So it looks like.
I have a g40 running with him but his last post is 30 days ago
NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4
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@Wittmann Maybe Adam can give you some advice on how to play the Turks and Communists :)
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I have played a poor game and thought I could rescue it, by sinking 3 It ships fir the loss of one Cruiser. Should have attacked with 5/6 ships. 6 was too close to 4 potential hits (20). Did not add up the attack potential.
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@Wittmann Yeah, I realized you were trying to strafe and got the 6/6 hits :)
Though Italy really shouldn’t have moved all 4 ships there and just put 1 blocker.
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@redrum I would rather boil my head in oil, than ask Sadam for advice.
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@Wittmann I would rather boil your head in oil too!
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@Wittmann Btw, Communists are up!
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Will be tomorrow.
Al amd I have been up watching: Mrs. Wilson on Netflix. -
TripleA Turn Summary: Communists round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - Communists Communists roll 1,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Magadan to Chukotka Communists take Chukotka from Russia 3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Sakhe to Magadan 4 cavalrys moved from Magadan to Aldan 1 conscript moved from Aldan to Khabarovsk 1 infantry moved from Aldan to Khabarovsk 2 cavalrys moved from Yakutsk to Aldan 1 conscript moved from Aldan to Khabarovsk Purchase Units - Communists Communists buy 1 conscript, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Aldan 1 trench placed in Khabarovsk 1 conscript, 2 field_guns and 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Territory Summary for Communists :
Aldan : 1 flag, 6 cavalrys, 8 conscripts, 7 field_guns, 5 infantry and 3 trenchs Amur : 1 flag Chita : 1 flag, 1 conscript Chukotka : 1 flag, 1 conscript Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 2 trenchs Magadan : 1 flag, 2 conscripts and 1 field_gun Sakhe : 1 flag, 1 trench Tiksi : 1 flag, 1 conscript Yakutsk : 1 Factory, 1 conscript, 2 field_guns and 3 infantry
Production/PUs Summary :
Germany : 122 / 134 France : 71 / 71 Serbia : 13 / 15 Austria : 81 / 84 Italy : 28 / 28 Arabia : 10 / 14 Turkey : 58 / 60 Britain : 82 / 91 Russia : 85 / 91 Communists : 29 / 29 USA : 70 / 71
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@Degrasse I just saw that you won in Goa, with 6 ground out of 8 remaining. You won over the odds in both battles then. What a shit turn for me.
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To quote my buddy here in Florida, “Dice beat skill.”
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@Wittmann Communists are supposed to be attacking and expanding. @Private-Panic I think he needs some guidance…
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@redrum F off!
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@Wittmann 8 rolls, no Tech, hasn’t helped.
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@Wittmann I think Germany stole your techs.
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He is a sneaky one, our Fritz Von Adam.
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@redrum Why waste valuable technology on those losers!
With Turkey and the Commies struggling it will be interesting to see whether G & A can make headway in this game ……
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@Private-Panic I believe in you even if @Wittmann doesn’t :)
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Time for the US to go!
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@captainwalker Yeah, I should get to it tonight still at work.
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TripleA Turn Summary: USA round 4
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4 Research Technology - USA USA spend 0 on tech rolls USA roll 1,5 and gets 0 hits Combat Move - USA 1 gas moved from Chihuahua to San Francisco USA take San Francisco from Germany 4 infantry moved from New Mexico to California 1 cavalry moved from Guadalahara to Chihuahua 1 field_gun and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 34 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Madeira 1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira Purchase Units - USA USA buy 1 Factory, 3 cruisers and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat - USA Battle in Madeira USA attack with 1 field_gun and 2 infantry Neutral defend with 1 infantry USA roll dice for 1 field_gun and 2 infantry in Madeira, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 2 infantry in Madeira, round 3 : 3/3 hits, 0.83 expected hits Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira USA loses 0 PUs for violating Madeiras neutrality. USA win, taking Madeira from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA 1 battleship and 3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea 2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 28 Sargasso Sea Place Units - USA 1 Factory placed in Azores 3 cruisers and 1 submarine placed in Sea Zone 29 Mid Atlantic 2 submarines placed in Sea Zone 30 Mid Atlantic Turn Complete - USA USA collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral : 0.33 USA : 1.33