Erinmores (Allies+40) vs Simon33 (Axis) G40.2

  • '19 '17 '16

    No scramble.

    That’s a pretty strong attack there. Most people don’t do 2 fighters from London.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Central United States to United Kingdom
            1 armour and 2 mech_infantrys moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Shensi
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Suiyuyan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Combat Move - British
            1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 fighter moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
    
        Purchase Units - British
            British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Ethiopia
                British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Italian Somaliland
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
                British win with 2 fighters remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 2 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Malaya to Shan State
            2 fighters moved from French Indo China to Burma
            3 aaGuns and 5 infantry moved from India to Burma
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 aaGun moved from United Kingdom to Scotland
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
            British undo move 2.
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
            British collect 28 PUs (1 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : -0.17
    Chinese : 0.00
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Albania to Greece
            1 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Neutral_Allies : -2.00
    

    Savegame

  • '19 '17 '16

    Sorry, looks like this one slipped my notice.

    Anyway, OOL in SZ97? 4 hits Reminder: if you dent the CV I can sink your planes.


  • @simon33 normal ool. pretend i’m you. Not going to dent the carrier and have you retreat. Will trust you to run the battle - so planes before carrier, cruiser before destroyer if you have subs, etc.

  • '19 '17 '16

    @erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:

    @simon33 normal ool. pretend i’m you. Not going to dent the carrier and have you retreat. Will trust you to run the battle - so planes before carrier, cruiser before destroyer if you have subs, etc.

    That’s a pretty difficult answer. I could dent the CV, lose planes and sub and keep 2x2+1x3. Or lose DD+sub+CA+ftr and keep 1x2+1x4.


  • @simon33 one second.


  • @simon33 sub, cruiser, fighter, fighter.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour moved from Albania to Greece
            1 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Northern Italy to 97 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 2/3 hits, 1.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Allies: 4 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 carrier and 1 destroyer in 97 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians roll dice for 1 bomber in 97 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 carrier in 97 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 16
                Casualties for Italians: 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Albania to Greece
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 0.00
    Neutral_Allies : -2.00
    

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 1
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            2 fighters moved from New Zealand to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Tunisia to Libya
                  French take Libya from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -2.00
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 bombers moved from Western Germany to 91 Sea Zone
            2 mech_infantrys moved from France to Holland Belgium
            4 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Holland Belgium, round 2 : 6/10 hits, 5.00 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French lost in 91 Sea Zone
                    Germans roll dice for 2 bombers in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    French roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the French and 1 bomber owned by the Germans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Germans
            1 bomber moved from 91 Sea Zone to Southern France
            1 artillery moved from France to Southern France
            5 armour moved from France to Yugoslavia
            1 infantry moved from Yugoslavia to Northern Italy
            4 infantry moved from Bulgaria to Romania
            2 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            6 artilleries and 4 infantry moved from Germany to Slovakia Hungary
            2 fighters moved from Holland Belgium to 93 Sea Zone
            1 tactical_bomber moved from Northern Italy to Southern Italy
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to Southern France
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            1 submarine moved from 122 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
            1 destroyer placed in 113 Sea Zone
            2 bombers and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Rostov to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
            1 aaGun moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            6 infantry moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
            3 infantry moved from Novgorod to Belarus
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 fighters moved from Buryatia to Urals
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 artilleries and 6 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 battleship and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 tactical_bomber moved from 35 Sea Zone to Shan State
            2 fighters moved from Yunnan to Shan State
            1 bomber moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from 36 Sea Zone to Shan State
            1 fighter moved from 36 Sea Zone to Malaya
            1 carrier and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Celebes
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking Celebes from Dutch, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 4/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/8 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            4 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 mech_infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            1 infantry moved from Manchuria to Jehol
            3 infantry moved from Manchuria to Korea
            2 fighters moved from Malaya to 37 Sea Zone
            1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
            2 fighters moved from French Indo China to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 fighters moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor and 1 harbour placed in French Indo China
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.33
    UK_Pacific : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Marshall Islands
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 cruiser moved from 26 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            2 submarines and 1 transport placed in 10 Sea Zone
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 artilleries and 3 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            10 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Combat Move - British
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 infantry moved from Ethiopia to 76 Sea Zone
            2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            2 fighters and 1 infantry moved from Burma to Shan State
    
        Purchase Units - British
            British buy 1 airfield, 2 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 1 armour, 2 artilleries and 2 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 2 : 1/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 3 : 1/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in Iraq, round 4 : 1/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            1 battleship moved from 79 Sea Zone to 38 Sea Zone
            1 aaGun moved from Burma to India
            2 aaGuns and 6 infantry moved from Burma to India
            1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
            1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Scotland to United Kingdom
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 2 infantry moved from Quebec to Eastern United States
            1 armour moved from Alberta Saskatchewan Manitoba to Central United States
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 infantry placed in United Kingdom
            2 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,3,5,2,5,4,6,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -4.33
    Chinese : -3.00
    Neutral_Axis : -2.00
    Japanese : -2.67
    

    Savegame


  • @simon33 Hello Simon, am seeing there are some players online who play quite often. I feel a bit like the home town poker player suddenly up against semi-pro’s on a Vegas trip.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 0/8 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 3 : 1/7 hits, 2.17 expected hits
                    British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 armour moved from Greece to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.50
    British : 1.33
    

    Savegame

  • '19 '17 '16

    @erinmores said in Erinmores (Allies+40) vs Simon33 (Axis) G40.2:

    @simon33 Hello Simon, am seeing there are some players online who play quite often. I feel a bit like the home town poker player suddenly up against semi-pro’s on a Vegas trip.

    Well, you’re seeing the beauty of the league ranking system a little after the fact then. I should really be an E player but I got on a bad streak. It may be more fun to play a tier 2 or 3 player next time.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 2
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
            1 artillery moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery and 1 fighter
                Germans defend with 2 mech_infantrys
                    French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                    French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - French
            1 fighter moved from Holland Belgium to United Kingdom
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -1.00
    French : 0.33
    

    Savegame

  • '19 '17 '16

    Was that a misclick putting the UK BB into SZ38? I can’t see a reason why it should go there, other than to be killed.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            2 bombers moved from Western Germany to Egypt
            1 bomber moved from Southern France to Egypt
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            6 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Eastern Poland from Russians
            2 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Southern France to Holland Belgium
            2 tactical_bombers moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Egypt
                Germans attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 4/7 hits, 3.83 expected hits
                    British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits, 2.00 expected hits
                    1 infantry owned by the ANZAC, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Egypt
                    Germans roll dice for 3 bombers and 1 tactical_bomber in Egypt, round 3 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
                Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                French defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
            1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
            1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
            3 bombers and 1 tactical_bomber moved from Egypt to Alexandria
            3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Romania to Bessarabia
            6 artilleries and 4 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Bulgaria to Romania
            5 armour moved from Yugoslavia to Bessarabia
            1 submarine moved from 121 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            2 artilleries and 1 infantry placed in France
            1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.33
    French : -0.33
    Russians : -0.17
    

    Savegame

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