NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4


  • TripleA Turn Summary: Serbia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Purchase Units - Serbia
            Serbia buy 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 
    
        Non Combat Move - Serbia
            4 infantry moved from Greece to Albania
    
        Place Units - Serbia
            1 trench placed in Macedonia
            1 trench placed in Albania
            1 field_gun and 1 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Serbia :

    Albania : 5 infantry and 1 trench
    Greece : 1 Factory, 1 field_gun, 1 infantry and 1 trench
    Macedonia : 2 heavy_guns, 5 infantry and 1 trench
    

    Production/PUs Summary :

    Germany : 124 / 132
    France : 74 / 74
    Serbia : 12 / 12
    Austria : 82 / 83
    Italy : 28 / 28
    Arabia : 9 / 12
    Turkey : 55 / 62
    Britain : 77 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 77 / 77
    

    Savegame


  • @redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:

    @Private-Panic Cheater!

    Ok, unfortunately, I believe it won’t reverse the tank being added to your production list as the trigger already fired. So you’ll need to just refrain from buying tanks until you research it fair and square :)

    Yes. I had this happen to me before so I know.


  • @Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:

    @redrum my friend will be chafing at the bit.
    Should habe come fir Tanks from R1. But did he listen to me!

    That from the man who went all naval with Germany!


  • @Private-Panic mad it was a good tactic . The allies cent land in Germany, if the Germans have a better fleet.


  • I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?


  • TripleA Turn Summary: Austria round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Austria
            Austria spend 0 on tech rolls
                Austria roll 1,6,2 and gets 1 hit
            Austria removing all Technology Tokens after successful research.
            Austria discover victoryBonds
    
        Combat Move - Austria
            2 infantry moved from Tyrol to Milan
            1 fighter moved from Venice to Milan
            3 fighters and 3 infantry moved from Galicia to Odessa
    
        Purchase Units - Austria
            Austria buy 6 field_guns and 19 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 1 fighter and 2 infantry
                Italy defend with 1 infantry
                    Austria roll dice for 1 fighter and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
                    Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italy: 1 infantry
            Battle in Odessa
                Austria attack with 3 fighters and 3 infantry
                Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
                    Austria roll dice for 3 fighters and 3 infantry in Odessa, round 2 : 3/6 hits, 2.00 expected hits
                    Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
                    1 trench owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa
                    Austria roll dice for 3 fighters and 2 infantry in Odessa, round 3 : 1/5 hits, 1.67 expected hits
                    Russia roll dice for 1 conscript and 1 heavy_gun in Odessa, round 3 : 0/2 hits, 0.83 expected hits
                    1 conscript owned by the Russia lost in Odessa
                2 infantry owned by the Austria retreated to Galicia
                Russia win with 1 heavy_gun remaining. Battle score for attacker is 4
                Casualties for Austria: 1 infantry
                Casualties for Russia: 2 conscripts and 1 trench
    
        Non Combat Move - Austria
            3 fighters moved from Odessa to Galicia
            2 field_guns and 3 infantry moved from Transylvania to Galicia
            4 field_guns moved from Montenegro to Serbia
            1 heavy_gun moved from Montenegro to Serbia
            1 infantry moved from Montenegro to Serbia
            4 infantry moved from Bulgaria to Serbia
            2 infantry moved from Belgrade to Serbia
            1 field_gun moved from Belgrade to Serbia
            1 infantry moved from Belgrade to Serbia
            2 field_guns moved from Hungary to Transylvania
            5 infantry moved from Hungary to Transylvania
            2 infantry moved from Vienna to Carpathia
            1 infantry moved from Tyrol to Venice
            1 field_gun and 5 infantry moved from Trieste to Venice
            1 fighter moved from Milan to Venice
    
        Place Units - Austria
            1 field_gun and 3 infantry placed in Venice
            1 field_gun and 5 infantry placed in Trieste
            1 field_gun and 3 infantry placed in Belgrade
            3 field_guns and 4 infantry placed in Hungary
            4 infantry placed in Vienna
    
        Activate Technology - Austria
            Austria activating victoryBonds
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Austria
            Austria collect 85 PUs; end with 87 PUs
            Austria collect 6 PUs from War Bonds; end with 93 PUs
    

    Combat Hit Differential Summary :

    Austria : 0.50
    Italy : -0.33
    Russia : -0.83
    

    Territory Summary for Austria :

    Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
    Montenegro : 1 flag, 1 infantry
    Serbia : 1 flag, 5 field_guns, 1 heavy_gun and 9 infantry
    Bulgaria : 2 trenchs
    Carpathia : 2 infantry
    Galicia : 4 cavalrys, 5 field_guns, 3 fighters, 1 heavy_gun, 14 infantry and 9 trenchs
    Hungary : 1 Factory, 3 field_guns and 4 infantry
    Transylvania : 2 field_guns and 5 infantry
    Trieste : 1 Factory, 1 field_gun and 5 infantry
    Vienna : 1 Factory and 4 infantry
    Milan : 1 flag, 2 infantry
    Venice : 1 flag, 1 Factory, 9 field_guns, 1 fighter and 27 infantry
    

    Savegame


  • @Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:

    I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?

    Can @Degrasse please edit this change in for me if it is acceptable. Take the 3 inf out of Vienna and add them to Galicia. Thanks.


  • @Degrasse I mean add the 3 trenches to Galicia.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 2,1 and gets 0 hits
    
        Combat Move - Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Austria from Venice: 3 infantry
            EDIT: Adding units owned by Austria to Galicia: 3 trenchs
            EDIT: Turning off Edit Mode
            2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
            1 field_gun and 2 infantry moved from Piedmont to Milan
            1 field_gun and 1 infantry moved from Piedmont to Milan
            1 field_gun and 1 infantry moved from Latium to Tuscany
            1 heavy_gun and 1 infantry moved from Rome to Naples
            2 infantry moved from Rome to Latium
    
        Purchase Units - Italy
            Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Italy
            Battle in Milan
                Italy attack with 2 field_guns and 3 infantry
                Austria defend with 2 infantry
                    Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
                    Austria roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Austria lost in Milan
                    Italy roll dice for 2 field_guns and 3 infantry in Milan, round 3 : 1/5 hits, 1.50 expected hits
                    Austria roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Austria lost in Milan
                Italy win, taking Milan from Austria with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Austria: 2 infantry
    
        Non Combat Move - Italy
            2 infantry moved from Piedmont to Tuscany
    
        Place Units - Italy
            3 trenchs placed in Tuscany
            1 field_gun and 2 infantry placed in Piedmont
            1 field_gun placed in Rome
    
        Activate Technology - Italy
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Austria : -1.00
    Italy : -1.00
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Arabia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Combat Move - Arabia
    
        Purchase Units - Arabia
            Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs; 
    
        Combat - Arabia
    
        Place Units - Arabia
            1 trench placed in Hejaz
            4 Bedouins placed in Mecca
    
        Turn Complete - Arabia
            Arabia collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
                Turkey roll 6,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover victoryBonds
    
        Combat Move - Turkey
            1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Arabia to Yemen
                  Turkey take Yemen from Arabia
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Arabia
            1 infantry moved from Arabia to Trucial Coast
                  Turkey take Trucial Coast from Arabia
            3 gass moved from Baghdad to Hejaz
            1 field_gun moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 field_gun moved from Jordan to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Jordan to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 2 field_guns, 3 gass and 4 infantry
                Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
                    Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Britain lost in Hejaz
                    3 gass owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Arabia
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
                    Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
                    Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Turkey: 3 gass and 1 infantry
                Casualties for Arabia: 1 trench
            Battle in Al-Dammam
                Turkey attack with 1 fighter and 4 infantry
                France defend with 2 infantry
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                 retreated to Al-Dammam
                France win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Turkey: 4 infantry
    
        Non Combat Move - Turkey
            1 fighter moved from Al-Dammam to Arabia
            1 field_gun moved from Damascus to Palestine
            1 field_gun moved from Jordan to Arabia
            1 field_gun moved from Jordan to Arabia
            1 infantry moved from Jordan to Arabia
            1 infantry moved from Syria to Mesopotamia
            1 field_gun moved from Syria to Mesopotamia
            1 field_gun moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Smyrna to Syria
            2 infantry moved from Syria to Mesopotamia
            2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
            1 fighter moved from Constantinople to Palestine
            1 field_gun moved from Damascus to Jordan
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
    
        Place Units - Turkey
            2 field_guns and 1 infantry placed in Damascus
            1 field_gun, 1 gas and 1 infantry placed in Baghdad
            2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating victoryBonds
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
            Turkey collect 6 PUs from War Bonds; end with 66 PUs
    

    Combat Hit Differential Summary :

    Turkey : -5.67
    Arabia : -1.33
    France : 0.67
    

    Territory Summary for Turkey :

    Bulgaria : 1 infantry
    Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
    Hejaz : 1 flag, 2 field_guns and 3 infantry
    Yemen : 1 flag, 1 infantry
    Baghdad : 1 Factory, 1 field_gun, 1 gas and 1 infantry
    Constantinople : 1 Factory, 2 fighters, 2 gass, 1 heavy_gun, 3 infantry and 2 trenchs
    Cyprus : 1 infantry
    Damascus : 1 Factory, 2 field_guns, 1 infantry and 1 trench
    Dardanelles : 1 field_gun, 2 infantry and 1 trench
    Jordan : 2 field_guns
    Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
    Oman : 1 infantry
    Palestine : 1 field_gun, 1 fighter, 1 heavy_gun, 3 infantry and 6 trenchs
    Qatar : 2 trenchs
    Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
    Syria : 1 field_gun, 2 infantry and 1 trench
    Trucial Coast : 1 infantry
    Basra : 1 flag
    Kuwait : 1 flag
    Azerbaijan : 1 flag, 1 infantry
    Georgia : 1 flag, 1 field_gun and 5 infantry
    Sea Zone 67 Black Sea : 1 cruiser
    

    Production/PUs Summary :

    Germany : 124 / 132
    France : 74 / 74
    Serbia : 12 / 12
    Austria : 82 / 93
    Italy : 28 / 29
    Arabia : 4 / 10
    Turkey : 60 / 66
    Britain : 77 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 77 / 77
    

    Savegame


  • TripleA Turn Summary: Turkey round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Turkey
                Turkey roll 6,5 and gets 1 hit
            Turkey removing all Technology Tokens after successful research.
            Turkey discover victoryBonds
    
        Combat Move - Turkey
            1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
            1 infantry moved from Mesopotamia to Arabia
            1 infantry moved from Arabia to Yemen
                  Turkey take Yemen from Arabia
            1 infantry moved from Arabia to Oman
                  Turkey take Oman from Arabia
            1 infantry moved from Arabia to Trucial Coast
                  Turkey take Trucial Coast from Arabia
            3 gass moved from Baghdad to Hejaz
            1 field_gun moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 field_gun moved from Jordan to Hejaz
            1 infantry moved from Palestine to Hejaz
            1 infantry moved from Jordan to Hejaz
    
        Purchase Units - Turkey
            Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Turkey
            Battle in Hejaz
                Turkey attack with 2 field_guns, 3 gass and 4 infantry
                Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
                    Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
                    2 infantry owned by the Britain lost in Hejaz
                    3 gass owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
                Units damaged: 1 trench owned by the Arabia
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
                    Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
                    Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
                    Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 2 field_guns and 2 infantry
                Casualties for Turkey: 3 gass and 1 infantry
                Casualties for Arabia: 1 trench
            Battle in Al-Dammam
                Turkey attack with 1 fighter and 4 infantry
                France defend with 2 infantry
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
                    France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Turkey lost in Al-Dammam
                 retreated to Al-Dammam
                France win with 2 infantry remaining. Battle score for attacker is -12
                Casualties for Turkey: 4 infantry
    
        Non Combat Move - Turkey
            1 fighter moved from Al-Dammam to Arabia
            1 field_gun moved from Damascus to Palestine
            1 field_gun moved from Jordan to Arabia
            1 field_gun moved from Jordan to Arabia
            1 infantry moved from Jordan to Arabia
            1 infantry moved from Syria to Mesopotamia
            1 field_gun moved from Syria to Mesopotamia
            1 field_gun moved from Damascus to Jordan
            1 field_gun and 2 infantry moved from Smyrna to Syria
            2 infantry moved from Syria to Mesopotamia
            2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
            1 fighter moved from Constantinople to Palestine
            1 field_gun moved from Damascus to Jordan
            1 infantry moved from Syria to Mesopotamia
            1 infantry moved from Syria to Mesopotamia
    
        Place Units - Turkey
            2 field_guns and 1 infantry placed in Damascus
            1 field_gun, 1 gas and 1 infantry placed in Baghdad
            2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
    
        Activate Technology - Turkey
            Turkey activating victoryBonds
    
        Turn Complete - Turkey
            Turkey collect 60 PUs; end with 60 PUs
            Turkey collect 6 PUs from War Bonds; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Turkey from Palestine: 1 fighter
            EDIT: Adding units owned by Turkey to Damascus: 1 fighter
            EDIT: Removing units owned by Turkey from Constantinople: 1 gas
            EDIT: Adding units owned by Turkey to Baghdad: 1 gas
            EDIT: Removing units owned by Turkey from Baghdad: 1 infantry
            EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Turkey : -5.67
    Arabia : -1.33
    France : 0.67
    

    Territory Summary for Turkey :

    Bulgaria : 1 infantry
    Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
    Hejaz : 1 flag, 2 field_guns and 3 infantry
    Yemen : 1 flag, 1 infantry
    Baghdad : 1 Factory, 1 field_gun and 2 gass
    Constantinople : 1 Factory, 2 fighters, 1 gas, 1 heavy_gun, 4 infantry and 2 trenchs
    Cyprus : 1 infantry
    Damascus : 1 Factory, 2 field_guns, 1 fighter, 1 infantry and 1 trench
    Dardanelles : 1 field_gun, 2 infantry and 1 trench
    Jordan : 2 field_guns
    Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
    Oman : 1 infantry
    Palestine : 1 field_gun, 1 heavy_gun, 3 infantry and 6 trenchs
    Qatar : 2 trenchs
    Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
    Syria : 1 field_gun, 2 infantry and 1 trench
    Trucial Coast : 1 infantry
    Basra : 1 flag
    Kuwait : 1 flag
    Azerbaijan : 1 flag, 1 infantry
    Georgia : 1 flag, 1 field_gun and 5 infantry
    Sea Zone 67 Black Sea : 1 cruiser
    

    Production/PUs Summary :

    Germany : 124 / 132
    France : 74 / 74
    Serbia : 12 / 12
    Austria : 82 / 93
    Italy : 28 / 29
    Arabia : 4 / 10
    Turkey : 60 / 66
    Britain : 77 / 94
    Russia : 88 / 94
    Communists : 30 / 30
    USA : 77 / 77
    

    Savegame

  • '21 '19 '18 '17 '16

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,4,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 colonials and 2 field_guns moved from Normandy to Paris
            2 fighters moved from England to London
            1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            2 colonials moved from Sea Zone 24 Irish Sea to England
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from New South Wales to Queensland
            1 field_gun and 1 infantry moved from Madura to Madras
            1 colonial moved from Nagpur to Madras
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 cavalry moved from Transvaal to Bechuanaland
                  Britain take Bechuanaland from Germany
            1 cavalry moved from Bechuanaland to Pretoria
                  Britain take Pretoria from Germany
            1 infantry moved from Chad to Western Sudan
            1 colonial moved from Congo to Western Sudan
            2 field_guns moved from London to England
    
        Purchase Units - Britain
            Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Marshall Islands
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
            2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
    
        Place Units - Britain
            2 heavy_guns and 3 trenchs placed in Cape Town
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 transports placed in Sea Zone 115 Tasman Sea
            1 transport placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            2 infantry placed in Singapore
            1 field_gun and 4 infantry placed in London
            1 colonial placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainP: Britain has 3 infantry placed in London
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 81 PUs; end with 81 PUs
            Britain collect 6 PUs from War Bonds; end with 87 PUs
    

    Combat Hit Differential Summary :

    Britain : -0.33
    Germany : 0.67
    

    Savegame


  • @redrum Just occurred to me! Having edited out Armour tech I should still have a research token. Can you edit one in for me? If not then 5 PUs I guess. Ta!


  • @Private-Panic Ok, I’ll make sure to do that. I think we’ll have a few edits on UK’s NCM/placements as well as I think @Degrasse missed our messages before playing UK’s turn.

  • TripleA

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 1,4,2,5 and gets 0 hits
    
        Combat Move - Britain
            2 colonials and 2 field_guns moved from Normandy to Paris
            2 fighters moved from England to London
            1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
            1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            2 colonials moved from Sea Zone 24 Irish Sea to England
            1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
            1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
            1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
            1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
            1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
            2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from New South Wales to Queensland
            1 field_gun and 1 infantry moved from Madura to Madras
            1 colonial moved from Nagpur to Madras
            2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
            1 cavalry moved from Transvaal to Bechuanaland
                  Britain take Bechuanaland from Germany
            1 cavalry moved from Bechuanaland to Pretoria
                  Britain take Pretoria from Germany
            1 infantry moved from Chad to Western Sudan
            1 colonial moved from Congo to Western Sudan
            2 field_guns moved from London to England
    
        Purchase Units - Britain
            Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens; 
    
        Combat - Britain
            Battle in Marshall Islands
                Britain attack with 1 field_gun and 1 infantry
                Germany defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
                Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Britain
            1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
            2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
            1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
    
        Place Units - Britain
            2 heavy_guns and 3 trenchs placed in Cape Town
            1 field_gun and 1 infantry placed in Cairo-Suez
            1 field_gun and 1 infantry placed in Bombay
            1 field_gun and 1 infantry placed in Goa
            2 transports placed in Sea Zone 115 Tasman Sea
            1 transport placed in Sea Zone 22 Mid Atlantic
            1 colonial placed in Nova Scotia
            2 infantry placed in Singapore
            1 field_gun and 4 infantry placed in London
            1 colonial placed in Ottawa-Montreal
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
            Trigger BritainP: Britain has 3 infantry placed in London
            Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
    
        Turn Complete - Britain
            Britain collect 81 PUs; end with 81 PUs
            Britain collect 6 PUs from War Bonds; end with 87 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germany from 132 to 147
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 destroyer
            EDIT: Removing units owned by Britain from Sea Zone 18 North Atlantic: 1 destroyer
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 transport
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 transport
            EDIT: Adding units owned by Britain to Normandy: 1 colonial and 1 field_gun
            EDIT: Removing units owned by Britain from England: 1 colonial and 1 field_gun
            EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 transports
            EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 2 transports
            EDIT: Adding units owned by Britain to Normandy: 2 colonials
            EDIT: Removing units owned by Britain from England: 2 colonials
            EDIT: Adding units owned by Britain to Congo: 1 colonial
            EDIT: Removing units owned by Britain from Western Sudan: 1 colonial
            EDIT: Adding units owned by Britain to Calcutta: 2 infantry
            EDIT: Removing units owned by Britain from London: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Britain : -0.33
    Germany : 0.67
    

    Savegame


  • @Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)

    I made a few NCM/placement edits and posted above. The biggest one is moving the UK fleet to the channel as UK/USA are going to combine fleets there.


  • @redrum nobody likes you.

  • TripleA

    @Wittmann That’s ok. Most people don’t like politicians either but they get lots of donations :)

  • TripleA

    TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 1,1 and gets 0 hits
    
        Combat Move - Russia
            14 conscripts, 2 field_guns, 14 heavy_guns and 11 infantry moved from Eastern Poland to Western Poland
            1 heavy_gun and 1 infantry moved from Warsaw to Western Poland
            1 heavy_gun and 1 infantry moved from East Prussia to Western Poland
            1 cavalry, 18 conscripts, 2 field_guns and 10 heavy_guns moved from Bratsk to Tiksi
            1 cavalry moved from Novosibirsk to Western Siberian Lowlands
            1 conscript moved from Novosibirsk to Krasnoyarsk
            3 cavalrys moved from Novosibirsk to Tiksi
            1 conscript moved from Novosibirsk to Perm
            2 conscripts moved from Omsk to Novosibirsk
            1 conscript moved from Irkutsk to Bratsk
            2 heavy_guns moved from Irkutsk to Buryatia
            3 conscripts moved from Vladivostok to Primorsky
    
        Purchase Units - Russia
            Russia buy 14 conscripts, 8 field_guns, 6 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Russia
            Battle in Tiksi
                Russia attack with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns
                Communists defend with 1 conscript
                    Russia roll dice for 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns in Tiksi, round 2 : 12/28 hits, 6.67 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Western Poland
                Russia attack with 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry
                Germany defend with 1 infantry and 3 trenchs
                    Russia roll dice for 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry in Western Poland, round 2 : 11/45 hits, 11.17 expected hits
                    Germany roll dice for 1 infantry and 3 trenchs in Western Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany, 3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Western Poland
                Russia win, taking Western Poland from Germany with 13 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry remaining. Battle score for attacker is 10
                Casualties for Russia: 1 conscript
                Casualties for Germany: 1 infantry and 3 trenchs
    
        Non Combat Move - Russia
            1 heavy_gun moved from Belarus to Eastern Poland
            1 heavy_gun moved from Odessa to Belarus
            3 heavy_guns moved from Minsk to Belarus
            1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
            3 conscripts moved from Don to Belarus
            3 conscripts moved from Moscow to Don
            2 conscripts moved from Latvia to Lithuania
            2 conscripts moved from Latvia to Belarus
            5 conscripts moved from Pskov to Latvia
            2 conscripts moved from St. Petersburg to Finland
            2 conscripts moved from St. Petersburg to Pskov
            1 cavalry moved from Belarus to Warsaw
    
        Place Units - Russia
            2 heavy_guns and 1 trench placed in Warsaw
            1 trench placed in Odessa
            3 heavy_guns placed in Belarus
            2 conscripts and 1 heavy_gun placed in Kiev
            3 field_guns placed in Minsk
            3 conscripts placed in Moscow
            3 field_guns placed in Irkutsk
            2 conscripts placed in Omsk
            3 conscripts placed in Vladivostok
            4 conscripts and 2 field_guns placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Russia
            Russia collect 91 PUs; end with 91 PUs
            Russia collect 8 PUs from War Bonds; end with 99 PUs
    

    Combat Hit Differential Summary :

    Communists : -0.17
    Germany : 0.67
    Russia : 5.17
    

    Savegame

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