Kilroynothere (Axis) vs MadDogMadrid (Allies) G40 2E - Game 4


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : -0.67
    

    Savegame


  • Scramble?[0_1580666107333_triplea_34560_brit2.tsvg](Uploading 100%)



  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to Guam
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            5 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from United Kingdom to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 mech_infantry moved from Egypt to Ethiopia
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                1 submarine owned by the Germans Submerged
                    British roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship
            Battle in Ethiopia
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 5 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 6 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 7 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 1 fighter and 1 transport
    
        Non Combat Move - British
            1 transport moved from 109 Sea Zone to 102 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter moved from 96 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Burma to India
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Burma to India
            1 infantry moved from Ontario to Quebec
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 fighter and 2 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
            British collect 26 PUs (3 lost to blockades); end with 26 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -2.17
    Italians : -2.17
    Chinese : 1.50
    Japanese : -0.67
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 armour moved from Albania to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 3 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Southern France, round 2 : 3/5 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Albania to Bulgaria
                  Italians take Bulgaria from Neutral_Axis
            2 aaGuns moved from Northern Italy to Yugoslavia
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Italians collect 15 PUs (1 lost to blockades); end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.50
    French : -1.83
    Neutral_Allies : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 fighter moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 76 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Algeria to Morocco
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 9 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 infantry moved from Romania to Bessarabia
            2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Western Germany to 113 Sea Zone
            1 artillery moved from Poland to Baltic States
            2 armour, 2 artilleries and 12 infantry moved from Poland to Eastern Poland
            1 submarine moved from 106 Sea Zone to 102 Sea Zone
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 9 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
            1 submarine moved from 106 Sea Zone to 102 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
            1 infantry moved from Romania to Bessarabia
            2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
            2 infantry moved from Poland to Baltic States
            1 fighter moved from Western Germany to 97 Sea Zone
            1 artillery moved from Poland to Baltic States
            2 armour, 2 artilleries and 6 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                Bombing raid in United Kingdom rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 3,2,4 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: factory_major = 11, airfield = 6
            Battle in 102 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 102 Sea Zone
                    Germans roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Eastern Poland
                Germans attack with 3 armour, 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Eastern Poland, round 2 : 4/11 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 fighter
                Casualties for British: 1 cruiser
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 artillery and 7 infantry moved from Romania to Eastern Poland
            1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
            2 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to Germany
            2 infantry moved from Finland to Norway
            1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Finland to Norway
            2 aaGuns and 4 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            3 infantry moved from Finland to Norway
            3 infantry moved from Germany to Poland
            2 artilleries moved from France to Western Germany
            2 mech_infantrys moved from France to Yugoslavia
    
        Place Units - Germans
            9 transports placed in 113 Sea Zone
            1 artillery placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.33
    British : 0.50
    Russians : 1.17
    AA fire in United Kingdom : : -0.83
    

    Savegame


  • TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 fighters moved from Novgorod to Eastern Poland
            1 armour, 1 artillery, 1 fighter and 9 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Novgorod to Karelia
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            6 infantry moved from Western Ukraine to Eastern Poland
            1 artillery moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            2 fighters moved from Novgorod to Eastern Poland
            1 armour, 1 artillery, 1 fighter and 9 infantry moved from Belarus to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 aaGuns, 3 armour, 3 artilleries and 19 infantry
                    AA fire in Eastern Poland : 0/4 hits, 0.67 expected hits
                    Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 6/26 hits, 7.17 expected hits
                    Germans roll dice for 2 aaGuns, 3 armour, 3 artilleries and 19 infantry in Eastern Poland, round 2 : 9/25 hits, 8.83 expected hits
                    9 infantry owned by the Russians, 2 aaGuns owned by the Germans and 4 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/17 hits, 5.67 expected hits
                    Germans roll dice for 3 armour, 3 artilleries and 15 infantry in Eastern Poland, round 3 : 8/21 hits, 7.50 expected hits
                    1 mech_infantry owned by the Russians, 7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland
                1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
                Germans win with 3 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is -12
                Casualties for Russians: 16 infantry and 1 mech_infantry
                Casualties for Germans: 2 aaGuns and 10 infantry
            Battle in Karelia
                Russians attack with 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 4 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 5 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Russians roll dice for 2 infantry in Karelia, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 7 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 5 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 infantry moved from Rostov to Bryansk
            3 fighters moved from Eastern Poland to Russia
            1 tactical_bomber moved from Eastern Poland to Russia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in Eastern Poland : : -0.67
    Russians : -3.17
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 artillery and 1 infantry moved from Chahar to Central Mongolia
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 artillery, 2 infantry and 1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Central Mongolia
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Central Mongolia, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Central Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Soviet Far East from Russians, taking Central Mongolia from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 7 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/13 hits, 6.33 expected hits
                    Chinese roll dice for 7 infantry in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 7 infantry
    
        Non Combat Move - Japanese
            1 artillery and 2 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Anhwe to Chahar
            1 aaGun moved from Jehol to Chahar
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Manchuria to Kwangsi
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Central Mongolia to Chahar
            1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Manchuria to Japan
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Russians : 0.33
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Guam to Wake Island
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Hawaiian Islands to Midway
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 fighter moved from Guam to Wake Island
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 fighter and 1 submarine placed in 101 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 7 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            5 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major, 4x airfield; Remaining resources: 21 PUs; 
            British buy 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 bomber moved from Malta to Egypt
            1 tactical_bomber moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 fighter moved from Malta to Egypt
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Shan State to Burma
    
        Place Units - British
            5 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 3 armour
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from French
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 artillery moved from Southern France to 93 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
            4 infantry moved from Bulgaria to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
            Italians undo move 1.
            1 carrier placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from New South Wales to 62 Sea Zone
            1 cruiser moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 56 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            8 infantry moved from Norway to 113 Sea Zone
            5 armour and 1 artillery moved from Germany to 113 Sea Zone
            1 armour and 2 artilleries moved from Western Germany to 113 Sea Zone
            6 armour, 4 artilleries, 1 cruiser, 1 destroyer, 9 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
            1 infantry moved from Holland Belgium to 110 Sea Zone
            6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to United Kingdom
            2 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
            2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            4 infantry moved from Poland to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            1 submarine moved from 102 Sea Zone to 88 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 armour and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 4 infantry in Baltic States, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 2 armour, 2 artilleries and 1 mech_infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 2 armour and 1 artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 4 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 armour, 2 artilleries and 1 mech_infantry
            Battle in United Kingdom
                Germans attack with 6 armour, 4 artilleries, 2 fighters, 10 infantry and 4 tactical_bombers
                British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    AA fire in United Kingdom : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 6 armour, 4 artilleries, 1 fighter, 10 infantry and 4 tactical_bombers in United Kingdom, round 2 : 10/25 hits, 9.83 expected hits
                    British roll dice for 5 aaGuns, 3 fighters, 13 infantry and 1 mech_infantry in United Kingdom, round 2 : 5/17 hits, 6.67 expected hits
                    5 aaGuns owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the French and 3 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 4 artilleries, 1 fighter, 5 infantry and 4 tactical_bombers in United Kingdom, round 3 : 10/20 hits, 9.00 expected hits
                    British roll dice for 3 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/12 hits, 5.00 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the French and 8 infantry owned by the British lost in United Kingdom
                    Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 4 tactical_bombers in United Kingdom, round 4 : 10/13 hits, 6.83 expected hits
                    British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 fighters owned by the British lost in United Kingdom
                Germans captures 36PUs while taking British capital
                Germans converts factory_major into different units
                Germans win, taking United Kingdom from British with 6 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Germans: 4 artilleries, 1 fighter and 10 infantry
                Casualties for British: 5 aaGuns, 2 fighters, 11 infantry and 1 mech_infantry
                Casualties for French: 1 fighter and 2 infantry
            Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from United Kingdom to Holland Belgium
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            1 carrier placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            2 artilleries and 5 infantry placed in Western Germany
            Germans undo move 3.
            1 artillery and 3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 85 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : 5.00
    British : 1.00
    Russians : -0.83
    AA fire in United Kingdom : : 0.00
    

    Savegame

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