• TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 1 infantry moved from Soviet Far East to 63 Sea Zone
            1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery and 1 infantry moved from Japan to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 artillery moved from 36 Sea Zone to French Indo-China Thailand
            3 infantry moved from Anhwei to Sinkiang
            1 armour moved from Sinkiang to Kazakh S.S.R.
            2 infantry moved from Szechwan to Kazakh S.S.R.
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 65 Sea Zone
            1 artillery and 1 infantry moved from 65 Sea Zone to Western Canada
            1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 armour moved from 64 Sea Zone to Alaska
            1 infantry moved from 64 Sea Zone to Alaska
            2 infantry moved from Kwangtung to Yunnan
            3 battleships, 1 carrier, 3 destroyers and 2 fighters moved from 59 Sea Zone to 53 Sea Zone
    
        Combat - Japanese
            Battle in Western Canada
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 bomber
                    Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 bomber in Western Canada, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Japanese lost in Western Canada
                    Japanese roll dice for 1 artillery in Western Canada, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Western Canada, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Western Canada, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Western Canada, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Western Canada, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 7 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber in Western Canada, round 7 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Americans lost in Western Canada
                Japanese win, taking Western Canada from British with 1 artillery remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 bomber
            Battle in Alaska
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Alaska, round 3 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            2 armour and 1 fighter placed in Japan
            1 carrier placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Americans : -0.67
    Russians : 0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Western United States to 64 Sea Zone
            1 fighter moved from 54 Sea Zone to 65 Sea Zone
            1 artillery moved from Eastern Canada to Western Canada
            1 infantry moved from Western United States to Western Canada
            1 battleship moved from 54 Sea Zone to 56 Sea Zone
            1 transport moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 54 Sea Zone to 56 Sea Zone
            1 carrier moved from 54 Sea Zone to 56 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            1 cruiser moved from 19 Sea Zone to 56 Sea Zone
            1 carrier moved from 19 Sea Zone to 56 Sea Zone
            1 fighter moved from 19 Sea Zone to 56 Sea Zone
            1 submarine moved from 11 Sea Zone to 19 Sea Zone
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to Eastern Canada
            2 armour moved from Eastern United States to Eastern Canada
            1 transport moved from 11 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in 65 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 65 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 64 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 64 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Western Canada
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Western Canada, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Western Canada
                Americans win, taking Western Canada from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 fighter could not land in 64 Sea Zone and was removed
            1 fighter moved from 65 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 destroyer and 1 submarine placed in 56 Sea Zone
            1 artillery placed in Western United States
    
        Turn Complete - Americans
            Americans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from West Russia to Caucasus
            1 fighter moved from West Russia to Caucasus
            1 infantry moved from Russia to Archangel
            1 infantry moved from West Russia to Archangel
            1 infantry moved from West Russia to Archangel
            1 artillery moved from West Russia to Archangel
            4 infantry moved from Evenki National Okrug to Vologda
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour and 1 factory
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to West Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 1.50
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 43 PUs; 
            Germans buy 5 armour and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Germany to Northwestern Europe
            2 armour moved from Germany to France
            1 armour moved from Germany to Ukraine S.S.R.
            1 infantry moved from Germany to France
            1 bomber and 5 fighters moved from Germany to 8 Sea Zone
            1 fighter moved from Italy to 8 Sea Zone
    
        Combat - Germans
            Battle in France
                Germans attack with 2 armour and 1 infantry
                British defend with 1 armour
                    Germans roll dice for 2 armour and 1 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 armour and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in France
                Germans win, taking France from British with 2 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in 8 Sea Zone
                Germans attack with 1 bomber and 6 fighters
                British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 bomber and 6 fighters in 8 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 8 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 8 Sea Zone
                    Germans roll dice for 1 bomber and 4 fighters in 8 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    British roll dice for 1 fighter and 2 transports in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 8 Sea Zone
                    1 transport owned by the British lost in 8 Sea Zone
                Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26
                Casualties for Germans: 3 fighters
                Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transports
    
        Non Combat Move - Germans
            1 bomber and 3 fighters moved from 8 Sea Zone to Germany
            1 infantry moved from Italy to France
            1 infantry moved from Italy to France
    
        Place Units - Germans
            3 infantry placed in Italy
            2 armour placed in Karelia S.S.R.
            3 armour and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - British
            British repair damage of 2x factory; Remaining resources: 39 PUs; 
            British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Germans
            2 cruisers moved from 14 Sea Zone to 8 Sea Zone
            1 carrier moved from 14 Sea Zone to 8 Sea Zone
            1 fighter moved from 14 Sea Zone to 8 Sea Zone
            1 transport moved from 14 Sea Zone to 8 Sea Zone
            1 submarine moved from 13 Sea Zone to 8 Sea Zone
            1 cruiser moved from 13 Sea Zone to 8 Sea Zone
            1 transport moved from 13 Sea Zone to 8 Sea Zone
            1 infantry moved from Eastern Canada to 10 Sea Zone
            1 fighter moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            2 armour moved from United Kingdom to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            2 armour moved from 8 Sea Zone to France
            1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Burma to Yunnan
            2 artilleries moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            1 infantry moved from Burma to India
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in Yunnan
                British attack with 3 armour, 2 artilleries and 3 infantry
                Japanese defend with 1 artillery, 2 fighters and 2 infantry
                    British roll dice for 3 armour, 2 artilleries and 3 infantry in Yunnan, round 2 : 3/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 0/5 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British roll dice for 3 armour, 2 artilleries and 3 infantry in Yunnan, round 3 : 1/8 hits, 3.00 expected hits
                    Japanese roll dice for 2 fighters in Yunnan, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    British roll dice for 3 armour, 2 artilleries and 2 infantry in Yunnan, round 4 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry
                Casualties for British: 1 infantry
            Battle in France
                British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                Germans defend with 2 armour and 2 infantry
                    British roll dice for 3 cruisers in France, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 2 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from France to 8 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 battleship and 1 fighter placed in 8 Sea Zone
            1 armour and 1 infantry placed in India
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -0.83
    Japanese : -3.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            3 battleships, 1 carrier, 3 destroyers and 2 fighters moved from 53 Sea Zone to 56 Sea Zone
            1 carrier moved from 60 Sea Zone to 57 Sea Zone
            1 bomber moved from Iwo Jima to 56 Sea Zone
            1 fighter moved from Iwo Jima to 56 Sea Zone
            1 fighter moved from Japan to 56 Sea Zone
            1 destroyer moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from Sinkiang to Szechwan
            1 artillery moved from French Indo-China Thailand to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 48 Sea Zone
            1 infantry moved from Philippine Islands to 48 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            1 infantry moved from Sinkiang to Anhwei
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  Japanese take Evenki National Okrug from Russians
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 armour moved from Kazakh S.S.R. to Anhwei
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 3 battleships, 1 bomber, 1 carrier, 4 destroyers and 4 fighters
                Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 3 battleships, 1 bomber, 1 carrier, 4 destroyers and 4 fighters in 56 Sea Zone, round 2 : 6/13 hits, 6.17 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 56 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                Units damaged: 3 battleships owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 3 battleships, 1 bomber, 3 destroyers and 4 fighters in 56 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 fighters and 1 transport in 56 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 56 Sea Zone
                    Japanese roll dice for 3 battleships, 1 bomber and 2 fighters in 56 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                    Americans roll dice for 2 battleships and 1 transport in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 56 Sea Zone
                Japanese win with 3 battleships, 1 bomber and 1 fighter remaining. Battle score for attacker is 63
                Casualties for Japanese: 1 carrier, 4 destroyers and 3 fighters
                Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 bomber moved from 56 Sea Zone to Iwo Jima
            1 fighter moved from 56 Sea Zone to 57 Sea Zone
    
        Place Units - Japanese
            2 armour, 1 fighter and 2 infantry placed in Japan
            1 transport placed in 60 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 43 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 19 Sea Zone to 54 Sea Zone
            2 armour moved from Eastern Canada to 10 Sea Zone
            3 infantry moved from Eastern Canada to 10 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 armour moved from 8 Sea Zone to France
            3 infantry moved from 8 Sea Zone to France
            1 artillery moved from Western Canada to Western United States
    
        Non Combat Move - Americans
    
        Place Units - Americans
            3 armour and 1 fighter placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Vologda to Evenki National Okrug
            1 artillery moved from Archangel to Evenki National Okrug
            1 infantry moved from Russia to Kazakh S.S.R.
            1 artillery moved from Russia to Kazakh S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from West Russia to Ukraine S.S.R.
            1 fighter moved from West Russia to Ukraine S.S.R.
            1 submarine moved from 8 Sea Zone to 12 Sea Zone
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Evenki National Okrug
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Evenki National Okrug, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug
                    Russians roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 1 artillery in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Kazakh S.S.R.
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine S.S.R. to West Russia
            3 infantry moved from Russia to West Russia
    
        Place Units - Russians
            1 artillery and 1 infantry placed in Caucasus
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.83
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to United Kingdom
            1 armour and 3 infantry moved from Italy to France
            1 infantry moved from Southern Europe to Bulgaria Romania
            1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
            1 infantry moved from Belorussia to Ukraine S.S.R.
            1 infantry moved from Karelia S.S.R. to Belorussia
            3 armour, 3 fighters and 1 infantry moved from Germany to France
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in United Kingdom causes 2 damage total. 
            Battle in Ukraine S.S.R.
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 4 armour, 3 fighters and 4 infantry
                British defend with 2 armour and 1 infantry; Americans defend with 2 armour and 3 infantry
                    Germans roll dice for 4 armour, 3 fighters and 4 infantry in France, round 2 : 3/11 hits, 4.17 expected hits
                    British roll dice for 4 armour and 4 infantry in France, round 2 : 4/8 hits, 3.33 expected hits
                    4 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in France
                    Germans roll dice for 4 armour and 3 fighters in France, round 3 : 1/7 hits, 3.50 expected hits
                    British roll dice for 4 armour and 1 infantry in France, round 3 : 1/5 hits, 2.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                    Germans roll dice for 3 armour and 3 fighters in France, round 4 : 1/6 hits, 3.00 expected hits
                    British roll dice for 4 armour in France, round 4 : 1/4 hits, 2.00 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in France
                    Germans roll dice for 2 armour and 3 fighters in France, round 5 : 3/5 hits, 2.50 expected hits
                    British roll dice for 3 armour in France, round 5 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France
                Germans win, taking France from British with 1 armour and 2 fighters remaining. Battle score for attacker is -4
                Casualties for Germans: 3 armour, 1 fighter and 4 infantry
                Casualties for Americans: 2 armour and 3 infantry
                Casualties for British: 2 armour and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from France to Germany
            1 bomber moved from United Kingdom to Germany
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 armour, 1 fighter and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -1.17
    Russians : 0.67
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 2x factory; Remaining resources: 38 PUs; 
            British buy 3 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            2 fighters moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 infantry moved from Trans-Jordan to Persia
            3 armour moved from Yunnan to Kwangtung
            2 infantry moved from Yunnan to Kwangtung
            2 artilleries moved from Yunnan to Kwangtung
            1 armour moved from India to Burma
            3 infantry moved from India to Burma
            1 infantry moved from Algeria to Libya
    
        Combat - British
            Battle in Kwangtung
                British attack with 3 armour, 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 3 armour, 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
                British win, taking Kwangtung from Japanese with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in France
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 battleship and 2 cruisers in France, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            2 fighters moved from France to 8 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            1 armour and 1 fighter placed in India
            2 armour, 1 artillery and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.50
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            3 battleships moved from 56 Sea Zone to 57 Sea Zone
            1 infantry moved from Japan to 60 Sea Zone
            1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
            1 infantry moved from Iwo Jima to 59 Sea Zone
            2 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
            2 infantry moved from 57 Sea Zone to Midway
            1 bomber moved from Iwo Jima to Kwangtung
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 armour and 2 infantry moved from 61 Sea Zone to Kwangtung
            1 armour moved from Anhwei to Kwangtung
            1 infantry moved from Anhwei to Kwangtung
            1 fighter moved from Japan to Kwangtung
            1 fighter moved from 57 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Midway
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 2 battleships in Midway, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 armour, 1 bomber, 1 fighter and 3 infantry
                British defend with 3 armour, 2 artilleries and 1 infantry
                    Japanese roll dice for 3 armour, 1 bomber, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/8 hits, 3.17 expected hits
                    British roll dice for 3 armour, 2 artilleries and 1 infantry in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Kwangtung, round 3 : 2/5 hits, 2.67 expected hits
                    British roll dice for 3 armour and 1 artillery in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits
                    1 armour owned by the Japanese, 1 artillery owned by the British and 1 armour owned by the British lost in Kwangtung
                    Japanese roll dice for 2 armour, 1 bomber and 1 fighter in Kwangtung, round 4 : 2/4 hits, 2.17 expected hits
                    British roll dice for 2 armour in Kwangtung, round 4 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 3 infantry
                Casualties for British: 3 armour, 2 artilleries and 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kwangtung to Anhwei
            1 fighter moved from Midway to 57 Sea Zone
            1 fighter moved from Kwangtung to Kiangsu
    
        Place Units - Japanese
            3 armour and 1 infantry placed in Japan
            1 destroyer placed in 60 Sea Zone
            2 transports placed in 62 Sea Zone
            Japanese undo move 3.
            1 transport placed in 60 Sea Zone
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    British : -1.33
    Americans : -0.33
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Western United States to Alaska
            1 infantry moved from Western Canada to Alaska
            1 fighter moved from Western United States to Alaska
            2 armour moved from Western United States to Eastern Canada
            2 infantry moved from Eastern United States to Eastern Canada
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            1 destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Alaska
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Alaska, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Alaska, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Alaska, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to Western United States
    
        Place Units - Americans
            3 armour placed in Western United States
            1 bomber placed in Western United States
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from Caucasus to Ukraine S.S.R.
            1 infantry moved from West Russia to Belorussia
            1 fighter moved from West Russia to Belorussia
            1 infantry moved from West Russia to Belorussia
            2 infantry moved from Russia to West Russia
            2 armour moved from Russia to West Russia
            1 artillery moved from Evenki National Okrug to Sinkiang
            1 infantry moved from Evenki National Okrug to Sinkiang
            1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 submarine moved from 12 Sea Zone to 19 Sea Zone
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine S.S.R.
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Russians roll dice for 1 artillery in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Ukraine S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Russians lost in Ukraine S.S.R.
                Germans win with 1 armour remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Sinkiang
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to West Russia
    
        Place Units - Russians
            1 infantry placed in Caucasus
            3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -2.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Germany to France
            1 fighter moved from Germany to France
            2 fighters moved from Germany to West Russia
            1 armour moved from Ukraine S.S.R. to West Russia
            1 infantry moved from Karelia S.S.R. to Belorussia
            1 armour moved from Germany to Belorussia
            1 bomber moved from Germany to West Russia
            1 fighter moved from Karelia S.S.R. to West Russia
            4 armour moved from Karelia S.S.R. to West Russia
            4 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in West Russia
                Germans attack with 5 armour, 1 bomber, 3 fighters and 4 infantry
                Americans defend with 1 fighter; Russians defend with 2 armour, 1 fighter and 8 infantry
                    Germans roll dice for 5 armour, 1 bomber, 3 fighters and 4 infantry in West Russia, round 2 : 7/13 hits, 5.33 expected hits
                    Russians roll dice for 2 armour, 2 fighters and 8 infantry in West Russia, round 2 : 5/12 hits, 5.00 expected hits
                    7 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                    Germans roll dice for 4 armour, 1 bomber and 3 fighters in West Russia, round 3 : 6/8 hits, 4.17 expected hits
                    Russians roll dice for 2 armour, 2 fighters and 1 infantry in West Russia, round 3 : 3/5 hits, 2.67 expected hits
                    1 infantry owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 3 armour owned by the Germans and 1 fighter owned by the Americans lost in West Russia
                Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 4 armour and 4 infantry
                Casualties for Russians: 2 armour, 1 fighter and 8 infantry
                Casualties for Americans: 1 fighter
            Battle in France
                Germans attack with 1 fighter and 4 infantry
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter and 4 infantry in France, round 2 : 0/5 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 fighter and 4 infantry in France, round 3 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in France, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    Germans roll dice for 1 fighter and 3 infantry in France, round 4 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    Germans roll dice for 1 fighter and 2 infantry in France, round 5 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in France, round 6 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in France, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans win, taking France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from France to Germany
            1 bomber moved from West Russia to Germany
            1 fighter moved from West Russia to Karelia S.S.R.
            1 fighter moved from West Russia to Karelia S.S.R.
            1 fighter moved from West Russia to Karelia S.S.R.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            3 armour and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -1.33
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 4 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from United Kingdom to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
            1 carrier moved from 8 Sea Zone to 5 Sea Zone
            2 fighters moved from 8 Sea Zone to Karelia S.S.R.
            2 armour moved from 5 Sea Zone to Karelia S.S.R.
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 cruiser moved from 8 Sea Zone to 5 Sea Zone
            1 armour moved from India to French Indo-China Thailand
            1 infantry moved from Persia to India
            1 fighter moved from India to French Indo-China Thailand
            1 armour moved from Burma to French Indo-China Thailand
            3 infantry moved from Burma to French Indo-China Thailand
            1 infantry moved from Libya to Egypt
    
        Combat - British
            Battle in French Indo-China Thailand
                British attack with 2 armour, 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour, 1 fighter and 3 infantry in French Indo-China Thailand, round 2 : 3/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand
                British win, taking French Indo-China Thailand from Japanese with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Karelia S.S.R.
                British attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory, 3 fighters and 1 infantry
                    British roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/7 hits, 3.00 expected hits
                    Germans roll dice for 1 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/5 hits, 2.83 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                    British roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 3 fighters in Karelia S.S.R., round 3 : 2/4 hits, 2.50 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                Germans win with 2 fighters remaining. Battle score for attacker is -9
                Casualties for British: 2 armour, 1 fighter and 2 infantry
                Casualties for Germans: 1 armour, 1 fighter and 1 infantry
                1 bomber owned by the British and 1 fighter owned by the British retreated
    
        Non Combat Move - British
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 bomber moved from Karelia S.S.R. to United Kingdom
            1 fighter moved from French Indo-China Thailand to India
    
        Place Units - British
            2 infantry placed in India
            1 armour placed in India
            3 armour and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            2 transports moved from 61 Sea Zone to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            2 armour moved from Kwangtung to French Indo-China Thailand
                  Japanese take Yunnan from Americans
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            2 armour moved from Japan to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 bomber moved from Anhwei to French Indo-China Thailand
            1 fighter moved from Kiangsu to Sinkiang
            1 infantry moved from Kazakh S.S.R. to Sinkiang
            1 infantry moved from Szechwan to Sinkiang
            1 armour moved from Japan to 60 Sea Zone
            1 armour and 1 transport moved from 60 Sea Zone to 62 Sea Zone
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            1 transport moved from 57 Sea Zone to 52 Sea Zone
            1 infantry moved from Wake Island to 52 Sea Zone
            1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
            1 destroyer moved from 60 Sea Zone to 52 Sea Zone
            2 battleships, 1 carrier and 1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 battleship moved from 57 Sea Zone to 52 Sea Zone
            1 armour moved from 61 Sea Zone to Kwangtung
            1 armour moved from 61 Sea Zone to Kiangsu
            1 fighter moved from 53 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in French Indo-China Thailand
                Japanese attack with 3 armour, 1 bomber and 1 infantry
                British defend with 2 armour and 2 infantry
                    Japanese roll dice for 3 armour, 1 bomber and 1 infantry in French Indo-China Thailand, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 2 armour and 2 infantry in French Indo-China Thailand, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in French Indo-China Thailand
                    Japanese roll dice for 2 armour and 1 bomber in French Indo-China Thailand, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 armour in French Indo-China Thailand, round 3 : 2/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese and 2 armour owned by the British lost in French Indo-China Thailand
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 armour and 1 infantry
                Casualties for British: 2 armour and 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sinkiang
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Sinkiang
                 retreated to Sinkiang
                Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Sinkiang to Kiangsu
            1 bomber moved from French Indo-China Thailand to Kiangsu
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
    
        Place Units - Japanese
            3 armour, 1 bomber and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    British : 1.33
    Americans : 2.00
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 armour moved from Eastern Canada to 10 Sea Zone
            2 infantry moved from Eastern Canada to 10 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 armour moved from 8 Sea Zone to France
            2 infantry moved from 8 Sea Zone to France
            1 submarine moved from 44 Sea Zone to 47 Sea Zone
            1 armour moved from Western United States to Alaska
            2 armour moved from Western United States to Eastern Canada
            2 infantry moved from Eastern United States to Eastern Canada
            1 transport moved from 8 Sea Zone to 10 Sea Zone
    
        Combat - Americans
            Battle in France
                Americans attack with 2 armour and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 2 armour and 2 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans roll dice for 2 armour and 1 infantry in France, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            2 armour and 1 fighter placed in Western United States
            3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Sinkiang to Kazakh S.S.R.
                  Russians take Kazakh S.S.R. from Japanese
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Caucasus to West Russia
            1 armour moved from Russia to West Russia
            1 armour moved from Russia to West Russia
            1 submarine moved from 19 Sea Zone to 55 Sea Zone
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 2 armour and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 armour and 1 infantry in West Russia, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in West Russia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 armour and 1 infantry in West Russia, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 infantry placed in Caucasus
            1 armour, 1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 3 infantry moved from Germany to France
            1 armour moved from Germany to Karelia S.S.R.
            1 armour moved from Belorussia to Karelia S.S.R.
            1 bomber and 1 fighter moved from Germany to 5 Sea Zone
            2 fighters moved from Karelia S.S.R. to 5 Sea Zone
    
        Combat - Germans
            Battle in 5 Sea Zone
                Germans attack with 1 bomber and 3 fighters
                British defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports
                    Germans roll dice for 1 bomber and 3 fighters in 5 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 fighter and 2 transports in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 5 Sea Zone
                    2 transports owned by the British lost in 5 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 30
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 2 transports
            Battle in France
                Germans attack with 2 armour and 3 infantry
                Americans defend with 2 armour and 1 infantry
                    Germans roll dice for 2 armour and 3 infantry in France, round 2 : 0/5 hits, 1.50 expected hits
                    Americans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in France
                    Germans roll dice for 2 armour and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 armour and 1 infantry in France, round 3 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France
                1 armour owned by the Germans retreated to Germany
                Americans win with 2 armour remaining. Battle score for attacker is -12
                Casualties for Germans: 1 armour and 3 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 5 Sea Zone to Germany
            1 fighter moved from 5 Sea Zone to Germany
    
        Place Units - Germans
            5 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.50
    Americans : 1.33
    

    Savegame


  • TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 2 armour, 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 36 Sea Zone
            1 armour moved from India to Burma
            3 infantry moved from India to Burma
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - British
            1 fighter moved from 36 Sea Zone to Burma
    
        Place Units - British
            2 armour placed in India
            1 destroyer and 2 transports placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

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