Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
aequitas-et-veritas vs crockett36 G40.2 oob
-
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 bomber moved from Kansu to Russia 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Szechwan to Sikang 2 fighters and 3 tactical_bombers moved from Szechwan to Novosibirsk 3 fighters moved from Chahar to Novosibirsk 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kweichow to Sikang 3 infantry moved from Kweichow to Shensi 2 infantry moved from Jehol to Chahar 7 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Kansu 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone Combat - Japanese Air Battle in Russia
Combat Hit Differential Summary :
-
@crockett36 PLease sent all up to intercept.
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 bombers, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 bomber moved from Kansu to Russia 1 mech_infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Szechwan to Sikang 2 fighters and 3 tactical_bombers moved from Szechwan to Novosibirsk 3 fighters moved from Chahar to Novosibirsk 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kweichow to Sikang 3 infantry moved from Kweichow to Shensi 2 infantry moved from Jehol to Chahar 7 infantry moved from Korea to Manchuria 1 artillery moved from Korea to Manchuria 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Kansu 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 1 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/2 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Cleaning up after air battles Non Combat Move - Japanese Place Units - Japanese 1 factory_minor placed in Manchuria 2 bombers placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.83 Defenders Fire, : : -0.33 Attackers Fire, : : -0.17
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Norway to Karelia Russians take Karelia from Germans 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 3 bombers moved from United Kingdom to Western Germany 1 artillery moved from 112 Sea Zone to Western Germany 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians Combat - Americans Battle in Hainan Battle in Western Germany Americans attack with 2 artilleries, 3 bombers and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry Americans roll dice for 2 artilleries, 3 bombers and 1 infantry in Western Germany, round 2 : 5/6 hits, 3,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Western Germany Americans win, taking Hainan from Japanese, taking Western Germany from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 3 bombers moved from Western Germany to Norway 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China 4 bombers moved from Caroline Islands to French Indo China 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone Place Units - Americans 1 factory_minor and 1 harbour placed in Norway 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Kwangtung to Kiangsu Chinese take Kiangsu from Japanese 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 bomber moved from India to Kazakhstan 1 tactical_bomber moved from Yunnan to Kazakhstan Combat - British British creates battle in territory 37 Sea Zone Battle in Kazakhstan British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win, taking 37 Sea Zone from Japanese, taking Kazakhstan from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Kazakhstan to Russia 1 tactical_bomber moved from Kazakhstan to Caucasus 2 infantry moved from Northwest Persia to Caucasus 2 artilleries moved from Iraq to Northwest Persia 2 mech_infantrys moved from India to Yunnan 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 infantry moved from Norway to 112 Sea Zone 2 artilleries moved from Norway to 112 Sea Zone 1 armour moved from Norway to 112 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod 1 carrier moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to Novgorod 2 fighters moved from United Kingdom to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Gibraltar to 112 Sea Zone 3 mech_infantrys moved from Egypt to Iraq Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 destroyer and 1 transport placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 airfield placed in French Indo China 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Units Change Ownership Some Units in Kwangtung change ownership: 1 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1,00 British : 0,00 Americans : 2,00 Japanese : 0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Bryansk to Russia 1 bomber moved from Bryansk to Russia 3 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 3 infantry moved from Albania to Yugoslavia 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Germany to Bryansk Combat - Italians Battle in Western Germany Italians attack with 1 artillery and 4 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 4 infantry in Western Germany, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Germany Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 3 : 0/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery in Western Germany, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Western Germany Italians win, taking Western Germany from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery Battle in Russia Italians attack with 3 armour and 1 bomber British defend with 1 bomber; Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 5 infantry Italians roll dice for 3 armour and 1 bomber in Russia, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Russia, round 2 : 4/10 hits, 3.83 expected hits 1 infantry owned by the Russians, 1 bomber owned by the British, 1 bomber owned by the Italians and 3 armour owned by the Italians lost in Russia Russians win with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -15 Casualties for Italians: 3 armour and 1 bomber Casualties for British: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 3 artilleries moved from Southern France to France Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. 1 armour placed in Northern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -2.33 Americans : 1.00 Russians : 0.17
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 bomber moved from New South Wales to Caroline Islands 1 submarine moved from 22 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Norway to Finland 1 fighter moved from Norway to Novgorod 1 infantry moved from 112 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:13:16 PM
Savegame -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 1 mech_infantry moved from Eastern Poland to Bryansk 5 armour moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany Combat - Germans Battle in Russia Germans attack with 2 armour and 1 bomber Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 4 infantry Germans roll dice for 2 armour and 1 bomber in Russia, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Russia, round 2 : 4/8 hits, 3.33 expected hits 3 infantry owned by the Russians, 1 bomber owned by the Germans and 2 armour owned by the Germans lost in Russia Russians win with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 2 armour and 1 bomber Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Denmark to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 bombers and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.67
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; Russians buy 1 aaGun, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Japanese defend with 1 artillery Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Finland to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 aaGun, 1 artillery and 4 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : 0,83 Japanese : -0,33
-
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese
Combat Hit Differential Summary :
-
@crockett36 is there more to come or do you concede?
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Novosibirsk to Russia 3 tactical_bombers moved from Novosibirsk to Russia 1 fighter moved from Novosibirsk to Russia 2 fighters moved from Kansu to Russia 1 infantry moved from Sikang to Kazakhstan 3 mech_infantrys moved from Sikang to Kazakhstan 4 infantry moved from Shensi to Tsinghai 2 infantry moved from Chahar to Suiyuyan 2 bombers moved from Japan to Suiyuyan 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol Combat - Japanese Battle in Russia Japanese attack with 7 fighters and 3 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 4 infantry AA fire in Russia : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Russia Japanese roll dice for 5 fighters and 3 tactical_bombers in Russia, round 2 : 4/8 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 3 artilleries, 2 fighters and 4 infantry in Russia, round 2 : 2/9 hits, 3.67 expected hits 2 fighters owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Japanese roll dice for 3 fighters and 3 tactical_bombers in Russia, round 3 : 3/6 hits, 3.50 expected hits Russians roll dice for 3 artilleries, 2 fighters and 1 infantry in Russia, round 3 : 3/6 hits, 2.67 expected hits 3 fighters owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Japanese roll dice for 3 tactical_bombers in Russia, round 4 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 fighters in Russia, round 4 : 2/3 hits, 1.67 expected hits 2 tactical_bombers owned by the Japanese and 1 artillery owned by the Russians lost in Russia Japanese roll dice for 1 tactical_bomber in Russia, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese lost in Russia Russians win with 2 fighters remaining. Battle score for attacker is -74 Casualties for Japanese: 7 fighters and 3 tactical_bombers Casualties for Russians: 1 aaGun, 3 artilleries and 4 infantry Battle in Tsinghai Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 1 infantry and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 1 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 0.67 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese Place Units - Japanese 1 destroyer and 3 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50 Chinese : -0.33 Russians : 0.17 Japanese : -0.33
-
If you don’t mind continuing I am learning something and am finding this valuable.
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from French Indo China to Suiyuyan 3 bombers moved from Norway to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/3 hits, 0,50 expected hits Bombing raid in Germany rolls: 3,5,6 and causes: 14 damage to unit: factory_major Bombing raid in Germany causes 14 damage total. Battle in Suiyuyan Americans attack with 4 bombers Japanese defend with 2 bombers and 2 infantry Americans roll dice for 4 bombers in Suiyuyan, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 bombers owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan Americans roll dice for 3 bombers in Suiyuyan, round 3 : 1/3 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 bombers Casualties for Japanese: 2 bombers and 2 infantry Non Combat Move - Americans 2 bombers moved from Suiyuyan to Kweichow 2 bombers moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from Hainan to 36 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 2 tactical_bombers and 3 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 30 Sea Zone 4 transports moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Karelia to Novgorod 3 bombers moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 1 destroyer and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kiangsi to Kiangsu Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Novgorod to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Novgorod 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan 1 mech_infantry moved from Kiangsu to Shantung Chinese take Shantung from Japanese 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - British Battle in Greece Battle in Normandy Bordeaux Battle in Kazakhstan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 3 mech_infantrys British roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 3 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Kazakhstan 1 infantry owned by the British retreated to Caucasus Japanese win, taking Greece from Italians, taking Normandy Bordeaux from Germans with 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Novgorod to Russia 2 fighters moved from 127 Sea Zone to Russia 1 carrier, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Novgorod 2 artilleries moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from United Kingdom to 112 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 artilleries and 6 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Kweichow 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Siam to French Indo China Place Units - British 2 fighters placed in United Kingdom 4 infantry placed in United Kingdom 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 1 fighter and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Units Change Ownership Some Units in Kwangtung change ownership: 1 armour, 1 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
British : -0,83 Americans : -0,67 Japanese : 0,67 AA fire in Germany : : -0,50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Bryansk 1 armour moved from Northern Italy to Romania 3 infantry moved from Yugoslavia to Albania 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany Combat - Italians Non Combat Move - Italians Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Non Combat Move - ANZAC 3 fighters moved from French Indo China to Philippines 1 cruiser and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Finland to Karelia 1 infantry moved from Norway to Finland 1 fighter moved from Novgorod to Russia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Ukraine to Russia 1 mech_infantry moved from Bryansk to Russia 2 bombers moved from Germany to Russia 2 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Eastern Poland to Belarus 1 armour moved from Eastern Poland to Bryansk 3 armour moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 infantry moved from Western Germany to Germany 3 infantry moved from Western Germany to France Combat - Germans Battle in Russia Germans attack with 3 armour, 2 bombers and 1 mech_infantry British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 1 airfield, 1 factory_major and 2 fighters Germans roll dice for 3 armour, 2 bombers and 1 mech_infantry in Russia, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 7 fighters and 1 tactical_bomber in Russia, round 2 : 4/8 hits, 5.17 expected hits 2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 2 bombers in Russia, round 3 : 1/2 hits, 1.33 expected hits Russians roll dice for 5 fighters in Russia, round 3 : 2/5 hits, 3.33 expected hits 2 bombers owned by the Germans and 1 fighter owned by the British lost in Russia Russians win with 4 fighters remaining. Battle score for attacker is -5 Casualties for Germans: 3 armour, 2 bombers and 1 mech_infantry Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Russians: 2 fighters Non Combat Move - Germans 2 aaGuns moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 2 bombers and 1 infantry placed in Ukraine 1 bomber placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 armour EDIT: Adding units owned by Germans to Ukraine: 1 armour EDIT: Removing units owned by Germans from Ukraine: 1 armour EDIT: Adding units owned by Germans to Bryansk: 1 armour EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Adding units owned by Germans to France: 2 bombers EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.50
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 6x airfield; Remaining resources: 27 PUs; Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Novgorod to Belarus Russians take Belarus from Italians 1 mech_infantry moved from Novgorod to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Italians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 submarine moved from 105 Sea Zone to 112 Sea Zone Combat - Russians Non Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Tambov to Volgograd Place Units - Russians 2 artilleries and 3 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 aaGun, 3 armour and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kazakhstan to Samara Japanese take Samara from Russians 4 infantry moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Jehol to Novosibirsk 1 fighter moved from Jehol to Novosibirsk 5 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 armour placed in Manchuria 1 destroyer placed in 6 Sea Zone 1 aaGun placed in Japan Turn Complete - Japanese Japanese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
one of the things i’m testing out is the resilience of a good defense when facing the attacking power of the separate allies. the game cries out for either better tech ie the atomic bomb or multinational movement and attack like war room has. this makes the direct assault solution for the allies excessively bloody and ineffective and the kgf more difficult except in the extremities which i will call anything three spaces away from the germanys. this makes norway, rome, and the spanish beachhead the default strategies. Scandinavia is the biggest ipc swing and can be directly helpful to the embattled Soviets. rome is an equivalent victory, a capital for a capital. and the environs are much more valuable than those surrounding moscow.
for those watching at home i should have recaptured normandy