No scrambles
DizzKneeLand33 (X+0) versus Giallo BM3 L20
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns, 5 artilleries and 13 infantry moved from Western Ukraine to Ukraine 1 armour moved from Belarus to Novgorod 8 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Eastern Poland 2 aaGuns, 1 artillery and 8 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Ukraine to Belarus Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 harbour and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 fighters moved from Wake Island to 25 Sea Zone 3 tactical_bombers moved from Wake Island to 25 Sea Zone 1 bomber moved from Wake Island to Johnston Island 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Johnston Island 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Anhwe to Kweichow 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Kweichow Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Johnston Island Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 bomber and 1 fighter Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Johnston Island, round 2 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 bomber and 1 fighter in Johnston Island, round 2 : 1/2 hits, 0.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Johnston Island Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 bomber and 1 fighter Battle in 25 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Johnston Island to 31 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone 4 fighters and 2 tactical_bombers moved from 25 Sea Zone to Wake Island 1 bomber moved from Johnston Island to Wake Island 1 bomber moved from Paulau Island to Wake Island 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 battleship and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 fighters moved from Kwangtung to Guam 1 infantry moved from Chahar to Hopei 2 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Jehol Place Units - Japanese 1 harbour placed in Wake Island 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 Japanese : 3.00
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
Combat Hit Differential Summary :
-
scramble?
-
Following the lyrics on Led Zeppelin II:
Scramble on! :p
3 fighters. Crack BB, then carriers, then max defense but I’d like to keep carriers so you may have to check with me depending (kill tac fighters before sinking carriers in any event).
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 31 Sea Zone Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 0,67
-
8 hits…
-
4 cracks (BB and 3 CV), sub, 3 tacs.
-
@DizzKneeLand33 2 hits with the subs
-
destroyer and 1 CV
-
-
I didn’t see what you took as casualties. How many hits did I get in round 1?
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 31 Sea Zone Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits Units damaged: 2 battleships owned by the Americans 3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 31 Sea Zone Americans roll dice for 3 submarines in 31 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/12 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 0,67 Japanese : -0,67
-
Okay, kill the boats first mas defense from there. Thanks for taking the time on the OOL!
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 31 Sea Zone Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits Units damaged: 2 battleships owned by the Americans 3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 31 Sea Zone Americans roll dice for 3 submarines in 31 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/12 hits, 6,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 transport in 31 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits 2 fighters owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits Japanese roll dice for 4 fighters and 1 transport in 31 Sea Zone, round 4 : 1/4 hits, 2,67 expected hits 4 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 2 battleships, 2 cruisers and 2 fighters remaining. Battle score for attacker is 71 Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French Guiana to Suriname 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0,67 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 5 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 2 artilleries moved from Hunan to Anhwe 1 artillery moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi 2 artilleries and 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 artilleries in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 artilleries in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 8 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 8 infantry in Anhwe, round 2 : 2/10 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : -0,67
-
Must go to bed for now but see you soon! :)
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Morocco 2 fighters and 1 tactical_bomber moved from Western United States to 31 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Japanese scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone Battle in 31 Sea Zone Americans attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 31 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 8/12 hits, 6,00 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 7/14 hits, 7,50 expected hits Units damaged: 2 battleships owned by the Americans 3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 31 Sea Zone Americans roll dice for 3 submarines in 31 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 5/12 hits, 6,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 1 transport in 31 Sea Zone, round 3 : 8/11 hits, 6,00 expected hits 2 fighters owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits Japanese roll dice for 4 fighters and 1 transport in 31 Sea Zone, round 4 : 1/4 hits, 2,67 expected hits 4 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 2 battleships, 2 cruisers and 2 fighters remaining. Battle score for attacker is 71 Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 destroyer, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French Guiana to Suriname 1 transport moved from 26 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Western United States to Central United States Place Units - Americans 1 infantry placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese 5 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 2 artilleries moved from Hunan to Anhwe 1 artillery moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi 2 artilleries and 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 4/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei Chinese attack with 2 artilleries and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 artilleries in Hopei, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 artilleries in Hopei, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 2 artilleries and 8 infantry Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 8 infantry in Anhwe, round 2 : 2/10 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 4 PUs; Combat Move - British 1 tactical_bomber moved from Yunnan to 41 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 bomber moved from Egypt to Belgian Congo 1 fighter moved from Egypt to Belgian Congo 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Battle in 41 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Belgian Congo British attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Belgian Congo, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Belgian Congo British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Alexandria to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 fighters moved from Yunnan to India 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 artillery and 1 infantry moved from Burma to Yunnan 1 marine moved from French Madagascar to 72 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Belgian Congo to Egypt 1 bomber moved from Belgian Congo to French Madagascar 1 infantry moved from Shan State to Yunnan 1 aaGun moved from Burma to India 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to India 1 infantry moved from Quebec to Eastern United States 1 artillery moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States 1 armour moved from Quebec to Central United States 1 transport moved from 89 Sea Zone to 101 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
British : 0,17 Italians : 1,33 Americans : 0,67 Chinese : 1,33 Japanese : -1,00
-
@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Must go to bed for now but see you soon! :)
Goodnight
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 artillery and 1 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 artilleries and 4 infantry moved from Bulgaria to Romania 3 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : -0.33