AldoRaine (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Ukraine
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Egypt
            1 battleship moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.

  • '19

    TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Iraq to Persia
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Ukraine
            1 mech_infantry moved from Western Germany to Poland
                  Germans take Poland from British
            2 bombers moved from Western Germany to 91 Sea Zone
            1 fighter moved from 80 Sea Zone to Persia
            1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Persia
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 4 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 artillery and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 armour moved from Ethiopia to 76 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter moved from Persia to Egypt
            1 carrier moved from 80 Sea Zone to 76 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
            2 fighters moved from Western Germany to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Vyborg
            6 artilleries and 3 infantry moved from Finland to Vyborg
            1 armour and 2 mech_infantrys moved from Finland to Novgorod
            2 artilleries moved from Novgorod to Vyborg
            1 artillery moved from France to Normandy Bordeaux
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 fighter moved from Ukraine to Iraq
            1 fighter moved from Western Germany to Normandy Bordeaux
            4 mech_infantrys moved from Southern Italy to Western Germany
            4 mech_infantrys moved from Southern Italy to Western Germany
            1 submarine moved from 115 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 115 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 mech_infantry placed in Novgorod
            3 infantry placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            1 artillery, 2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Iraq: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
            EDIT: Adding units owned by Germans to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 0.33
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Volgograd to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Volgograd to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Northwest Persia to Persia
            2 infantry moved from Northwest Persia to Persia
            1 fighter moved from Russia to Caucasus
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Belarus
            1 armour moved from Belarus to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Belarus
            1 armour moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 armour moved from Eastern Poland to Belarus
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Persia
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Persia
                Russians win, taking Persia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Persia to Northwest Persia
            4 mech_infantrys moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 fighters moved from Belarus to Russia
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            2 armour and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Burma to India
            1 artillery moved from French Indo China to Kwangsi
            1 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Sumatra to Kwangsi
            2 bombers moved from Sumatra to Kiangsi
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter moved from French Indo China to Kwangsi
            1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Yunnan
            1 marine moved from Johnston Island to 30 Sea Zone
            1 battleship, 7 carriers, 1 destroyer, 9 fighters, 1 marine and 5 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
            9 fighters, 1 marine and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 armour and 1 infantry moved from 39 Sea Zone to India
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in New Britain
            Battle in Ceylon
            Battle in 26 Sea Zone
                Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/12 hits, 5.67 expected hits
                    ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the ANZAC lost in 26 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Ceylon from UK_Pacific, taking 26 Sea Zone from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Hawaiian Islands
                Japanese attack with 9 fighters, 1 marine and 5 tactical_bombers
                Americans defend with 1 airfield, 6 fighters, 1 harbour and 2 infantry; ANZAC defend with 6 fighters
                    Japanese roll dice for 9 fighters, 1 marine and 5 tactical_bombers in Hawaiian Islands, round 2 : 8/15 hits, 8.17 expected hits
                    Americans roll dice for 12 fighters and 2 infantry in Hawaiian Islands, round 2 : 6/14 hits, 8.67 expected hits
                    1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 6 fighters owned by the ANZAC and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Hawaiian Islands, round 3 : 5/9 hits, 5.00 expected hits
                    Americans roll dice for 6 fighters in Hawaiian Islands, round 3 : 5/6 hits, 4.00 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 5 fighters owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Hawaiian Islands, round 4 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 8 fighters and 3 tactical_bombers
                Casualties for ANZAC: 6 fighters
                Casualties for Americans: 6 fighters and 2 infantry
            Battle in India
                Japanese attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in India, round 2 : 4/11 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Kiangsi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 aaGun moved from Burma to India
            2 bombers moved from Kiangsi to Kiangsu
            1 artillery moved from Shantung to Kiangsu
            1 armour and 1 mech_infantry moved from Jehol to Kiangsu
            1 artillery moved from Jehol to Shantung
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Japan to 26 Sea Zone
    
        Place Units - Japanese
            2 submarines and 3 transports placed in 6 Sea Zone
            3 artilleries placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Americans : -2.33
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    You need to retake a Pacific victory city this turn. That Hawaii attack went better than expected - I thought I’d just wear down the forces to take the island next turn.

  • '19

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            8 infantry moved from Morocco to 92 Sea Zone
            8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            8 bombers moved from Central America to 26 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    yes it looks like my pacific side will cost me. I am assuming full defense but I figured I would ask

  • '19 '17 '16

    Oh course.

  • '19

    well good game. I have been making a critical mistake in leaving Hawaii unprotected lately and it has cost me in multiple games in a row now. This was a very fun game. No decisive battle in Europe but a few in the Pacific at least.

    Thanks for playing, hopefully soon we can have a rematch.

  • '19

    TripleA Manual Gamesave Post: Americans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Americans
            1 artillery and 1 transport moved from 9 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            8 infantry moved from Morocco to 92 Sea Zone
            8 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            5 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            8 bombers moved from Central America to 26 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport
                Japanese defend with 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines and 2 tactical_bombers
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 2 : 13/21 hits, 11.33 expected hits
                Units damaged: 9 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 15/27 hits, 13.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 submarines owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 8 bombers, 3 cruisers, 4 destroyers, 5 fighters and 1 transport in 26 Sea Zone, round 3 : 9/21 hits, 11.33 expected hits
                    Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 13/26 hits, 12.67 expected hits
                    2 submarines owned by the Americans, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 7 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 5 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 battleship, 8 bombers, 1 cruiser and 1 transport in 26 Sea Zone, round 4 : 8/10 hits, 6.50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 10/16 hits, 9.33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 8 bombers owned by the Americans, 2 cruisers owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 2 battleships and 6 fighters in 26 Sea Zone, round 5 : 5/8 hits, 5.33 expected hits
                    1 transport owned by the Americans lost in 26 Sea Zone
                    1 artillery owned by the Americans lost in Hawaiian Islands
                Japanese win with 2 battleships and 6 fighters remaining. Battle score for attacker is -107
                Casualties for Americans: 1 battleship, 8 bombers, 6 carriers, 3 cruisers, 4 destroyers, 5 fighters, 4 submarines and 1 transport
                Casualties for Japanese: 9 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
            Battle in Normandy Bordeaux
                Americans attack with 6 fighters, 8 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 mech_infantrys
                    Americans roll dice for 6 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/15 hits, 5.00 expected hits
                    Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/13 hits, 4.33 expected hits
                    2 bombers owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 0/10 hits, 3.67 expected hits
                    4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 2.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 6 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 5 : 4/12 hits, 4.50 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 5 : 1/3 hits, 1.33 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 6 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 57
                Casualties for Americans: 4 infantry
                Casualties for Germans: 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 3 mech_infantrys
            Battle in Hawaiian Islands
                Americans attack with 1 fighter
                Japanese defend with 1 airfield, 1 harbour and 1 marine
                    Americans roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 marine in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to Hawaiian Islands
                Japanese win with 1 marine remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery
                6 fighters owned by the Japanese forced to land in Hawaiian Islands
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Germans : -7.33
    Americans : -5.17
    Japanese : 2.00
    

    Savegame

  • '19 '17 '16

    Yeah, thanks for the game. While Japan still has a dominant fleet, they’re still dangerous.

    I think my position in Europe was in a lot of danger. But so was yours with all your Soviet forces in the Middle East. I actually was more worried you’d use your US forces to attack Egypt. You might not have gotten it but UK could have cleaned up the survivors. Even though attacking Normandy cost me 3 planes, it probably wouldn’t have been as much of a setback.

  • '19 '17 '16

    @AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:

    well good game. I have been making a critical mistake in leaving Hawaii unprotected lately and it has cost me in multiple games in a row now. This was a very fun game. No decisive battle in Europe but a few in the Pacific at least.

    Thanks for playing, hopefully soon we can have a rematch.

    Do you want to play on for fun and see where the Europe side goes? Perhaps re-do USA on that assumption?

  • '19

    I would continue but I was able to find a couple of new games right away so I think I will hold off for now. I would really like to see what happens in the Atlantic in the next couple of turns.

    Thanks again for the game.

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