Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1942 B&J Waiting
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Waiting on a lohkamp
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 armour, 1 artillery and 4 infantry moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Novosibirsk to Russia 1 submarine moved from 4 Sea Zone to 7 Sea Zone 1 armour moved from Archangel to Belorussia 2 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Archangel to Karelia S.S.R. Combat - Russians Battle in West Russia Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/8 hits, 2.67 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in West Russia, round 3 : 3/7 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Battle in Belorussia Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Karelia S.S.R. 1 fighter moved from West Russia to Karelia S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 4 infantry placed in Caucasus 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.33
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 transport moved from 15 Sea Zone to 17 Sea Zone 2 submarines moved from 9 Sea Zone to 14 Sea Zone 3 infantry moved from Finland to Karelia S.S.R. 1 fighter moved from Norway to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 fighter moved from Northwestern Europe to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 armour moved from Northwestern Europe to 5 Sea Zone 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. Combat - Germans Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 1 cruiser and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 cruiser in 7 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 cruiser and 2 submarines Casualties for Russians: 1 submarine Casualties for British: 1 battleship Battle in Karelia S.S.R. Germans attack with 3 armour, 1 bomber, 4 fighters and 5 infantry Russians defend with 1 artillery, 1 factory, 2 fighters and 5 infantry Germans roll dice for 3 armour, 1 bomber, 4 fighters and 5 infantry in Karelia S.S.R., round 2 : 5/13 hits, 5.00 expected hits Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.33 expected hits 5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Karelia S.S.R., round 3 : 3/10 hits, 4.50 expected hits Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 3 : 3/3 hits, 1.67 expected hits 2 fighters owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 armour and 5 infantry Casualties for Russians: 1 artillery, 2 fighters and 5 infantry Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 bomber moved from Karelia S.S.R. to Germany 1 infantry moved from Poland to Belorussia 1 infantry moved from Poland to Ukraine S.S.R. 2 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Italy to Bulgaria Romania 1 artillery moved from Southern Europe to Bulgaria Romania 1 infantry moved from Southern Europe to Bulgaria Romania 1 infantry moved from Italy to Germany 1 infantry moved from Germany to France 2 armour moved from Germany to Poland 2 infantry moved from Germany to Baltic States 2 fighters moved from 14 Sea Zone to Algeria Place Units - Germans 4 armour, 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : -0.33 British : 1.50 Russians : 1.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 artillery, 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 fighter moved from United Kingdom to 5 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 armour moved from 6 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 infantry moved from Trans-Jordan to Egypt 1 destroyer and 1 transport moved from 10 Sea Zone to 7 Sea Zone 3 infantry moved from India to Burma 1 fighter moved from 35 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 submarine moved from 39 Sea Zone to 45 Sea Zone 1 cruiser moved from 39 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Eastern Australia 1 infantry moved from Eastern Australia to Western Australia 1 infantry moved from Union of South Africa to Rhodesia Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Norway British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 2 infantry British roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Malaya British attack with 1 fighter Japanese defend with 1 infantry British roll dice for 1 fighter in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in Malaya, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Malaya Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom 1 fighter moved from Norway to United Kingdom Place Units - British 1 destroyer placed in 35 Sea Zone 1 fighter placed in 35 Sea Zone 1 artillery placed in United Kingdom 1 destroyer placed in 6 Sea Zone Turn Complete - British British collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.17 Japanese : 0.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory and 1 submarine; Remaining resources: 1 PUs; Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier moved from 50 Sea Zone to 53 Sea Zone 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 2 infantry moved from Kiangsu to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone 1 destroyer moved from 61 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 2 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to Szechwan 1 artillery moved from Kwangtung to Szechwan 1 fighter moved from Manchuria to Szechwan 1 bomber moved from Japan to Szechwan 1 infantry moved from Kiangsu to Manchuria 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Japan to 53 Sea Zone Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Szechwan Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 22 Casualties for Japanese: 1 carrier and 1 destroyer Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter Battle in Burma Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 3 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 fighter in Burma, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Burma retreated to Burma British win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 2 infantry Battle in 53 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 53 Sea Zone Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Battle in India Japanese attack with 2 infantry British defend with 1 aaGun and 1 factory 1 aaGun owned by the British lost in India Japanese win, taking India from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Japanese 1 fighter moved from Burma to Philippine Islands 1 bomber moved from Szechwan to Manchuria 1 fighter moved from Szechwan to Manchuria 2 fighters moved from 35 Sea Zone to East Indies 1 infantry moved from Malaya to French Indo-China Thailand Place Units - Japanese 1 destroyer and 1 submarine placed in 60 Sea Zone Japanese undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 1 factory placed in Manchuria Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -0.33 Americans : -0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Eastern United States to 11 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 bomber moved from Eastern United States to 53 Sea Zone 1 cruiser moved from 19 Sea Zone to 56 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 infantry moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 battleship and 1 destroyer moved from 56 Sea Zone to 57 Sea Zone 1 battleship and 1 destroyer moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Yunnan to Kwangtung Americans take Kwangtung from Japanese 2 infantry moved from Anhwei to Kiangsu 1 transport moved from 11 Sea Zone to 2 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 1 transport Japanese defend with 1 carrier and 1 cruiser Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport in 53 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 26 Casualties for Japanese: 1 carrier and 1 cruiser Battle in Kiangsu Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 53 Sea Zone to Western United States 1 fighter moved from Eastern United States to Western United States Place Units - Americans 1 carrier and 1 submarine placed in 56 Sea Zone 1 fighter placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans : 3.00 Japanese : -1.17
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R. 1 infantry moved from Caucasus to Kazakh S.S.R. 2 armour and 2 infantry moved from West Russia to Karelia S.S.R. 3 infantry moved from Russia to West Russia Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour and 2 infantry Germans defend with 2 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 2 armour and 2 infantry in Karelia S.S.R., round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 1 infantry Non Combat Move - Russians Place Units - Russians 3 artilleries and 1 fighter placed in Caucasus 1 artillery placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 38 PUs; Germans buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 2 armour moved from Poland to Karelia S.S.R. 2 armour moved from Ukraine S.S.R. to Karelia S.S.R. 1 bomber moved from Germany to 2 Sea Zone 4 fighters moved from Ukraine S.S.R. to Karelia S.S.R. 4 armour moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 8 armour, 4 fighters and 3 infantry Russians defend with 2 armour, 1 factory and 1 infantry Germans roll dice for 8 armour, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 7/15 hits, 6.50 expected hits Russians roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 8 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 2 armour and 1 infantry Battle in 2 Sea Zone Germans attack with 1 bomber Americans defend with 1 destroyer, 2 infantry and 2 transports Germans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 2 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 infantry moved from Algeria to Libya 1 artillery moved from Algeria to Libya 2 fighters moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 2 submarines moved from 14 Sea Zone to 13 Sea Zone 1 battleship moved from 17 Sea Zone to 15 Sea Zone 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 artillery moved from Bulgaria Romania to Ukraine S.S.R. 1 infantry moved from Bulgaria Romania to Ukraine S.S.R. 1 armour moved from Bulgaria Romania to Ukraine S.S.R. 2 artilleries moved from Germany to Poland 4 fighters moved from Karelia S.S.R. to Ukraine S.S.R. Place Units - Germans 4 armour, 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.67 Russians : -1.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 1 bomber moved from United Kingdom to Karelia S.S.R. 1 transport moved from 7 Sea Zone to 10 Sea Zone 1 armour moved from Eastern Canada to 10 Sea Zone 1 infantry moved from Western Canada to Eastern Canada 1 destroyer moved from 7 Sea Zone to 10 Sea Zone 2 infantry moved from Burma to French Indo-China Thailand 2 infantry moved from Eastern Australia to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone 1 cruiser moved from 45 Sea Zone to 47 Sea Zone 1 submarine moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to Borneo 1 infantry moved from 47 Sea Zone to Borneo 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Rhodesia to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Egypt 2 fighters moved from United Kingdom to 13 Sea Zone Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Battle in 13 Sea Zone British attack with 2 fighters Germans defend with 2 submarines 2 submarines owned by the Germans Submerged Battle in Borneo British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo British winBritish win with 2 fighters remaining, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo-China Thailand British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in French Indo-China Thailand, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in French Indo-China Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo-China Thailand British win, taking French Indo-China Thailand from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from 13 Sea Zone to United Kingdom 1 fighter moved from 13 Sea Zone to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 carrier placed in 7 Sea Zone 1 fighter placed in 7 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : 0.83 AA fire in Karelia S.S.R. : : -0.17 Japanese : 0.00
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 battleship and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 47 Sea Zone 1 transport moved from 37 Sea Zone to 47 Sea Zone 2 fighters moved from East Indies to 47 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 1 battleship moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kwangtung 1 artillery moved from 61 Sea Zone to Kwangtung 2 infantry moved from Manchuria to Kiangsu 1 fighter moved from Philippine Islands to Kwangtung 1 fighter moved from Manchuria to Kiangsu 1 armour moved from Manchuria to Anhwei Japanese take Anhwei from Americans 1 armour moved from Anhwei to Kiangsu 1 artillery moved from Szechwan to Yunnan Japanese take Yunnan from Americans 1 infantry moved from India to Burma Japanese take Burma from British 1 bomber moved from Manchuria to Kiangsu Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Japanese win, taking Kiangsu from Americans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 47 Sea Zone Japanese attack with 1 battleship, 2 fighters and 1 transport British defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the British Submerged Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the British and 1 cruiser owned by the British lost in 47 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 transport Non Combat Move - Japanese 2 fighters moved from 47 Sea Zone to Philippine Islands 1 fighter moved from Kwangtung to Szechwan 1 fighter moved from Kiangsu to Manchuria 1 bomber moved from Kiangsu to Japan Place Units - Japanese 1 battleship placed in 62 Sea Zone 3 infantry placed in India 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : 0.50 Americans : -0.33 Japanese : 1.50
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship moved from 53 Sea Zone to 52 Sea Zone 2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to Wake Island 1 destroyer moved from 53 Sea Zone to 52 Sea Zone 1 carrier, 1 cruiser and 1 submarine moved from 56 Sea Zone to 52 Sea Zone 1 bomber and 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Eastern United States to United Kingdom 2 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 transport moved from 2 Sea Zone to 11 Sea Zone Combat - Americans Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone Place Units - Americans 1 battleship and 1 transport placed in 56 Sea Zone 1 destroyer placed in 11 Sea Zone 1 fighter placed in Western United States Americans undo move 3. 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from West Russia to Archangel Non Combat Move - Russians Place Units - Russians 3 infantry placed in Caucasus 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Libya to 15 Sea Zone 1 artillery moved from Libya to 15 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 battleship moved from 15 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Egypt 1 artillery moved from 17 Sea Zone to Egypt 1 infantry moved from Libya to Egypt 2 submarines moved from 13 Sea Zone to 6 Sea Zone 1 infantry moved from Karelia S.S.R. to Finland 2 armour moved from Karelia S.S.R. to Finland 2 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 4 armour moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to West Russia 2 artilleries moved from Ukraine S.S.R. to West Russia 2 infantry moved from Ukraine S.S.R. to West Russia 1 armour moved from Ukraine S.S.R. to West Russia 4 infantry moved from Ukraine S.S.R. to West Russia 4 fighters moved from Ukraine S.S.R. to West Russia Combat - Germans Battle in 6 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport; Americans defend with 1 transport Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 6 Sea Zone Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans win with 2 submarines remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 1 transport Casualties for Americans: 1 transport Battle in Egypt Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 0/7 hits, 2.83 expected hits 4 infantry owned by the British lost in Egypt Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 22 Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Finland Germans attack with 2 armour and 1 infantry British defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 infantry Casualties for British: 1 infantry Battle in West Russia Germans attack with 5 armour, 2 artilleries, 4 fighters and 7 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 5 armour, 2 artilleries, 4 fighters and 7 infantry in West Russia, round 2 : 7/18 hits, 6.67 expected hits Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia Germans win, taking West Russia from Russians with 5 armour, 2 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 2 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries moved from Poland to Belorussia 4 armour moved from Germany to Karelia S.S.R. 4 fighters moved from West Russia to Karelia S.S.R. 2 artilleries moved from Germany to Poland 4 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 2 fighters moved from Egypt to Libya 1 infantry moved from Algeria to Libya Place Units - Germans 3 armour, 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : -1.00 Russians : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 infantry moved from Eastern Canada to 10 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone 1 armour moved from 13 Sea Zone to Morocco British take Morocco from Germans 1 infantry moved from 13 Sea Zone to Morocco 1 fighter moved from 7 Sea Zone to Finland 1 armour moved from Norway to Finland 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 fighter moved from United Kingdom to Finland 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 submarine moved from 47 Sea Zone to 31 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Finland British attack with 1 armour and 2 fighters Germans defend with 1 armour British roll dice for 1 armour and 2 fighters in Finland, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Finland British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Finland to Norway Place Units - British 1 fighter and 2 infantry placed in United Kingdom 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : -0.50 AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Burma to French Indo-China Thailand 1 artillery moved from Yunnan to French Indo-China Thailand 1 artillery moved from Kwangtung to 61 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 submarine moved from 61 Sea Zone to 62 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 5 infantry moved from Manchuria to Buryatia S.S.R. 1 armour moved from Kiangsu to Buryatia S.S.R. 1 fighter moved from Szechwan to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 infantry moved from India to Persia Japanese take Persia from British 1 bomber moved from Japan to Buryatia S.S.R. 1 transport moved from 47 Sea Zone to 48 Sea Zone 1 battleship moved from 47 Sea Zone to 48 Sea Zone 1 artillery moved from Philippine Islands to 48 Sea Zone 1 infantry moved from Philippine Islands to 48 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone 1 battleship moved from 48 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to Kiangsu 1 artillery moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in French Indo-China Thailand Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry Russians defend with 5 infantry Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/11 hits, 3.67 expected hits Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 3.50 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Russians: 5 infantry Non Combat Move - Japanese 1 fighter moved from Buryatia S.S.R. to Japan 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber moved from Buryatia S.S.R. to Japan 2 fighters moved from Philippine Islands to 62 Sea Zone 1 infantry moved from Kiangsu to Anhwei Place Units - Japanese 1 carrier placed in 62 Sea Zone 2 artilleries placed in India 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.33 Russians : 0.00 Japanese : -3.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 armour and 1 infantry moved from 13 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 1 bomber moved from United Kingdom to Germany 1 infantry moved from Western United States to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 cruiser moved from 52 Sea Zone to 64 Sea Zone 1 battleship moved from 56 Sea Zone to 44 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 1 infantry and 1 transport moved from 52 Sea Zone to 44 Sea Zone 2 fighters moved from 52 Sea Zone to Solomon Islands 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 49 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from Hawaiian Islands to Wake Island 1 bomber moved from Hawaiian Islands to Alaska 1 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to New Guinea 2 fighters moved from Solomon Islands to 49 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in New Guinea Americans attack with 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33 AA fire in Germany : : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Caucasus to Russia 1 infantry moved from Kazakh S.S.R. to Russia 5 infantry moved from Caucasus to Russia 4 artilleries moved from Caucasus to Russia 1 armour moved from Caucasus to Russia Non Combat Move - Russians Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Germany to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 2 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 fighter moved from Karelia S.S.R. to Norway 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 2 fighters moved from Libya to Caucasus 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Evenki National Okrug Germans take Evenki National Okrug from Russians 1 infantry moved from Ukraine S.S.R. to Caucasus 2 infantry moved from West Russia to Caucasus 2 artilleries moved from West Russia to Caucasus 1 armour moved from Karelia S.S.R. to Norway 1 armour moved from Karelia S.S.R. to Norway 1 fighter moved from Karelia S.S.R. to 6 Sea Zone 1 armour moved from Archangel to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 infantry moved from West Russia to Archangel 2 infantry moved from West Russia to Caucasus 5 armour moved from West Russia to Caucasus 1 fighter moved from Karelia S.S.R. to Norway 1 infantry moved from Libya to Egypt Combat - Germans Battle in Northwestern Europe Germans attack with 1 artillery and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 6 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 2 destroyers and 1 transport Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone 1 transport owned by the British lost in 6 Sea Zone Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 17 Casualties for Germans: 1 submarine Casualties for British: 2 destroyers and 1 transport Battle in Norway Germans attack with 4 armour and 2 fighters British defend with 2 fighters; Americans defend with 2 infantry Germans roll dice for 4 armour and 2 fighters in Norway, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits 2 armour owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Norway Germans roll dice for 2 armour and 2 fighters in Norway, round 3 : 0/4 hits, 2.00 expected hits British roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 armour and 2 fighters in Norway, round 4 : 1/4 hits, 2.00 expected hits British roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Norway Germans win, taking Norway from British with 2 armour and 2 fighters remaining. Battle score for attacker is 14 Casualties for Germans: 2 armour Casualties for Americans: 2 infantry Casualties for British: 2 fighters Battle in Caucasus Germans attack with 5 armour, 2 artilleries, 2 fighters and 5 infantry Russians defend with 1 aaGun, 1 factory and 5 infantry AA fire in Caucasus : 0/2 hits, 0.33 expected hits Germans roll dice for 5 armour, 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 : 6/14 hits, 5.33 expected hits Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 1 aaGun and 5 infantry Non Combat Move - Germans 2 fighters moved from 6 Sea Zone to Karelia S.S.R. 2 fighters moved from Norway to Karelia S.S.R. 2 fighters moved from Caucasus to Ukraine S.S.R. 1 armour moved from France to Italy 1 armour moved from France to Italy 2 artilleries moved from Poland to Bulgaria Romania 2 infantry moved from Poland to Bulgaria Romania 1 armour moved from Germany to Belorussia 2 artilleries moved from Germany to Poland 4 infantry moved from Poland to Belorussia 2 armour moved from Germany to Italy 2 infantry moved from Germany to Italy Place Units - Germans 1 armour, 1 fighter and 1 infantry placed in Italy 2 armour and 1 fighter placed in Germany Germans undo move 2. Germans undo move 1. 2 fighters and 1 infantry placed in Italy 3 armour placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : -1.67 Russians : -1.67 AA fire in Caucasus : : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 31 Sea Zone to 47 Sea Zone 1 transport moved from 28 Sea Zone to 25 Sea Zone 1 infantry moved from Morocco to Algeria British take Algeria from Germans 1 armour moved from Morocco to Libya British take Libya from Germans 1 destroyer moved from 13 Sea Zone to 6 Sea Zone 1 carrier and 1 transport moved from 13 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to France 2 fighters moved from United Kingdom to France 1 fighter moved from United Kingdom to 6 Sea Zone Combat - British Battle in 6 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in France British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 aaGun and 2 infantry AA fire in France : 0/2 hits, 0.33 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in France British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 3 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters moved from France to United Kingdom 1 fighter moved from 6 Sea Zone to United Kingdom Place Units - British 1 destroyer and 2 transports placed in 8 Sea Zone 2 artilleries and 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 0.17 AA fire in France : : -0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 carrier moved from 62 Sea Zone to 64 Sea Zone 2 battleships moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from Buryatia S.S.R. to 62 Sea Zone 1 artillery moved from Buryatia S.S.R. to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 artillery moved from 64 Sea Zone to Alaska 1 infantry moved from 64 Sea Zone to Alaska 1 fighter moved from 62 Sea Zone to Alaska 1 fighter moved from 62 Sea Zone to Alaska 1 bomber moved from Japan to Soviet Far East 1 armour moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Manchuria to Soviet Far East 2 destroyers moved from 62 Sea Zone to 64 Sea Zone 1 submarine moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from Persia to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 1 artillery moved from Kiangsu to 61 Sea Zone 1 battleship moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to Japan 1 fighter moved from Japan to Soviet Far East 2 artilleries moved from India to Persia 3 infantry moved from India to Persia Combat - Japanese Battle in Soviet Far East Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in 64 Sea Zone Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport Americans defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 64 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 64 Sea Zone Japanese win with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in Alaska Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 bomber and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber and 2 infantry Non Combat Move - Japanese 2 fighters moved from Alaska to 64 Sea Zone 1 fighter moved from Soviet Far East to 62 Sea Zone 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 bomber moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from French Indo-China Thailand to Burma 1 artillery moved from French Indo-China Thailand to Burma Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans : -0.33 Russians : 0.33 Japanese : 1.50