AldoRaine (Allies+6) vs Simon33 (Axis) BM3

  • '19 '17 '16

    Gee, perhaps Japan will collapse soon. You’ve really gone hard to defend India, then retake it. China is insanely strong too.

  • '19

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            6 bombers moved from Norway to Southern Italy
            5 fighters moved from Norway to Southern Italy
            1 tactical_bomber moved from Norway to Southern Italy
            1 bomber moved from Sikang to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    scramble in sz95?

  • '19

    also do you want to scramble in Iraq?

  • '19 '17 '16

    <Expletive>! Wonder what I was thinking would protect Rome.

    No intercept Iraq.

    I am going to scramble to SZ95. No edits there please - AA dice in Rome could affect that.

  • '19

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Politics - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from 92 Sea Zone to 95 Sea Zone
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
            1 carrier moved from 92 Sea Zone to 95 Sea Zone
                  Americans take 93 Sea Zone from Italians
            2 carriers moved from 91 Sea Zone to 95 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            2 infantry moved from Tunisia to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 6 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            6 bombers moved from Norway to Southern Italy
            5 fighters moved from Norway to Southern Italy
            1 tactical_bomber moved from Norway to Southern Italy
            1 bomber moved from Sikang to Iraq
            1 fighter moved from Northwest Persia to Iraq
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Italians scrambles to create a battle in territory 95 Sea Zone
            Air Battle in Iraq
                Americans attacks with 2 units heading to Iraq
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 95 Sea Zone
                Americans attack with 3 carriers, 4 fighters and 4 transports
                Italians defend with 3 fighters
                    Americans roll dice for 3 carriers, 4 fighters and 4 transports in 95 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans and 2 fighters owned by the Italians lost in 95 Sea Zone
                    Americans roll dice for 3 carriers, 2 fighters and 4 transports in 95 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 95 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 3 carriers, 2 fighters and 4 transports remaining. Battle score for attacker is 10
                Casualties for Americans: 2 fighters
                Casualties for Italians: 3 fighters
            Battle in Southern Italy
                Americans attack with 1 armour, 7 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    AA fire in Southern Italy : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Americans lost in Southern Italy
                    Americans roll dice for 1 armour, 7 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/20 hits, 9.00 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 10 infantry in Southern Italy, round 2 : 3/12 hits, 4.17 expected hits
                    2 aaGuns owned by the Italians, 1 bomber owned by the Italians, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 7 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 3 : 7/17 hits, 8.50 expected hits
                    Italians roll dice for 1 fighter and 8 infantry in Southern Italy, round 3 : 2/9 hits, 3.33 expected hits
                    2 infantry owned by the Americans and 7 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 1 armour, 7 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 4 : 9/15 hits, 8.17 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Southern Italy, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 26PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 1 armour, 7 bombers, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Americans: 1 fighter and 6 infantry
                Casualties for Italians: 2 aaGuns, 1 bomber, 1 fighter and 10 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Cleaning up after air battles
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 fighters moved from 25 Sea Zone to 26 Sea Zone
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Algeria
            4 fighters moved from Southern Italy to 95 Sea Zone
            7 bombers moved from Southern Italy to Algeria
            1 armour and 1 mech_infantry moved from West India to Turkmenistan
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Iraq to Northwest Persia
            1 fighter moved from Iraq to Northwest Persia
            1 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            4 infantry placed in Central United States
            3 infantry placed in Norway
            1 bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 96 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Shantung
            1 fighter moved from Anhwe to Shantung
            34 infantry moved from Anhwe to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 34 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 34 infantry in Hunan, round 2 : 7/34 hits, 5.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 34 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 5 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Suiyuyan
    
        Place Units - Chinese
            4 infantry placed in Hunan
            2 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 17 PUs
    
        Politics - British
    
        Combat Move - British
            1 armour moved from Belarus to Poland
                  Russians take Baltic States from Germans
                  British take Poland from Germans
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            2 infantry moved from Algeria to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Sicily
    
        Purchase Units - British
            British buy 2 fighters; Remaining resources: 8 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to Norway
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            EDIT: 1 mech_infantry moved from Algeria to Libya
            7 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
            2 armour and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
            2 armour and 4 mech_infantrys moved from Belgian Congo to Rhodesia
            2 mech_infantrys moved from Union of South Africa to Rhodesia
    
        Place Units - British
            2 fighters placed in United Kingdom
            Turning on Edit Mode
            EDIT: Changing ownership of Libya from Italians to British
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 28 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
            UK_Pacific collect 6 PUs; end with 7 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : -3.17
    Americans : -2.00
    AA fire in Southern Italy : : 0.00
    Chinese : -0.00
    AA fire in Iraq : : -0.17
    Japanese : -1.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 fighter moved from Iraq to Rostov
            1 artillery moved from Iraq to Persia
            1 artillery, 1 infantry and 1 marine moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
            1 battleship and 1 marine moved from 81 Sea Zone to 71 Sea Zone
            1 marine moved from 71 Sea Zone to Union of South Africa
            11 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Union of South Africa
            Battle in Persia
                Italians attack with 2 artilleries and 1 infantry
                Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 2 artilleries and 1 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 artilleries in Persia, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
                Italians win, taking Union of South Africa from British, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Southern Italy
                Italians attack with 11 infantry
                Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 11 infantry in Southern Italy, round 2 : 0/11 hits, 1.83 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    Italians roll dice for 11 infantry in Southern Italy, round 3 : 2/11 hits, 1.83 expected hits
                    Americans roll dice for 1 armour and 1 mech_infantry in Southern Italy, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                Italians win, taking Southern Italy from Americans with 10 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 armour and 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                1 infantry owned by the Italians retreated to Western Germany
                Americans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Northern Italy to Southern Italy
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : 0.00
    Russians : -1.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            1 fighter and 1 mech_infantry moved from New South Wales to South Australia
            1 fighter moved from Northwest Persia to Russia
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Poland
            6 mech_infantrys moved from Northern Italy to Southern Italy
            1 armour moved from Egypt to Ethiopia
                  Germans take Anglo Egyptian Sudan from British
                  Italians take Ethiopia from ANZAC
            1 infantry moved from Ukraine to Rostov
            6 artilleries and 3 infantry moved from Vyborg to Finland
            1 fighter moved from Novgorod to Poland
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Trans-Jordan to Rostov
            1 fighter moved from Poland to Slovakia Hungary
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I would guess there will be no scramble to SZ110, but I think I should ask in case.

  • '19

    full scramble. at this point happy to trade UK fighters for German fighters even at a loss.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Novgorod to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Novgorod
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Poland
            6 mech_infantrys moved from Northern Italy to Southern Italy
            1 armour moved from Egypt to Ethiopia
                  Germans take Anglo Egyptian Sudan from British
                  Italians take Ethiopia from ANZAC
            1 infantry moved from Ukraine to Rostov
            6 artilleries and 3 infantry moved from Vyborg to Finland
            1 fighter moved from Novgorod to Poland
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 1 infantry moved from Novgorod to Archangel
            1 bomber moved from Novgorod to 110 Sea Zone
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Poland
            1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 armour and 2 mech_infantrys moved from Novgorod to Finland
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 fighter moved from Trans-Jordan to Rostov
            1 fighter moved from Poland to Slovakia Hungary
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 60 PUs; 
            Germans buy 1 armour, 5 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Finland
                Germans attack with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 2 : 4/12 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 armour, 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 armour in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Poland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Rostov
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                British defend with 2 fighters; Americans defend with 2 transports
                    Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                    Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                    1 transport owned by the Americans lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber and 1 fighter
                Casualties for British: 2 fighters
                Casualties for Americans: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from Slovakia Hungary to Western Germany
            7 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
                  Germans take French Madagascar from Neutral_Axis
            1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
            2 aaGuns and 3 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters and 2 tactical_bombers moved from Archangel to Novgorod
            1 fighter moved from Holland Belgium to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Poland to 115 Sea Zone
            1 tactical_bomber moved from Novgorod to 115 Sea Zone
            1 fighter moved from Rostov to Ukraine
            2 fighters moved from Trans-Jordan to Western Germany
            1 fighter moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
    
        Place Units - Germans
            1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery placed in France
            2 infantry placed in Germany
            1 bomber and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : 0.50
    Americans : -1.00
    Russians : 0.50
    

    Savegame

  • '19 '17 '16

    @AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:

    full scramble. at this point happy to trade UK fighters for German fighters even at a loss.

    Scramble was +2TUV. Probably a good call anyway, for the reasons you mention.

  • '19 '17 '16

    And also the possibility of getting a win and saving the transports.

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Belarus to Archangel
            2 fighters moved from Russia to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Archangel
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 armour moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Belarus
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 36 PUs; 
            Russians buy 1 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 factory_minor
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 artilleries in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Persia
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Persia
                Russians win, taking Persia from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 artilleries
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Eastern Poland to Belarus
            1 fighter moved from Archangel to Russia
            1 tactical_bomber moved from Persia to Northwest Persia
            3 mech_infantrys moved from Volgograd to Northwest Persia
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            1 armour and 5 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,6,6
            Russians collect 28 PUs (2 lost to blockades); end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.67
    Russians : -2.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            2 artilleries and 5 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                  Japanese take Anhwe from Chinese
            1 artillery moved from Manchuria to Jehol
            1 artillery and 2 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 fighters moved from 6 Sea Zone to Shantung
            1 bomber moved from Japan to Shantung
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 49 Sea Zone to 30 Sea Zone
            1 battleship, 7 fighters and 1 marine moved from 49 Sea Zone to 30 Sea Zone
            1 marine moved from 30 Sea Zone to Johnston Island
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 30 Sea Zone
            4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 fighters and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Japanese creates battle in territory 17 Sea Zone
            Battle in Dutch New Guinea
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 11/14 hits, 7.67 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win, taking Dutch New Guinea from Dutch with 1 battleship, 1 destroyer, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Johnston Island
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Johnston Island from Americans, taking Jehol from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Shantung, round 2 : 3/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 25 Sea Zone to 30 Sea Zone
            7 carriers moved from 49 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 49 Sea Zone to Caroline Islands
            1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from French Indo China to Burma
            1 tactical_bomber moved from Yunnan to Sumatra
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            2 fighters moved from Shantung to 6 Sea Zone
            1 bomber moved from Shantung to French Indo China
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kiangsu to Japan
            2 fighters moved from Kiangsu to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo China
            1 bomber moved from Philippines to Sumatra
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : 0.33
    Japanese : 3.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 bomber moved from Northwest Persia to 72 Sea Zone
            1 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 destroyers, 6 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 72 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Union of South Africa
                Americans attack with 1 armour and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 marine
                    Americans roll dice for 1 armour and 1 mech_infantry in Union of South Africa, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 marine in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Italians and 1 mech_infantry owned by the Americans lost in Union of South Africa
                Americans win, taking Union of South Africa from Italians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from 72 Sea Zone to Belgian Congo
            2 mech_infantrys moved from Rhodesia to Belgian Congo
            1 fighter moved from Algeria to Gibraltar
            7 bombers moved from Algeria to Central America
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            5 fighters and 1 tactical_bomber moved from 95 Sea Zone to Norway
            3 carriers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
            6 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 25 Sea Zone
            1 artillery moved from Midway to 25 Sea Zone
            1 artillery and 1 transport moved from 25 Sea Zone to 9 Sea Zone
            1 battleship, 5 carriers, 3 cruisers and 4 fighters moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Eastern United States to Central America
            1 armour and 1 mech_infantry moved from Turkmenistan to West India
            1 fighter moved from Northwest Persia to Belarus
    
        Place Units - Americans
            6 fighters placed in 10 Sea Zone
            2 destroyers and 2 submarines placed in 10 Sea Zone
            3 infantry placed in Norway
            1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
            1 airfield placed in Central America
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Suiyuyan to Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Hunan to Kiangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hunan
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
    
        Purchase Units - British
            British buy 2 fighters and 3 mech_infantrys; Remaining resources: 10 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Crete
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns, 5 armour and 3 mech_infantrys moved from India to West India
            2 armour and 5 mech_infantrys moved from Rhodesia to Belgian Congo
            1 infantry moved from Sardinia to 95 Sea Zone
            2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            EDIT: 1 mech_infantry moved from Libya to Tobruk
            2 tactical_bombers moved from Russia to Belarus
            3 fighters moved from Russia to Belarus
            3 fighters moved from Russia to Norway
            1 fighter moved from Norway to Belarus
            1 fighter moved from Belarus to Russia
            1 fighter moved from Russia to Belarus
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Turning off Edit Mode
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3
            British collect 26 PUs (2 lost to blockades); end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : 1.33
    Chinese : 1.83
    Japanese : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Ukraine
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 fighter moved from 99 Sea Zone to Egypt
            1 battleship moved from 71 Sea Zone to 76 Sea Zone
            1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    I am on vacation until next Wednesday. It is unlikely i will be able to post a move until then. Thanks again for the game.

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