• '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rohan
            Rohan buy 6 fortificationss; Remaining resources: 2 PUs; 
    
        Place Units - Rohan
            6 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Elves
            Elves buy 16 hobbitss, 1 hunters and 1 wizard; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            1 hobbits moved from Celebran to Wold
            8 hobbitss and 3 hunterss moved from Celebran to Fangorn
            1 hunters moved from Celduin to S. Rhovanion
            4 hobbitss moved from Lorien to Celebran
            2 hobbitss moved from S. Caves to Celebran
            8 hunterss moved from Moria to Fangorn
            3 wizards moved from Dol Goldur to N. Brown Lands
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 8 hobbitss and 11 hunterss
                Saruman defend with 1 raiders and 1 urukhai
                    Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 3/19 hits, 5.00 expected hits
                    Saruman roll dice for 1 raiders and 1 urukhai in Fangorn, round 2 : 0/2 hits, 0.50 expected hits
                    1 raiders owned by the Saruman and 1 urukhai owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 8 hobbitss and 11 hunterss remaining. Battle score for attacker is 9
                Casualties for Saruman: 1 raiders and 1 urukhai
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 hobbitss placed in Dol Goldur
            4 hobbitss placed in Lorien
            2 hobbitss placed in S. Caves
            6 hobbitss, 1 hunters and 1 wizard placed in Moria
    
        Turn Complete - Elves
            Elves collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Elves : -2.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss, 1 oliphant and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            6 corsairss, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas
            2 oliphants moved from Lebennin to Anfalas
            1 raft moved from Gilrain to Morthond
            1 spearInfantry moved from Lebennin to Morthond
            1 spearInfantry moved from Morthond to Anfalas
            2 caravels and 6 galleons moved from Gilrain to Anduin Mouth
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Debatable Land to Anduin Mouth
            2 caravels, 1 corsairs, 6 galleons, 1 oliphant and 3 spearInfantrys moved from Anduin Mouth to Gilrain
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Gilrain to Belfalas
            2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
            1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in Anfalas
                Haradrim attack with 6 corsairss, 3 oliphants and 4 spearInfantrys
                Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards
                    Haradrim roll dice for 6 corsairss, 3 oliphants and 4 spearInfantrys in Anfalas, round 2 : 6/13 hits, 5.17 expected hits
                    Gondor roll dice for 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards in Anfalas, round 2 : 5/9 hits, 4.83 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    2 towerGuards owned by the Gondor, 2 towers owned by the Gondor, 2 spearInfantrys owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 6 corsairss, 3 oliphants and 2 spearInfantrys in Anfalas, round 3 : 5/11 hits, 4.83 expected hits
                    Gondor roll dice for 3 towers in Anfalas, round 3 : 2/3 hits, 2.00 expected hits
                    3 towers owned by the Gondor and 2 spearInfantrys owned by the Haradrim lost in Anfalas
                Haradrim win, taking Anfalas from Gondor with 6 corsairss and 3 oliphants remaining. Battle score for attacker is 26
                Casualties for Haradrim: 4 spearInfantrys
                Casualties for Gondor: 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss, 1 oliphant and 1 spearInfantry placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : 1.00
    Gondor : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss and 1 tower; Remaining resources: 0 PUs; 
    
        Place Units - Rohan
            4 fortificationss and 1 tower placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Elves
            Elves buy 20 hobbitss and 1 hunters; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Celduin to S. Rhovanion
            1 hobbits moved from Celebran to Wold
            8 hobbitss and 3 hunterss moved from Celebran to Fangorn
            2 hobbitss moved from S. Caves to Celebran
            4 hobbitss moved from Lorien to Celebran
            8 hunterss moved from Moria to Fangorn
            3 wizards moved from Dol Goldur to N. Brown Lands
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 8 hobbitss and 11 hunterss
                Saruman defend with 1 raiders and 1 urukhai
                    Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 3/19 hits, 5.00 expected hits
                    Saruman roll dice for 1 raiders and 1 urukhai in Fangorn, round 2 : 0/2 hits, 0.50 expected hits
                    1 raiders owned by the Saruman and 1 urukhai owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 8 hobbitss and 11 hunterss remaining. Battle score for attacker is 9
                Casualties for Saruman: 1 raiders and 1 urukhai
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hobbitss placed in S. Caves
            4 hobbitss placed in Lorien
            8 hobbitss placed in Moria
            4 hobbitss placed in Dol Goldur
            2 hobbitss placed in N. Caves
            1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 45 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.50
    Elves : -2.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 raft moved from Gilrain to Morthond
            1 spearInfantry moved from Lebennin to Morthond
            1 spearInfantry moved from Morthond to Anfalas
            6 corsairss, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas
            2 oliphants moved from Lebennin to Anfalas
            1 galleon moved from Gilrain to S. Gondor Coast
            1 oliphant moved from Debatable Land to S. Gondor Coast
            1 galleon and 1 oliphant moved from S. Gondor Coast to Gilrain
            1 galleon moved from Gilrain to S. Gondor Coast
            2 spearInfantrys moved from Debatable Land to S. Gondor Coast
            1 galleon and 2 spearInfantrys moved from S. Gondor Coast to Gilrain
            1 galleon moved from Gilrain to S. Gondor Coast
            1 corsairs and 1 spearInfantry moved from Debatable Land to S. Gondor Coast
            1 corsairs, 1 galleon and 1 spearInfantry moved from S. Gondor Coast to Gilrain
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Gilrain to Belfalas
            2 corsairss and 1 spearInfantry moved from Umbar to Debatable Land
            1 oliphant moved from City of Corsairs to Debatable Land
            1 corsairs and 3 spearInfantrys moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in Anfalas
                Haradrim attack with 6 corsairss, 3 oliphants and 4 spearInfantrys
                Gondor defend with 1 castle, 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards
                    Haradrim roll dice for 6 corsairss, 3 oliphants and 4 spearInfantrys in Anfalas, round 2 : 2/13 hits, 5.17 expected hits
                    Gondor roll dice for 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards in Anfalas, round 2 : 4/9 hits, 4.83 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    1 spearInfantry owned by the Haradrim, 1 spearInfantry owned by the Gondor and 1 fortifications owned by the Gondor lost in Anfalas
                    Haradrim roll dice for 6 corsairss, 3 oliphants and 3 spearInfantrys in Anfalas, round 3 : 3/12 hits, 5.00 expected hits
                    Gondor roll dice for 5 towers and 2 towerGuards in Anfalas, round 3 : 4/7 hits, 4.33 expected hits
                    1 corsairs owned by the Haradrim, 2 towerGuards owned by the Gondor, 1 tower owned by the Gondor and 3 spearInfantrys owned by the Haradrim lost in Anfalas
                    Haradrim roll dice for 5 corsairss and 3 oliphants in Anfalas, round 4 : 6/8 hits, 4.00 expected hits
                    Gondor roll dice for 4 towers in Anfalas, round 4 : 3/4 hits, 2.67 expected hits
                    3 corsairss owned by the Haradrim and 4 towers owned by the Gondor lost in Anfalas
                Haradrim win, taking Anfalas from Gondor with 2 corsairss and 3 oliphants remaining. Battle score for attacker is 10
                Casualties for Haradrim: 4 corsairss and 4 spearInfantrys
                Casualties for Gondor: 1 fortifications, 1 spearInfantry, 5 towers and 2 towerGuards
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Haradrim : -3.17
    Gondor : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Gondor
            Gondor buy 2 heavyCavalrys, 1 spearInfantry and 3 trebuches; Remaining resources: 0 PUs; 
    
        Place Units - Gondor
            2 heavyCavalrys placed in Andrast
            1 spearInfantry and 3 trebuches placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Rhun round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rhun
            Rhun buy 6 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rhun
            6 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dale
            Dale buy 5 trebuches; Remaining resources: 1 PUs; 
    
        Combat Move - Dale
            1 trebuche moved from Lake Town to Forest River
            1 spearInfantry moved from Lake Town to Forest River
            1 spearInfantry moved from Lake Town to Forest River
            2 galleons, 2 spearInfantrys and 1 trebuche moved from Forest River to Lower Celduin River
            1 galleon moved from Lower Celduin River to Forest River
            1 trebuche moved from Lake Town to Forest River
            1 trebuche moved from Forest River to E. Mirkwood
            1 trebuche moved from Lake Town to N. Dale
            2 spearInfantrys and 1 trebuche moved from Lower Celduin River to E. Rhovanion
            2 spearInfantrys moved from E. Rhovanion to S. E. Rhovanion
            1 spearInfantry moved from S. Rhovanion to S. Rhun
            1 archers moved from N. Brown Lands to S. Brown Lands
                  Dale take S. Brown Lands from Saruman
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            5 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 21 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Khand round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Khand
            Khand buy 2 raiderCavalrys and 5 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiderCavalry moved from Lamedon to Pinnath Gelin
                  Khand take Pinnath Gelin from Gondor
            1 raiderCavalry moved from Pinnath Gelin to Angren Bank
                  Khand take Angren Bank from Gondor
            1 raiderCavalry moved from Lamedon to Anorien
            1 raiderCavalry and 1 warWolves moved from E. Emnet to Eastfold
            2 raiderCavalrys moved from W. Osg. to Eastfold
            2 warWolvess moved from N. Ithilien to S. Rhun
            2 warWolvess moved from S. Ithilien to Anorien
            1 raiders moved from Anorien to Lossarnach
            3 raiderss, 2 trebuches and 2 xbowInfantrys moved from Anorien to Eastfold
            2 warWolvess moved from Khand to S. Ithilien
    
        Combat - Khand
            Battle in S. Rhun
                Khand attack with 2 warWolvess
                Dale defend with 2 spearInfantrys
                    Khand roll dice for 2 warWolvess in S. Rhun, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhun, round 2 : 0/2 hits, 0.67 expected hits
                    Khand roll dice for 2 warWolvess in S. Rhun, round 3 : 1/2 hits, 0.33 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhun, round 3 : 2/2 hits, 0.67 expected hits
                    1 spearInfantry owned by the Dale and 2 warWolvess owned by the Khand lost in S. Rhun
                Dale win with 1 spearInfantry remaining. Battle score for attacker is -3
                Casualties for Khand: 2 warWolvess
                Casualties for Dale: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            2 warWolvess placed in W. Osg.
            2 raiderCavalrys and 3 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.67
    Khand : 0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dwarves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dwarves
            Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 1 PUs; 
    
        Combat Move - Dwarves
            2 berzerkerss and 1 cannon moved from Iron Hills to N. Rhun
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 berzerkerss and 1 mortar placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 16 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss and 2 towers; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 orcss and 1 urukhai moved from Isengard to S. Dunland
            1 raiders moved from Isengard to S. Dunland
            2 trollss moved from Isengard to S. Dunland
    
        Combat - Saruman
            Battle in S. Dunland
                Saruman attack with 2 orcss, 1 raiders, 2 trollss and 1 urukhai
                Freefolk defend with 8 lightCavalrys
                    Saruman roll dice for 2 orcss, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 2 : 4/6 hits, 2.00 expected hits
                    Freefolk roll dice for 8 lightCavalrys in S. Dunland, round 2 : 1/8 hits, 1.33 expected hits
                    4 lightCavalrys owned by the Freefolk and 1 orcs owned by the Saruman lost in S. Dunland
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 3 : 3/5 hits, 1.83 expected hits
                    Freefolk roll dice for 4 lightCavalrys in S. Dunland, round 3 : 0/4 hits, 0.67 expected hits
                    3 lightCavalrys owned by the Freefolk lost in S. Dunland
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss and 1 urukhai in S. Dunland, round 4 : 1/5 hits, 1.83 expected hits
                    Freefolk roll dice for 1 lightCavalry in S. Dunland, round 4 : 0/1 hits, 0.17 expected hits
                    1 lightCavalry owned by the Freefolk lost in S. Dunland
                Saruman win, taking S. Dunland from Freefolk with 1 orcs, 1 raiders, 2 trollss and 1 urukhai remaining. Battle score for attacker is 29
                Casualties for Saruman: 1 orcs
                Casualties for Freefolk: 8 lightCavalrys
    
        Non Combat Move - Saruman
            1 wizard moved from Isengard to S. Dunland
    
        Place Units - Saruman
            2 fortificationss and 2 towers placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Saruman : 2.33
    Freefolk : -1.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 6 lightCavalrys; Remaining resources: 1 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to S. Dunland
            2 lightCavalrys moved from N. Enedwaith to S. Dunland
            2 lightCavalrys moved from Tharbad to S. Dunland
            2 lightCavalrys moved from Bree to Lond Daer
    
        Combat - Freefolk
            Battle in S. Dunland
                Freefolk attack with 6 lightCavalrys
                Saruman defend with 1 orcs, 1 raiders, 2 trollss, 1 urukhai and 1 wizard
                    Freefolk roll dice for 6 lightCavalrys in S. Dunland, round 2 : 3/6 hits, 2.00 expected hits
                    Saruman roll dice for 1 orcs, 1 raiders, 2 trollss, 1 urukhai and 1 wizard in S. Dunland, round 2 : 3/6 hits, 2.33 expected hits
                    3 lightCavalrys owned by the Freefolk, 1 raiders owned by the Saruman, 1 urukhai owned by the Saruman and 1 orcs owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 3 lightCavalrys in S. Dunland, round 3 : 2/3 hits, 1.00 expected hits
                    Saruman roll dice for 2 trollss and 1 wizard in S. Dunland, round 3 : 2/3 hits, 1.67 expected hits
                    2 lightCavalrys owned by the Freefolk and 2 trollss owned by the Saruman lost in S. Dunland
                    Freefolk roll dice for 1 lightCavalry in S. Dunland, round 4 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 wizard in S. Dunland, round 4 : 1/1 hits, 0.67 expected hits
                    1 lightCavalry owned by the Freefolk lost in S. Dunland
                Saruman win with 1 wizard remaining. Battle score for attacker is 0
                Casualties for Freefolk: 6 lightCavalrys
                Casualties for Saruman: 1 orcs, 1 raiders, 2 trollss and 1 urukhai
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in Lond Daer
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 23 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Freefolk : 1.67
    

    Savegame


  • TripleA Turn Summary: Mordor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Mordor
            Mordor buy 4 fortificationss, 4 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss, 4 siegeTowers and 5 trollss moved from Westfold to Fangorn
            3 nazguls moved from Eastfold to Fangorn
            1 orcs moved from E. Emnet to Westfold
            1 orcs and 1 siegeTower moved from E. Emnet to Wold
            2 orcss moved from Dagorlad to S. Rhun
            2 orcss moved from Dagorlad to S. Rhovanion
            2 orcss moved from Dagorlad to S. Brown Lands
            2 orcss and 1 siegeTower moved from N. Ithilien to Dagorlad
            1 orcs moved from Udun to Dagorlad
    
        Combat - Mordor
            Battle in Wold
                Mordor attack with 1 orcs and 1 siegeTower
                Elves defend with 1 hobbits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Wold, round 2 : 1/2 hits, 0.67 expected hits
                    Rohan roll dice for 1 hobbits in Wold, round 2 : 0/1 hits, 0.17 expected hits
                    1 hobbits owned by the Elves lost in Wold
                Mordor win, taking Wold from Rohan with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
                Casualties for Elves: 1 hobbits
            Battle in Fangorn
                Mordor attack with 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss
                Elves defend with 8 hobbitss and 11 hunterss
                    Mordor roll dice for 3 nazguls, 3 orcss, 4 siegeTowers and 5 trollss in Fangorn, round 2 : 9/15 hits, 7.00 expected hits
                    Elves roll dice for 8 hobbitss and 11 hunterss in Fangorn, round 2 : 5/19 hits, 6.83 expected hits
                Units damaged: 3 nazguls owned by the Mordor
                    1 hunters owned by the Elves, 8 hobbitss owned by the Elves and 2 orcss owned by the Mordor lost in Fangorn
                    Mordor roll dice for 3 nazguls, 1 orcs, 4 siegeTowers and 5 trollss in Fangorn, round 3 : 7/13 hits, 6.50 expected hits
                    Elves roll dice for 10 hunterss in Fangorn, round 3 : 4/10 hits, 5.00 expected hits
                    7 hunterss owned by the Elves, 3 siegeTowers owned by the Mordor and 1 orcs owned by the Mordor lost in Fangorn
                    Mordor roll dice for 3 nazguls, 1 siegeTower and 5 trollss in Fangorn, round 4 : 5/9 hits, 5.00 expected hits
                    Elves roll dice for 3 hunterss in Fangorn, round 4 : 1/3 hits, 1.50 expected hits
                    3 hunterss owned by the Elves and 1 siegeTower owned by the Mordor lost in Fangorn
                Mordor win, taking Fangorn from Elves with 3 nazguls and 5 trollss remaining. Battle score for attacker is 35
                Casualties for Mordor: 3 orcss and 4 siegeTowers
                Casualties for Elves: 8 hobbitss and 11 hunterss
            Battle in S. Rhun
                Mordor attack with 2 orcss
                Dale defend with 1 spearInfantry
                    Mordor roll dice for 2 orcss in S. Rhun, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 2 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 2 orcss in S. Rhun, round 3 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhun, round 3 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in S. Rhun
                1 orcs retreated to Dagorlad
                Dale win with 1 spearInfantry remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 orcs
            Battle in S. Rhovanion
                Mordor attack with 2 orcss
                Elves defend with 1 hunters
                    Mordor roll dice for 2 orcss in S. Rhovanion, round 2 : 1/2 hits, 0.33 expected hits
                    Dale roll dice for 1 hunters in S. Rhovanion, round 2 : 1/1 hits, 0.50 expected hits
                    1 hunters owned by the Elves and 1 orcs owned by the Mordor lost in S. Rhovanion
                Mordor win, taking S. Rhovanion from Dale with 1 orcs remaining. Battle score for attacker is 1
                Casualties for Mordor: 1 orcs
                Casualties for Elves: 1 hunters
            Battle in S. Brown Lands
                Mordor attack with 2 orcss
                Dale defend with 1 archers
                    Mordor roll dice for 2 orcss in S. Brown Lands, round 2 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Brown Lands, round 2 : 0/1 hits, 0.33 expected hits
                    Mordor roll dice for 2 orcss in S. Brown Lands, round 3 : 0/2 hits, 0.33 expected hits
                    Dale roll dice for 1 archers in S. Brown Lands, round 3 : 1/1 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in S. Brown Lands
                1 orcs retreated to Dagorlad
                Dale win with 1 archers remaining. Battle score for attacker is -3
                Casualties for Mordor: 1 orcs
    
        Non Combat Move - Mordor
            2 trollss moved from Minas Morgul to Dagorlad
            1 orcs moved from Anorien to E. Emnet
            1 orcs moved from Minas Morgul to N. Ithilien
            1 siegeTower moved from W. Osg. to Anorien
            2 siegeTowers moved from E. Osg. to N. Ithilien
            3 nazguls moved from Fangorn to Isengard
            1 trolls moved from Anorien to Dagorlad
    
        Place Units - Mordor
            4 fortificationss placed in Eastfold
            1 siegeTower placed in Udun
            1 orcs and 1 trolls placed in E. Osg.
            3 orcss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 31 PUs; end with 31 PUs
            3 units repaired.
    

    Combat Hit Differential Summary :

    Mordor : 2.17
    Elves : -3.33
    Dale : 1.17
    Rohan : -0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rohan round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rohan
            Rohan buy 4 fortificationss; Remaining resources: 0 PUs; 
    
        Place Units - Rohan
            4 fortificationss placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Elves round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Elves
            Elves buy 11 hunterss; Remaining resources: 2 PUs; 
    
        Combat Move - Elves
            2 hobbitss moved from S. Caves to Celebran
            8 hobbitss moved from Moria to Celebran
            5 hobbitss moved from Celebran to Wold
            1 hobbits moved from Celebran to Wold
            3 wizards moved from N. Brown Lands to Wold
            4 hobbitss moved from Lorien to Celebran
            4 hobbitss moved from Dol Goldur to S. Mirkwood
            2 hobbitss moved from N. Caves to Drimrill Dale
            1 hunters moved from Rivendell to Moria
    
        Combat - Elves
            Battle in Wold
                Elves attack with 6 hobbitss and 3 wizards
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 6 hobbitss and 3 wizards in Wold, round 2 : 2/3 hits, 2.00 expected hits
                    Mordor roll dice for 1 orcs and 1 siegeTower in Wold, round 2 : 1/2 hits, 0.33 expected hits
                    1 hobbits owned by the Elves, 1 siegeTower owned by the Mordor and 1 orcs owned by the Mordor lost in Wold
                Elves win, taking Wold from Mordor with 5 hobbitss and 3 wizards remaining. Battle score for attacker is 5
                Casualties for Elves: 1 hobbits
                Casualties for Mordor: 1 orcs and 1 siegeTower
    
        Non Combat Move - Elves
    
        Place Units - Elves
            2 hunterss placed in S. Caves
            4 hunterss placed in Lorien
            5 hunterss placed in Moria
    
        Turn Complete - Elves
            Elves collect 43 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.67
    Elves : 0.00
    

    Savegame


  • TripleA Turn Summary: Haradrim round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Haradrim
            Haradrim buy 1 corsairs, 1 oliphant, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 corsairs, 1 oliphant and 3 spearInfantrys moved from Belfalas to Anfalas
            1 raft moved from Morthond to Gilrain
            2 galleons moved from Gilrain to S. Gondor Coast
            1 spearInfantry moved from Debatable Land to S. Gondor Coast
            2 corsairss moved from Debatable Land to S. Gondor Coast
            1 caravel moved from Gilrain to S. Gondor Coast
            1 galleon moved from Gilrain to S. Gondor Coast
            1 oliphant moved from Debatable Land to S. Gondor Coast
            1 caravel, 2 corsairss, 3 galleons, 1 oliphant and 1 spearInfantry moved from S. Gondor Coast to Gilrain
            2 corsairss, 1 oliphant and 1 spearInfantry moved from Gilrain to Belfalas
            1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land
            1 corsairs, 1 oliphant, 1 spearInfantry and 1 trebuche moved from City of Corsairs to Umbar
            1 oliphant moved from Umbar to Debatable Land
    
        Combat - Haradrim
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 oliphant and 1 trebuche placed in Anfalas
            1 corsairs and 2 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Gondor round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Gondor
            Gondor buy 2 fortificationss, 1 spearInfantry, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 heavyCavalrys moved from Andrast to Pinnath Gelin
                  Gondor take Pinnath Gelin from Khand
            2 heavyCavalrys moved from Pinnath Gelin to Angren Bank
    
        Combat - Gondor
            Battle in Angren Bank
                Gondor attack with 2 heavyCavalrys
                Khand defend with 1 raiderCavalry
                    Gondor roll dice for 2 heavyCavalrys in Angren Bank, round 2 : 1/2 hits, 1.00 expected hits
                    Khand roll dice for 1 raiderCavalry in Angren Bank, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in Angren Bank
                Gondor win, taking Angren Bank from Khand with 2 heavyCavalrys remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
    
        Non Combat Move - Gondor
            6 galleons moved from Anfalas Coast to Lefnui
    
        Place Units - Gondor
            2 fortificationss placed in Andrast
            1 spearInfantry, 2 towerGuards and 1 trebuche placed in Minas Tirith
    
        Turn Complete - Gondor
            Gondor collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Khand : -0.17
    

    Savegame


  • TripleA Turn Summary: Rhun round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Rhun
            Rhun buy 4 fortificationss; Remaining resources: 1 PUs; 
    
        Place Units - Rhun
            4 fortificationss placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dale round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Dale
            Dale buy 5 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Dale
            2 galleons moved from Lower Celduin River to Celduin River
            1 trebuche moved from Lake Town to Forest River
            1 trebuche moved from N. Dale to Celduin River
            1 trebuche moved from E. Mirkwood to Celduin River
            1 galleon and 1 trebuche moved from Forest River to Celduin River
            3 galleons and 3 trebuches moved from Celduin River to Lower Celduin River
            3 trebuches moved from Lower Celduin River to Rhun
            1 archers, 4 spearInfantrys and 1 trebuche moved from E. Rhovanion to Rhun
            2 archerss and 2 spearInfantrys moved from Celduin to Rhun
            2 archerss and 4 spearInfantrys moved from S. Dale to Rhun
            4 trebuches moved from Lake Town to N. Dale
            2 spearInfantrys moved from S. E. Rhovanion to S. Rhovanion
    
        Combat - Dale
            Battle in S. Rhovanion
                Dale attack with 2 spearInfantrys
                Mordor defend with 1 orcs
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 2 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 3 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 3 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 4 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 4 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 5 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 5 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 6 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 6 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 2 spearInfantrys in S. Rhovanion, round 7 : 0/2 hits, 0.33 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 7 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Dale lost in S. Rhovanion
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 8 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 8 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 9 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 9 : 0/1 hits, 0.17 expected hits
                    Dale roll dice for 1 spearInfantry in S. Rhovanion, round 10 : 0/1 hits, 0.17 expected hits
                    Mordor roll dice for 1 orcs in S. Rhovanion, round 10 : 1/1 hits, 0.17 expected hits
                    1 spearInfantry owned by the Dale lost in S. Rhovanion
                Mordor win with 1 orcs remaining. Battle score for attacker is -6
                Casualties for Dale: 2 spearInfantrys
            Battle in Rhun
                Dale attack with 5 archerss, 10 spearInfantrys and 4 trebuches
                Rhun defend with 1 castle, 34 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons
                    Dale roll dice for 5 archerss, 10 spearInfantrys and 4 trebuches in Rhun, round 2 : 8/19 hits, 6.00 expected hits
                    Rhun roll dice for 34 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 2 : 13/46 hits, 10.17 expected hits
                    8 spearInfantrys owned by the Dale, 8 fortificationss owned by the Rhun and 5 archerss owned by the Dale lost in Rhun
                    Dale roll dice for 2 spearInfantrys and 4 trebuches in Rhun, round 3 : 4/6 hits, 2.67 expected hits
                    Rhun roll dice for 26 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons in Rhun, round 3 : 15/38 hits, 8.83 expected hits
                    2 spearInfantrys owned by the Dale, 4 fortificationss owned by the Rhun and 4 trebuches owned by the Dale lost in Rhun
                Rhun win with 22 fortificationss, 6 spearInfantrys, 1 tower, 3 warChariots and 2 warWagons remaining. Battle score for attacker is -37
                Casualties for Dale: 5 archerss, 10 spearInfantrys and 4 trebuches
                Casualties for Rhun: 12 fortificationss
    
        Non Combat Move - Dale
    
        Place Units - Dale
            5 lightCavalrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Mordor : 0.50
    Dale : 0.83
    Rhun : 9.00
    

    Savegame

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