TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 45 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Manchuria to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Dutch New Guinea
Japanese attack with 3 artilleries, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in Dutch New Guinea, round 2 : 1/7 hits, 2.33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 3 artilleries, 3 infantry and 1 marine in Dutch New Guinea, round 3 : 3/7 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Dutch New Guinea from ANZAC with 3 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines, 3 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 5 submarines and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 6 tactical_bombers in 33 Sea Zone, round 2 : 17/31 hits, 16.50 expected hits
Units damaged: 5 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 13 submarines in 33 Sea Zone, round 2 : 3/13 hits, 2.17 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 8/24 hits, 11.67 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
8 submarines owned by the Americans, 3 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 17 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 14/31 hits, 16.50 expected hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 16/24 hits, 11.67 expected hits
9 fighters owned by the Japanese, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 2 tactical_bombers owned by the Americans, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 5 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 8 fighters and 6 tactical_bombers in 33 Sea Zone, round 4 : 7/19 hits, 11.00 expected hits
Americans roll dice for 1 battleship, 3 cruisers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 4 : 9/12 hits, 7.33 expected hits
4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 marine owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 5 : 6/10 hits, 5.83 expected hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 5 : 5/5 hits, 3.33 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 battleships owned by the Japanese, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 13 fighters, 1 submarine and 6 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 5 submarines and 1 transport
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 8 submarines, 3 tactical_bombers and 2 transports
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to 45 Sea Zone
2 carriers and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour and 3 mech_infantrys moved from Szechwan to French Indo China
1 mech_infantry moved from Kansu to Szechwan
1 bomber moved from Hopei to French Indo China
5 mech_infantrys moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Americans : 4.50
Japanese : -7.67
Savegame