@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Whack WAW vs dawg
-
TripleA Turn Summary: Yamamoto round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Yamamoto 4 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from Kyushu to 93 Sea Zone 3 Fighters moved from Manila to 93 Sea Zone 2 Adv.Fighters moved from Davao to 93 Sea Zone 1 Fighter moved from Davao to 93 Sea Zone 2 Fighters moved from Kyushu to 93 Sea Zone Purchase Units - Yamamoto Yamamoto buy 6 Fighters; Remaining resources: 4 PUs; Combat - Yamamoto Battle in 93 Sea Zone Yamamoto attack with 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers Americans defend with 4 Adv.Fighters, 2 Battleships, 2 Carriers and 5 S.Submarines Yamamoto roll dice for 6 Adv.Fighters, 6 Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 2 : 10/17 hits, 8.17 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 4 Adv.Fighters, 2 Battleships and 2 Carriers in 93 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits 2 Carriers owned by the Americans, 4 Adv.Fighters owned by the Americans, 2 S.Submarines owned by the Americans and 6 Fighters owned by the Yamamoto lost in 93 Sea Zone 3 S.Submarines owned by the Americans Submerged Yamamoto roll dice for 6 Adv.Fighters, 3 L.Fighters and 2 S.Bombers in 93 Sea Zone, round 3 : 4/11 hits, 6.17 expected hits Americans roll dice for 2 Battleships in 93 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 Adv.Fighter owned by the Yamamoto and 2 Battleships owned by the Americans lost in 93 Sea Zone Yamamoto win with 5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers remaining. Battle score for attacker is 70 Casualties for Yamamoto: 1 Adv.Fighter and 6 Fighters Casualties for Americans: 4 Adv.Fighters, 2 Battleships, 2 Carriers and 2 S.Submarines Non Combat Move - Yamamoto 5 Adv.Fighters, 3 L.Fighters and 2 S.Bombers moved from 93 Sea Zone to Kyushu Place Units - Yamamoto 6 Fighters placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 56 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Americans : 0.67
-
TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Purchase Units - Chinese Chinese buy 1 Bunker and 1 Tank; Remaining resources: 0 PUs; Place Units - Chinese 1 Bunker and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Hisaichi round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Hisaichi 6 Artillerys, 2 Elites and 28 Infantrys moved from Suiyuan to Ningsia 2 Tanks moved from Hupeh to Lanchow 1 Fighter moved from Shensi to Lanchow 1 Artillery, 3 Elites and 7 Infantrys moved from Kweichow to Szechwan 6 Infantrys moved from Hupeh to Szechwan 4 Tanks moved from Hupeh to Lanchow 2 Artillerys and 26 Infantrys moved from Anhwei to Hupeh 2 Mech.Infs moved from Peking to Hupeh 3 Mech.Infs moved from Shantung to N.French Indochina 2 Artillerys moved from Shantung to Anhwei 5 Infantrys moved from Ayan to Okhotsk 4 Infantrys moved from Okhotsk to Kolyma 2 Infantrys moved from Kolyma to Koryakia 4 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Kirin to Liaoning 4 Infantrys moved from Liaoning to Peking 7 Infantrys moved from Peking to Shantung 3 Infantrys moved from Peking to Shantung 16 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy nothing; Remaining resources: 66 PUs; Combat - Hisaichi Battle in N.French Indochina Hisaichi attack with 3 Mech.Infs Americans defend with 1 Infantry Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Artillery, 3 Elites and 13 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Elites and 13 Infantrys in Szechwan, round 2 : 4/17 hits, 3.67 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Artillery, 3 Elites and 13 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Lanchow Hisaichi attack with 1 Fighter and 6 Tanks Dutch defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 6 Tanks in Lanchow, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 1 Infantry in Lanchow, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Lanchow Hisaichi win, taking Lanchow from Chinese with 1 Fighter and 5 Tanks remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Dutch: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Lanchow to Hupeh Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 131 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 French : -0.33 Chinese : 0.33
-
TripleA Turn Summary: British round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - British 1 ArmoredCar and 1 Mech.Inf moved from Lower Egypt to Italian East Africa 3 Tanks moved from Lower Egypt to Italian East Africa 2 Cruisers moved from 58 Sea Zone to 64 Sea Zone 3 Transports moved from 60 Sea Zone to 64 Sea Zone 8 Infantrys moved from Baluchistan to Alma Ata 3 Artillerys, 1 Elite and 73 Infantrys moved from E.Iran to W.Iran Purchase Units - British British buy 2 Adv.Fighters, 1 Bunker and 26 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 1 ArmoredCar, 1 Mech.Inf and 3 Tanks Italians defend with 2 Infantrys British roll dice for 1 ArmoredCar, 1 Mech.Inf and 3 Tanks in Italian East Africa, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 2 Infantrys in Italian East Africa, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Italian East Africa British roll dice for 1 Mech.Inf and 3 Tanks in Italian East Africa, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa British win, taking Italian East Africa from Italians with 3 Tanks remaining. Battle score for attacker is -6 Casualties for British: 1 ArmoredCar and 1 Mech.Inf Casualties for Italians: 2 Infantrys Battle in W.Iran British attack with 3 Artillerys, 1 Elite and 73 Infantrys Germans defend with 1 HeavyTank and 5 Infantrys; Romanians defend with 3 Fighters; Italians defend with 1 AAGun, 9 Bunkers, 1 Elite, 1 Factory, 4 HeavyTanks and 13 Infantrys British roll dice for 3 Artillerys, 1 Elite and 73 Infantrys in W.Iran, round 2 : 10/77 hits, 14.00 expected hits Units damaged: 9 Bunkers owned by the Italians Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 18 Infantrys in W.Iran, round 2 : 17/36 hits, 15.67 expected hits 1 Infantry owned by the Italians and 17 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 56 Infantrys in W.Iran, round 3 : 10/60 hits, 11.17 expected hits Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 17 Infantrys in W.Iran, round 3 : 16/35 hits, 15.33 expected hits 10 Infantrys owned by the Italians and 16 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 40 Infantrys in W.Iran, round 4 : 9/44 hits, 8.50 expected hits Italians roll dice for 9 Bunkers, 1 Elite, 3 Fighters, 5 HeavyTanks and 7 Infantrys in W.Iran, round 4 : 11/25 hits, 12.00 expected hits 1 Elite owned by the Italians, 1 Bunker owned by the Italians, 5 Infantrys owned by the Germans, 2 Infantrys owned by the Italians and 11 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 29 Infantrys in W.Iran, round 5 : 6/33 hits, 6.67 expected hits Italians roll dice for 8 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 5 : 12/16 hits, 8.83 expected hits 6 Bunkers owned by the Italians and 12 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 17 Infantrys in W.Iran, round 6 : 7/21 hits, 4.67 expected hits Italians roll dice for 2 Bunkers, 3 Fighters and 5 HeavyTanks in W.Iran, round 6 : 7/10 hits, 5.83 expected hits 3 Fighters owned by the Romanians, 2 HeavyTanks owned by the Italians, 2 Bunkers owned by the Italians and 7 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 10 Infantrys in W.Iran, round 7 : 2/14 hits, 3.50 expected hits Italians roll dice for 3 HeavyTanks in W.Iran, round 7 : 2/3 hits, 2.00 expected hits 2 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in W.Iran British roll dice for 3 Artillerys, 1 Elite and 8 Infantrys in W.Iran, round 8 : 3/12 hits, 3.17 expected hits Italians roll dice for 1 HeavyTank in W.Iran, round 8 : 1/1 hits, 0.67 expected hits 1 HeavyTank owned by the Germans and 1 Infantry owned by the British lost in W.Iran British win, taking W.Iran from Italians with 3 Artillerys, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 20 Casualties for British: 66 Infantrys Casualties for Italians: 9 Bunkers, 1 Elite, 4 HeavyTanks and 13 Infantrys Casualties for Germans: 1 HeavyTank and 5 Infantrys Casualties for Romanians: 3 Fighters Battle in Alma Ata British attack with 8 Infantrys Finns defend with 1 Artillery and 1 Elite British roll dice for 8 Infantrys in Alma Ata, round 2 : 3/8 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 1 Elite in Alma Ata, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Infantry owned by the British lost in Alma Ata British win, taking Alma Ata from Romanians with 7 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Finns: 1 Artillery and 1 Elite Non Combat Move - British 1 Infantry moved from Rajputana to Baluchistan 4 Infantrys moved from Hyderabad to Rajputana Place Units - British 6 Infantrys placed in Cairo 2 Adv.Fighters and 1 Bunker placed in Montreal 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 5 Infantrys placed in Madras 6 Infantrys placed in Malaya 2 Infantrys placed in Cape Town Turn Complete - British British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Romanians : 0.33 British : -4.00 Italians : 6.67
-
TripleA Turn Summary: Anzac round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Anzac 4 Infantrys and 1 Marine moved from Yunnan to Sikang 10 Infantrys and 1 Marine moved from N.Thailand to Yunnan 16 Infantrys and 2 Tanks moved from S.Thailand to N.Thailand 2 Tanks moved from N.Thailand to Yunnan 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 Infantrys moved from Wellington to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales 7 Transports moved from 105 Sea Zone to 110 Sea Zone 13 Infantrys moved from Java to 110 Sea Zone 13 Infantrys and 7 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry, 1 Marine and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 2 Transports moved from 105 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 3 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Townsville to 113 Sea Zone 6 Infantrys and 3 Transports moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Transports moved from 67 Sea Zone to 70 Sea Zone 4 Infantrys moved from New South Wales to 70 Sea Zone 4 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from New South Wales to South Australia 6 Infantrys moved from Canberra to New South Wales 14 Infantrys and 1 Marine moved from 105 Sea Zone to S.Thailand 10 Infantrys moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 17 Infantrys; Remaining resources: 2 PUs; Non Combat Move - Anzac Place Units - Anzac 3 Infantrys placed in Broome 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra 3 Infantrys placed in Port Moresby 2 Infantrys placed in Wellington Turn Complete - Anzac Anzac collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Dutch 1 Infantry moved from E.Qinghai to Gobi Altai Dutch take Gobi Altai from Romanians 4 Infantrys moved from E.Qinghai to W.Qinghai 2 ArmoredCars moved from Yunnan to W.Qinghai 1 Elite and 11 Infantrys moved from Yunnan to Sikang 12 Infantrys moved from N.Thailand to Yunnan 1 Elite, 14 Infantrys and 1 Marine moved from S.Thailand to N.Thailand 1 Elite and 5 Infantrys moved from Bangkok to S.Thailand 4 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Infantrys moved from East And South Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from West Borneo to 110 Sea Zone 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 8 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Malaya 8 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Dutch Dutch buy 15 Infantrys; Remaining resources: 3 PUs; Combat - Dutch Battle in W.Qinghai Dutch attack with 2 ArmoredCars and 4 Infantrys Germans defend with 4 Mech.Infs Dutch roll dice for 2 ArmoredCars and 4 Infantrys in W.Qinghai, round 2 : 2/6 hits, 1.33 expected hits Germans roll dice for 4 Mech.Infs in W.Qinghai, round 2 : 1/4 hits, 1.33 expected hits 2 Mech.Infs owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 ArmoredCars and 3 Infantrys in W.Qinghai, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 Mech.Infs in W.Qinghai, round 3 : 1/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans and 1 Infantry owned by the Dutch lost in W.Qinghai Dutch roll dice for 2 ArmoredCars and 2 Infantrys in W.Qinghai, round 4 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in W.Qinghai, round 4 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in W.Qinghai Dutch win, taking W.Qinghai from Germans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 20 Casualties for Dutch: 2 Infantrys Casualties for Germans: 4 Mech.Infs Non Combat Move - Dutch Place Units - Dutch 6 Infantrys placed in Bangkok 3 Infantrys placed in West Borneo 2 Infantrys placed in East And South Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 34 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Dutch : 0.50
-
TripleA Turn Summary: Finns round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Finns 1 Mech.Inf moved from Evenkia to Khobdo 1 Mot.Inf moved from C.Sinkiang to Gobi Altai 1 Mech.Inf moved from Khobdo to Gobi Altai 2 JetFighters and 1 Tank moved from Ulan Bator to Gobi Altai 1 Fighter moved from Kirov to C.Sinkiang Purchase Units - Finns Finns buy 1 Adv.Fighter and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Gobi Altai Finns attack with 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank Dutch defend with 1 Infantry Finns roll dice for 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank in Gobi Altai, round 2 : 2/5 hits, 2.33 expected hits Dutch roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Gobi Altai Finns win, taking Gobi Altai from Dutch with 2 JetFighters, 1 Mech.Inf, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Finns 2 JetFighters moved from Gobi Altai to Khobdo Place Units - Finns 1 Mech.Inf placed in Ulan Bator 1 Mech.Inf placed in Evenkia 1 Mech.Inf placed in Yeniseysk 1 Adv.Fighter placed in Kirov Turn Complete - Finns Finns collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns : -0.33 Dutch : -0.33
-
TripleA Turn Summary: Romanians round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Romanians 2 Artillerys moved from Chimkent to Alma Ata 4 ArmoredCars and 9 Tanks moved from Tashkent to Alma Ata 6 Artillerys, 1 Elite and 2 Infantrys moved from Tashkent to Uzbekistan 2 Adv.Fighters moved from Stalingrad to Uzbekistan 5 Tanks moved from Kuybyshev to Alma Ata Purchase Units - Romanians Romanians buy 2 Factorys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Alma Ata Romanians attack with 4 ArmoredCars, 2 Artillerys and 14 Tanks British defend with 7 Infantrys Romanians roll dice for 4 ArmoredCars, 2 Artillerys and 14 Tanks in Alma Ata, round 2 : 8/20 hits, 9.00 expected hits British roll dice for 7 Infantrys in Alma Ata, round 2 : 2/7 hits, 2.33 expected hits 2 ArmoredCars owned by the Romanians and 7 Infantrys owned by the British lost in Alma Ata Romanians win, taking Alma Ata from British with 2 ArmoredCars, 2 Artillerys and 14 Tanks remaining. Battle score for attacker is 6 Casualties for Romanians: 2 ArmoredCars Casualties for British: 7 Infantrys Non Combat Move - Romanians Place Units - Romanians 2 Infantrys placed in Tashkent 1 Factory placed in Uzbekistan 1 Factory placed in Chimkent Turn Complete - Romanians Romanians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Romanians : -1.00 British : -0.33
-
TripleA Turn Summary: Thai round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Turn Complete - Thai
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 23 Combat Move - Americans 24 ArmoredCars and 2 Tanks moved from Ghadames to S.Tunisia 2 ArmoredCars and 1 Tank moved from Hun to S.Tunisia 2 ArmoredCars moved from Kufra to Lower Egypt 6 ArmoredCars moved from New Valley to Lower Egypt 11 ArmoredCars moved from Equatoria to New Valley 8 ArmoredCars moved from Kenya to Nubia 19 ArmoredCars moved from Angola to Equatoria 4 Infantrys and 1 Marine moved from N.Thailand to N.French Indochina 1 Elite, 1 Infantry and 3 Marines moved from Yunnan to Kweichow 4 Elites and 4 Infantrys moved from S.Thailand to N.Thailand 1 S.Submarine moved from 35 Sea Zone to 15 Sea Zone 1 S.Bomber moved from E.Morocco to S.Tunisia 27 Adv.Fighters moved from E.Morocco to 29 Sea Zone 9 B.Carriers, 2 Battleships, 2 Cruisers, 5 Destroyers, 4 Submarines and 3 Transports moved from 34 Sea Zone to 29 Sea Zone 2 Destroyers and 1 S.Submarine moved from 35 Sea Zone to 29 Sea Zone 1 B.Transport and 8 Transports moved from 40 Sea Zone to 39 Sea Zone 11 ArmoredCars moved from Argentina to 39 Sea Zone 5 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Peru to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 5 Infantrys moved from South Atlantic USA to Northeast USA Purchase Units - Americans Americans buy 6 Adv.Fighters, 15 Mech.Infs and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in S.Tunisia Americans attack with 26 ArmoredCars, 1 S.Bomber and 3 Tanks Italians defend with 1 Artillery and 2 Infantrys Americans roll dice for 26 ArmoredCars, 1 S.Bomber and 3 Tanks in S.Tunisia, round 2 : 10/30 hits, 11.00 expected hits Italians roll dice for 1 Artillery and 2 Infantrys in S.Tunisia, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Italians and 1 Artillery owned by the Italians lost in S.Tunisia Americans win, taking S.Tunisia from Italians with 26 ArmoredCars, 1 S.Bomber and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Italians: 1 Artillery and 2 Infantrys Battle in N.French Indochina Americans attack with 4 Infantrys and 1 Marine Hisaichi defend with 3 Mech.Infs Americans roll dice for 4 Infantrys and 1 Marine in N.French Indochina, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Americans lost in N.French Indochina Americans roll dice for 1 Infantry and 1 Marine in N.French Indochina, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in N.French Indochina Americans roll dice for 1 Marine in N.French Indochina, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 4 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 Marine in N.French Indochina, round 5 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 3 Mech.Infs in N.French Indochina, round 5 : 2/3 hits, 1.00 expected hits 1 Marine owned by the Americans lost in N.French Indochina Hisaichi win with 3 Mech.Infs remaining. Battle score for attacker is -12 Casualties for Americans: 4 Infantrys and 1 Marine Battle in Kweichow Americans attack with 1 Elite, 1 Infantry and 3 Marines Hisaichi defend with 1 Infantry Americans roll dice for 1 Elite, 1 Infantry and 3 Marines in Kweichow, round 2 : 1/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Americans win, taking Kweichow from Hisaichi with 1 Elite, 1 Infantry and 3 Marines remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Americans 1 Submarine moved from 39 Sea Zone to 40 Sea Zone 1 S.Bomber moved from S.Tunisia to E.Morocco Place Units - Americans 15 Mech.Infs placed in Washington 6 Adv.Fighters placed in South Central USA 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 157 PUs; end with 157 PUs
Combat Hit Differential Summary :
Italians : -1.00 Hisaichi : 1.67 Americans : -4.83
-
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 24 Combat Move - Germans 4 Elites and 5 S.Submarines moved from 16 Sea Zone to 2 Sea Zone 4 Elites moved from 2 Sea Zone to Quebec 7 Adv.Fighters and 2 JetFighters moved from 16 Sea Zone to 15 Sea Zone 8 Artillerys, 9 Battleships, 9 Carriers, 1 Cruiser, 6 Destroyers, 8 Elites, 3 Infantrys, 5 Submarines and 12 Transports moved from 16 Sea Zone to 2 Sea Zone 8 Artillerys, 8 Elites and 3 Infantrys moved from 2 Sea Zone to Montreal 8 Infantrys moved from London to Manchester 4 Infantrys moved from Manchester to Scotland 4 HeavyTanks moved from Scotland to Dublin 1 Artillery moved from Netherlands to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Wales 1 Elite moved from Wales to Manchester 1 Artillery moved from Wales to Manchester 5 ArmoredCars moved from Madrid to Portugal 7 Adv.Fighters and 2 Fighters moved from Andalusia to Portugal 1 Stuka moved from Andalusia to Portugal 1 Infantry moved from Uzbekistan to E.Iran Germans take E.Iran from British 10 ArmoredCars moved from Azerbaijan to W.Iran 1 Infantry moved from Iraq to W.Iran 2 Tanks moved from N.Saudi Arabia to W.Iran 2 HeavyTanks moved from Yemen to N.Saudi Arabia 1 Elite and 1 Infantry moved from N.Saudi Arabia to Palestine 1 ArmoredCar moved from Georgia to W.Iran 4 HeavyTanks moved from Urumqi to W.Qinghai 1 HeavyTank moved from E.Sinkiang to W.Qinghai 6 Mech.Infs moved from Khobdo to E.Qinghai 4 ArmoredCars moved from Krasnoyarsk to Gobi Altai 10 ArmoredCars moved from Moscow to Kuybyshev 10 ArmoredCars moved from Kuybyshev to Uzbekistan 1 Infantry moved from Yakutsk to Okhotsk 6 Mech.Infs moved from Sibirsky to Kolyma 5 Mech.Infs moved from Sverdlovsk to Khobdo 6 Infantrys moved from Paris to Normandy 1 Artillery moved from Netherlands to Belgium Purchase Units - Germans Germans buy 10 ArmoredCars, 1 Bomber, 9 Bunkers, 1 Cruiser, 1 Destroyer, 1 Factory, 2 HeavyTanks, 12 Infantrys, 6 Mech.Infs, 1 S.Submarine, 1 Submarine and 4 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in W.Iran Germans attack with 11 ArmoredCars, 1 Infantry and 2 Tanks British defend with 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 7 Infantrys Germans roll dice for 11 ArmoredCars, 1 Infantry and 2 Tanks in W.Iran, round 2 : 7/14 hits, 4.83 expected hits British roll dice for 3 Artillerys, 1 Elite and 7 Infantrys in W.Iran, round 2 : 4/11 hits, 3.67 expected hits 3 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 7 Infantrys owned by the British lost in W.Iran Germans roll dice for 8 ArmoredCars and 2 Tanks in W.Iran, round 3 : 4/10 hits, 3.67 expected hits British roll dice for 3 Artillerys and 1 Elite in W.Iran, round 3 : 0/4 hits, 1.33 expected hits 1 Elite owned by the British and 3 Artillerys owned by the British lost in W.Iran Germans win, taking W.Iran from British with 8 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Germans: 3 ArmoredCars and 1 Infantry Casualties for British: 3 Artillerys, 1 Elite and 7 Infantrys Battle in Montreal Germans attack with 8 Artillerys, 8 Elites and 3 Infantrys British defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory and 5 Infantrys; French defend with 1 Fighter and 4 Infantrys Germans roll dice for 7 Battleships and 1 Cruiser in Montreal, round 2 : 3/8 hits, 5.17 expected hits Units damaged: 1 Bunker owned by the British 2 Infantrys owned by the French lost in Montreal Germans roll dice for 8 Artillerys, 8 Elites and 3 Infantrys in Montreal, round 2 : 3/19 hits, 7.17 expected hits British roll dice for 2 Adv.Fighters, 1 Bunker, 1 Fighter and 7 Infantrys in Montreal, round 2 : 2/11 hits, 4.67 expected hits 2 Infantrys owned by the Germans, 2 Infantrys owned by the French and 1 Infantry owned by the British lost in Montreal Germans roll dice for 8 Artillerys, 8 Elites and 1 Infantry in Montreal, round 3 : 10/17 hits, 6.83 expected hits British roll dice for 2 Adv.Fighters, 1 Bunker, 1 Fighter and 4 Infantrys in Montreal, round 3 : 4/8 hits, 3.67 expected hits 1 Fighter owned by the French, 1 Bunker owned by the British, 2 Elites owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans, 4 Infantrys owned by the British and 2 Adv.Fighters owned by the British lost in Montreal Germans captures 85PUs while taking British capital Germans win, taking Montreal from British with 7 Artillerys and 6 Elites remaining. Battle score for attacker is 36 Casualties for French: 1 Fighter and 4 Infantrys Casualties for Germans: 1 Artillery, 2 Elites and 3 Infantrys Casualties for British: 2 Adv.Fighters, 1 Bunker and 5 Infantrys Battle in E.Qinghai Germans attack with 6 Mech.Infs Dutch defend with 2 Infantrys Germans roll dice for 6 Mech.Infs in E.Qinghai, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in E.Qinghai, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in E.Qinghai Germans win, taking E.Qinghai from Chinese with 6 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Dutch: 2 Infantrys Battle in 15 Sea Zone Germans attack with 7 Adv.Fighters and 2 JetFighters Americans defend with 1 S.Submarine Germans roll dice for 7 Adv.Fighters and 2 JetFighters in 15 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits 1 S.Submarine owned by the Americans lost in 15 Sea Zone Germans win with 7 Adv.Fighters and 2 JetFighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in W.Qinghai Germans attack with 5 HeavyTanks Dutch defend with 2 ArmoredCars and 2 Infantrys Germans roll dice for 5 HeavyTanks in W.Qinghai, round 2 : 5/5 hits, 3.33 expected hits Chinese roll dice for 2 ArmoredCars and 2 Infantrys in W.Qinghai, round 2 : 0/4 hits, 1.00 expected hits 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Dutch lost in W.Qinghai Germans win, taking W.Qinghai from Chinese with 5 HeavyTanks remaining. Battle score for attacker is 12 Casualties for Dutch: 2 ArmoredCars and 2 Infantrys Battle in Quebec Germans attack with 4 Elites British defend with 1 Infantry Germans roll dice for 2 Battleships in Quebec, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the British lost in Quebec Germans win, taking Quebec from British with 4 Elites remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Germans 7 Adv.Fighters and 2 JetFighters moved from 15 Sea Zone to 2 Sea Zone Place Units - Germans 1 Bunker placed in Galicia 1 Bunker placed in Navarre 1 Bunker and 2 HeavyTanks placed in N.Saudi Arabia 1 Bunker and 1 Factory placed in S.Saudi Arabia 1 Bunker placed in Munster 1 Bunker placed in Dublin 1 Bunker placed in Northern Ireland 1 Bunker and 4 Infantrys placed in Wales 1 Bunker and 4 Infantrys placed in Manchester 10 ArmoredCars placed in Moscow 6 Mech.Infs placed in Sibirsky 4 Tanks placed in Urumqi 2 Infantrys placed in Portugal 1 Bomber and 1 Infantry placed in Andalusia 1 Infantry placed in Brittany 1 Cruiser, 1 Destroyer and 1 Submarine placed in 20 Sea Zone 1 S.Submarine placed in 20 Sea Zone Turn Complete - Germans Germans collect 254 PUs; end with 340 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : -3.33 Chinese : -1.67
-
@Whackamatt ok! this 1 is over