@mikawagunichi why even ask lol
Wiz (X) vs Sov (L) BM3 g2
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from South Australia to Queensland 1 artillery moved from South Australia to Queensland 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 2 fighters and 4 tactical_bombers moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Novosibirsk
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Tambov to Volgograd 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Novosibirsk 1 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 2 fighters and 4 tactical_bombers moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Novosibirsk Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers, 1 destroyer and 4 fighters Americans defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Novosibirsk Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Volgograd, round 2 : 6/9 hits, 3.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 4 fighters moved from 104 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 destroyer moved from 108 Sea Zone to 104 Sea Zone 2 submarines moved from 109 Sea Zone to 119 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 4 tactical_bombers moved from Volgograd to Bryansk 1 bomber moved from Novosibirsk to Bryansk 1 tactical_bomber moved from Novosibirsk to Timguska 1 infantry moved from Vologda to Samara 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk Place Units - Germans 2 destroyers and 1 submarine placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Novgorod 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -1.00 Americans : 0.83 Russians : -1.00
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@Sovietishcat US sub got extremely lucky…the annoying thing is I was contemplating just moving my dd there as a blocker and not attacking…would have meant 4 subs convoying UK in 109 instead of none!
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Kazakhstan to Volgograd 2 fighters moved from Russia to Volgograd 13 infantry moved from Kazakhstan to Caucasus Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 4 infantry Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Volgograd, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 4 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Caucasus Russians attack with 13 infantry Italians defend with 1 mech_infantry Russians roll dice for 13 infantry in Caucasus, round 2 : 0/13 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 13 infantry in Caucasus, round 3 : 1/13 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 13 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Kazakhstan to Caucasus 1 fighter moved from Volgograd to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,67 Italians : -0,67 Russians : -4,67
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@wizmark said in Wiz (X) vs Sov (L) BM3 g2:
@Sovietishcat US sub got extremely lucky…the annoying thing is I was contemplating just moving my dd there as a blocker and not attacking…would have meant 4 subs convoying UK in 109 instead of none!
Karma hit me back at Volgograd :face_with_rolling_eyes:
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 armour and 1 mech_infantry moved from Timguska to Tsinghai 1 infantry moved from Olgiy to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 armour, 4 artilleries and 4 mech_infantrys moved from Shensi to Sikang 2 bombers moved from French Indo China to Sikang 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 destroyer and 1 submarine moved from 34 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 armour and 1 mech_infantry moved from Timguska to Tsinghai 1 infantry moved from Olgiy to Kansu 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 armour, 4 artilleries and 4 mech_infantrys moved from Shensi to Sikang 2 bombers moved from French Indo China to Sikang 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 submarine moved from 38 Sea Zone to 79 Sea Zone 1 destroyer and 1 submarine moved from 34 Sea Zone to 46 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 46 Sea Zone 3 fighters moved from 34 Sea Zone to 22 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 79 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from UK_Pacific with 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter; Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 armour, 4 artilleries, 2 bombers and 4 mech_infantrys Chinese defend with 5 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers and 4 mech_infantrys in Sikang, round 2 : 4/11 hits, 4.50 expected hits Chinese roll dice for 5 infantry in Sikang, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Sikang Japanese roll dice for 1 armour, 4 artilleries, 2 bombers and 3 mech_infantrys in Sikang, round 3 : 4/10 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 4 artilleries, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Kweichow 2 bombers moved from Sikang to French Indo China 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 2 armour and 1 mech_infantry moved from Kweichow to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to French Indo China 1 destroyer moved from 34 Sea Zone to 55 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 submarines moved from 20 Sea Zone to 37 Sea Zone 1 bomber moved from 22 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 2 infantry and 3 marines moved from 36 Sea Zone to French Indo China Place Units - Japanese 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung 1 harbour placed in Hainan 1 armour, 1 artillery and 1 infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Chinese : -0.00 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Morocco to 104 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 22 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 22 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 22 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from 104 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 carrier, 2 cruisers and 4 transports moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Normandy Bordeaux to United Kingdom 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 22 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 marine placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 destroyer, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from India to Northwest Persia 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 6 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Northwest Persia to Egypt 1 infantry moved from Trans-Jordan to Syria 1 artillery moved from Iraq to Syria 1 aaGun moved from Trans-Jordan to Syria 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Quebec to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Trans-Jordan to Iraq 2 aaGuns, 8 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from Yunnan to India Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4,5,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1 British collect 35 PUs (3 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -1,00 British : 0,33 Americans : -2,83 AA fire in Normandy Bordeaux : : -0,17 Japanese : -1,17
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Western Germany 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 aaGun moved from Bryansk to Rostov Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun moved from Queensland to South Australia 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -0,67
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 destroyers moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 bomber moved from Bryansk to Volgograd 2 fighters and 4 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 destroyers moved from 110 Sea Zone to 104 Sea Zone 4 fighters moved from 110 Sea Zone to 104 Sea Zone 3 bombers moved from Western Germany to 104 Sea Zone 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 bomber moved from Bryansk to Volgograd 2 fighters and 4 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov Combat - Germans Battle in 104 Sea Zone Germans attack with 3 bombers, 2 destroyers and 4 fighters Americans defend with 1 destroyer and 1 submarine Germans roll dice for 3 bombers, 2 destroyers and 4 fighters in 104 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Volgograd Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Volgograd, round 2 : 2/9 hits, 4.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Timguska to Bryansk 2 fighters moved from Volgograd to Bryansk 1 bomber and 4 tactical_bombers moved from Volgograd to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 10 mech_infantrys moved from Bryansk to Rostov 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Western Germany to Southern Italy 4 fighters moved from 104 Sea Zone to 110 Sea Zone 2 submarines moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 119 Sea Zone to 109 Sea Zone 3 bombers moved from 104 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 1 fighter and 2 tactical_bombers placed in Novgorod 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : -0.50 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Volgograd 1 fighter moved from Russia to Volgograd 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry in Samara, round 2 : 22/95 hits, 22,17 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 17 artilleries, 75 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Samara 2 aaGuns and 8 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Volgograd to Northwest Persia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -1,67
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@wizmark Really do not like to pull out of Moscow, but I think it will make Germany work just a bit harder in Russia…
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@Sovietishcat yeah I was expecting it tbh…you had no chance in moscow next round…just delaying the inevitable I feel though! :grin: :grin:
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to Shan State 1 bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 armour and 3 mech_infantrys moved from Sikang to Yunnan
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Hunan to Yunnan 1 armour moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to Shan State 1 bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 armour and 3 mech_infantrys moved from Sikang to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 6 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 battleships, 6 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to French Indo China 2 bombers moved from Shan State to French Indo China 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to Paulau Island 2 fighters moved from 36 Sea Zone to Paulau Island 2 fighters and 4 tactical_bombers moved from 46 Sea Zone to 34 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 3 marines moved from French Indo China to 36 Sea Zone 1 aaGun moved from French Indo China to 36 Sea Zone 1 aaGun, 3 marines and 2 transports moved from 36 Sea Zone to 34 Sea Zone 1 aaGun and 3 marines moved from 34 Sea Zone to Paulau Island 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from French Indo China to Yunnan 4 artilleries moved from Sikang to Szechwan 1 armour moved from Tsinghai to Kweichow 1 infantry moved from Shensi to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 4 destroyers moved from 36 Sea Zone to 34 Sea Zone 1 carrier and 2 submarines moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Kweichow to Yunnan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Japan 2 mech_infantrys placed in Shantung 1 airfield placed in Paulau Island 2 destroyers and 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.83 ANZAC : -0.33 Chinese : -0.33 UK_Pacific : -0.33 Japanese : -1.33
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Northwest Persia: 1 armour EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 infantry EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry EDIT: Turning off Edit Mode 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Morocco to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone