OOL
e6e4447f-c870-4c6b-8227-cf494e50f597-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Western Germany
3 infantry moved from Bessarabia to Western Ukraine
11 armour, 5 artilleries, 23 infantry and 6 mech_infantrys moved from Bessarabia to Eastern Poland
1 cruiser, 2 destroyers and 4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 infantry and 1 mech_infantry moved from Germany to Poland
1 artillery, 5 infantry and 1 mech_infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Bessarabia to Eastern Poland
1 aaGun moved from Western Germany to Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
10 infantry placed in Germany
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Urals to Vologda
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Tambov to Bryansk
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
2 aaGuns moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Yunnan to Shan State
2 bombers, 11 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
1 cruiser moved from 6 Sea Zone to 22 Sea Zone
1 cruiser moved from 6 Sea Zone to 24 Sea Zone
1 cruiser moved from 24 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 11 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 11 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/18 hits, 9.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers, 11 fighters and 3 tactical_bombers moved from Shan State to Kiangsi
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
4 destroyers and 1 fighter placed in 6 Sea Zone
Japanese undo move 3.
4 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 6 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Mexico to Western United States
1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 25 Sea Zone
2 fighters moved from Caroline Islands to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
9 fighters moved from 33 Sea Zone to 22 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Celebes
Battle in 22 Sea Zone
Americans attack with 11 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Japanese lost in 22 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 22 Sea Zone from Japanese with 11 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 destroyer, 2 infantry, 9 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber, 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Eastern United States to 101 Sea Zone
11 fighters moved from 22 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 fighter placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
7 infantry moved from Tsinghai to Shensi
1 infantry moved from Anhwe to Chahar
1 fighter moved from Szechwan to Hopei
1 infantry moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Anhwe
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 18 PUs;
Combat Move - British
1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
6 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from Egypt to Eastern Persia
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
Place Units - British
3 infantry placed in Egypt
2 artilleries and 1 fighter placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 2.
2 artilleries and 1 infantry placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 28 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 3 aaGuns
Combat Hit Differential Summary :
British : 0.00
Americans : 1.00
Chinese : 0.33
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 artillery moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
Italians roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Ukraine
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 1 bomber
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Italians
1 destroyer and 3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 6 fighters in 34 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
3 armour, 6 artilleries and 18 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Archangel
13 armour moved from Eastern Poland to Archangel
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
1 artillery and 7 infantry moved from Western Germany to Germany
9 mech_infantrys moved from Eastern Poland to Archangel
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.33
@dawgoneit sorry for the delay. been very ill :face_with_thermometer: . i am still feeling sick so i might be delayed with my next turn. sorry.
@dawgoneit No worries, get better, we can pick this up anytime. I’m not going anywhere.
@LennardF thanks man. i have stage 3 copd. when it acts up i cant make it up stairs to do my turns. i am going to sit here a little while longer before i go back down stairs so if you do your turn i’ll get at least 1 more turn done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
3 armour, 7 artilleries, 60 infantry and 5 mech_infantrys moved from Bryansk to Smolensk
2 fighters and 16 infantry moved from Russia to Smolensk
17 infantry moved from Vologda to Smolensk
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 armour, 7 artilleries, 2 fighters, 93 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 7 artilleries, 2 fighters, 93 infantry and 5 mech_infantrys in Smolensk, round 2 : 24/110 hits, 22.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 7 artilleries, 2 fighters, 93 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Smolensk
1 aaGun moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kiangsi to 43 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 22 Sea Zone
11 fighters and 3 tactical_bombers moved from Kiangsi to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Shantung
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Shan State
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 12 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 12 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
12 fighters and 3 tactical_bombers moved from 22 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangtung
1 bomber moved from 43 Sea Zone to Kwangtung
6 fighters moved from 6 Sea Zone to Marianas
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 22 Sea Zone
8 infantry moved from 22 Sea Zone to Marianas
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
4 destroyers placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 23 Sea Zone
7 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 4 transports
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 4 transports in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
4 transports owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Japanese: 1 destroyer, 1 submarine and 4 transports
Battle in 23 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 23 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 23 Sea Zone to Caroline Islands
3 fighters moved from 23 Sea Zone to 33 Sea Zone
7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 2 fighters placed in 101 Sea Zone
1 battleship, 2 destroyers and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter moved from Hopei to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
12 infantry moved from Hopei to Kweichow
7 infantry moved from Shensi to Kweichow
1 infantry moved from Chahar to Hopei
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x harbour; Remaining resources: 25 PUs;
UK_Pacific buy nothing; Remaining resources: 25 PUs;
Combat Move - British
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
8 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 armour and 4 mech_infantrys moved from West India to India
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 aaGuns moved from India to Burma
Place Units - British
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
2 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 31 PUs (3 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 39 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.83
Americans : -0.83
Chinese : 0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 airfield, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 artillery and 1 infantry moved from 85 Sea Zone to Brazil
1 destroyer and 3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Brazil
Battle in Nigeria
Non Combat Move - Italians
Place Units - Italians
1 airfield placed in Morocco
1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from India to Kwangtung
1 submarine moved from 33 Sea Zone to 34 Sea Zone
3 fighters moved from Caroline Islands to 34 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 bombers and 1 harbour
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 bombers in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
2 bombers owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in 34 Sea Zone
ANZAC attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 6 fighters in 34 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 6 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Caroline Islands
3 fighters moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Kwangtung to Hunan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
7 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 7 artilleries and 33 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 33 infantry in Western Ukraine, round 2 : 6/40 hits, 9.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 artilleries and 33 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 artillery and 6 infantry moved from Novgorod to Baltic States
1 fighter moved from Vologda to Baltic States
2 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Germany to Poland
2 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Morocco
1 fighter moved from Gibraltar to Morocco
2 infantry moved from Western Germany to Germany
1 infantry moved from Belarus to Archangel
1 infantry moved from Archangel to Belarus
6 artilleries and 15 infantry moved from Archangel to Novgorod
5 armour moved from Archangel to Urals
6 mech_infantrys moved from Archangel to Urals
10 armour and 3 mech_infantrys moved from Archangel to Eastern Poland
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Novgorod
10 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 7 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Smolensk to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/9 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 aaGuns, 3 armour, 7 artilleries, 92 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
2 aaGuns, 5 artilleries and 3 infantry moved from Russia to Bryansk
5 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Marianas to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
5 fighters moved from Marianas to 17 Sea Zone
1 tactical_bomber moved from Marianas to 17 Sea Zone
4 fighters moved from Marianas to 22 Sea Zone
1 tactical_bomber moved from Marianas to 22 Sea Zone
3 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Marianas to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to Marianas
1 fighter moved from 22 Sea Zone to Marianas
3 fighters moved from 22 Sea Zone to Marianas
Place Units - Japanese
1 airfield placed in Marianas
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Japanese : 1.33
Scramble Japanese fighter?US9.tsvg
@LennardF no scramble
i’m sorry i’ve been slow but i have been having some medical problems. i have to go in this week for some testing. i will try to keep up with things.