L20 Giallo(x) vs Sovietishcat(Y) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tsinghai to Caucasus
            1 armour moved from Kansu to Samara
            1 mech_infantry moved from Sikang to Caucasus
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 6 infantry placed in Northern Italy
            Italians undo move 1.
            1 fighter placed in Southern Italy
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            2 fighters moved from 41 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser and 2 transports moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 mech_infantry, 8 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            5 fighters and 5 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
            2 artilleries and 2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Persia
            3 armour moved from Volgograd to Northwest Persia
            3 artilleries and 6 mech_infantrys moved from Caucasus to Northwest Persia
            14 mech_infantrys moved from Slovakia Hungary to Bessarabia
            3 armour moved from Ukraine to Caucasus
            1 armour moved from Jehol to Suiyuyan
            3 fighters moved from Normandy Bordeaux to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            2 bombers moved from Normandy Bordeaux to 110 Sea Zone
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 artilleries and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries and 3 infantry in Persia, round 2 : 1/5 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Persia
                    Germans roll dice for 2 artilleries and 1 infantry in Persia, round 3 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Persia
                Germans win, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 10 submarines and 2 transports
                Americans defend with 1 submarine
                    Germans roll dice for 10 submarines in 110 Sea Zone, round 2 : 2/10 hits, 3,33 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                Germans win with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 8 fighters, 2 submarines and 5 tactical_bombers
                British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 destroyers
                    Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 bomber, 8 fighters and 5 tactical_bombers in 104 Sea Zone, round 2 : 9/14 hits, 8,00 expected hits
                    British roll dice for 1 carrier, 3 destroyers and 1 fighter in 104 Sea Zone, round 2 : 3/5 hits, 2,00 expected hits
                    1 destroyer owned by the British, 2 destroyers owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 2 submarines and 1 tactical_bomber
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Americans: 2 destroyers
    
        Non Combat Move - Germans
            4 submarines moved from 112 Sea Zone to 110 Sea Zone
            8 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
            1 bomber and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux
            2 bombers moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - Germans
            3 transports placed in 110 Sea Zone
            8 submarines placed in 112 Sea Zone
            3 armour placed in Volgograd
            2 armour and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 1,00
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Combat Move - Russians
            1 tactical_bomber moved from Morocco to United Kingdom
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            3 fighters moved from India to 41 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 submarine moved from 25 Sea Zone to 31 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            9 fighters and 7 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 20 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
    
        Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 9 fighters and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 9 fighters and 7 tactical_bombers in 25 Sea Zone, round 2 : 11/17 hits, 9,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Japanese win with 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            9 fighters and 7 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            3 fighters moved from 41 Sea Zone to India
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 bomber moved from 42 Sea Zone to French Indo China
            13 artilleries moved from West India to Eastern Persia
            5 mech_infantrys moved from West India to Eastern Persia
            3 mech_infantrys moved from West India to Eastern Persia
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 artillery moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
            4 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Yunnan to Burma
    
        Place Units - Japanese
            1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone
            1 destroyer placed in 39 Sea Zone
            2 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,50
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 5 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 armour, 2 artilleries and 23 infantry moved from Gibraltar to Spain
            2 bombers moved from United Kingdom to Spain
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
    
        Combat - Americans
            Battle in Spain
                Americans attack with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 23 infantry and 1 tactical_bomber
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 armour, 2 artilleries, 2 bombers, 1 fighter, 23 infantry and 1 tactical_bomber in Spain, round 2 : 7/31 hits, 8,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
                    3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Spain to United Kingdom
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 infantry and 1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
            1 carrier and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 destroyers moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            10 infantry placed in Central United States
            4 fighters and 2 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
            Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 24 PUs; 
            British buy 1 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from 104 Sea Zone to Portugal
            3 fighters moved from Gibraltar to Portugal
            2 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 infantry moved from Trans-Jordan to Saudi Arabia
            1 artillery moved from Iraq to Saudi Arabia
            1 mech_infantry moved from Egypt to Saudi Arabia
            1 infantry moved from Trans-Jordan to Saudi Arabia
            1 infantry moved from Trans-Jordan to Iraq
            4 mech_infantrys moved from Egypt to Iraq
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 artillery, 2 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1,00 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Persia
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 artilleries
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 artilleries in Persia, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the British lost in Persia
                    British roll dice for 1 fighter and 1 tactical_bomber in Persia, round 3 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Persia
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries
            Battle in Portugal
                British attack with 1 artillery, 3 fighters and 1 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Portugal, round 2 : 2/5 hits, 2,17 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Portugal
                British win, taking Portugal from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Portugal to Gibraltar
            1 fighter moved from Portugal to United Kingdom
            2 destroyers and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Persia to Iraq
            1 fighter moved from Persia to Iraq
            1 marine moved from Gibraltar to Spain
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 fighter moved from Gibraltar to Spain
    
        Place Units - British
            1 armour and 2 infantry placed in Iraq
            2 infantry placed in Egypt
            2 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun
            EDIT: Adding units owned by Americans to Spain: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : 0,17
    Americans : -1,33
    Neutral_True : 0,67
    

    Savegame

  • '19

    @Giallo I forgot to move my AA after USA turn in Spain, so I edited afterwards, let me know if you are not okay with edit

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour moved from Samara to Nenetsia
                  Italians take Nenetsia from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 aaGuns, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 fighter moved from Southern Italy to France
            3 infantry moved from Northern Italy to France
    
        Place Units - Italians
            7 infantry placed in Northern Italy
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Normandy Bordeaux: 3 fighters and 1 mech_infantry
            EDIT: Adding units owned by Italians to France: 3 fighters and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to Philippines
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Iraq to Persia
                  ANZAC take Persia from Germans
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            8 submarines moved from 112 Sea Zone to 104 Sea Zone
            14 submarines moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
            20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Northwest Persia to Persia
            2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            5 fighters moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/2 hits, 0,33 expected hits
                2 bombers killed by AA
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes 1 damage total. 
            Battle in Persia
                Germans attack with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys in Persia, round 2 : 20/63 hits, 20,50 expected hits
                    ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Persia
                Germans win, taking Persia from ANZAC with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 105 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 22 submarines
                British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport
                    Germans roll dice for 22 submarines in 104 Sea Zone, round 2 : 7/22 hits, 7,33 expected hits
                    Germans roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 104 Sea Zone, round 2 : 6/7 hits, 3,33 expected hits
                    Americans roll dice for 1 carrier, 3 destroyers, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 2 : 3/5 hits, 1,83 expected hits
                Units damaged: 2 battleships owned by the Germans
                    1 transport owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 21 submarines remaining. Battle score for attacker is 59
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport
                Casualties for British: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 fighters moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from United Kingdom to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            5 transports moved from 110 Sea Zone to 104 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to France
            2 aaGuns, 2 artilleries and 8 infantry moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to France
            3 armour moved from Caucasus to Persia
            2 aaGuns moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Turkey
                  Germans take Turkey from Neutral_True
            14 mech_infantrys moved from Bessarabia to Rostov
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Suiyuyan to Sikang
            1 armour moved from Volgograd to Afghanistan
                  Germans take Afghanistan from Neutral_True
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 submarines placed in 110 Sea Zone
            3 artilleries placed in France
            10 mech_infantrys placed in Western Germany
            1 fighter placed in Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : -0,17
    ANZAC : -0,33
    Americans : 1,17
    AA fire in United Kingdom : : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one second

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 98 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 fighter, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            8 submarines moved from 112 Sea Zone to 104 Sea Zone
            14 submarines moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
            20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Northwest Persia to Persia
            2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 104 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            5 fighters moved from 110 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 2/2 hits, 0,33 expected hits
                2 bombers killed by AA
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes 1 damage total. 
            Battle in Persia
                Germans attack with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys
                ANZAC defend with 1 infantry
                    Germans roll dice for 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys in Persia, round 2 : 20/63 hits, 20,50 expected hits
                    ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Persia
                Germans win, taking Persia from ANZAC with 20 armour, 10 artilleries, 1 infantry and 32 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                British defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 105 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 104 Sea Zone
                Germans attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 22 submarines
                British defend with 1 transport; Americans defend with 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport
                    Germans roll dice for 22 submarines in 104 Sea Zone, round 2 : 7/22 hits, 7,33 expected hits
                    Germans roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 104 Sea Zone, round 2 : 6/7 hits, 3,33 expected hits
                    Americans roll dice for 1 carrier, 3 destroyers, 1 tactical_bomber and 2 transports in 104 Sea Zone, round 2 : 3/5 hits, 1,83 expected hits
                Units damaged: 2 battleships owned by the Germans
                    1 transport owned by the British, 3 destroyers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 21 submarines remaining. Battle score for attacker is 59
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 carrier, 3 destroyers, 1 tactical_bomber and 1 transport
                Casualties for British: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            6 fighters moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from United Kingdom to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to France
            5 transports moved from 110 Sea Zone to 104 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from Holland Belgium to France
            2 aaGuns, 2 artilleries and 8 infantry moved from Normandy Bordeaux to France
            1 bomber moved from Normandy Bordeaux to France
            3 armour moved from Caucasus to Persia
            2 aaGuns moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Turkey
                  Germans take Turkey from Neutral_True
            14 mech_infantrys moved from Bessarabia to Rostov
            2 infantry moved from Bulgaria to Greece
            1 armour moved from Suiyuyan to Sikang
            1 armour moved from Volgograd to Afghanistan
                  Germans take Afghanistan from Neutral_True
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
    
        Place Units - Germans
            3 submarines placed in 110 Sea Zone
            3 artilleries placed in France
            10 mech_infantrys placed in Western Germany
            1 fighter placed in Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0, battleship = 0
            EDIT: Removing units owned by Germans from 104 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : -0,17
    ANZAC : -0,33
    Americans : 1,17
    AA fire in United Kingdom : : 1,50
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 artillery moved from West India to India
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Eastern Persia to Persia
            8 mech_infantrys moved from Eastern Persia to Persia
            1 mech_infantry moved from Persia to Northwest Persia
            1 artillery moved from Eastern Persia to West India
            12 artilleries moved from Eastern Persia to Persia
            1 mech_infantry moved from West India to Persia
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            3 fighters moved from India to 41 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 31 Sea Zone to 25 Sea Zone
            5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 25 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 20 Sea Zone to 38 Sea Zone
            3 fighters moved from 41 Sea Zone to India
            2 fighters moved from French Indo China to 39 Sea Zone
            1 artillery moved from Yunnan to French Indo China
            3 artilleries moved from Yunnan to Burma
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Ceylon to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
    
        Place Units - Japanese
            1 carrier placed in 39 Sea Zone
            1 airfield and 1 bomber placed in French Indo China
            1 transport placed in 39 Sea Zone
            1 artillery placed in India
            1 fighter placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : 0,67
    Japanese : 1,67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            2 bombers moved from United Kingdom to Western Germany
            1 infantry moved from Spain to Southern France
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
            1 infantry moved from Spain to Southern France
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Western Germany causes 5 damage total. 
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern France to Spain
            4 fighters moved from Eastern United States to Spain
            1 carrier, 1 cruiser, 5 destroyers and 9 submarines moved from 91 Sea Zone to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            12 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 destroyers and 7 submarines placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
            Americans collect 65 PUs (3 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 4 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Gibraltar to Spain
            1 fighter moved from Morocco to Spain
            1 artillery moved from Portugal to Spain
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Saudi Arabia to Iraq
            1 mech_infantry moved from Saudi Arabia to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 104 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser, 5 destroyers and 1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - British
            3 artilleries placed in Iraq
            3 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,33
    AA fire in Western Germany : : 0,67
    Americans : -0,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Nenetsia to Samara
            1 infantry moved from France to Normandy Bordeaux
            4 fighters moved from France to Normandy Bordeaux
            14 infantry moved from Northern Italy to Southern France
            2 infantry and 1 mech_infantry moved from France to Southern France
            1 bomber moved from Southern Italy to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Egypt causes 3 damage total. 
            Battle in Normandy Bordeaux
                Italians attack with 4 fighters and 1 infantry
                Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Italians attack with 16 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 16 infantry and 1 mech_infantry in Southern France, round 2 : 3/17 hits, 2,83 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Northwest Persia
            2 aaGuns, 2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            4 fighters moved from Normandy Bordeaux to France
            2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            6 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    Americans : 1,00
    AA fire in Egypt : : -0,17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            2 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour and 3 infantry in Sumatra, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 armour and 2 infantry in Sumatra, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 armour and 2 infantry in Sumatra, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 fighter placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
            ANZAC collect 19 PUs (3 lost to blockades); end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 100 PUs; 
            Germans buy 3 armour, 3 artilleries, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 submarine moved from 104 Sea Zone to 91 Sea Zone
            6 submarines moved from 104 Sea Zone to 92 Sea Zone
            1 bomber moved from France to 92 Sea Zone
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
            3 submarines moved from 110 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from British
            4 submarines moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 submarines and 5 transports moved from 104 Sea Zone to 110 Sea Zone
            23 armour, 10 artilleries, 1 infantry and 32 mech_infantrys moved from Persia to Northwest Persia
            2 armour moved from Rostov to Northwest Persia
            15 mech_infantrys moved from Rostov to Northwest Persia
            5 armour moved from Volgograd to Northwest Persia
            4 infantry moved from Afghanistan to Kazakhstan
            1 armour moved from Sikang to Kazakhstan
            1 armour moved from Afghanistan to Kazakhstan
            2 tactical_bombers moved from France to 92 Sea Zone
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 104 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 6 transports
                    6 transports owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 42
                Casualties for Americans: 6 transports
            Battle in 92 Sea Zone
                Germans attack with 1 bomber, 4 fighters, 7 submarines and 4 tactical_bombers
                British defend with 2 cruisers, 1 destroyer and 1 submarine; Russians defend with 1 submarine
                    British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                    Germans roll dice for 6 submarines in 92 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits
                    British roll dice for 2 cruisers and 1 destroyer in 92 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                    1 destroyer owned by the British, 3 submarines owned by the Germans, 2 cruisers owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
                3 submarines owned by the Germans Submerged
                1 submarine owned by the Russians Submerged
                Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 4 submarines
                Casualties for British: 2 cruisers, 1 destroyer and 1 submarine
    
        Non Combat Move - Germans
            1 bomber, 4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Southern France
            4 fighters moved from 104 Sea Zone to 110 Sea Zone
            3 aaGuns, 7 artilleries and 9 infantry moved from France to Southern France
            10 mech_infantrys moved from Western Germany to Southern France
            1 fighter moved from Germany to 110 Sea Zone
            1 destroyer moved from 105 Sea Zone to 110 Sea Zone
            2 aaGuns moved from Persia to Northwest Persia
            9 infantry moved from Turkey to Northwest Persia
            2 infantry moved from Greece to Turkey
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            3 artilleries placed in France
            3 fighters placed in Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 76 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 2,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I accidently let your subs participate in the battle so if you want you can put the uk sub back if you also put one german sub back as well… sorry

  • '19

    @Giallo This one is yours; losing Normandy really crushed the allies even if Japan is under controlled, well played and GG and I will post the results, let me know if you want to play a rematch.

Suggested Topics

  • 26
  • 57
  • 335
  • 118
  • 164
  • 59
  • 105
  • 93
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.0k

Users

39.3k

Topics

1.7m

Posts