@Private-Panic
Game History
Combat Hit Differential Summary :
Germany regular : -0.17 France regular : 1.67 Russia regular : 0.33@Private-Panic Yeah, figured I needed to even yours out ;)
@Private-Panic remember that these Colonials came to discover war and tactics much later than we British. They need a helping hand and a break every now and then. We want to give them the impression that they have a fighting chance, after all.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Russia
Turning on Edit Mode
EDIT: Adding units owned by France to Sea Zone 23 Mid Atlantic: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Removing units owned by France from Sea Zone 15 English Channel: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 116 Great Australian Bight: 1 cruiser
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 125 Sulu Sea: 2 cruisers and 2 transports
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 2 cruisers and 2 transports
EDIT: Adding units owned by Britain to Manila: 1 field_gun and 1 infantry
EDIT: Removing units owned by Britain from Northern Territory: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys and 1 infantry
EDIT: Removing units owned by Britain from Northern Rhodesia: 2 cavalrys and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 22 Mid Atlantic: 2 destroyers
EDIT: Removing units owned by Britain from Sea Zone 21 Gulf of St. Lawrence: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 115 Tasman Sea: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 125 Sulu Sea: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Mariana Islands from Germany to Britain
EDIT: Adding units owned by Britain to Mariana Islands: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Sea Zone 135 Pacific Ocean: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Manila: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Manila: 1 cavalry and 1 infantry
EDIT: Removing units owned by Britain from Bismarck Islands: 1 cavalry and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Britain from 85 to 86
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Kamerun: 1 colonial
EDIT: Removing units owned by Britain from Nigeria: 1 colonial
EDIT: Adding units owned by Britain to Upper Volta: 1 infantry
EDIT: Removing units owned by Britain from Gold Coast: 1 infantry
EDIT: Adding units owned by Britain to Sinai: 3 trenchs
EDIT: Removing units owned by Britain from Bombay: 1 trench
EDIT: Removing units owned by Britain from Cape Town: 1 trench
EDIT: Removing units owned by Britain from Cairo-Suez: 1 trench
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to England: 2 fighters and 3 infantry
EDIT: Removing units owned by Britain from Scotland: 2 fighters and 3 infantry
EDIT: Turning off Edit Mode
Russia spend 10 on tech rolls
Russia roll 6,5 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover science
Combat Move - Russia
2 conscripts moved from Latvia to Lithuania
1 field_gun moved from Belarus to Lithuania
2 cavalrys moved from Novosibirsk to Norilsk
2 conscripts moved from Western Siberian Lowlands to Norilsk
1 field_gun moved from Bratsk to Evenkia
1 conscript moved from Krasnoyarsk to Evenkia
1 cavalry moved from Bratsk to Evenkia
Purchase Units - Russia
Russia buy 1 Factory, 10 conscripts, 8 heavy_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Evenkia
Russia attack with 1 cavalry, 1 conscript and 1 field_gun
Communists defend with 1 cavalry
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 2 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 4 : 2/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 1 cavalry, 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Norilsk
Russia attack with 2 cavalrys and 2 conscripts
Communists defend with 1 cavalry
Russia roll dice for 2 cavalrys and 2 conscripts in Norilsk, round 2 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Norilsk
Russia win, taking Norilsk from Communists with 2 cavalrys and 2 conscripts remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Lithuania
Russia attack with 2 conscripts and 1 field_gun
Germany defend with 1 infantry
Russia roll dice for 2 conscripts and 1 field_gun in Lithuania, round 2 : 1/2 hits, 0.50 expected hits
Germany roll dice for 1 infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Lithuania
Russia win, taking Lithuania from Germany with 1 conscript and 1 field_gun remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Non Combat Move - Russia
1 conscript and 2 heavy_guns moved from Minsk to Belarus
1 field_gun moved from Don to Belarus
7 conscripts and 1 field_gun moved from Odessa to Belarus
3 conscripts moved from Kiev to Odessa
3 conscripts moved from Irkutsk to Buryatia
2 conscripts moved from Bratsk to Buryatia
1 conscript moved from Novosibirsk to Buryatia
3 conscripts moved from Western Siberian Lowlands to Krasnoyarsk
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
4 conscripts moved from Kazakhstan to Novosibirsk
1 conscript and 1 field_gun moved from Koryak to Magadan
1 cavalry moved from Bratsk to Buryatia
1 cavalry moved from Caucasus to Novosibirsk
1 conscript moved from Caucasus to Don
1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don
1 conscript and 4 infantry moved from Pskov to Latvia
1 conscript, 1 field_gun and 2 infantry moved from Novgorod to Pskov
1 conscript and 1 field_gun moved from Karelia to St. Petersburg
1 cavalry moved from Moscow to Belarus
1 cavalry moved from Moscow to Belarus
Place Units - Russia
1 Factory placed in Belarus
2 trenchs placed in Caucasus
3 heavy_guns placed in Minsk
3 heavy_guns placed in Irkutsk
1 conscript and 1 heavy_gun placed in Omsk
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
3 conscripts placed in Moscow
3 conscripts placed in Vladivostok
2 conscripts placed in St. Petersburg
Activate Technology - Russia
Russia activating science
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 87 PUs; end with 87 PUs
Russia collect 11 PUs from War Bonds; end with 98 PUs
Combat Hit Differential Summary :
Communists : -0.67
Germany : 0.67
Russia : 1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Communists
Communists roll 3,2 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Amur to Khabarovsk
1 cavalry moved from Chita to Khabarovsk
1 cavalry moved from Amur to Khabarovsk
1 conscript moved from Aldan to Khabarovsk
1 cavalry moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Amur
1 conscript moved from Aldan to Chita
3 conscripts, 3 field_guns and 4 infantry moved from Yakutsk to Aldan
1 conscript moved from Aldan to Sakhe
Purchase Units - Communists
Turning on Edit Mode
EDIT: Removing units owned by Communists from Aldan: 1 field_gun and 1 infantry
EDIT: Adding units owned by Communists to Khabarovsk: 1 conscript and 1 field_gun
EDIT: Turning off Edit Mode
Communists buy 2 conscripts, 2 field_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Khabarovsk
Communists attack with 4 cavalrys, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 4 cavalrys, 2 conscripts and 1 field_gun in Khabarovsk, round 2 : 1/6 hits, 1.17 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 4 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 conscript moved from Aldan to Khabarovsk
Place Units - Communists
2 conscripts, 2 field_guns and 4 infantry placed in Yakutsk
1 trench placed in Sakhe
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists : -0.17
Russia : 0.83
Territory Summary for Communists :
Aldan : 1 flag, 5 conscripts, 4 field_guns and 3 infantry
Amur : 1 flag, 1 conscript
Chita : 1 flag, 1 conscript
Khabarovsk : 1 flag, 4 cavalrys, 2 conscripts and 1 field_gun
Sakhe : 1 flag, 3 conscripts and 1 trench
Tiksi : 1 flag, 1 conscript
Yakutsk : 1 Factory, 2 conscripts, 2 field_guns and 4 infantry
Production/PUs Summary :
Germany : 114 / 120
France : 74 / 74
Serbia : 19 / 23
Austria : 75 / 78
Italy : 28 / 30
Arabia : 8 / 10
Turkey : 60 / 60
Britain : 86 / 86
Russia : 85 / 98
Communists : 27 / 27
USA : 66 / 68
@Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Private-Panic remember that these Colonials came to discover war and tactics much later than we British. They need a helping hand and a break every now and then. We want to give them the impression that they have a fighting chance, after all.
I even lost the beautiful Mariana Islands with these edits! Where will I go on holiday now?!
@Private-Panic you will have Paris, with its Cafés, naughty shows, patisseries and garlic.
@Wittmann Naughty shows and garlic for you. Cafes and patisseries for me.
@Private-Panic fine by me; we know who will have the first heart attack, Fatso!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,2 and gets 0 hits
Combat Move - USA
1 cavalry and 3 infantry moved from New Mexico to Chihuahua
Purchase Units - USA
USA buy 1 Factory, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry and 3 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 3/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Chihuahua
USA loses 0 PUs for violating Chihuahuas neutrality.
USA win, taking Chihuahua from Neutral with 1 cavalry and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - USA
3 gass moved from Charleston to Louisiana
1 infantry moved from Louisiana to Texas
1 field_gun and 1 infantry moved from Atlanta to Carolinas
Place Units - USA
1 Factory placed in San Francisco
1 cruiser, 1 destroyer and 2 transports placed in Sea Zone 30 Mid Atlantic
1 submarine placed in Sea Zone 29 Mid Atlantic
1 infantry placed in New York
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.67
USA : 2.33
@redrum 3/4 1s rolled on R1: is that a piss take?
Looks like 1847 all over again.
Adam: run away!
@Wittmann I think Mexico realized they’d rather have the USA as their overlord rather than the HUN!
@redrum who wouldn’t?
Adam is moving . I fear for the end of civilisation as we know it.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 3
Research Technology - Germany
Germany spend 5 on tech rolls
Germany rolls : 1/1 hits, 0.00 expected hits
Germany removing all Technology Tokens after successful research.
Germany discover creepingBarage
Combat Move - Germany
4 field_guns moved from Rhine to Belgium
8 infantry moved from Rhine to Belgium
1 fighter moved from Champagne to Picardy
1 infantry moved from Champagne to Picardy
1 fighter moved from Champagne to Burgundy
1 infantry moved from Champagne to Burgundy
1 heavy_gun moved from Rhine to Belgium
1 infantry moved from Rhine to Belgium
2 infantry moved from East Prussia to Lithuania
1 fighter moved from Eastern Poland to Lithuania
2 gass moved from Bavaria to Odessa
1 infantry moved from Galicia to Odessa
1 cavalry moved from Congo to Uganda
Germany take Uganda from Britain
1 cavalry moved from Uganda to British East Africa
Germany take British East Africa from Britain
1 cavalry moved from British East Africa to German East Africa
1 cavalry moved from Dar es Salaam to Rwanda
1 cavalry moved from Congo to Northern Rhodesia
2 infantry moved from Congo to Northern Rhodesia
1 infantry moved from German East Africa to Northern Rhodesia
1 field_gun moved from German East Africa to Northern Rhodesia
3 infantry moved from German East Africa to Rwanda
1 infantry moved from German New Guinea to Papua
Germany take Papua from Britain
1 field_gun moved from Guadalahara to Sea Zone 146 Pacific Ocean
1 infantry moved from Guadalahara to Sea Zone 146 Pacific Ocean
1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 147 Gulf of California
1 infantry moved from Sea Zone 147 Gulf of California to San Francisco
1 field_gun moved from Sea Zone 147 Gulf of California to San Francisco
1 infantry moved from Champagne to Picardy
Purchase Units - Germany
Germany buy 1 cruiser, 6 field_guns, 12 infantry, 6 stormtruppens, 1 transport and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Odessa
Germany attack with 2 gass and 1 infantry
Russia defend with 3 conscripts and 1 trench
Germany roll dice for 2 gass in Odessa, round 2 : 2/2 hits, 1.67 expected hits
2 conscripts owned by the Russia lost in Odessa
2 gass owned by the Germany lost in Odessa
Germany roll dice for 1 infantry in Odessa, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 trench in Odessa, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Germany lost in Odessa
Russia win with 1 conscript and 1 trench remaining. Battle score for attacker is -7
Casualties for Russia: 2 conscripts
Casualties for Germany: 2 gass and 1 infantry
Battle in Northern Rhodesia
Germany attack with 1 cavalry, 1 field_gun and 3 infantry
Britain defend with 1 infantry
Germany roll dice for 1 cavalry, 1 field_gun and 3 infantry in Northern Rhodesia, round 2 : 2/5 hits, 1.17 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 1 cavalry, 1 field_gun and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Britain: 1 infantry
Battle in Rwanda
Germany attack with 1 cavalry and 3 infantry
Britain defend with 1 infantry
Germany roll dice for 1 cavalry and 3 infantry in Rwanda, round 2 : 1/4 hits, 0.67 expected hits
Britain roll dice for 1 infantry in Rwanda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Rwanda
Germany win, taking Rwanda from Britain with 1 cavalry and 3 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in San Francisco
Germany attack with 1 field_gun and 1 infantry
USA defend with 1 Factory, 1 infantry and 2 trenchs
Germany roll dice for 1 battlecruiser in San Francisco, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the USA
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 2 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 3 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 4 : 1/2 hits, 0.67 expected hits
Units damaged: 1 trench owned by the USA
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 5 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 5 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 6 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 7 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 7 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 8 : 2/2 hits, 0.67 expected hits
USA roll dice for 1 infantry and 2 trenchs in San Francisco, round 8 : 0/1 hits, 0.33 expected hits
2 trenchs owned by the USA lost in San Francisco
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 9 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry in San Francisco, round 9 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 10 : 0/2 hits, 0.67 expected hits
USA roll dice for 1 infantry in San Francisco, round 10 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in San Francisco, round 11 : 1/2 hits, 0.67 expected hits
USA roll dice for 1 infantry in San Francisco, round 11 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the USA lost in San Francisco
Germany win, taking San Francisco from USA with 1 field_gun remaining. Battle score for attacker is 6
Casualties for USA: 1 infantry and 2 trenchs
Casualties for Germany: 1 infantry
Battle in Lithuania
Germany attack with 1 fighter and 2 infantry
Russia defend with 1 conscript and 1 field_gun
Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Lithuania, round 2 : 0/2 hits, 0.50 expected hits
1 conscript owned by the Russia lost in Lithuania
Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 3 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 field_gun in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 1 conscript and 1 field_gun
Battle in Belgium
Germany attack with 4 field_guns, 1 heavy_gun and 9 infantry
Britain defend with 1 Factory, 3 field_guns, 4 infantry and 3 trenchs
Germany roll dice for 4 field_guns, 1 heavy_gun and 9 infantry in Belgium, round 2 : 2/14 hits, 4.00 expected hits
Units damaged: 2 trenchs owned by the Britain
Britain roll dice for 3 field_guns, 4 infantry and 3 trenchs in Belgium, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germany lost in Belgium
Germany roll dice for 4 field_guns, 1 heavy_gun and 7 infantry in Belgium, round 3 : 3/12 hits, 3.67 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 3 field_guns, 4 infantry and 3 trenchs in Belgium, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Germany and 2 trenchs owned by the Britain lost in Belgium
Germany roll dice for 4 field_guns, 1 heavy_gun and 5 infantry in Belgium, round 4 : 3/10 hits, 3.33 expected hits
Britain roll dice for 3 field_guns, 4 infantry and 1 trench in Belgium, round 4 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germany, 2 infantry owned by the Britain and 1 trench owned by the Britain lost in Belgium
Germany roll dice for 4 field_guns, 1 heavy_gun and 4 infantry in Belgium, round 5 : 1/9 hits, 3.00 expected hits
Britain roll dice for 3 field_guns and 2 infantry in Belgium, round 5 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Germany and 1 infantry owned by the Britain lost in Belgium
Germany roll dice for 4 field_guns and 1 heavy_gun in Belgium, round 6 : 4/5 hits, 1.67 expected hits
Britain roll dice for 3 field_guns and 1 infantry in Belgium, round 6 : 2/4 hits, 1.33 expected hits
2 field_guns owned by the Germany, 1 infantry owned by the Britain and 3 field_guns owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 2 field_guns and 1 heavy_gun remaining. Battle score for attacker is -2
Casualties for Germany: 2 field_guns and 9 infantry
Casualties for Britain: 3 field_guns, 4 infantry and 3 trenchs
Battle in Picardy
Germany attack with 1 fighter and 2 infantry
France defend with 1 infantry
Germany roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 2/3 hits, 0.83 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Battle in Burgundy
Germany attack with 1 fighter and 1 infantry
France defend with 1 infantry
Germany roll dice for 1 fighter and 1 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 1 infantry in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 fighter and 1 infantry in Burgundy, round 4 : 2/2 hits, 0.67 expected hits
France roll dice for 1 infantry in Burgundy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Burgundy
Germany win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Non Combat Move - Germany
1 fighter moved from Burgundy to Champagne
1 fighter moved from Picardy to Champagne
6 infantry moved from Rhine to Champagne
12 infantry moved from Westphalia to Rhine
4 field_guns moved from Bavaria to Wurttemburg
4 infantry moved from Bavaria to Wurttemburg
2 submarines moved from Sea Zone 18 North Atlantic to Sea Zone 16 North Sea
2 submarines moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
2 battlecruisers, 1 battleship, 2 cruisers and 3 submarines moved from Sea Zone 17 Norwegian Sea to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 battleship moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 infantry moved from East Prussia to Eastern Poland
2 field_guns and 2 infantry moved from Warsaw to Eastern Poland
1 field_gun moved from Galicia to Eastern Poland
7 stormtruppens moved from Saxony to Westphalia
1 stormtruppen moved from Saxony to Bohemia
1 infantry moved from Bavaria to Bohemia
1 infantry moved from Bavaria to Bohemia
2 field_guns and 3 infantry moved from Hanover to Westphalia
2 field_guns and 3 infantry moved from Mecklenburg to Hanover
14 stormtruppens moved from Berlin to Saxony
1 fighter moved from Lithuania to Eastern Poland
1 field_gun moved from Dar es Salaam to German East Africa
1 infantry moved from Dar es Salaam to German East Africa
1 battlecruiser and 2 cruisers moved from Sea Zone 121 Coral Sea to Sea Zone 122 Bismarck Sea
Place Units - Germany
1 field_gun placed in German New Guinea
1 transport placed in Sea Zone 122 Bismarck Sea
1 field_gun, 2 infantry and 1 trench placed in Dar es Salaam
3 trenchs placed in Champagne
2 trenchs placed in Eastern Poland
2 infantry placed in Warsaw
2 field_guns and 4 infantry placed in Bavaria
1 cruiser placed in Sea Zone 12 Baltic Sea
1 field_gun and 4 infantry placed in Mecklenburg
Germany undo move 9.
2 field_guns and 3 infantry placed in Mecklenburg
1 infantry and 6 stormtruppens placed in Berlin
Activate Technology - Germany
Germany activating creepingBarage
Turn Complete - Germany
Germany collect 131 PUs; end with 133 PUs
Combat Hit Differential Summary :
USA : -2.33
Germany rolls : : 1.00
Britain : 1.33
France : -0.33
Germany : -2.17
Russia : 0.00
Territory Summary for Germany :
Alsace : 1 infantry
Bavaria : 1 Factory, 2 field_guns and 4 infantry
Berlin : 1 Factory, 1 infantry and 6 stormtruppens
Dar es Salaam : 1 Factory, 1 field_gun, 2 infantry and 3 trenchs
German East Africa : 1 cavalry, 1 field_gun and 1 infantry
German New Guinea : 1 Factory, 1 field_gun, 2 infantry and 2 trenchs
Hanover : 2 field_guns, 3 infantry and 2 trenchs
Marshall Islands : 1 infantry
Mecklenburg : 1 Factory, 2 field_guns and 3 infantry
Rhine : 12 infantry
Rwanda : 1 cavalry and 3 infantry
Saxony : 14 stormtruppens
Shanghai 2 : 2 infantry and 1 trench
Westphalia : 2 field_guns, 3 infantry and 7 stormtruppens
Wurttemburg : 4 field_guns and 4 infantry
Champagne : 1 flag, 2 cavalrys, 2 field_guns, 2 fighters, 2 heavy_guns, 21 infantry and 4 trenchs
Picardy : 1 flag, 2 infantry
Tuamotu : 1 flag
Bohemia : 2 infantry and 1 stormtruppen
Galicia : 3 infantry
Belgium : 1 flag, 1 Factory, 2 field_guns and 1 heavy_gun
British East Africa : 1 flag
Congo : 1 flag
Northern Rhodesia : 1 flag, 1 cavalry, 1 field_gun and 2 infantry
Papua : 1 flag, 1 infantry
Uganda : 1 flag
Eastern Poland : 1 flag, 1 cavalry, 5 field_guns, 1 fighter, 2 heavy_guns, 7 infantry and 3 trenchs
Lithuania : 1 flag, 2 infantry
Warsaw : 1 flag, 1 Factory and 2 infantry
Western Poland : 1 flag
San Francisco : 1 flag, 1 Factory and 1 field_gun
Sea Zone 12 Baltic Sea : 1 cruiser
Sea Zone 15 English Channel : 2 battlecruisers, 1 battleship, 2 cruisers and 5 submarines
Sea Zone 16 North Sea : 1 battleship, 1 destroyer and 2 submarines
Sea Zone 34 Mid Atlantic : 1 submarine
Sea Zone 78 Indian Ocean : 1 submarine
Sea Zone 122 Bismarck Sea : 1 battlecruiser, 2 cruisers, 1 submarine and 1 transport
Sea Zone 147 Gulf of California : 1 battlecruiser and 1 transport
Guadalahara : 1 flag
@Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@redrum 3/4 1s rolled on R1: is that a piss take?
Looks like 1847 all over again.
Adam: run away!
Much as I have always appreciated your strategic insight Witt, I decided to stay and fight! Hopefully your Turks and Commies will do the same despite your defeatism? :thinking_face:
@redrum @Degrasse @captainwalker Three techs in 3 dice rolls is ridiculous. My apologies! And fingers crossed for the next one …
The G sub in sz34 should have attacked the F cruiser and TT in sz51. Is it okay to roll some dice on the forum and edit in the outcome?
@Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@redrum @Degrasse @captainwalker Three techs in 3 dice rolls is ridiculous. My apologies! And fingers crossed for the next one …
Hmm, do I need to go check the dice rolls to make sure you aren’t cheating again?!? ;)
@Private-Panic your audacity astounds me. You must habe been hanging round real men recently.
@Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
The G sub in sz34 should have attacked the F cruiser and TT in sz51. Is it okay to roll some dice on the forum and edit in the outcome?
That’s fine and I assume @captainwalker would be fine with that as well. Or you can let him do it before his go.