Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Maxi vs Mountainswamp
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 6 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Baltic States to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 bombers moved from Romania to Finland Combat - Germans
Combat Hit Differential Summary :
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Vil du scramble?
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@Maxiheimer Yup. Forudser 3 hits !!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 7 infantry moved from Karelia to Novgorod 6 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Baltic States to Novgorod 2 infantry moved from Karelia to Novgorod 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Finland 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 bombers moved from Romania to Finland Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Novgorod Germans attack with 6 armour, 3 artilleries, 23 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour, 3 artilleries, 23 infantry and 2 mech_infantrys in Novgorod, round 2 : 7/34 hits, 8,67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 6 armour, 3 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 bombers and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Finland, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers British defend with 1 destroyer and 3 fighters Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 3 fighters owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 3 fighters Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 3 aaGuns moved from Baltic States to Novgorod 3 infantry moved from Germany to Poland 2 mech_infantrys moved from Greater Southern Germany to Poland 1 infantry moved from Western Germany to Germany 1 carrier moved from 112 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Bulgaria to Romania 2 bombers moved from Finland to Norway 2 tactical_bombers moved from 110 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 artilleries moved from Eastern Poland to Bessarabia 4 armour and 5 mech_infantrys moved from Germany to Romania 2 armour moved from Romania to Bessarabia 2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 2 submarines placed in 113 Sea Zone 1 armour and 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -2,17 British : -1,33 Russians : -0,67
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Du fik 1… et velplaceret et:)
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Korea to Amur 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Archangel 1 fighter moved from Vologda to 127 Sea Zone 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 2 artilleries and 3 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Amur Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Amur, round 2 : 3/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 3 infantry Italians defend with 2 aaGuns and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 aaGuns and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Italians lost in Eastern Poland Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 2 aaGuns and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 2 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from 127 Sea Zone to Vologda 1 armour moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 2 aaGuns moved from Korea to Amur 2 infantry moved from Szechwan to Yunnan Place Units - Russians 3 infantry placed in Volgograd 2 armour, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,2 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -2,17 Japanese : 0,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Korea to Amur 2 infantry moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Archangel 1 fighter moved from Vologda to 127 Sea Zone 1 fighter moved from Belarus to Ukraine 1 fighter moved from Belarus to Western Ukraine 2 artilleries and 3 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in 127 Sea Zone Russians attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Amur Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Amur, round 2 : 3/18 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 3 infantry Italians defend with 2 aaGuns and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 aaGuns and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Italians lost in Eastern Poland Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 3 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Eastern Poland Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Italians: 2 aaGuns and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 2 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Belarus 1 fighter moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from 127 Sea Zone to Vologda 1 armour moved from Russia to Vologda 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 2 aaGuns moved from Korea to Amur 2 infantry moved from Szechwan to Yunnan Place Units - Russians 3 infantry placed in Volgograd 2 armour, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,1,2 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67 Russians : -2,17 Japanese : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 2 submarines EDIT: Adding units owned by Germans to 93 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Shantung to Chahar 1 artillery and 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 infantry moved from Kwangsi to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 bomber moved from Kwangsi to French Indo China 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 3 artilleries and 1 infantry moved from Kwangsi to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Chahar Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 4 artilleries, 1 bomber, 6 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 4 artilleries, 1 bomber, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/12 hits, 4,17 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 4 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 carriers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 bomber moved from French Indo China to Kwangtung 1 tactical_bomber moved from Chahar to Manchuria 3 fighters moved from Malaya to Java 1 fighter moved from Manchuria to Kwangtung Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1,6,1,5,1,1,4,5,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3 Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,33 Japanese : -1,83
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Jeg havde lagt mine 2 tyske ubåde forkert - så editerede dem lige:)
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 2 transports owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Non Combat Move - Americans 2 bombers moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0,17 Americans : 1,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers moved from 91 Sea Zone to 92 Sea Zone 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 2 transports owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone Americans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Non Combat Move - Americans 2 bombers moved from 92 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 infantry placed in Yunnan 2 artilleries placed in Sikang Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Malaya UK_Pacific take Malaya from Japanese 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from United Kingdom to 93 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Brazil: 3 infantry EDIT: Adding units owned by Americans to French Guiana: 3 infantry EDIT: Turning off Edit Mode 1 bomber moved from 93 Sea Zone to Morocco 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Tanganyika Territory to Belgian Congo 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Persia to Northwest Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 artilleries moved from Burma to Yunnan 2 infantry moved from Burma to India 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 aaGun moved from Yunnan to Hunan 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 1 fighter placed in United Kingdom 1 armour and 2 infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 12 PUs Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,17 British : 0,00 Americans : 1,00 Chinese : 0,83 Japanese : -0,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Libya to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 1 fighter moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 transport; Americans defend with 1 carrier, 1 fighter and 2 transports Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 carrier, 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 fighter owned by the Italians lost in 91 Sea Zone Italians roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits 1 bomber owned by the Italians lost in 91 Sea Zone Americans win with 1 carrier, 1 fighter and 3 transports remaining. Battle score for attacker is -22 Casualties for Italians: 1 bomber and 1 fighter Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry 1 fighter owned by the Americans forced to land in Morocco Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Egypt 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 2 fighters placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -1,17 British : -0,67 Americans : 0,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from United Kingdom to Scotland 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 91 Sea Zone 2 infantry moved from Poland to Baltic States 2 bombers moved from Norway to Baltic States 2 artilleries moved from Bessarabia to Eastern Poland 7 infantry moved from Poland to Eastern Poland 1 infantry moved from Novgorod to Archangel 6 armour, 3 artilleries, 22 infantry and 2 mech_infantrys moved from Novgorod to Belarus Germans take Belarus from Russians 2 tactical_bombers moved from Norway to Archangel Combat - Germans Battle in 91 Sea Zone Germans attack with 2 bombers British defend with 1 transport; Americans defend with 1 carrier and 2 transports Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 carrier and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 25 Casualties for Germans: 1 bomber Casualties for Americans: 1 carrier and 2 transports Casualties for British: 1 transport Battle in Archangel Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 7 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 2 artilleries and 7 infantry in Eastern Poland, round 2 : 3/9 hits, 2,17 expected hits Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 3 : 3/8 hits, 2,00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 infantry moved from Finland to Karelia 2 mech_infantrys moved from Poland to Belarus 2 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus 2 armour moved from Bessarabia to Belarus 5 mech_infantrys moved from Romania to Belarus 4 armour moved from Romania to Belarus 2 infantry moved from Romania to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 tactical_bombers moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Belarus 1 artillery moved from France to Southern France 1 bomber moved from 91 Sea Zone to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France Place Units - Germans 3 armour placed in Novgorod 1 artillery and 1 infantry placed in Southern France 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 2,67 Americans : 0,67 Russians : 0,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 armour moved from Vologda to Tsinghai 1 fighter moved from Vologda to Tsinghai Combat - Russians Battle in Tsinghai Russians attack with 1 armour and 1 fighter Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 fighter in Tsinghai, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Tsinghai Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 infantry moved from Volgograd to Samara 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 31 infantry and 1 mech_infantry moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Vologda to Russia 1 fighter moved from Tsinghai to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : 0,00 Japanese : 0,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 9 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Anhwe to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 2 fighters moved from Kwangtung to Hunan 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Anhwe to Kwangsi 1 bomber moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi Combat - Japanese Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry AA fire in Hunan : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 3 : 3/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 1 aaGun Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship and 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 2 fighters moved from Java to 35 Sea Zone 1 fighter moved from Java to French Indo China 1 bomber moved from Kwangsi to French Indo China 3 infantry moved from Kiangsu to Kiangsi 3 infantry moved from Shantung to Anhwe 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Manchuria to Japan Place Units - Japanese 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,6,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Japanese collect 54 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Hunan : : -0,50 Chinese : 0,67 Japanese : -1,50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Morocco to 98 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in Borneo Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 98 Sea Zone Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Morocco to United Kingdom 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from French Guiana to Suriname 2 infantry moved from French Guiana to 88 Sea Zone 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to United Kingdom 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to Midway 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 fighter placed in Western United States 1 tactical_bomber placed in Western United States Americans undo move 4. Americans undo move 3. 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 artillery placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :