• TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 fighters moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Java
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            2 fighters moved from Western Australia to Queensland
            1 fighter moved from Western Australia to Java
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to Nigeria
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 91 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 1 destroyer and 1 submarine
                Americans defend with 1 cruiser, 2 destroyers and 2 transports
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports
    
        Non Combat Move - Germans
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            3 armour and 2 mech_infantrys moved from Yugoslavia to Romania
            5 armour and 4 mech_infantrys moved from Germany to Poland
            2 armour and 2 mech_infantrys moved from Germany to Romania
            1 infantry moved from Finland to Norway
            1 submarine moved from 121 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Romania
            1 fighter and 1 tactical_bomber moved from Western Germany to Poland
            2 artilleries moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            2 bombers moved from 91 Sea Zone to Holland Belgium
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            4 artilleries and 6 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Russians
            8 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery and 10 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun and 16 infantry moved from Russia to Bryansk
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Vyborg to Novgorod
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,5,6,5,6,2,1
            Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to India
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour and 2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            2 artilleries and 13 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to India
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour and 2 artilleries moved from French Indo China to 36 Sea Zone
            2 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 mech_infantry moved from Anhwe to Manchuria
            2 artilleries and 13 infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Japan to Manchuria
            1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
            UK_Pacific scrambles to create a battle in territory 39 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 4 transports
                British defend with 1 fighter
                    Japanese roll dice for 1 battleship, 1 destroyer and 4 transports in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 fighter owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 destroyer and 4 transports remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
            Battle in India
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 aaGuns, 1 artillery and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 3/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber in India, round 2 : 2/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery and 6 infantry in India, round 2 : 4/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 aaGuns owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 1 tactical_bomber in India, round 3 : 3/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 artillery and 6 infantry in India, round 3 : 2/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in India, round 4 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 4 : 2/5 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour and 1 bomber in India, round 5 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese and 1 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour in India, round 6 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery in India, round 6 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 artillery owned by the British lost in India
                UK_Pacific win with no units remaining. Battle score for attacker is -56
                Casualties for Japanese: 1 armour, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
            Battle in Manchuria
                Japanese attack with 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 8 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 8/22 hits, 6.33 expected hits
                    Chinese roll dice for 8 infantry in Manchuria, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 infantry
                Casualties for Russians: 8 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Manchuria
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Hunan to Kwangsi
            2 carriers and 3 destroyers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 submarine placed in 6 Sea Zone
            1 armour, 2 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 0.33
    UK_Pacific : 3.00
    AA fire in India : : 2.00
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 2 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Iwo Jima, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 infantry moved from 4 Sea Zone to Soviet Far East
            2 artilleries and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            1 battleship, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    AA fire in Western Germany : : -0.17
    Americans : 0.50
    Attackers Fire,  : : -0.17
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            4 infantry moved from Hopei to Anhwe
            2 artilleries moved from Hopei to Anhwe
            1 artillery moved from Kweichow to Anhwe
            2 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Chahar
            5 infantry moved from Kweichow to Yunnan
            2 infantry moved from Yunnan to Burma
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 armour moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 carrier moved from 26 Sea Zone to 17 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
            2 fighters moved from 17 Sea Zone to Iwo Jima
            2 artilleries moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 2 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Philippines
            Battle in 6 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Iwo Jima, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 infantry moved from 4 Sea Zone to Soviet Far East
            2 artilleries and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 bomber moved from Western Germany to United Kingdom
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
    
        Place Units - Americans
            1 battleship, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            4 infantry moved from Hopei to Anhwe
            2 artilleries moved from Hopei to Anhwe
            1 artillery moved from Kweichow to Anhwe
            2 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Chahar
            5 infantry moved from Kweichow to Yunnan
            2 infantry moved from Yunnan to Burma
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Anhwe
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour, 2 artilleries and 2 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            2 infantry placed in Egypt
            3 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
            British collect 23 PUs (3 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.33
    AA fire in Western Germany : : -0.17
    Americans : 0.50
    Attackers Fire,  : : -0.17
    Japanese : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour moved from Greece to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Syria
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            5 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from French
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 4 transports
                British defend with 1 destroyer; French defend with 1 destroyer
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 4 transports in 98 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    French roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 4 transports remaining. Battle score for attacker is 16
                Casualties for French: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Trans-Jordan
            Battle in Syria
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Greece
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery moved from Belgian Congo to French Equatorial Africa
            1 armour moved from Germany to Poland
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 artillery moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            2 fighters moved from Queensland to Philippines
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Java to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from South Australia to 61 Sea Zone
            1 artillery moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            2 fighters moved from Queensland to Philippines
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to 39 Sea Zone
            1 fighter moved from 39 Sea Zone to India
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            1 fighter moved from Gibraltar to Nigeria
    
        Combat - French
            Battle in French Equatorial Africa
                French attack with 1 infantry
                Italians defend with 1 artillery
                    French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in French Equatorial Africa, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in French Equatorial Africa
                French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -1.33
    French : 0.33
    ANZAC : -0.50
    Japanese : -0.17
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 bombers moved from Holland Belgium to United Kingdom
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            7 armour, 6 artilleries, 13 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            6 armour, 5 artilleries, 14 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            4 infantry moved from Finland to Norway
            1 aaGun moved from Holland Belgium to France
            1 aaGun and 1 artillery moved from Holland Belgium to Western Germany
            1 aaGun moved from Poland to Eastern Poland
            4 artilleries and 6 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            2 aaGuns moved from Romania to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Romania to Poland
            1 mech_infantry moved from Northern Italy to Romania
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 artillery and 10 infantry moved from Korea to Amur
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            2 artilleries moved from Vyborg to Finland
            2 infantry moved from Vyborg to Finland
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 infantry moved from Western Ukraine to Bessarabia
            6 infantry moved from Vyborg to Finland
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 2 artilleries and 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 8 infantry in Finland, round 2 : 2/10 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 109 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians winRussians win, taking 109 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Baltic States to Belarus
            1 tactical_bomber moved from Baltic States to Belarus
            1 aaGun and 12 infantry moved from Novgorod to Belarus
            1 fighter moved from Karelia to Belarus
            2 aaGuns and 15 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Bessarabia to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            8 infantry moved from Bryansk to Western Ukraine
            1 aaGun and 8 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.17
    

    Savegame

  • '20 '16

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 2 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 armour and 2 infantry moved from 39 Sea Zone to India
            2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 2 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to India
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from French Indo China to 36 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 armour and 2 infantry moved from 39 Sea Zone to India
            2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            2 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            ANZAC scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 6 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 transport in 35 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 2 destroyers owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 destroyers and 1 submarine
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 4 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 4 infantry in India, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in India, round 3 : 2/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in India
                Japanese captures 10PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 4 infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 aaGun moved from Manchuria to Korea
            1 infantry moved from Jehol to Manchuria
            2 fighters moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Japan
            1 factory_minor placed in Malaya
            3 submarines placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    ANZAC : 0.00
    UK_Pacific : -0.33
    Japanese : -5.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Iwo Jima to 17 Sea Zone
            1 armour and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Okinawa
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Soviet Far East to 4 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            3 fighters moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from 17 Sea Zone to Japan
            3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            2 cruisers moved from 17 Sea Zone to 6 Sea Zone
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 2 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Japan
                Americans attacks with 1 units heading to Japan
                Japanese launches 1 interceptors out of Japan
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in Okinawa
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
                Japanese defend with 1 tactical_bomber
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Okinawa from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 tactical_bomber
            Battle in Japan
                Americans attack with 3 artilleries, 3 fighters and 3 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Japan, round 2 : 4/9 hits, 3.50 expected hits
                    Japanese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 9 infantry in Japan, round 2 : 4/12 hits, 4.17 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                3 fighters owned by the Americans retreated
                    Americans roll dice for 2 artilleries in Japan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in Japan, round 3 : 5/11 hits, 3.83 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Japan
                Japanese win with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for Japanese: 3 aaGuns and 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.50
    AA fire in Western Germany : : -0.17
    AA fire in Japan : : 0.33
    Americans : 0.17
    Attackers Fire,  : : -0.33
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries and 5 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 battleship, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Iwo Jima to 17 Sea Zone
            1 armour and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Okinawa
            1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Soviet Far East to 4 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
            3 fighters moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from 17 Sea Zone to Japan
            3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            2 cruisers moved from 17 Sea Zone to 6 Sea Zone
            2 carriers moved from 17 Sea Zone to 6 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 2 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/2 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Japan
                Americans attacks with 1 units heading to Japan
                Japanese launches 1 interceptors out of Japan
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 1/1 hits, 0.17 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in Japan causes 0 damage total. 
            Battle in Okinawa
            Battle in 6 Sea Zone
                Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
                Japanese defend with 1 tactical_bomber
                    Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 tactical_bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Okinawa from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 tactical_bomber
            Battle in Japan
                Americans attack with 3 artilleries, 3 fighters and 3 infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
                    AA fire in Japan : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Japan, round 2 : 4/9 hits, 3.50 expected hits
                    Japanese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 9 infantry in Japan, round 2 : 4/12 hits, 4.17 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
                3 fighters owned by the Americans retreated
                    Americans roll dice for 2 artilleries in Japan, round 3 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in Japan, round 3 : 5/11 hits, 3.83 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Japan
                Japanese win with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for Japanese: 3 aaGuns and 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
    
        Place Units - Americans
            1 cruiser, 1 destroyer and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            4 infantry moved from Hunan to Kwangsi
            4 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            3 artilleries and 5 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Chahar to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 armour moved from Union of South Africa to Rhodesia
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            3 infantry moved from Eastern Persia to Persia
            1 armour, 2 artilleries, 3 fighters and 5 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Kenya
            Battle in Rhodesia
                British attack with 3 armour
                Italians defend with 1 infantry
                    British roll dice for 3 armour in Rhodesia, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rhodesia
                British win, taking Kenya from Italians, taking Rhodesia from Italians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 2 artilleries, 3 fighters and 5 infantry
                Italians defend with 1 artillery and 5 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 fighters and 5 infantry in Trans-Jordan, round 2 : 6/11 hits, 3.83 expected hits
                    Italians roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 2 : 3/6 hits, 2.00 expected hits
                    1 artillery owned by the Italians, 5 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 5 infantry
    
        Non Combat Move - British
            3 fighters moved from Trans-Jordan to Persia
            1 fighter moved from Gibraltar to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,4,5,6,1,1,3
            British collect 20 PUs (7 lost to blockades); end with 21 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0.50
    British : 1.67
    Italians : 0.67
    AA fire in Western Germany : : -0.17
    AA fire in Japan : : 0.33
    Americans : 0.17
    Attackers Fire,  : : -0.33
    Japanese : 0.50
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Egypt
            4 transports moved from 98 Sea Zone to 99 Sea Zone
            3 artilleries and 5 infantry moved from Greece to 99 Sea Zone
            1 fighter moved from Greece to Egypt
            3 artilleries, 5 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            3 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from French Central Africa to French West Africa
                  Italians take French West Africa from French
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 3 artilleries, 1 bomber, 2 fighters and 6 infantry
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 6 infantry in Egypt, round 2 : 2/12 hits, 4.17 expected hits
                    British roll dice for 1 artillery and 5 infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the ANZAC, 1 infantry owned by the French and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 3 : 4/10 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Greece
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Southern Italy
            2 artilleries and 3 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Poland: 1 armour
            EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Romania: 1 aaGun
            EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : -1.00
    

    Savegame

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