Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
@Tizkit would you mind to let me replace my US Bmbrs ?
Do you mean to re-locate them? I guess I dont mind that. If you want to let me know where I can edit on my turn.
If you’re talking about changing your purchase then I think it’s too late for that.
@Tizkit relocate them from WUS to EUS please.
I would appreciate it.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to 42 Sea Zone
1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to 91 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 submarines and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Morocco
Non Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
4 bombers moved from Western United States to Queensland
4 bombers moved from Queensland to 42 Sea Zone
5 bombers moved from 42 Sea Zone to India
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Non Combat Move - British
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 fighter moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 armour and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
3 fighters moved from United Kingdom to 91 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from India to West India
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 aaGun and 2 infantry moved from India to Burma
1 tactical_bomber moved from India to 79 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 bombers
EDIT: Removing units owned by Americans from Western United States: 3 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,67
Chinese : 1,00
Japanese : -1,00
Here is the new file with the relocated units @Tizkit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Western Germany to Bryansk
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 fighter moved from Southern Italy to Morocco
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Morocco, round 2 : 4/7 hits, 2.83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 armour, 2 artilleries and 1 fighter in Morocco, round 3 : 1/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Morocco, round 4 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 4 : 2/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Northern Italy
1 fighter moved from Morocco to Algeria
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Tunisia to Algeria
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Bryansk to Eastern Poland
Place Units - Italians
1 infantry placed in Southern France
3 mech_infantrys placed in Northern Italy
1 airfield placed in Algeria
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 1 fighter
EDIT: Adding units owned by Italians to Algeria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.50
Americans : -0.33
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Hey, just working on my German turn and regretting where I produced my Italian Mechs. Would you mind if I move 2 of them from Northern Italy to Southern France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Germans
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
1 fighter moved from Belarus to Novgorod
3 aaGuns, 9 armour, 9 artilleries, 29 infantry and 1 mech_infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
4 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
1 infantry moved from Vyborg to Karelia
1 mech_infantry moved from Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Germany to Western Germany
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Gibraltar to Algeria
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
2 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
I went ahead with moving the two Italian mechs in the file posted so hope that is ok with you.
@Tizkit said in 19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2:
Hey, just working on my German turn and regretting where I produced my Italian Mechs. Would you mind if I move 2 of them from Northern Italy to Southern France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Italians
1 infantry moved from Archangel to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 104 Sea Zone to 92 Sea Zone
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
@Tizkit said in 19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2:
Hey, just working on my German turn and regretting where I produced my Italian Mechs. Would you mind if I move 2 of them from Northern Italy to Southern France?
This is ok with me, since it didn’t effect Anzak/France moves.
I appreciate it that you left a note before posting and rolling any Combat.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Shan State
1 fighter moved from 43 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Yunnan
3 bombers moved from Borneo to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/10 hits, 4.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Borneo to 43 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 43 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter and 3 tactical_bombers moved from Manchuria to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Kweichow to 36 Sea Zone
1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter moved from Kweichow to French Indo China
3 bombers moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Hopei
5 mech_infantrys moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun and 7 infantry moved from Manchuria to Korea
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 1.67
UK_Pacific : -0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Americans
1 bomber moved from Morocco to British Guiana
3 bombers moved from Eastern United States to British Guiana
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from India to Russia
4 bombers moved from Queensland to India
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Guiana to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Morocco, round 3 : 3/4 hits, 1,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Americans
1 bomber moved from Morocco to British Guiana
3 bombers moved from Eastern United States to British Guiana
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 bombers moved from India to Russia
4 bombers moved from Queensland to India
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Alexandria to Libya
1 armour moved from Tobruk to Libya
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Egypt to Northwest Persia
Place Units - British
3 infantry placed in Egypt
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,5
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Italians : 0,33
British : -0,33
Americans : -0,67
Chinese : 0,17
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 92 Sea Zone to 98 Sea Zone
2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
3 fighters moved from Algeria to Morocco
1 bomber moved from Eastern Poland to 98 Sea Zone
1 mech_infantry moved from Western Ukraine to Smolensk
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
Do you want to submerge the British sub in SZ98? If no, are there any circumstances that you do want it submerged in a future round? (e.g. if the French destroyer is gone but the sub remains)
My understanding is that my moving out of SZ92 to SZ97 with the other ships during the combat move phase is legal because I’m avoiding combat with the Russian sub.
I actually brought something similar up in the Q&A a while back, here’s Panther’s response:
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2726
In this case I intend to use the remaining Italian sub to ignore the Russian sub and amphibious assault Morocco. If the amphibious assault while ignoring the sub does not create a “combat” in the sea zone then my intention would be to move out on the non-combat move instead, so I’m thinking that one way or the other I’m eligible to leave the sea zone.
@Tizkit said in 19L Playoff 1/4 Final – AetV (Allies +25) vs Tizkit (Axis) G40.2:
Do you want to submerge the British sub in SZ98? If no, are there any circumstances that you do want it submerged in a future round? (e.g. if the French destroyer is gone but the sub remains)
My SS will submerge.
For any other situation it is better to double check with me, please.
My understanding is that my moving out of SZ92 to SZ97 with the other ships during the combat move phase is legal because I’m avoiding combat with the Russian sub.
Correct, just remeber that you can’t load/unload units with this TT (sz97)wich you moved out on this turn.
I actually brought something similar up in the Q&A a while back, here’s Panther’s response:
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2726In this case I intend to use the remaining Italian sub to ignore the Russian sub and amphibious assault Morocco. If the amphibious assault while ignoring the sub does not create a “combat” in the sea zone then my intention would be to move out on the non-combat move instead, so I’m thinking that one way or the other I’m eligible to leave the sea zone.
As for your Sub and your Amphibbing TT, you will need to have at least one Surface Warship to ignore my Sub in this case. Your SS along the TT will not be able to ignore my Sub. Triple a does not handle this scenario correctly!
You may look this information up on triple a.
Click Notes and go almost to the half way down. You will find it where it says: Submarines prevent Unescorted transports…
Regarding the attacker sub not working to ignore the enemy sub:
OK, that’s odd because I tried the scenario yesterday and it seemed to work properly and I was able to do the amphibious assault with only the Italian sub present. Maybe it was fixed in an update?
Do players normally just leave a surface warship present and then edit it out at the end of the turn? I could do that with one of the surface warships to make sure there’s no problem and then edit it to 97 at the end of the turn.