Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
The Jim and Joe Axis vs Allies
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Game History
Round: 2 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Germany to Karelia S.S.R. 1 armour moved from East Europe to Karelia S.S.R. 1 armour moved from East Europe to Karelia S.S.R. 1 armour moved from East Europe to Karelia S.S.R. 1 armour moved from Germany to West Europe 1 infantry moved from Germany to West Europe 1 infantry moved from South Europe to West Europe 1 infantry moved from South Europe to West Europe 1 fighter moved from Germany to Ukraine S.S.R. 1 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from East Europe to Karelia S.S.R. 2 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from South Europe to East Europe 1 armour moved from South Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 armour moved from South Europe to Ukraine S.S.R. 1 infantry moved from Germany to East Europe 1 infantry moved from South Europe to West Europe 1 infantry moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 infantry moved from Libya to Algeria Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Ukraine S.S.R., round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 4 armour, 3 fighters and 4 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 6 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 4 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 2/11 hits, 4.17 expected hits Russians roll dice for 2 armour and 6 infantry in Karelia S.S.R., round 2 : 3/8 hits, 2.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 4 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 3/8 hits, 3.67 expected hits Russians roll dice for 2 armour and 4 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour and 3 fighters in Karelia S.S.R., round 4 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits, 1.00 expected hits 2 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 5 : 4/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is -6 Casualties for Germans: 2 armour, 1 fighter and 4 infantry Casualties for Russians: 2 armour and 6 infantry Battle in Algeria Germans attack with 1 armour and 2 infantry British defend with 1 armour Germans roll dice for 1 armour and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Algeria Germans win, taking Algeria from British with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from Ukraine S.S.R. to South Europe 1 fighter moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Germany Place Units - Germans 1 fighter placed in South Europe 2 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.33 AA fire in Karelia S.S.R. : : -0.50 Russians : 1.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Research Technology - British Purchase Units - British British buy 1 factory, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Anglo Sudan Egypt to Algeria 1 fighter moved from Anglo Sudan Egypt to Algeria 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans 2 infantry moved from Anglo Sudan Egypt to Red Sea Zone 2 infantry and 1 transport moved from Red Sea Zone to East Indies Sea Zone 2 infantry moved from East Indies Sea Zone to East Indies 1 bomber moved from United Kingdom to Algeria 1 transport moved from West Mediteranean Sea Zone to North Sea Zone 1 battleship moved from West Mediteranean Sea Zone to North Sea Zone 2 bombers moved from United Kingdom to Germany 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 1,3 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Algeria British attack with 1 armour, 1 bomber and 1 fighter Germans defend with 1 armour and 1 infantry British roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Algeria British win, taking Algeria from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour and 1 infantry Battle in East Indies British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in East Indies, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in East Indies British win, taking East Indies from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to United Kingdom 2 bombers moved from Germany to United Kingdom 1 fighter moved from Algeria to Anglo Sudan Egypt Place Units - British 1 factory placed in India 2 infantry placed in United Kingdom 1 transport placed in North Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 1.00 Japanese : -0.33 AA fire in Germany : : -0.33
Dice Statistics:
Total 1 was rolled 54 times 2 was rolled 42 times 3 was rolled 41 times 4 was rolled 41 times 5 was rolled 33 times 6 was rolled 45 times Average roll : 3.359 Median : 3.000 Variance : 0.915 Standard Deviation : 0.957 Total rolls : 256 Null / Other 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.238 Median : 3.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 Germans Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 23 times Average roll : 3.608 Median : 4.000 Variance : 0.653 Standard Deviation : 0.808 Total rolls : 102 British Combat 1 was rolled 4 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.238 Median : 3.000 Variance : 0.675 Standard Deviation : 0.822 Total rolls : 21 Americans Combat 1 was rolled 4 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.333 Median : 4.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Russians Combat 1 was rolled 17 times 2 was rolled 14 times 3 was rolled 14 times 4 was rolled 7 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3.162 Median : 3.000 Variance : 0.922 Standard Deviation : 0.960 Total rolls : 74 Japanese Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.172 Median : 3.000 Variance : 0.530 Standard Deviation : 0.728 Total rolls : 29
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II Classic, version: 2.0
Game History
Round: 2 Research Technology - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Research Technology - Americans Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 battleships and 1 submarine moved from West US Sea Zone to Midway Sea Zone 1 fighter moved from West US to Midway Sea Zone 1 bomber moved from East US to Midway Sea Zone 1 fighter moved from East US to West US 1 armour moved from East US to West US Combat - Americans Battle in Midway Sea Zone Americans attack with 2 battleships, 1 bomber, 1 fighter and 1 submarine Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 submarine in Midway Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 1 bomber and 1 fighter in Midway Sea Zone, round 2 : 4/4 hits, 2.50 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in Midway Sea Zone, round 2 : 2/6 hits, 3.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in Midway Sea Zone Americans roll dice for 2 battleships and 1 bomber in Midway Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 1 transport in Midway Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Midway Sea Zone Americans roll dice for 2 battleships in Midway Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 transport in Midway Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese lost in Midway Sea Zone Americans win with 2 battleships remaining. Battle score for attacker is 63 Casualties for Americans: 1 bomber, 1 fighter and 1 submarine Casualties for Japanese: 2 battleships, 1 carrier, 2 fighters and 1 transport Non Combat Move - Americans Place Units - Americans 1 carrier and 1 submarine placed in West US Sea Zone 1 fighter placed in East US Turn Complete - Americans Americans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Karelia S.S.R. 2 infantry moved from Russia to Caucasus 1 armour moved from Russia to Caucasus 1 armour moved from Caucasus to Ukraine S.S.R. 1 submarine and 1 transport moved from North Sea Zone to North Atlantic Sea Zone Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour Germans defend with 1 armour Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Karelia S.S.R. Russians attack with 4 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour Non Combat Move - Russians Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.33
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Brett you’re not playing right - making me lose planes and battleships before transports and carriers.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 2 Research Technology - Americans Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from East US to West US 1 armour moved from East US to West US 2 battleships and 1 submarine moved from West US Sea Zone to Midway Sea Zone 1 fighter moved from West US to Midway Sea Zone Combat - Americans Battle in Midway Sea Zone Americans attack with 2 battleships, 1 fighter and 1 submarine Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport Americans roll dice for 1 submarine in Midway Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in Midway Sea Zone Americans roll dice for 2 battleships and 1 fighter in Midway Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 2 battleships, 1 carrier and 2 fighters in Midway Sea Zone, round 2 : 3/5 hits, 3.17 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in Midway Sea Zone 1 battleship owned by the Americans retreated to West US Sea Zone Japanese win with 2 battleships and 2 fighters remaining. Battle score for attacker is -18 Casualties for Japanese: 1 carrier and 1 transport Casualties for Americans: 1 battleship, 1 fighter and 1 submarine 2 fighters owned by the Japanese forced to land in Midway Non Combat Move - Americans Place Units - Americans 1 carrier and 1 submarine placed in West US Sea Zone 1 fighter placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -0.17 Japanese : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Ukraine S.S.R. 5 infantry moved from Russia to Karelia S.S.R. 1 infantry moved from Russia to Karelia S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 1 armour Germans defend with 1 armour Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Karelia S.S.R. Russians attack with 6 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 6 infantry in Karelia S.S.R., round 2 : 0/6 hits, 1.00 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Russians roll dice for 5 infantry in Karelia S.S.R., round 3 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Karelia S.S.R., round 4 : 0/5 hits, 0.83 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 5 infantry in Karelia S.S.R., round 5 : 1/5 hits, 0.83 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 4 infantry in Karelia S.S.R., round 6 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Russians roll dice for 3 infantry in Karelia S.S.R., round 7 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 8 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 8 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 transport moved from North Sea Zone to East Canada Sea Zone Place Units - Russians 2 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.67
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Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from East Europe to Ukraine S.S.R. 3 infantry moved from East Europe to Karelia S.S.R. 2 fighters moved from Germany to Ukraine S.S.R. 2 armour moved from Germany to Karelia S.S.R. 4 infantry moved from Germany to East Europe Combat - Germans Battle in Karelia S.S.R. Germans attack with 2 armour and 3 infantry Russians defend with 1 aaGun, 1 factory and 3 infantry Germans roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Ukraine S.S.R. Germans attack with 2 fighters and 1 infantry Russians defend with 1 armour Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Non Combat Move - Germans 2 fighters moved from South Europe to Karelia S.S.R. 2 fighters moved from Ukraine S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to East Europe 1 armour moved from West Europe to Germany Place Units - Germans 2 armour, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from East Canada to East Canada Sea Zone 4 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to Finland Norway British take Finland Norway from Germans 2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone 1 infantry moved from North Sea Zone to Finland Norway 2 bombers moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany 1 battleship moved from North Sea Zone to Karelia Sea Zone 1 fighter moved from Anglo Sudan Egypt to India 1 infantry moved from Libya to Anglo Sudan Egypt 1 armour moved from Algeria to Anglo Sudan Egypt 1 infantry moved from Anglo Sudan Egypt to Syria Jordan 2 infantry moved from Karelia Sea Zone to Karelia S.S.R. Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid costs 0 PUs Battle in Karelia S.S.R. British attack with 2 bombers, 1 fighter and 2 infantry Germans defend with 1 aaGun, 2 armour, 1 factory and 1 infantry AA fire in Karelia S.S.R. : 0/3 hits, 0.50 expected hits British roll dice for 1 battleship in Karelia S.S.R., round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 bombers, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R. British roll dice for 2 bombers, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. British win, taking Karelia S.S.R. from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Germans: 2 armour and 1 infantry Non Combat Move - British 2 bombers moved from Karelia S.S.R. to United Kingdom 1 fighter moved from Karelia S.S.R. to Russia Place Units - British 1 armour and 2 infantry placed in India 1 bomber and 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 AA fire in Karelia S.S.R. : : -0.50 AA fire in Germany : : 0.83
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from China to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from China to French Indo China 3 fighters moved from Manchuria to French Indo China 2 armour moved from Manchuria to French Indo China 1 bomber moved from Borneo Celebes to India 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to New Guinea Sea Zone 1 infantry moved from New Guinea to New Guinea Sea Zone 1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone 1 infantry moved from Caroline Islands to Caroline Islands Sea Zone 2 fighters moved from Midway to Midway Sea Zone 2 battleships and 2 fighters moved from Midway Sea Zone to West US Sea Zone 1 submarine moved from West Panama Sea Zone to West US Sea Zone Combat - Japanese Strategic bombing raid in India Bombing raid in India rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West US Sea Zone Japanese attack with 2 battleships, 2 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier and 1 submarine Japanese roll dice for 1 submarine in West US Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships and 2 fighters in West US Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in West US Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 carrier in West US Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in West US Sea Zone Japanese roll dice for 2 battleships and 1 fighter in West US Sea Zone, round 3 : 3/3 hits, 1.83 expected hits Americans roll dice for 1 battleship in West US Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in West US Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 18 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 battleship, 1 carrier and 1 submarine Non Combat Move - Japanese 1 bomber moved from India to French Indo China Place Units - Japanese 1 transport placed in Japan Sea Zone 2 armour and 1 infantry placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : 0.50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from West US to West US Sea Zone 1 bomber moved from East US to West US Sea Zone Combat - Americans Battle in West US Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 2 battleships Americans roll dice for 1 bomber and 2 fighters in West US Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships in West US Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in West US Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36 Casualties for Americans: 1 fighter Casualties for Japanese: 2 battleships Non Combat Move - Americans 1 fighter moved from West US Sea Zone to West US 1 bomber moved from West US Sea Zone to East US Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in West US Sea Zone Turn Complete - Americans Americans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Karelia S.S.R. 1 infantry and 1 transport moved from East Canada Sea Zone to Karelia Sea Zone 1 infantry moved from Russia to Caucasus 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. Non Combat Move - Russians Place Units - Russians 9 infantry placed in Karelia S.S.R. Russians undo move 1. 8 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Russians undo move 2. 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Karelia S.S.R. 1 infantry and 1 transport moved from East Canada Sea Zone to Karelia Sea Zone 1 infantry moved from Russia to Caucasus 1 armour moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. Non Combat Move - Russians Place Units - Russians 9 infantry placed in Karelia S.S.R. Russians undo move 1. 8 infantry placed in Karelia S.S.R. 1 infantry placed in Russia Russians undo move 2. 1 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans discover Heavy Bomber Activate Technology - Germans Germans activating Heavy Bomber Purchase Units - Germans Germans buy 2 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine S.S.R. to Caucasus 2 fighters moved from East Europe to Caucasus 1 infantry moved from East Europe to Ukraine S.S.R. 1 armour moved from Germany to Ukraine S.S.R. 1 fighter moved from Germany to South Europe 1 fighter moved from South Europe to West Europe 1 fighter moved from Germany to West Europe 1 fighter moved from Germany to South Europe Combat - Germans Battle in Caucasus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to East Europe 1 armour moved from Germany to East Europe 1 armour moved from Germany to East Europe 3 infantry moved from Germany to East Europe 2 infantry moved from West Europe to Germany 1 fighter moved from Caucasus to East Europe Place Units - Germans 2 transports placed in Central Mediteranean Sea Zone 2 armour and 1 infantry placed in South Europe Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.83 Germans rolls : : 1.00 Russians : -0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4 Purchase Units - British British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 3 PUs; Combat Move - British 1 bomber moved from United Kingdom to Central Mediteranean Sea Zone 2 bombers moved from United Kingdom to Germany 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone 3 infantry moved from Karelia Sea Zone to Karelia S.S.R. 2 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Caucasus 1 fighter moved from Russia to Caucasus 1 fighter moved from India to Caucasus Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in Central Mediteranean Sea Zone British attack with 1 bomber Germans defend with 2 transports British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 transports in Central Mediteranean Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 transport owned by the Germans lost in Central Mediteranean Sea Zone British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in Central Mediteranean Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 transport in Central Mediteranean Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the Germans lost in Central Mediteranean Sea Zone British win with 1 bomber remaining. Battle score for attacker is 16 Casualties for Germans: 2 transports Battle in Caucasus British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to India 1 fighter moved from Caucasus to Karelia S.S.R. 1 bomber moved from Central Mediteranean Sea Zone to Anglo Sudan Egypt 1 bomber moved from Germany to United Kingdom 1 infantry moved from Syria Jordan to Persia 1 infantry moved from Anglo Sudan Egypt to Syria Jordan 1 armour moved from Anglo Sudan Egypt to Persia Place Units - British 1 fighter and 2 infantry placed in India 1 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.17 AA fire in Germany : : 0.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 armour and 1 factory; Remaining resources: 4 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Yakut S.S.R. 1 armour moved from Manchuria to Yakut S.S.R. 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone 2 infantry moved from Soviet Far East Sea Zone to Soviet Far East 1 armour moved from Manchuria to Soviet Far East 2 infantry and 1 transport moved from New Guinea Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 infantry and 1 transport moved from Caroline Islands Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Philippines Sea Zone 1 carrier moved from Japan Sea Zone to French Indo China Sea Zone 2 fighters moved from French Indo China to French Indo China Sea Zone 1 bomber moved from French Indo China to India Combat - Japanese Strategic bombing raid in India Bombing raid in India rolls: 4 and costs: 4 PUs. Bombing raid costs 4 PUs Battle in Soviet Far East Japanese attack with 1 armour and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 2 infantry in Yakut S.S.R., round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 fighter moved from French Indo China Sea Zone to French Indo China 1 infantry moved from Sinkiang to French Indo China 1 bomber moved from India to French Indo China Place Units - Japanese 2 armour placed in Manchuria 1 factory placed in French Indo China Turn Complete - Japanese Japanese collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : -1.00 Japanese : 0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from West US to West US Sea Zone 2 infantry and 1 transport moved from West US Sea Zone to Hawaii Sea Zone 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands Americans take Hawaiian Islands from Japanese 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 fighter moved from West US to Midway 1 carrier moved from West US Sea Zone to Midway Sea Zone 1 submarine moved from West US Sea Zone to Midway Sea Zone 1 bomber moved from East US to West US Combat - Americans Battle in Midway Americans attack with 1 fighter Japanese defend with 1 infantry Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Midway to Midway Sea Zone Place Units - Americans 1 fighter and 1 infantry placed in West US 1 submarine and 1 transport placed in West US Sea Zone Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Classic, version: 2.0
Game History
Round: 5 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from North Sea Zone to Karelia Sea Zone 2 armour and 14 infantry moved from Karelia S.S.R. to East Europe Combat - Russians Battle in East Europe Russians attack with 2 armour and 14 infantry Germans defend with 2 armour, 2 fighters and 6 infantry Russians roll dice for 2 armour and 14 infantry in East Europe, round 2 : 3/16 hits, 3.33 expected hits Germans roll dice for 2 armour, 2 fighters and 6 infantry in East Europe, round 2 : 4/10 hits, 4.00 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in East Europe Russians roll dice for 2 armour and 10 infantry in East Europe, round 3 : 2/12 hits, 2.67 expected hits Germans roll dice for 2 armour, 2 fighters and 3 infantry in East Europe, round 3 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Europe Russians roll dice for 2 armour and 8 infantry in East Europe, round 4 : 1/10 hits, 2.33 expected hits Germans roll dice for 2 armour, 2 fighters and 1 infantry in East Europe, round 4 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Europe Russians roll dice for 2 armour and 5 infantry in East Europe, round 5 : 3/7 hits, 1.83 expected hits Germans roll dice for 2 armour and 2 fighters in East Europe, round 5 : 4/4 hits, 2.00 expected hits 4 infantry owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in East Europe Russians roll dice for 2 armour and 1 infantry in East Europe, round 6 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 fighter in East Europe, round 6 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in East Europe Russians win, taking East Europe from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 13 Casualties for Russians: 13 infantry Casualties for Germans: 2 armour, 2 fighters and 6 infantry Non Combat Move - Russians Place Units - Russians 7 infantry placed in Russia 1 infantry placed in Karelia S.S.R. Russians undo move 2. 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.33
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Game History
Round: 5 Purchase Units - Germans Germans buy 2 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from South Europe to East Europe 1 armour moved from Ukraine S.S.R. to East Europe 1 infantry moved from Ukraine S.S.R. to East Europe 1 fighter moved from South Europe to East Europe 2 infantry moved from Germany to East Europe 1 infantry moved from South Europe to East Europe 2 fighters moved from West Europe to United Kingdom Combat - Germans Battle in East Europe Germans attack with 3 armour, 1 fighter and 4 infantry Russians defend with 2 armour and 1 infantry Germans roll dice for 3 armour, 1 fighter and 4 infantry in East Europe, round 2 : 2/8 hits, 2.67 expected hits Russians roll dice for 2 armour and 1 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in East Europe Germans roll dice for 3 armour, 1 fighter and 3 infantry in East Europe, round 3 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 armour in East Europe, round 3 : 0/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in East Europe Germans win, taking East Europe from Russians with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour and 1 infantry Battle in United Kingdom Germans attack with 2 fighters British defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 4 infantry AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Germans roll dice for 2 fighters in United Kingdom, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 bomber and 4 infantry in United Kingdom, round 2 : 2/6 hits, 1.83 expected hits 2 fighters owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in United Kingdom British win with 1 bomber and 3 infantry remaining. Battle score for attacker is -16 Casualties for Germans: 2 fighters Casualties for British: 1 armour and 1 infantry Non Combat Move - Germans 1 fighter moved from East Europe to West Europe 1 infantry moved from West Europe to Germany Place Units - Germans 2 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.17 British : 0.17 Russians : -0.33 AA fire in United Kingdom : : -0.33