@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Nerd Group
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Archangel to West Russia 1 armour moved from Archangel to West Russia 1 fighter moved from Russia to West Russia 2 armour moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 infantry moved from Russia to Kazakh S.S.R. 3 infantry moved from Russia to West Russia Combat - Russians Battle in West Russia Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/9 hits, 3,17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1,83 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Russia Place Units - Russians 2 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,00
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 artillery moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from Japan to Buryatia S.S.R. 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Americans 1 infantry moved from French Indo-China Thailand to Burma 1 submarine moved from 57 Sea Zone to 58 Sea Zone 1 cruiser moved from 61 Sea Zone to 58 Sea Zone 1 destroyer moved from 61 Sea Zone to 58 Sea Zone 2 infantry moved from Anhwei to Sinkiang 1 artillery moved from Anhwei to Sinkiang 1 fighter moved from Manchuria to Sinkiang 1 fighter moved from Manchuria to Sinkiang 1 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Kiangsu to Yunnan 1 infantry moved from Yunnan to Burma 1 carrier moved from 61 Sea Zone to 60 Sea Zone 1 transport moved from 61 Sea Zone to 60 Sea Zone 2 infantry moved from Japan to 60 Sea Zone 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 battleship moved from 36 Sea Zone to 60 Sea Zone Combat - Japanese Battle in Sinkiang Japanese attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 3 infantry in Sinkiang, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 3 : 0/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 4 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sinkiang to Yunnan 1 bomber moved from Manchuria to Kwangtung 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to Burma 1 infantry moved from 36 Sea Zone to Burma 1 transport moved from 63 Sea Zone to 62 Sea Zone Place Units - Japanese 1 artillery, 2 fighters and 1 infantry placed in Japan 1 transport placed in 62 Sea Zone 1 carrier placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : -1,17
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Yakut S.S.R. to 62 Sea Zone 1 destroyer moved from 64 Sea Zone to 62 Sea Zone 1 destroyer moved from 64 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 fighter moved from Alaska to 62 Sea Zone 1 armour moved from Western United States to Eastern United States 1 cruiser moved from 11 Sea Zone to 10 Sea Zone 1 fighter moved from Eastern Canada to 10 Sea Zone 1 carrier moved from 11 Sea Zone to 13 Sea Zone 3 infantry moved from Eastern United States to 11 Sea Zone 2 infantry moved from Eastern Canada to Eastern United States 1 armour moved from Eastern Canada to Eastern United States 1 artillery moved from Eastern Canada to Eastern United States 1 bomber moved from United Kingdom to Morocco 3 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone 3 infantry moved from 13 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 bomber and 3 infantry Germans defend with 1 infantry Americans roll dice for 1 bomber and 3 infantry in Morocco, round 2 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 10 Sea Zone Americans attack with 1 cruiser and 1 fighter Germans defend with 1 submarine Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 fighter in 10 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 cruiser in 10 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 10 Sea Zone Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 62 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport Japanese defend with 2 battleships, 2 destroyers and 1 transport Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 62 Sea Zone, round 2 : 4/8 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Units damaged: 1 battleship owned by the Americans 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 62 Sea Zone, round 3 : 3/8 hits, 3,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 62 Sea Zone Americans win with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 57 Casualties for Japanese: 2 battleships, 2 destroyers and 1 transport Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 62 Sea Zone to Yakut S.S.R. 1 fighter moved from 62 Sea Zone to Yakut S.S.R. 1 bomber moved from Morocco to French West Africa 1 fighter moved from 10 Sea Zone to 13 Sea Zone Place Units - Americans 2 transports placed in 11 Sea Zone 1 destroyer placed in 56 Sea Zone 1 fighter and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 40 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 0,50 Americans : 1,17 Japanese : -0,67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Novosibirsk 2 armour moved from Caucasus to Archangel 2 fighters moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia 1 armour moved from Caucasus to West Russia 1 armour moved from Caucasus to Archangel 1 infantry moved from Caucasus to West Russia Combat - Russians Battle in West Russia Russians attack with 1 armour, 1 artillery, 2 fighters and 5 infantry Germans defend with 4 armour and 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 4 armour and 1 infantry in West Russia, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in West Russia, round 3 : 1/7 hits, 2,50 expected hits Germans roll dice for 2 armour in West Russia, round 3 : 0/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in West Russia, round 4 : 4/7 hits, 2,50 expected hits Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 2 infantry Casualties for Germans: 4 armour and 1 infantry Battle in Archangel Russians attack with 3 armour and 5 infantry Germans defend with 4 infantry Russians roll dice for 3 armour and 5 infantry in Archangel, round 2 : 1/8 hits, 2,33 expected hits Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 3 armour and 4 infantry in Archangel, round 3 : 5/7 hits, 2,17 expected hits Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from West Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -3,17 Russians : 1,67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Russia to Archangel 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Kazakh S.S.R. 3 armour moved from Caucasus to Archangel 1 armour moved from Caucasus to West Russia 2 fighters moved from Caucasus to West Russia 1 artillery moved from Caucasus to West Russia 4 infantry moved from Caucasus to West Russia 1 infantry moved from Caucasus to West Russia Combat - Russians Battle in West Russia Russians attack with 1 armour, 1 artillery, 2 fighters and 5 infantry Germans defend with 4 armour and 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 4 armour and 1 infantry in West Russia, round 2 : 5/5 hits, 2,33 expected hits 5 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 artillery and 2 fighters in West Russia, round 3 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 armour in West Russia, round 3 : 0/2 hits, 1,00 expected hits 1 armour owned by the Germans lost in West Russia Russians roll dice for 1 armour, 1 artillery and 2 fighters in West Russia, round 4 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12 Casualties for Russians: 5 infantry Casualties for Germans: 4 armour and 1 infantry Battle in Archangel Russians attack with 3 armour and 5 infantry Germans defend with 4 infantry Russians roll dice for 3 armour and 5 infantry in Archangel, round 2 : 2/8 hits, 2,33 expected hits Germans roll dice for 4 infantry in Archangel, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians roll dice for 3 armour and 1 infantry in Archangel, round 3 : 3/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 2 fighters moved from West Russia to Caucasus Place Units - Russians 4 infantry placed in Caucasus 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 3,17 Russians : -0,50
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Egypt to Italian East Africa Germans take Anglo-Egyptian Sudan from British 3 armour moved from Ukraine S.S.R. to Caucasus 2 infantry moved from Ukraine S.S.R. to Caucasus 3 fighters moved from Ukraine S.S.R. to Caucasus 1 armour moved from Poland to Caucasus 2 armour moved from Belorussia to Caucasus 1 artillery moved from Ukraine S.S.R. to Caucasus 1 artillery moved from Germany to Poland 1 fighter moved from Karelia S.S.R. to Caucasus 2 armour moved from Germany to Belorussia 1 bomber moved from Poland to Caucasus 1 bomber moved from Italy to Caucasus 1 fighter moved from Italy to Caucasus 1 fighter moved from Libya to Caucasus 1 armour moved from Egypt to Italian East Africa 1 infantry moved from France to Italy 1 armour moved from France to Poland 1 infantry moved from Germany to France 1 artillery moved from Poland to Belorussia Combat - Germans Battle in Italian East Africa Germans attack with 2 armour British defend with 1 infantry Germans roll dice for 2 armour in Italian East Africa, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Italian East Africa Germans win, taking Italian East Africa from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 6 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry Russians defend with 1 aaGun, 1 factory, 2 fighters and 8 infantry AA fire in Caucasus : 0/3 hits, 0,50 expected hits Germans roll dice for 6 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry in Caucasus, round 2 : 10/17 hits, 8,17 expected hits Russians roll dice for 1 aaGun, 2 fighters and 8 infantry in Caucasus, round 2 : 5/10 hits, 4,00 expected hits 1 fighter owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus Germans roll dice for 4 armour, 2 bombers and 6 fighters in Caucasus, round 3 : 5/12 hits, 6,33 expected hits Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is 21 Casualties for Germans: 3 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 2 fighters and 8 infantry Non Combat Move - Germans 4 fighters moved from Caucasus to Belorussia 1 fighter moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. 1 bomber moved from Caucasus to Germany 1 bomber moved from Caucasus to Germany Place Units - Germans 1 armour and 1 infantry placed in Karelia S.S.R. 1 destroyer and 1 transport placed in 15 Sea Zone 1 armour placed in Italy 2 infantry placed in Germany 1 fighter placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1,50 British : -0,33 Russians : 1,33 AA fire in Caucasus : : -0,50
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 49 Sea Zone to 36 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 cruiser moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 33 Sea Zone to 34 Sea Zone 1 armour moved from Trans-Jordan to 34 Sea Zone 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian East Africa 1 armour moved from 34 Sea Zone to Italian East Africa 1 fighter moved from Trans-Jordan to Italian East Africa 1 fighter moved from Trans-Jordan to Italian East Africa 1 bomber moved from Trans-Jordan to Italian East Africa 1 armour moved from Trans-Jordan to Egypt British take Egypt from Germans 1 armour moved from Egypt to Libya British take Libya from Germans Combat - British Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italian East Africa British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Germans defend with 2 armour British roll dice for 1 cruiser in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Italian East Africa, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 armour in Italian East Africa, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Italian East Africa British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar 1 artillery moved from 13 Sea Zone to Gibraltar 1 fighter moved from Italian East Africa to 34 Sea Zone 1 fighter moved from Italian East Africa to 34 Sea Zone 1 bomber moved from Italian East Africa to French Equatorial Africa 1 infantry moved from India to Persia 1 armour moved from Trans-Jordan to India 1 infantry moved from New Zealand to 40 Sea Zone 1 cruiser moved from 40 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Western Australia 1 armour moved from Eastern Canada to Alaska 1 infantry moved from Eastern Canada to Western Canada Place Units - British 1 fighter and 2 infantry placed in India British undo move 1. 1 armour, 1 fighter and 1 infantry placed in India 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 1,00 British : -1,17
Territory Summary for British :
7 Sea Zone : 1 destroyer and 1 transport 8 Sea Zone : 1 submarine 13 Sea Zone : 1 transport 34 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport 36 Sea Zone : 1 submarine 46 Sea Zone : 1 cruiser and 1 transport Alaska : 1 armour Eastern Australia : 2 infantry French Equatorial Africa : 1 bomber Gibraltar : 1 artillery, 2 fighters and 1 infantry India : 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry Libya : 1 flag, 1 armour Persia : 1 infantry United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry Western Australia : 2 infantry Western Canada : 1 infantry
Production/PUs Summary :
Russians : 19 / 23 Germans : 44 / 47 British : 30 / 30 Japanese : 36 / 37 Americans : 39 / 41
Dice Statistics:
Total 1 was rolled 61 times 2 was rolled 47 times 3 was rolled 61 times 4 was rolled 57 times 5 was rolled 53 times 6 was rolled 58 times Average roll : 3,499 Median : 3,000 Variance : 0,431 Standard Deviation : 0,657 Total rolls : 337 Null / Other 3 was rolled 1 times 5 was rolled 2 times Average roll : 4,333 Median : 5,000 Variance : 1,750 Standard Deviation : 1,323 Total rolls : 3 Germans Combat 1 was rolled 26 times 2 was rolled 23 times 3 was rolled 25 times 4 was rolled 22 times 5 was rolled 24 times 6 was rolled 21 times Average roll : 3,411 Median : 3,000 Variance : 0,125 Standard Deviation : 0,354 Total rolls : 141 British Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3,367 Median : 3,000 Variance : 1,103 Standard Deviation : 1,050 Total rolls : 30 Americans Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 2 times Average roll : 3,500 Median : 4,000 Variance : 0,853 Standard Deviation : 0,924 Total rolls : 26 Russians Combat 1 was rolled 17 times 2 was rolled 13 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 13 times 6 was rolled 20 times Average roll : 3,573 Median : 4,000 Variance : 0,379 Standard Deviation : 0,616 Total rolls : 96 Japanese Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3,659 Median : 4,000 Variance : 0,371 Standard Deviation : 0,609 Total rolls : 41
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from 62 Sea Zone to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 3 infantry moved from Buryatia S.S.R. to Soviet Far East 1 artillery moved from Buryatia S.S.R. to Soviet Far East 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 4 infantry moved from Burma to India 1 artillery moved from Burma to India 1 armour moved from Burma to India 3 fighters moved from French Indo-China Thailand to India 1 bomber moved from Kwangtung to India 3 fighters moved from Yunnan to India 1 fighter moved from Buryatia S.S.R. to Soviet Far East 1 submarine moved from 58 Sea Zone to 63 Sea Zone 1 destroyer moved from 58 Sea Zone to 63 Sea Zone 1 cruiser moved from 58 Sea Zone to 63 Sea Zone 2 fighters moved from Japan to 63 Sea Zone 1 carrier moved from 62 Sea Zone to 63 Sea Zone 1 battleship moved from 60 Sea Zone to 63 Sea Zone 2 carriers moved from 60 Sea Zone to 63 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory Bombing raid in India causes 5 damage total. Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 63 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 2 : 4/8 hits, 3,00 expected hits Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 63 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 3 : 4/8 hits, 3,00 expected hits Americans roll dice for 2 fighters in 63 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits Americans roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 63 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 55 Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Casualties for Japanese: 2 carriers Battle in India Japanese attack with 1 armour, 1 artillery, 6 fighters and 4 infantry British defend with 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry AA fire in India : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 4 infantry in India, round 2 : 3/12 hits, 4,67 expected hits British roll dice for 1 aaGun, 4 armour, 1 fighter and 4 infantry in India, round 2 : 2/9 hits, 4,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in India, round 3 : 4/10 hits, 4,33 expected hits British roll dice for 4 armour, 1 fighter and 2 infantry in India, round 3 : 3/7 hits, 3,33 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in India Japanese roll dice for 1 armour and 6 fighters in India, round 4 : 3/7 hits, 3,50 expected hits British roll dice for 2 armour and 1 fighter in India, round 4 : 1/3 hits, 1,67 expected hits 1 armour owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in India Japanese win with 6 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 armour, 1 artillery and 4 infantry Casualties for British: 1 aaGun, 4 armour, 1 fighter and 4 infantry Non Combat Move - Japanese 3 fighters moved from India to Yunnan 1 bomber moved from India to Kwangtung 3 fighters moved from India to French Indo-China Thailand 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from 63 Sea Zone to Soviet Far East 1 fighter moved from Soviet Far East to Buryatia S.S.R. 1 fighter moved from 63 Sea Zone to Manchuria Place Units - Japanese 1 armour and 1 infantry placed in Japan 1 cruiser and 1 destroyer placed in 60 Sea Zone Japanese undo move 2. 1 cruiser and 1 destroyer placed in 62 Sea Zone 1 destroyer placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs 1 unit repaired.
Combat Hit Differential Summary :
British : -3,00 Americans : -2,17 AA fire in India : : -0,67 Russians : 0,00 Japanese : -1,00
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 13 Sea Zone to 15 Sea Zone 1 bomber moved from French West Africa to 15 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Germans 2 armour moved from Eastern United States to 11 Sea Zone 1 artillery moved from Eastern United States to 11 Sea Zone 1 fighter moved from Eastern United States to 13 Sea Zone 2 armour, 1 artillery and 3 transports moved from 11 Sea Zone to 13 Sea Zone 2 armour moved from 13 Sea Zone to Morocco 1 artillery moved from 13 Sea Zone to Morocco 1 transport moved from 13 Sea Zone to 11 Sea Zone 1 cruiser moved from 10 Sea Zone to 13 Sea Zone Combat - Americans Battle in 15 Sea Zone Americans attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 15 Sea Zone 1 transport owned by the Germans lost in 15 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Non Combat Move - Americans 1 fighter moved from 15 Sea Zone to 13 Sea Zone 1 bomber moved from 15 Sea Zone to Morocco Place Units - Americans 3 submarines placed in 56 Sea Zone 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,17
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour moved from Archangel to Caucasus 1 armour moved from West Russia to Caucasus 1 artillery moved from West Russia to Caucasus 1 infantry moved from Russia to West Russia 1 infantry moved from Russia to Caucasus 1 artillery moved from Russia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 4 armour, 2 artilleries and 1 infantry Germans defend with 3 armour and 1 factory Russians roll dice for 4 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 4 armour and 2 artilleries in Caucasus, round 3 : 4/6 hits, 2,67 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 0,33
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Germans Germans buy 3 armour, 1 artillery and 2 bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Belorussia to Caucasus 1 armour moved from Poland to Caucasus 1 artillery moved from Poland to Ukraine S.S.R. 2 fighters moved from Ukraine S.S.R. to Caucasus 1 armour moved from Italy to Poland 1 infantry moved from Germany to Poland 1 fighter moved from Germany to Caucasus 1 bomber moved from Germany to Caucasus 1 fighter moved from Belorussia to Caucasus 1 infantry moved from Belorussia to West Russia 1 artillery moved from Belorussia to West Russia 1 infantry moved from Belorussia to West Russia 1 fighter moved from Belorussia to West Russia 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to West Russia 1 infantry moved from Karelia S.S.R. to Archangel 1 fighter moved from Belorussia to Archangel 1 bomber moved from Germany to Caucasus 1 infantry moved from Germany to Poland 1 infantry moved from Germany to France 1 fighter moved from Belorussia to Caucasus Combat - Germans Battle in West Russia Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in West Russia Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in West Russia Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour, 2 bombers and 5 fighters Russians defend with 4 armour, 1 artillery and 1 factory Germans roll dice for 3 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 3/10 hits, 5,33 expected hits Russians roll dice for 4 armour and 1 artillery in Caucasus, round 2 : 2/5 hits, 2,33 expected hits 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Caucasus Germans roll dice for 3 armour, 2 bombers and 3 fighters in Caucasus, round 3 : 4/8 hits, 4,33 expected hits Russians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 fighters Casualties for Russians: 4 armour and 1 artillery Non Combat Move - Germans 1 bomber moved from Caucasus to Germany 1 bomber moved from Caucasus to Germany 3 fighters moved from Caucasus to Ukraine S.S.R. 1 fighter moved from West Russia to Poland 1 fighter moved from Archangel to Baltic States Place Units - Germans 2 armour placed in Karelia S.S.R. 1 armour, 1 artillery and 2 bombers placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -7,00 Russians : -1,00
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - British British repair damage of 5x factory; Remaining resources: 25 PUs; British buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Western Australia to 46 Sea Zone 1 infantry moved from Western Australia to 46 Sea Zone 1 cruiser moved from 46 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Burma British take Burma from Japanese 1 infantry moved from 36 Sea Zone to Burma 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Gibraltar to 14 Sea Zone 1 artillery moved from Gibraltar to 14 Sea Zone 1 infantry moved from 14 Sea Zone to France 1 artillery moved from 14 Sea Zone to France 1 fighter moved from Gibraltar to France 1 fighter moved from Gibraltar to France 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 1 transport moved from 7 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 armour moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 armour moved from 8 Sea Zone to France 1 armour moved from Libya to Anglo-Egyptian Sudan British take Anglo-Egyptian Sudan from Germans Combat - British Battle in France British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Germans defend with 1 aaGun and 2 infantry AA fire in France : 1/2 hits, 0,33 expected hits 1 fighter owned by the British lost in France British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in France British win, taking France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - British 1 fighter moved from France to United Kingdom 1 bomber moved from French Equatorial Africa to United Kingdom Place Units - British 1 bomber placed in United Kingdom 1 armour and 2 infantry placed in India Turn Complete - British British collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,00 British : -0,50 AA fire in France : : 0,67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Kwangtung to India 1 artillery moved from Sinkiang to Kazakh S.S.R. 1 infantry moved from Szechwan to Kazakh S.S.R. 3 fighters moved from Yunnan to Kazakh S.S.R. 1 infantry moved from Japan to 60 Sea Zone 1 armour moved from Japan to 60 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 63 Sea Zone to 61 Sea Zone 1 battleship moved from 63 Sea Zone to 61 Sea Zone 1 submarine moved from 63 Sea Zone to 61 Sea Zone 1 carrier moved from 63 Sea Zone to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 destroyer moved from 60 Sea Zone to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from Sinkiang to Kazakh S.S.R. 2 fighters moved from Buryatia S.S.R. to Yakut S.S.R. 1 artillery moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 fighter moved from Manchuria to Yakut S.S.R. Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in Yakut S.S.R. Japanese attack with 1 artillery, 3 fighters and 4 infantry Americans defend with 2 fighters; Russians defend with 4 infantry Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Yakut S.S.R., round 2 : 1/8 hits, 2,67 expected hits Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 4/6 hits, 2,67 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 artillery and 3 fighters in Yakut S.S.R., round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 3/5 hits, 2,33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R. retreated to Yakut S.S.R. Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -30 Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry Casualties for Russians: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 artillery, 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 cruiser, 2 destroyers and 1 fighter British defend with 1 cruiser, 1 submarine and 1 transport Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 36 Sea Zone 1 transport owned by the British lost in 36 Sea Zone Japanese win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 25 Casualties for British: 1 cruiser, 1 submarine and 1 transport Non Combat Move - Japanese 1 artillery moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Yakut S.S.R. to Buryatia S.S.R. 3 fighters moved from Kazakh S.S.R. to Szechwan 2 fighters moved from French Indo-China Thailand to Kwangtung 1 bomber moved from India to Szechwan 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from 36 Sea Zone to 61 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in Japan 1 cruiser and 2 submarines placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : -1,17 AA fire in India : : -0,17 Russians : 1,67 Japanese : -5,17
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 armour moved from Morocco to 13 Sea Zone 2 infantry moved from Morocco to 13 Sea Zone 1 artillery moved from Morocco to 13 Sea Zone 2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 13 Sea Zone to 8 Sea Zone 1 bomber moved from Morocco to Italy 2 armour moved from 8 Sea Zone to France 2 infantry moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 2 fighters moved from 8 Sea Zone to France 2 fighters moved from Eastern United States to 8 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 4 infantry moved from Eastern United States to Eastern Canada 2 fighters moved from Yakut S.S.R. to Russia 1 infantry moved from Algeria to Morocco Combat - Americans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0,17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Non Combat Move - Americans 1 bomber moved from Italy to United Kingdom 1 armour moved from Western United States to Alaska 2 submarines moved from 56 Sea Zone to 44 Sea Zone 1 submarine moved from 56 Sea Zone to 44 Sea Zone Place Units - Americans 1 carrier placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0,17
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 15.00.07
Savegame -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Russia 1 infantry moved from Yakut S.S.R. to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Combat - Russians Non Combat Move - Russians Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Germans Germans repair damage of 1x factory; Remaining resources: 46 PUs; Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Northwestern Europe to France 1 infantry moved from Italy to France 4 bombers moved from Germany to France 1 armour moved from Germany to France 1 artillery moved from Germany to France 2 infantry moved from Poland to Germany 1 fighter moved from Poland to France 1 artillery moved from Ukraine S.S.R. to Caucasus 1 armour moved from Caucasus to Persia 1 fighter moved from Ukraine S.S.R. to Persia 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Norway to Finland 1 artillery moved from West Russia to Karelia S.S.R. 1 armour moved from West Russia to Caucasus 1 infantry moved from West Russia to Belorussia 1 armour moved from Caucasus to Persia 1 armour moved from Poland to France 1 fighter moved from Baltic States to France 1 fighter moved from Ukraine S.S.R. to France 1 fighter moved from Ukraine S.S.R. to France Combat - Germans Battle in Persia Germans attack with 2 armour and 1 fighter British defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Persia, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Germans attack with 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 armour, 1 artillery, 2 fighters and 2 infantry Germans roll dice for 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry in France, round 2 : 5/13 hits, 6,50 expected hits British roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 8/10 hits, 4,50 expected hits 1 artillery owned by the Germans, 3 fighters owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in France Germans roll dice for 4 bombers and 1 fighter in France, round 3 : 3/5 hits, 3,17 expected hits British roll dice for 3 armour and 2 fighters in France, round 3 : 4/5 hits, 2,83 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France Germans roll dice for 1 bomber in France, round 4 : 1/1 hits, 0,67 expected hits British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1,33 expected hits 1 bomber owned by the Germans and 1 fighter owned by the Americans lost in France British win with 1 fighter remaining. Battle score for attacker is -65 Casualties for Germans: 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 2 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Persia to Caucasus Place Units - Germans 1 armour, 2 artilleries and 4 infantry placed in Germany 3 infantry placed in Italy 1 fighter placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : 5,00
-
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - British British repair damage of 6x factory; Remaining resources: 32 PUs; British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 1 armour moved from India to Persia 1 infantry moved from India to Persia 1 infantry moved from India to Persia 1 fighter moved from 34 Sea Zone to Persia 1 fighter moved from 34 Sea Zone to Persia 1 armour moved from Anglo-Egyptian Sudan to Italian East Africa British take Italian East Africa from Germans 1 armour moved from Italian East Africa to Anglo-Egyptian Sudan 1 transport moved from 14 Sea Zone to 8 Sea Zone 1 infantry moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans Combat - British Battle in Persia British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 2 armour British roll dice for 1 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Persia British roll dice for 1 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Persia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 2 armour Non Combat Move - British 1 fighter moved from Persia to India 1 fighter moved from Persia to India 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery moved from United Kingdom to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 artillery moved from 8 Sea Zone to France 1 fighter moved from United Kingdom to France 1 infantry moved from Western Canada to Alaska 1 infantry moved from Eastern Australia to Western Australia Place Units - British 3 armour placed in India 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -1,50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Szechwan to India 2 destroyers moved from 36 Sea Zone to 50 Sea Zone 1 cruiser moved from 36 Sea Zone to 50 Sea Zone 2 submarines moved from 60 Sea Zone to 52 Sea Zone 1 cruiser moved from 60 Sea Zone to 52 Sea Zone 1 infantry moved from Japan to 60 Sea Zone 1 artillery moved from Japan to 60 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 artillery moved from Buryatia S.S.R. to Soviet Far East 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Buryatia S.S.R. to Soviet Far East 1 artillery moved from Kazakh S.S.R. to Persia 2 infantry moved from Kazakh S.S.R. to Persia 3 fighters moved from Szechwan to Persia 1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from 61 Sea Zone to French Indo-China Thailand 2 fighters moved from Kwangtung to Burma 1 carrier moved from 61 Sea Zone to 60 Sea Zone 1 submarine moved from 61 Sea Zone to 60 Sea Zone 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 1 destroyer moved from 61 Sea Zone to 50 Sea Zone 1 battleship moved from 61 Sea Zone to 50 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory Bombing raid in India causes 6 damage total. Battle in French Indo-China Thailand Japanese attack with 1 armour, 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo-China Thailand Japanese win, taking French Indo-China Thailand from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 1 artillery, 3 fighters and 2 infantry British defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits, 2,33 expected hits British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Persia Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour and 1 infantry Battle in Burma Japanese attack with 2 fighters British defend with 1 infantry Japanese roll dice for 2 fighters in Burma, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from Persia to Szechwan 1 bomber moved from India to Szechwan 1 fighter moved from Burma to Kwangtung 1 fighter moved from French Indo-China Thailand to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from Soviet Far East to Manchuria Place Units - Japanese 3 armour and 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
British : -0,50 AA fire in India : : -0,17 Russians : -0,33 Japanese : 1,33
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 8 Sea Zone to 13 Sea Zone 1 infantry moved from Morocco to 13 Sea Zone 2 infantry moved from Eastern Canada to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 1 infantry moved from 8 Sea Zone to France 1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to France 3 transports moved from 8 Sea Zone to 10 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Alaska to Eastern Canada 1 fighter moved from 11 Sea Zone to France 1 fighter moved from 8 Sea Zone to France 1 carrier moved from 11 Sea Zone to 19 Sea Zone 1 fighter moved from 11 Sea Zone to 19 Sea Zone 2 fighters moved from Russia to India 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 3 submarines moved from 44 Sea Zone to 56 Sea Zone Place Units - Americans 1 cruiser and 2 destroyers placed in 56 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0,17