germany 1 artillery moved from Northwestern Europe to Germany 3 armour moved from 5 Sea Zone to Germany 3 infantry moved from 5 Sea Zone to Germany 1 bomber moved from India to Germany 1 infantry moved from Burma to Yunnan 2 fighters moved from Sinkiang to Yunnan 2 infantry moved from India to Burma 1 armour moved from India to Burma Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 armour British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Germany British attack with 6 armour, 1 artillery, 2 bombers and 5 infantry Germans defend with 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 7 infantry AA fire in Germany : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 6 armour, 1 artillery, 2 bombers and 5 infantry in Germany, round 2 : 5/14 hits, 5.67 expected hits Germans roll dice for 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 2 fighters and 7 infantry in Germany, round 2 : 4/18 hits, 7.17 expected hits 1 aaGun owned by the Germans, 1 bomber owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the British lost in Germany British roll dice for 6 armour, 1 artillery, 2 bombers and 1 infantry in Germany, round 3 : 3/10 hits, 5.00 expected hits Germans roll dice for 4 armour, 4 artilleries, 2 fighters and 1 infantry in Germany, round 3 : 8/11 hits, 5.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 6 armour owned by the British lost in Germany British roll dice for 2 bombers in Germany, round 4 : 1/2 hits, 1.33 expected hits Germans roll dice for 4 armour, 2 artilleries and 2 fighters in Germany, round 4 : 4/8 hits, 4.00 expected hits 1 artillery owned by the Germans and 2 bombers owned by the British lost in Germany Germans win with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -29 Casualties for British: 6 armour, 1 artillery, 2 bombers and 5 infantry Casualties for Germans: 1 aaGun, 3 artilleries, 1 bomber and 7 infantry Non Combat Move - British 2 fighters moved from Yunnan to Burma Place Units - British 1 armour, 1 fighter and 1 infantry placed in India 1 armour, 1 bomber and 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -1.83 Japanese : -0.50 AA fire in Germany : : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 battleship and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Yunnan 1 transport moved from 61 Sea Zone to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 artillery and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan 1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 fighter moved from Anhwei to Evenki National Okrug 1 bomber moved from Japan to Evenki National Okrug 3 armour moved from Anhwei to Yunnan 1 fighter moved from Kwangtung to Yunnan Combat - Japanese Battle in Evenki National Okrug Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Evenki National Okrug, round 3 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Yunnan Japanese attack with 4 armour, 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Americans with 4 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 1 carrier, 2 destroyers and 1 fighter moved from 60 Sea Zone to 51 Sea Zone 1 fighter moved from Yunnan to 51 Sea Zone 1 fighter moved from Evenki National Okrug to Buryatia S.S.R. 1 bomber moved from Evenki National Okrug to Buryatia S.S.R. Place Units - Japanese 3 artilleries and 1 infantry placed in Japan 1 battleship placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -0.33 Russians : -0.33 Japanese : -0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 battleships and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Western United States to 56 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 artillery moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 4 fighters moved from 53 Sea Zone to Hawaiian Islands 1 transport moved from 19 Sea Zone to 56 Sea Zone 2 armour moved from Eastern Canada to 10 Sea Zone 1 artillery moved from Eastern Canada to 10 Sea Zone 3 infantry moved from Eastern Canada to 10 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 armour moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 3 infantry moved from 8 Sea Zone to France 5 armour moved from Italy to Germany 3 infantry moved from Italy to Germany 1 bomber moved from Italy to Germany Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in France Americans attack with 2 armour, 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Germany Americans attack with 5 armour, 1 bomber and 3 infantry Germans defend with 4 armour, 1 artillery, 1 factory and 2 fighters Americans roll dice for 5 armour, 1 bomber and 3 infantry in Germany, round 2 : 6/9 hits, 3.67 expected hits Germans roll dice for 4 armour, 1 artillery and 2 fighters in Germany, round 2 : 5/7 hits, 3.67 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 armour owned by the Germans, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Germany Americans roll dice for 3 armour and 1 bomber in Germany, round 3 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 fighter in Germany, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany Americans captures 18PUs while taking Germans capital Americans win, taking Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 armour and 3 infantry Casualties for Germans: 4 armour, 1 artillery and 2 fighters Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 4 fighters moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States Place Units - Americans 2 battleships and 1 destroyer placed in 56 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2.67 Americans : 0.17 Japanese : 0.67