L20 Sovietishcat (L) vs AetV (X) game 6


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Rostov
            1 bomber moved from Eastern Poland to Rostov
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 2 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,4,3,6,1,6,3,4,6,6,4
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 tactical_bomber moved from Rostov to Novgorod
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            2 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,2,2,4,3,4,1,2,3,2,5,2,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Russia to Tambov
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            3 artilleries moved from Kazakhstan to Tsinghai
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            5 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from India to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 bomber moved from Japan to 8 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 37 Sea Zone to India
            2 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from Malaya to Yunnan
            1 infantry moved from Yunnan to Szechwan
            2 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hopei
            1 mech_infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from 8 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : 1,00
    Chinese : -0,33
    Japanese : 0,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 4 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            2 marines moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from West India to Russia
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Queensland to 26 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 4 transports
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Tsinghai to Shensi
            16 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 18 infantry in Shensi, round 2 : 4/19 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            4 infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 5 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 2 : 1/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 3 : 0/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 4 : 2/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 97 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            2 aaGuns, 3 infantry and 4 mech_infantrys moved from West India to Eastern Persia
            1 bomber moved from Alexandria to Russia
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Syria to Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            2 destroyers placed in 110 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1,50
    Italians : -1,33
    Chinese : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,6,5,4
            Italians collect 9 PUs (7 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,6,5,4
            Italians collect 9 PUs (7 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 armour and 3 infantry moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            2 marines placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 aaGun and 4 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 artilleries moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Bryansk to Novgorod
            1 aaGun and 2 infantry moved from Rostov to Caucasus
            18 armour and 21 mech_infantrys moved from Bryansk to Caucasus
            2 aaGuns, 5 artilleries and 19 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Novgorod
            3 artilleries moved from Ukraine to Rostov
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Finland
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Southern Italy to Germany
            1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Ukraine
            3 infantry and 4 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,1,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat my CPU crashed, so I had to edit in the results.
    I apologize for the inconvinience.

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
            2 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 tactical_bomber moved from Tsinghai to Suiyuyan
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Russians
            Battle in Suiyuyan
                Russians attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Samara to Russia
            1 tactical_bomber moved from Suiyuyan to Shensi
            3 artilleries and 4 infantry moved from Tsinghai to Shensi
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Volgograd to Shensi
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 armour, 2 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,33
    Japanese : -0,67
    

    Savegame


  • @aequitas-et-veritas said in L20 Sovietishcat (L) vs AetV (X) game 6:

    @Sovietishcat my CPU crashed, so I had to edit in the results.
    I apologize for the inconvinience.

    No problems!


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Sumatra to 41 Sea Zone
            1 cruiser and 1 marine moved from 41 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to Celebes
            1 submarine moved from 42 Sea Zone to 56 Sea Zone
            1 battleship moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 artillery and 1 infantry moved from Hopei to Suiyuyan
            1 tactical_bomber moved from Yunnan to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Japan to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 35 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 3 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 infantry moved from Buyant-Uhaa to Chahar
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from Yunnan to Hopei
            2 mech_infantrys moved from French Indo China to Yunnan
            1 carrier moved from 41 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            5 carriers moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 41 Sea Zone to 43 Sea Zone
            3 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 bomber moved from 35 Sea Zone to French Indo China
            2 infantry moved from India to West India
            1 artillery and 4 mech_infantrys moved from India to West India
            1 submarine moved from 80 Sea Zone to 75 Sea Zone
            1 aaGun moved from Amur to Manchuria
            2 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from India to Hopei
            2 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
    
        Place Units - Japanese
            1 armour placed in Japan
            1 infantry and 1 mech_infantry placed in India
            1 transport placed in 39 Sea Zone
            1 infantry and 1 mech_infantry placed in French Indo China
            1 infantry placed in French Indo China
            1 fighter placed in Japan
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : -0,17
    Chinese : 0,33
    Japanese : -0,50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from Russia to Ukraine
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to United Kingdom
            1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 6 fighters, 5 submarines and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Ukraine to Egypt
    
        Place Units - Americans
            4 destroyers and 4 submarines placed in 10 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            Americans undo move 2.
            Americans undo move 1.
            4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern Persia to Egypt
            3 mech_infantrys moved from Eastern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Eastern Persia to Iraq
            2 aaGuns and 3 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            5 infantry moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from Russia to Egypt
            1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Egypt to Gibraltar
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 marine placed in United Kingdom
            2 fighters placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 marine
            EDIT: Adding units owned by British to Egypt: 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 0,17
    AA fire in Ukraine : : -0,17
    Chinese : 0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun moved from Romania to Bessarabia
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,3,2,4,6,6
            Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from New South Wales to 62 Sea Zone
            1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 armour and 3 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 armour, 3 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 armour, 3 infantry and 1 marine in Caroline Islands, round 2 : 1/5 hits, 1,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs; 
            Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            18 armour and 20 mech_infantrys moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            8 artilleries and 19 infantry moved from Rostov to Volgograd
            2 artilleries moved from Tambov to Volgograd
            3 armour and 8 mech_infantrys moved from Ukraine to Volgograd
            3 bombers moved from Novgorod to Russia
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Send Air to Intercept @Sovietishcat ??

  • '19

    @aequitas-et-veritas Yes please, UK fighters as 1st casualties.

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