• TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Soviet Far East to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Archangel to West Russia
            1 armour moved from Archangel to West Russia
            1 fighter moved from Russia to West Russia
            2 armour moved from Russia to West Russia
            1 artillery moved from Russia to West Russia
            1 infantry moved from Russia to Kazakh S.S.R.
            3 infantry moved from Russia to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in West Russia, round 2 : 2/9 hits, 3,17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1,83 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 4/7 hits, 2,83 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 3 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            1 fighter moved from West Russia to Russia
    
        Place Units - Russians
            2 armour, 2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Americans
            1 infantry moved from French Indo-China Thailand to Burma
            1 submarine moved from 57 Sea Zone to 58 Sea Zone
            1 cruiser moved from 61 Sea Zone to 58 Sea Zone
            1 destroyer moved from 61 Sea Zone to 58 Sea Zone
            2 infantry moved from Anhwei to Sinkiang
            1 artillery moved from Anhwei to Sinkiang
            1 fighter moved from Manchuria to Sinkiang
            1 fighter moved from Manchuria to Sinkiang
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Kiangsu to Yunnan
            1 infantry moved from Yunnan to Burma
            1 carrier moved from 61 Sea Zone to 60 Sea Zone
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            2 infantry moved from Japan to 60 Sea Zone
            1 carrier moved from 36 Sea Zone to 62 Sea Zone
            1 battleship moved from 36 Sea Zone to 60 Sea Zone
    
        Combat - Japanese
            Battle in Sinkiang
                Japanese attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 2 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sinkiang, round 2 : 2/5 hits, 1,83 expected hits
                    Americans roll dice for 3 infantry in Sinkiang, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sinkiang
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 3 : 0/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sinkiang, round 4 : 2/4 hits, 1,67 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sinkiang to Yunnan
            1 bomber moved from Manchuria to Kwangtung
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Burma
            1 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 63 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 fighters and 1 infantry placed in Japan
            1 transport placed in 62 Sea Zone
            1 carrier placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Japanese : -1,17
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Yakut S.S.R. to 62 Sea Zone
            1 destroyer moved from 64 Sea Zone to 62 Sea Zone
            1 destroyer moved from 64 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 62 Sea Zone
            1 fighter moved from Alaska to 62 Sea Zone
            1 armour moved from Western United States to Eastern United States
            1 cruiser moved from 11 Sea Zone to 10 Sea Zone
            1 fighter moved from Eastern Canada to 10 Sea Zone
            1 carrier moved from 11 Sea Zone to 13 Sea Zone
            3 infantry moved from Eastern United States to 11 Sea Zone
            2 infantry moved from Eastern Canada to Eastern United States
            1 armour moved from Eastern Canada to Eastern United States
            1 artillery moved from Eastern Canada to Eastern United States
            1 bomber moved from United Kingdom to Morocco
            3 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
            3 infantry moved from 13 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 bomber and 3 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber and 3 infantry in Morocco, round 2 : 2/4 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 10 Sea Zone
                Americans attack with 1 cruiser and 1 fighter
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 fighter in 10 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 cruiser in 10 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Germans lost in 10 Sea Zone
                Americans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
                Japanese defend with 2 battleships, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 62 Sea Zone, round 2 : 4/8 hits, 3,50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 62 Sea Zone, round 3 : 3/8 hits, 3,50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 battleship, 1 carrier, 2 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 57
                Casualties for Japanese: 2 battleships, 2 destroyers and 1 transport
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 62 Sea Zone to Yakut S.S.R.
            1 fighter moved from 62 Sea Zone to Yakut S.S.R.
            1 bomber moved from Morocco to French West Africa
            1 fighter moved from 10 Sea Zone to 13 Sea Zone
    
        Place Units - Americans
            2 transports placed in 11 Sea Zone
            1 destroyer placed in 56 Sea Zone
            1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    Germans : 0,50
    Americans : 1,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Russia to Archangel
            1 artillery moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Russia to Kazakh S.S.R.
            1 infantry moved from Russia to Novosibirsk
            2 armour moved from Caucasus to Archangel
            2 fighters moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
            1 armour moved from Caucasus to West Russia
            1 armour moved from Caucasus to Archangel
            1 infantry moved from Caucasus to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
                Germans defend with 4 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 4 armour and 1 infantry in West Russia, round 2 : 2/5 hits, 2,33 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in West Russia, round 3 : 1/7 hits, 2,50 expected hits
                    Germans roll dice for 2 armour in West Russia, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in West Russia, round 4 : 4/7 hits, 2,50 expected hits
                    Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Russians: 2 infantry
                Casualties for Germans: 4 armour and 1 infantry
            Battle in Archangel
                Russians attack with 3 armour and 5 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 3 armour and 5 infantry in Archangel, round 2 : 1/8 hits, 2,33 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 3 armour and 4 infantry in Archangel, round 3 : 5/7 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in Archangel, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters moved from West Russia to Caucasus
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -3,17
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Russia to Archangel
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Kazakh S.S.R.
            3 armour moved from Caucasus to Archangel
            1 armour moved from Caucasus to West Russia
            2 fighters moved from Caucasus to West Russia
            1 artillery moved from Caucasus to West Russia
            4 infantry moved from Caucasus to West Russia
            1 infantry moved from Caucasus to West Russia
    
        Combat - Russians
            Battle in West Russia
                Russians attack with 1 armour, 1 artillery, 2 fighters and 5 infantry
                Germans defend with 4 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 fighters and 5 infantry in West Russia, round 2 : 3/9 hits, 2,83 expected hits
                    Germans roll dice for 4 armour and 1 infantry in West Russia, round 2 : 5/5 hits, 2,33 expected hits
                    5 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery and 2 fighters in West Russia, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 armour in West Russia, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in West Russia
                    Russians roll dice for 1 armour, 1 artillery and 2 fighters in West Russia, round 4 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in West Russia
                Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Russians: 5 infantry
                Casualties for Germans: 4 armour and 1 infantry
            Battle in Archangel
                Russians attack with 3 armour and 5 infantry
                Germans defend with 4 infantry
                    Russians roll dice for 3 armour and 5 infantry in Archangel, round 2 : 2/8 hits, 2,33 expected hits
                    Germans roll dice for 4 infantry in Archangel, round 2 : 4/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 3 armour and 1 infantry in Archangel, round 3 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters moved from West Russia to Caucasus
    
        Place Units - Russians
            4 infantry placed in Caucasus
            1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    Russians : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Egypt to Italian East Africa
                  Germans take Anglo-Egyptian Sudan from British
            3 armour moved from Ukraine S.S.R. to Caucasus
            2 infantry moved from Ukraine S.S.R. to Caucasus
            3 fighters moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Poland to Caucasus
            2 armour moved from Belorussia to Caucasus
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 artillery moved from Germany to Poland
            1 fighter moved from Karelia S.S.R. to Caucasus
            2 armour moved from Germany to Belorussia
            1 bomber moved from Poland to Caucasus
            1 bomber moved from Italy to Caucasus
            1 fighter moved from Italy to Caucasus
            1 fighter moved from Libya to Caucasus
            1 armour moved from Egypt to Italian East Africa
            1 infantry moved from France to Italy
            1 armour moved from France to Poland
            1 infantry moved from Germany to France
            1 artillery moved from Poland to Belorussia
    
        Combat - Germans
            Battle in Italian East Africa
                Germans attack with 2 armour
                British defend with 1 infantry
                    Germans roll dice for 2 armour in Italian East Africa, round 2 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Italian East Africa, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Italian East Africa
                Germans win, taking Italian East Africa from British with 2 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 6 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry
                Russians defend with 1 aaGun, 1 factory, 2 fighters and 8 infantry
                    AA fire in Caucasus : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 2 bombers, 6 fighters and 2 infantry in Caucasus, round 2 : 10/17 hits, 8,17 expected hits
                    Russians roll dice for 1 aaGun, 2 fighters and 8 infantry in Caucasus, round 2 : 5/10 hits, 4,00 expected hits
                    1 fighter owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                    Germans roll dice for 4 armour, 2 bombers and 6 fighters in Caucasus, round 3 : 5/12 hits, 6,33 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is 21
                Casualties for Germans: 3 armour, 1 artillery and 2 infantry
                Casualties for Russians: 1 aaGun, 2 fighters and 8 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Caucasus to Belorussia
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from Caucasus to Ukraine S.S.R.
            1 bomber moved from Caucasus to Germany
            1 bomber moved from Caucasus to Germany
    
        Place Units - Germans
            1 armour and 1 infantry placed in Karelia S.S.R.
            1 destroyer and 1 transport placed in 15 Sea Zone
            1 armour placed in Italy
            2 infantry placed in Germany
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    British : -0,33
    Russians : 1,33
    AA fire in Caucasus : : -0,50
    

    Savegame


  • TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 49 Sea Zone to 36 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 cruiser moved from 33 Sea Zone to 34 Sea Zone
            1 carrier moved from 33 Sea Zone to 34 Sea Zone
            1 armour moved from Trans-Jordan to 34 Sea Zone
            1 infantry moved from Trans-Jordan to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Italian East Africa
            1 armour moved from 34 Sea Zone to Italian East Africa
            1 fighter moved from Trans-Jordan to Italian East Africa
            1 fighter moved from Trans-Jordan to Italian East Africa
            1 bomber moved from Trans-Jordan to Italian East Africa
            1 armour moved from Trans-Jordan to Egypt
                  British take Egypt from Germans
            1 armour moved from Egypt to Libya
                  British take Libya from Germans
    
        Combat - British
            Battle in 36 Sea Zone
                British attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                British win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Italian East Africa
                British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Germans defend with 2 armour
                    British roll dice for 1 cruiser in Italian East Africa, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Italian East Africa, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 2 armour in Italian East Africa, round 2 : 2/2 hits, 1,00 expected hits
                    2 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Italian East Africa
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
            1 artillery moved from United Kingdom to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
            1 artillery moved from 13 Sea Zone to Gibraltar
            1 fighter moved from Italian East Africa to 34 Sea Zone
            1 fighter moved from Italian East Africa to 34 Sea Zone
            1 bomber moved from Italian East Africa to French Equatorial Africa
            1 infantry moved from India to Persia
            1 armour moved from Trans-Jordan to India
            1 infantry moved from New Zealand to 40 Sea Zone
            1 cruiser moved from 40 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 40 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Western Australia
            1 armour moved from Eastern Canada to Alaska
            1 infantry moved from Eastern Canada to Western Canada
    
        Place Units - British
            1 fighter and 2 infantry placed in India
            British undo move 1.
            1 armour, 1 fighter and 1 infantry placed in India
            2 infantry placed in United Kingdom
            1 transport placed in 7 Sea Zone
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -1,17
    

    Territory Summary for British :

    7 Sea Zone : 1 destroyer and 1 transport
    8 Sea Zone : 1 submarine
    13 Sea Zone : 1 transport
    34 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
    36 Sea Zone : 1 submarine
    46 Sea Zone : 1 cruiser and 1 transport
    Alaska : 1 armour
    Eastern Australia : 2 infantry
    French Equatorial Africa : 1 bomber
    Gibraltar : 1 artillery, 2 fighters and 1 infantry
    India : 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
    Libya : 1 flag, 1 armour
    Persia : 1 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 4 infantry
    Western Australia : 2 infantry
    Western Canada : 1 infantry
    

    Production/PUs Summary :

    Russians : 19 / 23
    Germans : 44 / 47
    British : 30 / 30
    Japanese : 36 / 37
    Americans : 39 / 41
    

    Dice Statistics:

    Total
            1 was rolled 61 times
            2 was rolled 47 times
            3 was rolled 61 times
            4 was rolled 57 times
            5 was rolled 53 times
            6 was rolled 58 times
        Average roll : 3,499
        Median : 3,000
        Variance : 0,431
        Standard Deviation : 0,657
        Total rolls : 337
    
    Null / Other
            3 was rolled 1 times
            5 was rolled 2 times
        Average roll : 4,333
        Median : 5,000
        Variance : 1,750
        Standard Deviation : 1,323
        Total rolls : 3
    
    Germans Combat
            1 was rolled 26 times
            2 was rolled 23 times
            3 was rolled 25 times
            4 was rolled 22 times
            5 was rolled 24 times
            6 was rolled 21 times
        Average roll : 3,411
        Median : 3,000
        Variance : 0,125
        Standard Deviation : 0,354
        Total rolls : 141
    
    British Combat
            1 was rolled 8 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 2 times
            6 was rolled 8 times
        Average roll : 3,367
        Median : 3,000
        Variance : 1,103
        Standard Deviation : 1,050
        Total rolls : 30
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 6 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3,500
        Median : 4,000
        Variance : 0,853
        Standard Deviation : 0,924
        Total rolls : 26
    
    Russians Combat
            1 was rolled 17 times
            2 was rolled 13 times
            3 was rolled 17 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 20 times
        Average roll : 3,573
        Median : 4,000
        Variance : 0,379
        Standard Deviation : 0,616
        Total rolls : 96
    
    Japanese Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3,659
        Median : 4,000
        Variance : 0,371
        Standard Deviation : 0,609
        Total rolls : 41
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 cruiser, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 transport moved from 62 Sea Zone to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
            3 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 artillery moved from Buryatia S.S.R. to Soviet Far East
            2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            4 infantry moved from Burma to India
            1 artillery moved from Burma to India
            1 armour moved from Burma to India
            3 fighters moved from French Indo-China Thailand to India
            1 bomber moved from Kwangtung to India
            3 fighters moved from Yunnan to India
            1 fighter moved from Buryatia S.S.R. to Soviet Far East
            1 submarine moved from 58 Sea Zone to 63 Sea Zone
            1 destroyer moved from 58 Sea Zone to 63 Sea Zone
            1 cruiser moved from 58 Sea Zone to 63 Sea Zone
            2 fighters moved from Japan to 63 Sea Zone
            1 carrier moved from 62 Sea Zone to 63 Sea Zone
            1 battleship moved from 60 Sea Zone to 63 Sea Zone
            2 carriers moved from 60 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in India causes 5 damage total. 
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Soviet Far East, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Soviet Far East, round 3 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 63 Sea Zone
                Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 2 : 4/8 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 63 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 63 Sea Zone
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters in 63 Sea Zone, round 3 : 4/8 hits, 3,00 expected hits
                    Americans roll dice for 2 fighters in 63 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 63 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    2 carriers owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 63 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 55
                Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                Casualties for Japanese: 2 carriers
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 6 fighters and 4 infantry
                British defend with 1 aaGun, 4 armour, 1 factory, 1 fighter and 4 infantry
                    AA fire in India : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 4 infantry in India, round 2 : 3/12 hits, 4,67 expected hits
                    British roll dice for 1 aaGun, 4 armour, 1 fighter and 4 infantry in India, round 2 : 2/9 hits, 4,00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in India, round 3 : 4/10 hits, 4,33 expected hits
                    British roll dice for 4 armour, 1 fighter and 2 infantry in India, round 3 : 3/7 hits, 3,33 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in India
                    Japanese roll dice for 1 armour and 6 fighters in India, round 4 : 3/7 hits, 3,50 expected hits
                    British roll dice for 2 armour and 1 fighter in India, round 4 : 1/3 hits, 1,67 expected hits
                    1 armour owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in India
                Japanese win with 6 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
                Casualties for British: 1 aaGun, 4 armour, 1 fighter and 4 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from India to Yunnan
            1 bomber moved from India to Kwangtung
            3 fighters moved from India to French Indo-China Thailand
            1 fighter moved from Soviet Far East to Buryatia S.S.R.
            1 fighter moved from 63 Sea Zone to Soviet Far East
            1 fighter moved from Soviet Far East to Buryatia S.S.R.
            1 fighter moved from 63 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 armour and 1 infantry placed in Japan
            1 cruiser and 1 destroyer placed in 60 Sea Zone
            Japanese undo move 2.
            1 cruiser and 1 destroyer placed in 62 Sea Zone
            1 destroyer placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -3,00
    Americans : -2,17
    AA fire in India : : -0,67
    Russians : 0,00
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 13 Sea Zone to 15 Sea Zone
            1 bomber moved from French West Africa to 15 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            2 armour moved from Eastern United States to 11 Sea Zone
            1 artillery moved from Eastern United States to 11 Sea Zone
            1 fighter moved from Eastern United States to 13 Sea Zone
            2 armour, 1 artillery and 3 transports moved from 11 Sea Zone to 13 Sea Zone
            2 armour moved from 13 Sea Zone to Morocco
            1 artillery moved from 13 Sea Zone to Morocco
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            1 cruiser moved from 10 Sea Zone to 13 Sea Zone
    
        Combat - Americans
            Battle in 15 Sea Zone
                Americans attack with 1 bomber and 1 fighter
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 15 Sea Zone
                    1 transport owned by the Germans lost in 15 Sea Zone
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 15 Sea Zone to 13 Sea Zone
            1 bomber moved from 15 Sea Zone to Morocco
    
        Place Units - Americans
            3 submarines placed in 56 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 armour moved from Archangel to Caucasus
            1 armour moved from West Russia to Caucasus
            1 artillery moved from West Russia to Caucasus
            1 infantry moved from Russia to West Russia
            1 infantry moved from Russia to Caucasus
            1 artillery moved from Russia to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 4 armour, 2 artilleries and 1 infantry
                Germans defend with 3 armour and 1 factory
                    Russians roll dice for 4 armour, 2 artilleries and 1 infantry in Caucasus, round 2 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
                    Russians roll dice for 4 armour and 2 artilleries in Caucasus, round 3 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 11
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 2 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour moved from Belorussia to Caucasus
            1 armour moved from Poland to Caucasus
            1 artillery moved from Poland to Ukraine S.S.R.
            2 fighters moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Italy to Poland
            1 infantry moved from Germany to Poland
            1 fighter moved from Germany to Caucasus
            1 bomber moved from Germany to Caucasus
            1 fighter moved from Belorussia to Caucasus
            1 infantry moved from Belorussia to West Russia
            1 artillery moved from Belorussia to West Russia
            1 infantry moved from Belorussia to West Russia
            1 fighter moved from Belorussia to West Russia
            2 infantry moved from Karelia S.S.R. to Archangel
            1 armour moved from Karelia S.S.R. to West Russia
            1 infantry moved from Karelia S.S.R. to Archangel
            1 fighter moved from Belorussia to Archangel
            1 bomber moved from Germany to Caucasus
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 fighter moved from Belorussia to Caucasus
    
        Combat - Germans
            Battle in West Russia
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in West Russia, round 2 : 0/5 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in West Russia
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in West Russia, round 3 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in West Russia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in West Russia
                Germans win, taking West Russia from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 3 armour, 2 bombers and 5 fighters
                Russians defend with 4 armour, 1 artillery and 1 factory
                    Germans roll dice for 3 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 3/10 hits, 5,33 expected hits
                    Russians roll dice for 4 armour and 1 artillery in Caucasus, round 2 : 2/5 hits, 2,33 expected hits
                    2 armour owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Germans lost in Caucasus
                    Germans roll dice for 3 armour, 2 bombers and 3 fighters in Caucasus, round 3 : 4/8 hits, 4,33 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 fighters
                Casualties for Russians: 4 armour and 1 artillery
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Germany
            1 bomber moved from Caucasus to Germany
            3 fighters moved from Caucasus to Ukraine S.S.R.
            1 fighter moved from West Russia to Poland
            1 fighter moved from Archangel to Baltic States
    
        Place Units - Germans
            2 armour placed in Karelia S.S.R.
            1 armour, 1 artillery and 2 bombers placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -7,00
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - British
            British repair damage of 5x factory; Remaining resources: 25 PUs; 
            British buy 1 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Western Australia to 46 Sea Zone
            1 infantry moved from Western Australia to 46 Sea Zone
            1 cruiser moved from 46 Sea Zone to 36 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Burma
                  British take Burma from Japanese
            1 infantry moved from 36 Sea Zone to Burma
            1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Gibraltar to 14 Sea Zone
            1 artillery moved from Gibraltar to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to France
            1 artillery moved from 14 Sea Zone to France
            1 fighter moved from Gibraltar to France
            1 fighter moved from Gibraltar to France
            1 destroyer moved from 7 Sea Zone to 8 Sea Zone
            1 transport moved from 7 Sea Zone to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 armour moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            1 armour moved from 8 Sea Zone to France
            1 armour moved from Libya to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Germans
    
        Combat - British
            Battle in France
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 aaGun and 2 infantry
                    AA fire in France : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in France, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 1 aaGun and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from France to United Kingdom
            1 bomber moved from French Equatorial Africa to United Kingdom
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 armour and 2 infantry placed in India
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -0,50
    AA fire in France : : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Kwangtung to India
            1 artillery moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from Szechwan to Kazakh S.S.R.
            3 fighters moved from Yunnan to Kazakh S.S.R.
            1 infantry moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 60 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 destroyer moved from 63 Sea Zone to 61 Sea Zone
            1 battleship moved from 63 Sea Zone to 61 Sea Zone
            1 submarine moved from 63 Sea Zone to 61 Sea Zone
            1 carrier moved from 63 Sea Zone to 61 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 destroyer moved from 60 Sea Zone to 36 Sea Zone
            1 cruiser moved from 62 Sea Zone to 36 Sea Zone
            1 destroyer moved from 62 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo-China Thailand to 36 Sea Zone
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            2 fighters moved from Buryatia S.S.R. to Yakut S.S.R.
            1 artillery moved from Soviet Far East to Yakut S.S.R.
            2 infantry moved from Soviet Far East to Yakut S.S.R.
            2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
            1 fighter moved from Manchuria to Yakut S.S.R.
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in India causes 6 damage total. 
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery, 3 fighters and 4 infantry
                Americans defend with 2 fighters; Russians defend with 4 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Yakut S.S.R., round 2 : 1/8 hits, 2,67 expected hits
                    Russians roll dice for 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 4/6 hits, 2,67 expected hits
                    4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese roll dice for 1 artillery and 3 fighters in Yakut S.S.R., round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 3 : 3/5 hits, 2,33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yakut S.S.R.
                 retreated to Yakut S.S.R.
                Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is -30
                Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
                Casualties for Russians: 2 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 artillery, 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers and 1 fighter
                British defend with 1 cruiser, 1 submarine and 1 transport
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 submarine owned by the British lost in 36 Sea Zone
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 36 Sea Zone, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 36 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 36 Sea Zone
                    1 transport owned by the British lost in 36 Sea Zone
                Japanese win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 25
                Casualties for British: 1 cruiser, 1 submarine and 1 transport
    
        Non Combat Move - Japanese
            1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
            3 fighters moved from Kazakh S.S.R. to Szechwan
            2 fighters moved from French Indo-China Thailand to Kwangtung
            1 bomber moved from India to Szechwan
            1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 fighter moved from 36 Sea Zone to 61 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Japan
            1 cruiser and 2 submarines placed in 60 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : -1,17
    AA fire in India : : -0,17
    Russians : 1,67
    Japanese : -5,17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 armour moved from Morocco to 13 Sea Zone
            2 infantry moved from Morocco to 13 Sea Zone
            1 artillery moved from Morocco to 13 Sea Zone
            2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 4 transports moved from 13 Sea Zone to 8 Sea Zone
            1 bomber moved from Morocco to Italy
            2 armour moved from 8 Sea Zone to France
            2 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            2 fighters moved from 8 Sea Zone to France
            2 fighters moved from Eastern United States to 8 Sea Zone
            1 transport moved from 11 Sea Zone to 10 Sea Zone
            4 infantry moved from Eastern United States to Eastern Canada
            2 fighters moved from Yakut S.S.R. to Russia
            1 infantry moved from Algeria to Morocco
    
        Combat - Americans
            Strategic bombing raid in Italy
                    AA fire in Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Italy causes 1 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Italy to United Kingdom
            1 armour moved from Western United States to Alaska
            2 submarines moved from 56 Sea Zone to 44 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    AA fire in Italy : : -0,17
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 15.00.07
    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Russia
            1 infantry moved from Yakut S.S.R. to Soviet Far East
                  Russians take Soviet Far East from Japanese
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans repair damage of 1x factory; Remaining resources: 46 PUs; 
            Germans buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Northwestern Europe to France
            1 infantry moved from Italy to France
            4 bombers moved from Germany to France
            1 armour moved from Germany to France
            1 artillery moved from Germany to France
            2 infantry moved from Poland to Germany
            1 fighter moved from Poland to France
            1 artillery moved from Ukraine S.S.R. to Caucasus
            1 armour moved from Caucasus to Persia
            1 fighter moved from Ukraine S.S.R. to Persia
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Norway to Finland
            1 artillery moved from West Russia to Karelia S.S.R.
            1 armour moved from West Russia to Caucasus
            1 infantry moved from West Russia to Belorussia
            1 armour moved from Caucasus to Persia
            1 armour moved from Poland to France
            1 fighter moved from Baltic States to France
            1 fighter moved from Ukraine S.S.R. to France
            1 fighter moved from Ukraine S.S.R. to France
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 armour and 1 fighter
                British defend with 1 infantry
                    Germans roll dice for 2 armour and 1 fighter in Persia, round 2 : 2/3 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in France
                Germans attack with 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry
                British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 2 armour, 1 artillery, 2 fighters and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry in France, round 2 : 5/13 hits, 6,50 expected hits
                    British roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in France, round 2 : 8/10 hits, 4,50 expected hits
                    1 artillery owned by the Germans, 3 fighters owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
                    Germans roll dice for 4 bombers and 1 fighter in France, round 3 : 3/5 hits, 3,17 expected hits
                    British roll dice for 3 armour and 2 fighters in France, round 3 : 4/5 hits, 2,83 expected hits
                    3 bombers owned by the Germans, 1 fighter owned by the Germans, 2 armour owned by the Americans and 1 armour owned by the British lost in France
                    Germans roll dice for 1 bomber in France, round 4 : 1/1 hits, 0,67 expected hits
                    British roll dice for 2 fighters in France, round 4 : 2/2 hits, 1,33 expected hits
                    1 bomber owned by the Germans and 1 fighter owned by the Americans lost in France
                British win with 1 fighter remaining. Battle score for attacker is -65
                Casualties for Germans: 2 armour, 1 artillery, 4 bombers, 4 fighters and 2 infantry
                Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 2 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Persia to Caucasus
    
        Place Units - Germans
            1 armour, 2 artilleries and 4 infantry placed in Germany
            3 infantry placed in Italy
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,83
    British : 5,00
    

    Savegame


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - British
            British repair damage of 6x factory; Remaining resources: 32 PUs; 
            British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to French Indo-China Thailand
                  British take French Indo-China Thailand from Japanese
            1 armour moved from India to Persia
            1 infantry moved from India to Persia
            1 infantry moved from India to Persia
            1 fighter moved from 34 Sea Zone to Persia
            1 fighter moved from 34 Sea Zone to Persia
            1 armour moved from Anglo-Egyptian Sudan to Italian East Africa
                  British take Italian East Africa from Germans
            1 armour moved from Italian East Africa to Anglo-Egyptian Sudan
            1 transport moved from 14 Sea Zone to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
    
        Combat - British
            Battle in Persia
                British attack with 1 armour, 2 fighters and 2 infantry
                Germans defend with 2 armour
                    British roll dice for 1 armour, 2 fighters and 2 infantry in Persia, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Persia
                British win, taking Persia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - British
            1 fighter moved from Persia to India
            1 fighter moved from Persia to India
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            1 artillery moved from 8 Sea Zone to France
            1 fighter moved from United Kingdom to France
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Eastern Australia to Western Australia
    
        Place Units - British
            3 armour placed in India
            1 armour, 1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 bomber moved from Szechwan to India
            2 destroyers moved from 36 Sea Zone to 50 Sea Zone
            1 cruiser moved from 36 Sea Zone to 50 Sea Zone
            2 submarines moved from 60 Sea Zone to 52 Sea Zone
            1 cruiser moved from 60 Sea Zone to 52 Sea Zone
            1 infantry moved from Japan to 60 Sea Zone
            1 artillery moved from Japan to 60 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 artillery moved from Buryatia S.S.R. to Soviet Far East
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
            1 fighter moved from Buryatia S.S.R. to Soviet Far East
            1 artillery moved from Kazakh S.S.R. to Persia
            2 infantry moved from Kazakh S.S.R. to Persia
            3 fighters moved from Szechwan to Persia
            1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo-China Thailand
            1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from 61 Sea Zone to French Indo-China Thailand
            2 fighters moved from Kwangtung to Burma
            1 carrier moved from 61 Sea Zone to 60 Sea Zone
            1 submarine moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            1 destroyer moved from 61 Sea Zone to 50 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                Bombing raid in India causes 6 damage total. 
            Battle in French Indo-China Thailand
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in French Indo-China Thailand, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo-China Thailand
                Japanese win, taking French Indo-China Thailand from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Soviet Far East
                Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 1 artillery, 3 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 4/6 hits, 2,33 expected hits
                    British roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters in Burma, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Persia to Szechwan
            1 bomber moved from India to Szechwan
            1 fighter moved from Burma to Kwangtung
            1 fighter moved from French Indo-China Thailand to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 fighter moved from Soviet Far East to Manchuria
    
        Place Units - Japanese
            3 armour and 2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    British : -0,50
    AA fire in India : : -0,17
    Russians : -0,33
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 8 Sea Zone to 13 Sea Zone
            1 infantry moved from Morocco to 13 Sea Zone
            2 infantry moved from Eastern Canada to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            1 infantry moved from 8 Sea Zone to France
            1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to France
            3 transports moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from Eastern United States to Eastern Canada
            1 armour moved from Alaska to Eastern Canada
            1 fighter moved from 11 Sea Zone to France
            1 fighter moved from 8 Sea Zone to France
            1 carrier moved from 11 Sea Zone to 19 Sea Zone
            1 fighter moved from 11 Sea Zone to 19 Sea Zone
            2 fighters moved from Russia to India
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            3 submarines moved from 44 Sea Zone to 56 Sea Zone
    
        Place Units - Americans
            1 cruiser and 2 destroyers placed in 56 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    AA fire in Germany : : -0,17
    

    Savegame

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