• TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Wake Island to 56 Sea Zone
            1 fighter moved from Western United States to 56 Sea Zone
            1 battleship moved from 44 Sea Zone to 56 Sea Zone
            1 infantry moved from New Guinea to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
            1 battleship moved from 49 Sea Zone to 53 Sea Zone
            1 destroyer moved from 49 Sea Zone to 53 Sea Zone
            1 carrier and 1 fighter moved from 49 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to East Indies
            1 infantry moved from 37 Sea Zone to East Indies
            1 fighter moved from 49 Sea Zone to East Indies
            1 submarine moved from 49 Sea Zone to 53 Sea Zone
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 destroyer moved from 13 Sea Zone to 11 Sea Zone
            1 artillery moved from Eastern United States to Central United States
            1 armour moved from Morocco to Libya
            2 fighters moved from Morocco to Egypt
            1 bomber moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in Italy causes 4 damage total. 
            Battle in Egypt
                Americans attack with 2 fighters
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Egypt
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in East Indies
                Americans attack with 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in East Indies
                    Americans roll dice for 2 fighters and 1 infantry in East Indies, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in East Indies
                    Americans roll dice for 2 fighters in East Indies, round 4 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in East Indies, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in East Indies
                Americans win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Italy to United Kingdom
            1 fighter moved from Egypt to Libya
            1 fighter moved from Egypt to Libya
            2 fighters moved from East Indies to 37 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 cruiser and 1 destroyer placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -2.33
    AA fire in Italy : : -0.17
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Archangel
            4 infantry moved from Russia to Archangel
            2 artilleries moved from Russia to West Russia
            2 infantry moved from Russia to West Russia
            2 infantry moved from Russia to Kazakh S.S.R.
            2 artilleries moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
            2 artilleries moved from Russia to Vologda
            1 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 2 artilleries and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 armour and 2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 2.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 4x factory; Remaining resources: 51 PUs; 
            Germans buy 1 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Caucasus to Russia
            5 infantry moved from Caucasus to Russia
            5 armour moved from Caucasus to Russia
            2 fighters moved from Ukraine S.S.R. to Russia
            1 fighter moved from Karelia S.S.R. to Russia
            1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 battleship moved from 17 Sea Zone to 15 Sea Zone
            1 armour moved from Italy to 15 Sea Zone
            1 infantry moved from Italy to 15 Sea Zone
            1 armour moved from Trans-Jordan to Libya
            1 armour moved from 15 Sea Zone to Libya
            1 infantry moved from 15 Sea Zone to Libya
            2 fighters moved from Italy to Libya
            3 fighters moved from Karelia S.S.R. to 8 Sea Zone
            3 armour moved from Germany to France
            1 infantry moved from Italy to France
            4 infantry moved from Belorussia to West Russia
            2 artilleries moved from Belorussia to West Russia
            1 armour moved from Belorussia to West Russia
            1 armour moved from Yakut S.S.R. to Evenki National Okrug
            2 armour moved from Norway to Karelia S.S.R.
    
        Combat - Germans
            Battle in West Russia
                Germans attack with 1 armour, 2 artilleries and 4 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 3 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in West Russia
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 4 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
                    Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 5 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery in West Russia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in 8 Sea Zone
                Germans attack with 3 fighters
                British defend with 1 carrier, 1 destroyer and 3 transports
                    Germans roll dice for 3 fighters in 8 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 8 Sea Zone
                    Germans roll dice for 2 fighters in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 8 Sea Zone
                    Germans roll dice for 2 fighters in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 carrier and 3 transports in 8 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone
                    3 transports owned by the British lost in 8 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 23
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 destroyer and 3 transports
            Battle in France
                Germans attack with 3 armour and 1 infantry
                British defend with 1 artillery
                    Germans roll dice for 3 armour and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in France
                Germans win, taking France from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Libya
                Germans attack with 2 armour, 2 fighters and 1 infantry
                British defend with 1 armour; Americans defend with 1 armour and 2 fighters
                    Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
                    British roll dice for 2 armour and 2 fighters in Libya, round 2 : 2/4 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Libya
                    Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 1/3 hits, 1.50 expected hits
                    British roll dice for 2 fighters in Libya, round 3 : 1/2 hits, 1.33 expected hits
                    1 armour owned by the Germans and 1 fighter owned by the Americans lost in Libya
                    Germans roll dice for 2 fighters in Libya, round 4 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Libya
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 2 armour, 1 fighter and 1 infantry
                Casualties for Americans: 1 armour and 2 fighters
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 5 armour, 2 artilleries, 3 fighters and 5 infantry
                Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 1 fighter and 5 infantry
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 5 infantry in Russia, round 2 : 6/15 hits, 5.83 expected hits
                    Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry in Russia, round 2 : 1/11 hits, 4.33 expected hits
                    5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 4 infantry in Russia, round 3 : 5/14 hits, 5.67 expected hits
                    Russians roll dice for 2 armour, 3 artilleries and 1 fighter in Russia, round 3 : 4/6 hits, 2.67 expected hits
                    2 armour owned by the Russians, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
                    Germans roll dice for 5 armour, 2 artilleries and 3 fighters in Russia, round 4 : 5/10 hits, 4.67 expected hits
                    Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 16PUs while taking Russians capital
                Germans win, taking Russia from Russians with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 39
                Casualties for Germans: 5 infantry
                Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Russia to Karelia S.S.R.
            1 fighter moved from Libya to Italy
            1 fighter moved from 8 Sea Zone to Northwestern Europe
            2 infantry moved from Bulgaria Romania to Germany
            2 artilleries moved from Bulgaria Romania to Germany
            2 armour moved from Italy to Northwestern Europe
    
        Place Units - Germans
            1 armour, 1 fighter and 2 infantry placed in Caucasus
            1 fighter and 1 infantry placed in Karelia S.S.R.
            2 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.00
    AA fire in Russia : : -0.50
    British : -0.33
    Russians : -5.00
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 transport moved from 25 Sea Zone to 12 Sea Zone
            3 fighters moved from United Kingdom to France
            1 infantry moved from Algeria to Morocco
    
        Combat - British
            Battle in France
                British attack with 3 fighters
                Germans defend with 3 armour and 1 infantry
                    British roll dice for 3 fighters in France, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
                    1 infantry owned by the Germans and 2 fighters owned by the British lost in France
                    British roll dice for 1 fighter in France, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 3 armour in France, round 3 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the British lost in France
                Germans win with 3 armour remaining. Battle score for attacker is -27
                Casualties for British: 3 fighters
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 1 fighter placed in United Kingdom
            1 cruiser and 1 transport placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            2 battleships moved from 64 Sea Zone to 56 Sea Zone
            2 fighters moved from 64 Sea Zone to 56 Sea Zone
            1 carrier moved from 64 Sea Zone to 56 Sea Zone
            1 submarine moved from 64 Sea Zone to 56 Sea Zone
            2 destroyers moved from 64 Sea Zone to 56 Sea Zone
            1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 fighter moved from 62 Sea Zone to 56 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 56 Sea Zone
            1 bomber moved from Buryatia S.S.R. to 56 Sea Zone
            1 infantry moved from Alaska to Western Canada
                  Japanese take Western Canada from British
            1 artillery moved from Alaska to Western Canada
            3 infantry moved from Persia to Kazakh S.S.R.
            2 artilleries moved from Persia to Kazakh S.S.R.
            1 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Kiangsu to Anhwei
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 armour moved from Soviet Far East to 63 Sea Zone
            2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
            2 infantry moved from 64 Sea Zone to Alaska
            1 armour moved from 64 Sea Zone to Alaska
            1 artillery moved from 64 Sea Zone to Alaska
            1 battleship moved from 62 Sea Zone to 64 Sea Zone
            1 submarine moved from 62 Sea Zone to 64 Sea Zone
            1 carrier moved from 62 Sea Zone to 64 Sea Zone
            1 destroyer moved from 62 Sea Zone to 64 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
                Americans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                Units damaged: 2 battleships owned by the Americans
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 7/9 hits, 4.50 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                    2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 67
                Casualties for Japanese: 2 destroyers, 2 fighters and 1 submarine
                Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
            Battle in Kazakh S.S.R.
                Japanese attack with 2 artilleries and 4 infantry
                Russians defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 2 artilleries and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese roll dice for 2 artilleries and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 artilleries in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 56 Sea Zone to Alaska
    
        Place Units - Japanese
            2 armour and 1 infantry placed in India
            1 fighter placed in Japan
            1 carrier placed in 60 Sea Zone
            Japanese undo move 2.
            1 fighter placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 42 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Russians : -1.00
    Japanese : 2.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 48 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 53 Sea Zone to 51 Sea Zone
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 fighter and 5 infantry placed in Western United States
            1 cruiser placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 3:26:48 PM
    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 7 Sea Zone
            4 infantry moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            1 infantry moved from Kazakh S.S.R. to Szechwan
            1 armour moved from Russia to Szechwan
            1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
            2 infantry moved from Evenki National Okrug to Yakut S.S.R.
            1 fighter moved from Karelia S.S.R. to 5 Sea Zone
            1 fighter moved from Russia to 5 Sea Zone
            1 infantry moved from Archangel to Karelia S.S.R.
            1 armour moved from Russia to West Russia
            1 artillery moved from Caucasus to West Russia
            1 artillery moved from Karelia S.S.R. to West Russia
            1 armour moved from Archangel to Karelia S.S.R.
    
        Combat - Russians
            Battle in 5 Sea Zone
                Russians attack with 2 fighters
                Germans defend with 1 cruiser, 2 submarines and 1 transport
                2 submarines owned by the Germans Submerged
                    Russians roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 cruiser and 1 transport
            Battle in West Russia
                Russians attack with 1 armour, 3 artilleries and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 3 artilleries and 4 infantry in West Russia, round 2 : 1/8 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 3 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 0/4 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 4 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from 5 Sea Zone to Karelia S.S.R.
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Libya
            2 submarines moved from 5 Sea Zone to 7 Sea Zone
            1 fighter moved from Northwestern Europe to 7 Sea Zone
            1 fighter moved from Norway to 7 Sea Zone
            1 submarine moved from 9 Sea Zone to 14 Sea Zone
            1 submarine moved from 9 Sea Zone to 14 Sea Zone
            1 battleship moved from 15 Sea Zone to 17 Sea Zone
            1 bomber moved from Germany to Karelia S.S.R.
            1 armour and 1 fighter moved from Poland to Caucasus
            1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour and 1 fighter moved from Bulgaria Romania to Caucasus
            2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
            1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
            1 infantry moved from Italy to France
            1 armour moved from Italy to Poland
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            2 infantry moved from Germany to France
            1 infantry moved from Germany to Northwestern Europe
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Belorussia
            1 infantry moved from Poland to Ukraine S.S.R.
            1 infantry moved from Poland to Baltic States
            1 fighter moved from Germany to Baltic States
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
                Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 3 damage total. 
            Battle in 17 Sea Zone
                Germans attack with 1 battleship
                British defend with 1 destroyer
                    Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 17 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 14 Sea Zone
                Germans attack with 2 submarines and 1 transport
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 14 Sea Zone
                    Germans roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 14 Sea Zone
                1 transport owned by the Germans retreated to 15 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 7 Sea Zone
                Germans attack with 2 fighters and 2 submarines
                British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                1 submarine owned by the Russians Submerged
                    1 transport owned by the British lost in 7 Sea Zone
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 transport
            Battle in Caucasus
                Germans attack with 3 armour, 1 artillery, 3 fighters and 3 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
                    AA fire in Caucasus : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 5/9 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 7 infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for Russians: 1 aaGun, 1 armour and 7 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Karelia S.S.R. to Germany
            1 fighter moved from Baltic States to Finland
            2 fighters moved from 7 Sea Zone to Finland
            2 fighters moved from Caucasus to Ukraine S.S.R.
    
        Place Units - Germans
            1 armour and 1 infantry placed in Italy
            2 armour and 2 fighters placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 1.83
    AA fire in Karelia S.S.R. : : -0.17
    Russians : -1.00
    AA fire in Caucasus : : 0.50
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Eastern Canada to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
            1 infantry moved from India to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
            1 cruiser moved from 35 Sea Zone to 17 Sea Zone
            1 carrier moved from 35 Sea Zone to 17 Sea Zone
            1 fighter moved from 35 Sea Zone to 17 Sea Zone
            1 cruiser moved from 14 Sea Zone to 17 Sea Zone
            1 fighter moved from Egypt to 15 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from United Kingdom to 17 Sea Zone
            2 fighters moved from United Kingdom to 7 Sea Zone
            1 infantry moved from Burma to India
            1 infantry moved from Eastern Australia to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
            1 infantry moved from New Zealand to 40 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Western Canada to Eastern Canada
    
        Combat - British
            Battle in 15 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 15 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 17 Sea Zone
                British attack with 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport
                Germans defend with 1 battleship
                    British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone
                British win with 1 bomber, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 10
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship
            Battle in 7 Sea Zone
                British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 7 Sea Zone
                British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 17 Sea Zone to Egypt
            1 fighter moved from 15 Sea Zone to Egypt
            1 infantry moved from 17 Sea Zone to Egypt
            1 armour moved from 7 Sea Zone to United Kingdom
    
        Place Units - British
            1 carrier and 1 transport placed in 7 Sea Zone
            1 artillery and 2 infantry placed in India
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 60 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 infantry moved from 61 Sea Zone to Kiangsu
            1 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 infantry moved from Malaya to French Indo-China Thailand
            1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 submarine moved from 44 Sea Zone to 53 Sea Zone
            1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 48 Sea Zone
            1 battleship and 1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            1 destroyer moved from 61 Sea Zone to 59 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
            1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
            1 bomber moved from Japan to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Buryatia S.S.R.
                Japanese attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Yunnan
                Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 53 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 53 Sea Zone to Wake Island
            1 bomber moved from Buryatia S.S.R. to Japan
            1 fighter moved from Buryatia S.S.R. to Kwangtung
            1 fighter moved from Yunnan to Kiangsu
            1 infantry moved from Kiangsu to Kwangtung
    
        Place Units - Japanese
            1 battleship and 1 destroyer placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.17
    Russians : 0.00
    Japanese : -3.50
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Western United States to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 armour moved from Eastern United States to 11 Sea Zone
            1 infantry moved from Eastern United States to 11 Sea Zone
            1 artillery moved from Eastern United States to 11 Sea Zone
            1 infantry moved from Eastern United States to 11 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
            2 infantry moved from Szechwan to Kazakh S.S.R.
            1 fighter moved from Szechwan to West Russia
            2 infantry moved from Anhwei to Sinkiang
            1 bomber moved from Eastern United States to United Kingdom
            1 destroyer moved from 11 Sea Zone to 10 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 cruiser moved from 19 Sea Zone to 11 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 2 fighters
                Japanese defend with 1 cruiser
                    Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from Eastern United States to 56 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 carrier placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            1 artillery placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Szechwan to Caucasus
            1 armour moved from West Russia to Caucasus
            1 armour moved from Karelia S.S.R. to Caucasus
            1 fighter moved from Karelia S.S.R. to Caucasus
            2 infantry moved from Russia to Caucasus
            2 artilleries moved from West Russia to Caucasus
            7 infantry moved from Karelia S.S.R. to West Russia
            1 infantry moved from Szechwan to Kazakh S.S.R.
            1 infantry moved from Novosibirsk to Russia
            2 infantry moved from Soviet Far East to Yakut S.S.R.
            1 submarine moved from 7 Sea Zone to 10 Sea Zone
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 3 armour, 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 3 armour, 1 artillery and 1 factory
                    Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 3 armour and 1 artillery in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                    Russians roll dice for 3 armour, 2 artilleries and 1 fighter in Caucasus, round 3 : 4/6 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 armour and 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to West Russia
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Finland to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Ukraine S.S.R. to Caucasus
            3 infantry moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Poland to Caucasus
            1 fighter moved from Germany to Caucasus
            1 armour moved from Germany to Ukraine S.S.R.
            1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
            1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
            1 armour moved from Germany to Belorussia
            2 infantry moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Karelia S.S.R.
            1 armour moved from Baltic States to Belorussia
            1 fighter moved from Finland to Belorussia
            1 fighter moved from Finland to Karelia S.S.R.
            1 fighter moved from Finland to Ukraine S.S.R.
            1 fighter moved from Germany to Caucasus
            1 infantry moved from Italy to Southern Europe
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Caucasus
                Germans attack with 1 armour, 4 fighters and 3 infantry
                Russians defend with 3 armour, 2 artilleries and 1 factory
                    Germans roll dice for 1 armour, 4 fighters and 3 infantry in Caucasus, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 3 armour and 2 artilleries in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
                    2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour and 4 fighters in Caucasus, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                Germans win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour, 1 fighter and 3 infantry
                Casualties for Russians: 3 armour and 2 artilleries
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Belorussia
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from Karelia S.S.R. to Northwestern Europe
    
        Place Units - Germans
            3 infantry placed in Italy
            3 armour, 1 fighter and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : 1.33
    AA fire in United Kingdom : : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from United Kingdom to 7 Sea Zone
            2 infantry moved from United Kingdom to 7 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone
            1 carrier moved from 7 Sea Zone to 8 Sea Zone
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            2 fighters moved from 7 Sea Zone to France
            2 infantry moved from 8 Sea Zone to France
            2 armour moved from 8 Sea Zone to France
            1 armour moved from Egypt to Libya
            1 fighter moved from Egypt to Libya
            1 artillery moved from Egypt to Libya
            2 infantry moved from Egypt to Libya
            1 infantry moved from Egypt to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 14 Sea Zone
            2 cruisers moved from 17 Sea Zone to 14 Sea Zone
            1 carrier moved from 17 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to France
            1 bomber moved from Egypt to France
            2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
            1 submarine moved from 41 Sea Zone to 22 Sea Zone
            1 cruiser moved from 41 Sea Zone to 22 Sea Zone
            1 infantry moved from Persia to Caucasus
    
        Combat - British
            Battle in France
                British attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 aaGun, 2 armour and 4 infantry
                    AA fire in France : 0/3 hits, 0.50 expected hits
                    British roll dice for 2 cruisers in France, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 5/8 hits, 3.17 expected hits
                    Germans roll dice for 1 aaGun, 2 armour and 4 infantry in France, round 2 : 4/6 hits, 2.33 expected hits
                    1 aaGun owned by the Germans, 4 infantry owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 armour and 3 infantry
                Casualties for Germans: 1 aaGun, 2 armour and 4 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya
                British win, taking Libya from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - British
            2 fighters moved from France to 8 Sea Zone
            1 fighter moved from Libya to 14 Sea Zone
            1 bomber moved from France to United Kingdom
            1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
    
        Place Units - British
            2 armour and 2 infantry placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in India
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : 5.00
    AA fire in France : : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo-China Thailand to Burma
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Kiangsu to Anhwei
                  Japanese take Anhwei from Americans
            1 infantry moved from Kwangtung to Szechwan
                  Japanese take Szechwan from Americans
            1 artillery moved from Yunnan to Burma
            1 artillery moved from Kwangtung to Yunnan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangtung to Szechwan
            2 infantry moved from Kiangsu to Anhwei
            2 infantry moved from Kiangsu to Kwangtung
            1 battleship, 1 carrier and 2 fighters moved from 48 Sea Zone to 59 Sea Zone
            1 battleship and 1 destroyer moved from 60 Sea Zone to 59 Sea Zone
            1 armour moved from Manchuria to Sinkiang
            1 fighter moved from Kwangtung to Sinkiang
            1 fighter moved from Kiangsu to Sinkiang
            1 fighter moved from Wake Island to Iwo Jima
            1 bomber moved from Japan to Iwo Jima
            1 infantry moved from Manchuria to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Sinkiang
                Japanese attack with 1 armour and 2 fighters
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour and 2 fighters in Sinkiang, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sinkiang to Yunnan
    
        Place Units - Japanese
            1 armour, 1 artillery and 3 infantry placed in Japan
            1 destroyer and 1 transport placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 54 Sea Zone
            1 infantry moved from Eastern United States to Eastern Canada
            1 artillery moved from Eastern United States to Eastern Canada
            1 carrier, 1 cruiser and 1 fighter moved from 11 Sea Zone to 19 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to France
            1 armour moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to Western Canada
            2 infantry moved from Kazakh S.S.R. to Caucasus
    
        Non Combat Move - Americans
    
        Place Units - Americans
            2 armour and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 submarine and 1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from Russia to Archangel
            4 infantry moved from Yakut S.S.R. to Evenki National Okrug
            1 infantry moved from Russia to Novosibirsk
            3 infantry moved from Russia to West Russia
            2 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to West Russia
            1 artillery moved from Russia to Caucasus
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour, 1 fighter and 1 infantry placed in Caucasus
            2 infantry placed in Russia
            Russians undo move 2.
            1 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia S.S.R. to Archangel
            3 armour and 2 infantry moved from Germany to France
            1 fighter moved from Germany to France
            1 infantry moved from Italy to France
            1 armour moved from Italy to France
            3 armour and 2 fighters moved from Belorussia to Caucasus
            1 armour, 1 artillery, 3 fighters and 1 infantry moved from Ukraine S.S.R. to Caucasus
            1 bomber moved from Germany to Caucasus
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Belorussia to Karelia S.S.R.
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 4 armour, 1 fighter and 3 infantry
                British defend with 1 armour; Americans defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 4 armour, 1 fighter and 3 infantry in France, round 2 : 5/8 hits, 3.00 expected hits
                    British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the British lost in France
                Germans win, taking France from British with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry
                British defend with 1 infantry; Americans defend with 2 infantry; Russians defend with 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
                    Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry in Caucasus, round 2 : 5/12 hits, 5.83 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Caucasus, round 2 : 3/10 hits, 3.83 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 3 armour, 1 bomber and 5 fighters in Caucasus, round 3 : 5/9 hits, 4.67 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 3/5 hits, 2.17 expected hits
                    2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Germany
            1 fighter moved from Caucasus to Karelia S.S.R.
            1 infantry moved from Karelia S.S.R. to Belorussia
            3 fighters moved from Caucasus to Germany
            1 fighter moved from Northwestern Europe to Germany
            1 armour moved from Northwestern Europe to France
            1 infantry moved from Northwestern Europe to France
            1 fighter moved from France to Germany
    
        Place Units - Germans
            3 armour and 2 infantry placed in Germany
            1 armour and 1 fighter placed in Italy
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : 0.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British repair damage of 2x factory; Remaining resources: 35 PUs; 
            British buy 4 armour and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
            1 cruiser moved from 22 Sea Zone to 13 Sea Zone
            1 submarine moved from 22 Sea Zone to 13 Sea Zone
            2 infantry moved from 13 Sea Zone to Morocco
            1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from Libya to 15 Sea Zone
            1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour moved from 14 Sea Zone to France
            1 fighter moved from 14 Sea Zone to France
            2 fighters moved from 8 Sea Zone to France
            1 bomber moved from United Kingdom to France
            2 armour moved from United Kingdom to 8 Sea Zone
            2 infantry moved from United Kingdom to 8 Sea Zone
            2 armour moved from 8 Sea Zone to France
            2 infantry moved from 8 Sea Zone to France
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            2 artilleries moved from India to Burma
            1 armour moved from India to Burma
            6 infantry moved from India to Burma
    
        Combat - British
            Battle in Morocco
                British attack with 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
                British win, taking Morocco from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Burma
                British attack with 1 armour, 2 artilleries and 6 infantry
                Japanese defend with 1 artillery and 3 infantry
                    British roll dice for 1 armour, 2 artilleries and 6 infantry in Burma, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 armour, 2 artilleries and 5 infantry in Burma, round 3 : 3/8 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in France
                British attack with 3 armour, 1 bomber, 3 fighters and 2 infantry
                Germans defend with 5 armour and 2 infantry
                    British roll dice for 2 cruisers in France, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 3 armour, 1 bomber, 3 fighters and 2 infantry in France, round 2 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 5 armour and 2 infantry in France, round 2 : 3/7 hits, 3.17 expected hits
                    2 infantry owned by the Germans, 4 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in France
                    British roll dice for 2 armour, 1 bomber and 3 fighters in France, round 3 : 3/6 hits, 3.17 expected hits
                    Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 armour owned by the British lost in France
                British win, taking France from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                Casualties for British: 2 armour and 2 infantry
                Casualties for Germans: 5 armour and 2 infantry
    
        Non Combat Move - British
            2 fighters moved from France to 8 Sea Zone
            1 fighter moved from France to 14 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - British
            2 armour and 3 infantry placed in United Kingdom
            2 armour placed in India
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : 2.50
    Japanese : -0.67
    

    Savegame

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