Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            1 bomber and 4 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 92 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 bomber moved from 92 Sea Zone to Southern Italy
            4 fighters moved from 92 Sea Zone to Tunisia
            1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from India to Chahar
            2 infantry moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from Queensland to 33 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 92 Sea Zone to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.50
    ANZAC : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from Western Germany to Western Ukraine
            3 fighters moved from Eastern Poland to Western Ukraine
            2 bombers moved from Bessarabia to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 3 fighters moved from Western Ukraine to Ukraine
            2 bombers moved from Novgorod to Ukraine
            2 fighters moved from Novgorod to Ukraine
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            6 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
            5 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            3 tactical_bombers moved from Western Germany to Southern Italy
            8 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 1 infantry placed in Germany
            1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 bomber moved from Western Germany to Western Ukraine
            3 fighters moved from Eastern Poland to Western Ukraine
            2 bombers moved from Bessarabia to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
            1 fighter moved from 115 Sea Zone to Novgorod
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber and 3 fighters moved from Western Ukraine to Ukraine
            2 bombers moved from Novgorod to Ukraine
            2 fighters moved from Novgorod to Ukraine
            1 tactical_bomber moved from Eastern Poland to Southern Italy
            6 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
            5 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Slovakia Hungary to Bessarabia
            3 tactical_bombers moved from Western Germany to Southern Italy
            8 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 1 infantry placed in Germany
            1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Tambov
    
        Purchase Units - Russians
            Russians buy 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 mech_infantrys moved from Bryansk to Russia
            6 infantry moved from Russia to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter moved from Tambov to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            5 infantry moved from Manchuria to Korea
    
        Place Units - Russians
            9 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : -0.33
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
                Japanese destroys 6PUs while taking UK_Pacific capital
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            3 fighters and 3 tactical_bombers moved from Yunnan to Jehol
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 28 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Jehol
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Jehol, round 2 : 4/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Jehol to Anhwe
            1 aaGun and 3 infantry moved from Hunan to Anhwe
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from French Indo China to Yunnan
            1 armour moved from Shan State to Yunnan
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            2 battleships, 3 carriers, 2 cruisers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 mech_infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shan State to Yunnan
            2 tactical_bombers moved from 35 Sea Zone to Japan
            2 bombers moved from French Indo China to Philippines
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries, 1 fighter and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
            Japanese collect 52 PUs (3 lost to blockades); end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 tactical_bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 bombers moved from Gibraltar to United Kingdom
            4 bombers moved from Western United States to Queensland
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in 10 Sea Zone
            1 artillery placed in Western United States
            1 fighter and 2 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Combat Move - Chinese
            2 artilleries and 11 infantry moved from Chahar to Jehol
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 2 artilleries and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 11 infantry in Jehol, round 2 : 3/13 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            5 infantry placed in Jehol
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Combat Move - British
            1 artillery, 8 infantry and 1 mech_infantry moved from West India to India
            2 artilleries moved from Eastern Persia to 80 Sea Zone
            2 infantry moved from Eastern Persia to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
            1 bomber moved from Persia to Volgograd
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 37 PUs; 
            British buy 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Volgograd
                British attack with 1 bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                British win with 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in India, round 2 : 5/16 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 submarines moved from 81 Sea Zone to 97 Sea Zone
            2 submarines moved from 80 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Persia to West India
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Volgograd to Persia
    
        Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            1 infantry and 2 mech_infantrys placed in Persia
            1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
            EDIT: Adding units owned by British to French Central Africa: 1 mech_infantry
            EDIT: Removing units owned by British from French Equatorial Africa: 1 mech_infantry
            EDIT: Changing PUs for British from 37 to 38
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.33
    Chinese : 0.17
    Japanese : 0.33
    

    Savegame

  • '20 '19

    @simon33 edited in the walkover in FEQA :+1:

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Rostov
            2 infantry moved from Ukraine to Rostov
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Rostov
                Italians attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Rostov to Ukraine
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
            4 fighters moved from Tunisia to Southern Italy
    
        Place Units - Italians
            3 infantry and 1 marine placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Caroline Islands to Queensland
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to South Australia
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 fighters moved from Caroline Islands to Queensland
            1 cruiser moved from 33 Sea Zone to 54 Sea Zone
            1 armour and 1 mech_infantry moved from New South Wales to South Australia
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Chahar: 1 fighter
            EDIT: Adding units owned by ANZAC to Jehol: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Caucasus to Tsinghai
                  Germans take Kazakhstan from Russians
                  Germans take Tsinghai from Chinese
            3 bombers moved from Ukraine to Russia
            3 fighters and 1 mech_infantry moved from Ukraine to Tambov
            1 infantry moved from Bessarabia to Western Ukraine
            2 fighters moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            4 tactical_bombers moved from Southern Italy to Normandy Bordeaux
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 7 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 infantry and 4 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 1 mech_infantry in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Western Ukraine to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            2 bombers moved from Russia to Ukraine
            5 artilleries, 2 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
            3 fighters moved from Tambov to Ukraine
            6 armour and 6 mech_infantrys moved from Ukraine to Volgograd
            4 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 mech_infantrys moved from Poland to Novgorod
            2 mech_infantrys moved from Poland to Bessarabia
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery and 9 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 1.17
    Americans : -0.67
    Russians : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            2 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Rostov
            2 armour, 9 artilleries and 30 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Russia to Rostov
            2 fighters moved from Bryansk to Western Ukraine
            2 fighters moved from Bryansk to Rostov
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 24 PUs; 
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 armour, 9 artilleries and 30 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 9 artilleries and 30 infantry in Tambov, round 2 : 8/41 hits, 10.50 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 armour, 9 artilleries and 30 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            4 aaGuns moved from Bryansk to Tambov
            1 infantry moved from Russia to Tambov
            9 infantry moved from Bryansk to Russia
            1 aaGun and 3 infantry moved from Manchuria to Jehol
            1 aaGun and 14 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 0.67
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 bomber moved from Philippines to 32 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from Yunnan to Hopei
                  Japanese take Hopei from Chinese
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win with 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Korea
    
        Non Combat Move - Japanese
            1 bomber could not land in 32 Sea Zone and was removed
            3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
            1 armour and 1 mech_infantry moved from Yunnan to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            3 artilleries and 3 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Anhwe to Malaya
            1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
            2 battleships, 5 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            1 destroyer and 2 submarines moved from 37 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Japanese collect 53 PUs (4 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Iwo Jima: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -2.17
    

    Savegame

  • '20 '19

    @simon33 Hi…could you please repost the japanese turn? For some reason I keep getting an unable to load message. Thanks

  • '19 '17 '16

  • '19 '17 '16

    Try that. I wasn’t sure it worked at the time so I put the save game aside. I suppose I could have checked.

  • '20 '19

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            4 bombers moved from Queensland to 42 Sea Zone
            1 tactical_bomber moved from Queensland to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Denmark
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 bombers moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    @simon33 All good now thanks…

    Any scrambles to sz112?

    And have you got an order of loss for SZ 42 or would you prefer to decide round by round?

  • '19 '17 '16

    No scramble SZ112.

    Obviously you can dent the BBs in SZ42.

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