• '18

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 armour moved from Baltic States to Archangel
            1 armour moved from Baltic States to Archangel
            1 armour moved from Baltic States to Archangel
            1 artillery moved from Belarus to Archangel
            1 tactical_bomber moved from Eastern Poland to Archangel
            1 armour and 5 mech_infantrys moved from Baltic States to Smolensk
            1 artillery moved from Bessarabia to Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            1 armour moved from Romania to Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Romania to Ukraine
            1 bomber moved from Eastern Poland to Archangel
            1 bomber moved from Eastern Poland to Archangel
            3 fighters and 3 tactical_bombers moved from Eastern Poland to Smolensk
            1 bomber moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    2 aaGuns owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Ukraine
                Germans attack with 4 armour and 1 artillery
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour and 1 artillery in Ukraine, round 2 : 1/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans roll dice for 3 armour, 1 artillery, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 7/9 hits, 4.33 expected hits
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 2 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
                Casualties for Germans: 1 artillery and 2 mech_infantrys
                Casualties for Russians: 2 fighters, 3 infantry and 1 tactical_bomber
            Battle in Smolensk
                Germans attack with 1 armour, 1 bomber, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    AA fire in Smolensk : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 : 6/12 hits, 5.00 expected hits
                    Russians roll dice for 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/8 hits, 3.17 expected hits
                    2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Smolensk
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Smolensk, round 3 : 3/7 hits, 4.17 expected hits
                    Russians roll dice for 3 armour in Smolensk, round 3 : 2/3 hits, 1.50 expected hits
                    3 armour owned by the Russians, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Smolensk to Eastern Poland
            1 fighter moved from Smolensk to Eastern Poland
            1 fighter moved from Smolensk to Eastern Poland
            1 tactical_bomber moved from Smolensk to Eastern Poland
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Finland
            1 artillery moved from Karelia to Novgorod
            6 mech_infantrys moved from Germany to Eastern Poland
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Germany to Western Germany
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 tactical_bomber moved from Smolensk to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
            1 tactical_bomber moved from Archangel to Eastern Poland
            1 bomber moved from Archangel to Eastern Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            2 infantry and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Smolensk : : 0.50
    Russians : 3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Tambov
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Russia
            1 infantry moved from Russia to Vologda
    
        Non Combat Move - Russians
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries moved from Kwangsi to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            3 armour moved from Kwangsi to Shan State
            1 mech_infantry moved from Kwangsi to Shan State
            1 mech_infantry moved from Kwangsi to Shan State
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
            1 artillery and 5 infantry moved from Hopei to Suiyuyan
            1 bomber moved from Kiangsu to Suiyuyan
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 bomber moved from Kwangsi to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 2 bombers and 5 infantry
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 5 infantry in Suiyuyan, round 2 : 4/8 hits, 2.67 expected hits
                    Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 3 : 2/7 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 6 infantry
            Battle in Shan State
                Japanese attack with 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 10 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 armour, 3 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Shan State, round 2 : 8/19 hits, 8.00 expected hits
                    UK_Pacific roll dice for 1 armour, 10 infantry and 2 mech_infantrys in Shan State, round 2 : 9/13 hits, 4.50 expected hits
                    4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 10 infantry owned by the British lost in Shan State
                    Japanese roll dice for 3 armour, 4 fighters and 3 tactical_bombers in Shan State, round 3 : 4/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 3 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British, 2 armour owned by the Japanese and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                Casualties for British: 1 armour, 10 infantry and 2 mech_infantrys
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            3 artilleries and 3 infantry moved from Hunan to Yunnan
            3 infantry moved from Kwangsi to Yunnan
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
            4 fighters and 3 tactical_bombers moved from Shan State to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Hopei to Suiyuyan
            1 bomber moved from Suiyuyan to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Anhwe
            1 fighter moved from 6 Sea Zone to Anhwe
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery placed in Japan
            Japanese undo move 2.
            Japanese undo move 2.
            1 armour and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    UK_Pacific : 5.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
            6 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            3 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Eastern United States to 105 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
            3 artilleries and 12 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                    AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    AA fire in Suiyuyan : : -0.17
    Chinese : 0.83
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 armour, 3 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry and 6 transports moved from 91 Sea Zone to 105 Sea Zone
            6 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            3 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Eastern United States to 105 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
            1 bomber moved from Morocco to Gibraltar
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 armour, 3 artilleries and 4 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 4 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
            3 artilleries and 12 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 aaGun, 1 artillery and 4 infantry
                    AA fire in Suiyuyan : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Suiyuyan, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Suiyuyan, round 2 : 1/5 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Suiyuyan, round 3 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in Suiyuyan, round 3 : 1/5 hits, 1.67 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 4 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 5 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 6 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Belgian Congo to Kenya
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour moved from Ethiopia to Kenya
            1 armour moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Kenya
            1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from 94 Sea Zone to Tunisia
            2 fighters moved from Malta to Tunisia
            1 tactical_bomber moved from Malta to Tunisia
            1 bomber moved from Malta to Tunisia
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 artilleries moved from Egypt to Alexandria
            1 fighter moved from Egypt to Eastern Persia
            3 infantry moved from Eastern Persia to West India
            1 tactical_bomber moved from Egypt to Eastern Persia
            2 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Kenya
                British attack with 2 armour, 1 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tunisia
                British attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Tunisia to Algeria
            1 bomber moved from Tunisia to Algeria
            1 bomber moved from Algeria to Gibraltar
            1 tactical_bomber moved from Tunisia to Algeria
            3 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from 105 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            1 armour placed in Quebec
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    AA fire in Suiyuyan : : -0.17
    British : 1.67
    Italians : 1.00
    Chinese : 0.83
    Japanese : -2.67
    

    Savegame

  • '18

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 2/6 hits, 2.17 expected hits
                    British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Tunisia
                Italians win, taking Tunisia from British with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Alexandria to Tobruk
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Alexandria to Tobruk
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 2 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry moved from Alexandria to Tobruk
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.17
    Japanese : 0.00
    

    Savegame

  • '18

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 7 infantry moved from France to Normandy Bordeaux
            1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 bombers moved from Eastern Poland to Normandy Bordeaux
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Ukraine to Bryansk
            1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 armour moved from Archangel to Bryansk
            1 mech_infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 aaGun and 1 infantry
                    AA fire in Bryansk : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 3 artilleries, 5 bombers, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 1 artillery, 2 fighters and 3 infantry; French defend with 1 fighter; Americans defend with 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/23 hits, 8.83 expected hits
                    Americans roll dice for 4 armour, 4 artilleries, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 : 11/20 hits, 8.33 expected hits
                    1 artillery owned by the Germans, 7 infantry owned by the Germans, 6 infantry owned by the Americans, 2 artilleries owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 2 artilleries, 5 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/12 hits, 6.50 expected hits
                    Americans roll dice for 4 armour, 2 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 4.67 expected hits
                    2 artilleries owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 5 bombers, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/8 hits, 5.00 expected hits
                    Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 2.00 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour and 5 bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 3 artilleries, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 3 armour, 3 artilleries and 6 infantry
                Casualties for British: 1 armour, 1 artillery, 2 fighters and 3 infantry
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            5 bombers moved from Normandy Bordeaux to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 armour moved from Archangel to Belarus
            1 armour moved from Archangel to Belarus
            1 artillery and 4 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Western Ukraine to Germany
            1 tactical_bomber moved from Bryansk to Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Eastern Poland to Germany
            4 infantry moved from Finland to Karelia
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            4 infantry moved from Bulgaria to Yugoslavia
            1 bomber moved from France to Germany
            1 transport moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 infantry placed in France
            9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5,6,4,1,3,1,2
            Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to France: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    AA fire in Bryansk : : -0.33
    Americans : 2.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Novosibirsk to Vologda
            6 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Tambov to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            5 mech_infantrys moved from Russia to Vologda
            1 armour moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 3 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 1 artillery and 3 mech_infantrys in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 3 : 3/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            1 armour and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 2.17
    

    Savegame

  • '18

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Anhwe to India
            1 fighter moved from Yunnan to India
            1 fighter moved from Yunnan to India
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            2 armour, 3 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers moved from Yunnan to Burma
            1 armour moved from Shan State to Burma
            1 armour moved from French Indo China to Burma
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 armour moved from Kwangtung to Yunnan
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 15 Sea Zone
            1 fighter moved from Wake Island to 6 Sea Zone
            1 tactical_bomber moved from Wake Island to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Burma to India
            1 fighter moved from Burma to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 6 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber and 4 fighters moved from India to Burma
            1 artillery and 3 infantry moved from 38 Sea Zone to Burma
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Anhwe to Burma
            1 fighter moved from Anhwe to Japan
    
        Place Units - Japanese
            3 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
            2 armour and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    AA fire in India : : 0.67
    

    Savegame

  • '18

    You know you hit another bomber on an SBR…that’s four in one game.:angry: :-1:


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 1 cruiser, 7 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 105 Sea Zone
            8 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            5 transports moved from 105 Sea Zone to 91 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 105 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries and 8 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 cruisers in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            3 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Suiyuyan to Shensi
            10 infantry moved from Sikang to Szechwan
            2 infantry moved from Sikang to Szechwan
            3 artilleries moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 1 cruiser, 7 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 105 Sea Zone
            8 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            5 transports moved from 105 Sea Zone to 91 Sea Zone
            1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 3 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 105 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from Western United States to Alaska
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 artilleries and 8 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 3 cruisers in Normandy Bordeaux, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
            1 fighter moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
            2 armour, 2 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            3 infantry moved from Suiyuyan to Shensi
            1 artillery moved from Suiyuyan to Shensi
            10 infantry moved from Sikang to Szechwan
            2 infantry moved from Sikang to Szechwan
            3 artilleries moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Algeria to Normandy Bordeaux
            1 tactical_bomber moved from Algeria to Normandy Bordeaux
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            2 infantry moved from Alexandria to Tobruk
            2 artilleries moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 armour moved from Kenya to Anglo Egyptian Sudan
            1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 artillery moved from 94 Sea Zone to Tunisia
            1 armour moved from Tobruk to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from 94 Sea Zone to Tunisia
            1 bomber moved from Gibraltar to Tunisia
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
            1 fighter moved from West India to Persia
            1 tactical_bomber moved from West India to Persia
            1 tactical_bomber moved from Eastern Persia to Persia
            1 fighter moved from Eastern Persia to Persia
            1 mech_infantry moved from West India to Eastern Persia
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                Italians defend with 1 armour, 1 artillery and 3 infantry
                    British roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Tunisia, round 2 : 2/5 hits, 2.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
                    3 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour, 1 artillery and 1 bomber in Tunisia, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 artillery and 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Tunisia to Algeria
    
        Place Units - British
            1 cruiser, 1 destroyer and 1 transport placed in 98 Sea Zone
            1 armour and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 32 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 0.50
    Italians : 0.33
    Americans : -0.67
    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '18

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 2 cruisers and 2 transports; French defend with 1 destroyer
                    Italians roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 2 cruisers, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the French and 2 cruisers owned by the British lost in 94 Sea Zone
                    2 transports owned by the British lost in 94 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 46
                Casualties for British: 2 cruisers and 2 transports
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern France
            1 bomber and 2 fighters moved from 94 Sea Zone to Southern Italy
            1 armour moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            Italians undo move 1.
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -1.33
    

    Savegame

  • '18

    Finally, a bombing run where I didn’t lose a plane! Italian air force strikes the Med fleet!


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
                  ANZAC take 17 Sea Zone from Japanese
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
    
        Combat - ANZAC
            Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1
            Battle in Philippines
            Battle in 6 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                Japanese defend with 1 carrier, 2 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the ANZAC, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 6 Sea Zone
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 cruiser in 6 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                1 submarine owned by the ANZAC Submerged
                Japanese win, taking Philippines from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -21
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                Casualties for Japanese: 1 carrier, 3 submarines and 1 transport
            Battle in Paulau Island
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : -1.67
    

    Savegame


  • TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Tobruk to Alexandria
    

    Savegame

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