@ArtofWar1947 said in PTV ArtofWar (Ax+12) v AxisDominion (Al):
Disappointing.
In any case, scramble to 56?
no scramble. when it’s that overwhelming, you can assume no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 6 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 54 Sea Zone to Caroline Islands
1 transport moved from 41 Sea Zone to 74 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 5 fighters, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 2 infantry and 2 marines in Caroline Islands, round 2 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
5 carriers, 5 destroyers, 2 fighters and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 104 Sea Zone
3 carriers, 1 destroyer and 6 fighters moved from 91 Sea Zone to 104 Sea Zone
14 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Place Units - Americans
1 bomber and 6 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1,5,1,2,4,2,3
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Persia to Egypt
1 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 carrier and 2 destroyers placed in 109 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,6,5
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
Americans : 0.33
AA fire in Caroline Islands : : 0.50
Japanese : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 2 marines
Borneo : 1 infantry
Queensland : 1 artillery and 3 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 7 fighters, 6 submarines and 1 transport
6 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
French West Africa : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
104 Sea Zone : 4 artilleries, 3 carriers, 4 destroyers, 6 fighters, 8 infantry and 6 transports
106 Sea Zone : 1 flag
74 Sea Zone : 1 transport
Iraq : 1 flag, 1 aaGun, 1 artillery, 7 infantry and 6 mech_infantrys
101 Sea Zone : 1 destroyer
83 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 aaGun, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 17 submarines and 7 transports
Production/PUs Summary :
Germans : 53 / 80
Russians : 20 / 29
Japanese : 64 / 74
Americans : 56 / 72
Chinese : 0 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 21 / 36
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
making a change to my uk buy, less the two inf and a dd and adding a fgt and art
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 6 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 54 Sea Zone to Caroline Islands
1 transport moved from 41 Sea Zone to 74 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 5 fighters, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 fighters, 2 infantry and 2 marines in Caroline Islands, round 2 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
5 carriers, 5 destroyers, 2 fighters and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 104 Sea Zone
3 carriers, 1 destroyer and 6 fighters moved from 91 Sea Zone to 104 Sea Zone
14 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
Place Units - Americans
1 bomber and 6 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1,5,1,2,4,2,3
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Iraq to Persia
1 bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 1 bomber and 2 infantry in Persia, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 bomber moved from Persia to Egypt
1 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 carrier and 2 destroyers placed in 109 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,4,6,5
British collect 26 PUs (7 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 2 carriers, 2 destroyers, 2 fighters and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
Americans : 0.33
AA fire in Caroline Islands : : 0.50
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 4 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from Southern Italy to Gibraltar
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 5 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
1 fighter placed in Southern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -2,00
Russians : -1,00
Territory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 7 fighters, 1 harbour, 3 infantry, 2 marines and 1 mech_infantry
Cyprus : 1 flag
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 11 infantry and 4 mech_infantrys
Algeria : 1 flag, 1 airfield and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Western Germany : 2 aaGuns and 1 mech_infantry
Northern Italy : 1 factory_major
Libya : 1 armour
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Rostov : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 mech_infantry
Crete : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 80
Russians : 18 / 29
Japanese : 64 / 74
Americans : 56 / 72
Chinese : 0 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters and 1 marine
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
62 Sea Zone : 1 destroyer
Egypt : 3 infantry
Tobruk : 1 flag, 1 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 80
Russians : 18 / 29
Japanese : 64 / 74
Americans : 56 / 72
Chinese : 0 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Kansu to Kazakhstan
4 bombers moved from Ukraine to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 armour moved from Kansu to Kazakhstan
4 bombers moved from Ukraine to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 armour and 4 bombers
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 bombers in Kazakhstan, round 2 : 4/6 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
4 bombers moved from Kazakhstan to Archangel
2 fighters moved from Ukraine to Germany
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
4 armour moved from Volgograd to Ukraine
2 armour moved from Caucasus to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Vyborg
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to Western Germany
4 fighters and 2 tactical_bombers moved from Gibraltar to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Germans
3 infantry placed in Volgograd
1 infantry and 2 mech_infantrys placed in Novgorod
6 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
Territory Summary for Germans :
Sikang : 1 flag
Kazakhstan : 1 flag, 2 armour
French Indo China : 1 bomber
Gibraltar : 1 aaGun, 1 artillery and 6 infantry
Normandy Bordeaux : 1 aaGun, 1 artillery and 14 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 15 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 factory_major, 2 fighters and 6 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Archangel : 1 flag, 1 artillery, 4 bombers and 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 2 aaGuns, 13 armour, 10 artilleries, 22 infantry and 15 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
113 Sea Zone : 3 submarines
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag, 2 artilleries and 6 infantry
Production/PUs Summary :
Germans : 58 / 80
Russians : 13 / 29
Japanese : 64 / 74
Americans : 56 / 72
Chinese : 0 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next couple of days alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.
@Misterblue said in Misterblue (axis) vs 666 bm3 20L:
@666 Sorry for the delay. Had some hectic days and a&a slipped completely out of mind. Should be back to normal for the next couple of days alas my ability to play between 04-09 -> 04-20 will be very limited to non existent.
no worries, I understand
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Evenkiyskiy to Vologda
2 infantry moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Evenkiyskiy to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Vologda, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Vologda, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Vologda, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 infantry and 1 mech_infantry in Vologda, round 7 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Vologda, round 8 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Vologda, round 9 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 9 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
2 fighters and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : -2.00
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 aaGuns, 18 artilleries and 50 infantry
Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 9 infantry and 4 mech_infantrys
Novosibirsk : 1 infantry
Vologda : 1 infantry and 1 mech_infantry
Samara : 3 infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 15 / 18
Japanese : 64 / 74
Americans : 56 / 72
Chinese : 0 / 2
British : 33 / 29
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 13 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
1 tactical_bomber moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 mech_infantry moved from Shensi to Central Mongolia
1 bomber moved from India to Central Mongolia
1 bomber moved from India to 74 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Eastern Persia to Novosibirsk
4 bombers moved from Eastern Persia to Russia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
@666 Intercept?
@Misterblue no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
1 tactical_bomber moved from Chahar to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 mech_infantry moved from Shensi to Central Mongolia
1 bomber moved from India to Central Mongolia
1 bomber moved from India to 74 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
1 artillery and 1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Eastern Persia to Novosibirsk
4 bombers moved from Eastern Persia to Russia
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits, 0,67 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,8,8 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in 74 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 74 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Central Mongolia
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Borneo, round 2 : 3/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Northwest Persia to Ukraine
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
3 bombers moved from Russia to Ukraine
1 bomber moved from Novosibirsk to Volgograd
1 bomber moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Central Mongolia to Tsinghai
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Malaya to Burma
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 10 destroyers and 4 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters moved from Borneo to 35 Sea Zone
4 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Japan to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 35 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
4 mech_infantrys moved from West India to Turkmenistan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 aaGun and 2 infantry moved from Manchuria to Buyant-Uhaa
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 74 Sea Zone to Sumatra
1 marine moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in India
2 fighters and 3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3
Japanese collect 71 PUs (6 lost to blockades); end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,33
British : -0,67
ANZAC : -0,33
Americans : 0,67
Russians : 0,00
Japanese : 0,17
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 marine
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 bomber and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry and 1 tactical_bomber
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 bomber
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 cruiser and 1 transport
35 Sea Zone : 2 battleships, 6 carriers, 10 destroyers, 8 fighters, 9 submarines and 4 tactical_bombers
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Central Mongolia : 1 flag, 1 mech_infantry
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag, 1 aaGun and 3 infantry
Ulaanbaatar : 1 flag, 1 infantry
West India : 1 flag, 1 infantry
Ukraine : 3 bombers, 1 fighter and 1 tactical_bomber
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 bomber, 1 fighter and 1 tactical_bomber
Turkmenistan : 4 mech_infantrys
Eastern Persia : 1 armour and 1 mech_infantry
Persia : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 56 / 80
Russians : 11 / 18
Japanese : 77 / 84
Americans : 52 / 72
Chinese : 0 / 2
British : 31 / 29
UK_Pacific : 0 / 0
Italians : 23 / 38
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
there is no hope here, I give
let me know if you want to start the next one, swapped sides
@666 Thanks for the game. Fire up the rematch when you are ready. :)
@Misterblue said in Misterblue (axis) vs 666 bm3 20L:
@666 Thanks for the game. Fire up the rematch when you are ready. :)
okay will do