L20 Sovietishcat (L) vs AetV (X) game 6

  • '19

    @aequitas-et-veritas Please use last file.


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Persia: 3 mech_infantrys
            EDIT: Removing units owned by British from Eastern Persia: 4 mech_infantrys
            EDIT: Adding units owned by British to Persia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bessarabia to Bryansk
            1 bomber moved from Bessarabia to Bryansk
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bryansk to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Bessarabia
            1 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 infantry placed in Southern Italy
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            3 mech_infantrys moved from Romania to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            2 bombers moved from Bessarabia to Belarus
            1 artillery and 1 infantry moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Belarus
            1 armour moved from Archangel to Belarus
            1 bomber moved from Western Germany to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 1 artillery, 2 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 infantry in Belarus, round 2 : 5/7 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 15 armour, 6 artilleries, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            6 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Finland to 115 Sea Zone
            1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
            2 bombers moved from Belarus to Novgorod
            1 bomber moved from Ukraine to Bryansk
            1 tactical_bomber moved from Ukraine to Bryansk
            1 mech_infantry moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 artillery moved from France to Northern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Novgorod
            3 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 0,00
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Rostov
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Russia
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Tambov to Russia
            6 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            3 artilleries moved from Volgograd to Kazakhstan
            1 tactical_bomber moved from Rostov to Tsinghai
            2 fighters moved from Rostov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            1 artillery and 1 infantry moved from India to West India
            1 fighter moved from 79 Sea Zone to West India
            1 tactical_bomber moved from 79 Sea Zone to West India
            1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone
            1 submarine moved from 45 Sea Zone to 41 Sea Zone
            1 bomber moved from French Indo China to 41 Sea Zone
            1 bomber moved from French Indo China to West India
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 armour and 2 infantry
                    AA fire in West India : 2/3 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in West India
                    Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in West India, round 2 : 1/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 armour and 2 infantry in West India, round 2 : 0/3 hits, 1,17 expected hits
                    1 aaGun owned by the British lost in West India
                    Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in West India, round 3 : 2/4 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 armour and 2 infantry in West India, round 3 : 2/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India
                    Japanese roll dice for 1 artillery and 1 bomber in West India, round 4 : 2/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 armour in West India, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in West India
                Japanese win with 1 bomber remaining. Battle score for attacker is -15
                Casualties for Japanese: 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 armour and 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 tactical_bomber; Americans defend with 1 carrier
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 carrier in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the British, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 carrier
                Casualties for British: 1 tactical_bomber
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 carrier moved from 79 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Kweichow to Anhwe
            3 infantry moved from French Indo China to Yunnan
            1 bomber moved from 41 Sea Zone to French Indo China
            1 bomber moved from West India to India
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            3 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            2 marines moved from 35 Sea Zone to Philippines
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            3 mech_infantrys moved from Malaya to Burma
    
        Place Units - Japanese
            1 bomber placed in Japan
            2 infantry placed in India
            1 submarine placed in 39 Sea Zone
            1 infantry and 2 mech_infantrys placed in Malaya
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    AA fire in West India : : 1,50
    UK_Pacific : 0,17
    Japanese : 1,50
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Tambov to Russia
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to Crete
            1 fighter moved from Egypt to West India
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 cruiser and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 116 Sea Zone to 106 Sea Zone
    

    Savegame

  • '19

    @aequitas-et-veritas Scramble sz 97? and OOL plz.


  • @Sovietishcat No thank you.

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from Egypt to 79 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Celebes
            Battle in 79 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 79 Sea Zone
                Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 79 Sea Zone to West India
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            2 fighters moved from Tambov to Russia
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from Egypt to Crete
            1 fighter moved from Egypt to West India
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 cruiser and 1 fighter moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            2 cruisers and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 97 Sea Zone
            1 battleship and 1 carrier moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 116 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in Crete
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Crete
                    British roll dice for 1 artillery and 1 fighter in Crete, round 4 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
                    British roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/11 hits, 5,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                    British roll dice for 2 submarines in 97 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/11 hits, 5,50 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 destroyer owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 83
                Casualties for British: 1 destroyer and 2 submarines
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport
    
        Non Combat Move - British
            1 fighter moved from Crete to Syria
            1 tactical_bomber moved from 97 Sea Zone to Syria
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns and 3 infantry moved from Eastern Persia to West India
            4 mech_infantrys moved from Persia to West India
            1 bomber moved from 97 Sea Zone to Egypt
    
        Place Units - British
            2 transports placed in 106 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : -1,33
    Americans : 0,33
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Bryansk to Rostov
            1 bomber moved from Eastern Poland to Rostov
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 armour owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 2 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            1 aaGun moved from Eastern Poland to Romania
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,2,4,3,6,1,6,3,4,6,6,4
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Russians : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Tambov
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 tactical_bomber moved from Rostov to Novgorod
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 1 artillery and 2 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Western Germany to Northern Italy
            1 artillery and 2 infantry moved from France to Northern Italy
            2 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Rostov
            1 destroyer moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to Bryansk
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
            Germans undo move 4.
            1 mech_infantry placed in Western Germany
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,2,2,4,3,4,1,2,3,2,5,2,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -1,67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Tambov
            2 fighters moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            2 infantry moved from Russia to Tambov
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            3 artilleries moved from Kazakhstan to Tsinghai
            1 infantry moved from Ulaanbaatar to Buryatia
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Tsagaan Olom
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            5 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 43 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from India to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            2 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 bomber moved from Japan to 8 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 37 Sea Zone to India
            2 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from Malaya to Yunnan
            1 infantry moved from Yunnan to Szechwan
            2 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Hopei
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
            1 aaGun moved from Manchuria to Amur
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hopei
            1 mech_infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 39 Sea Zone to 42 Sea Zone
            1 bomber moved from 8 Sea Zone to Japan
    
        Place Units - Japanese
            2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in India
            1 artillery and 1 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : 1,00
    Chinese : -0,33
    Japanese : 0,83
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery and 4 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            2 marines moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from West India to Russia
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 cruisers and 2 marines moved from 92 Sea Zone to 110 Sea Zone
            2 marines moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Queensland to 26 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 infantry and 4 transports
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Tsinghai to Shensi
            16 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 18 infantry in Shensi, round 2 : 4/19 hits, 3,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            4 infantry moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
    
        Combat - British
            Battle in Alexandria
                British attack with 1 bomber and 5 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 2 : 1/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 3 : 0/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 5 infantry in Alexandria, round 4 : 2/6 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber and 5 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 mech_infantrys moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 97 Sea Zone to 110 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to Eastern Persia
            1 fighter moved from West India to Eastern Persia
            2 aaGuns, 3 infantry and 4 mech_infantrys moved from West India to Eastern Persia
            1 bomber moved from Alexandria to Russia
            1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Syria to Egypt
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 110 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
            2 destroyers placed in 110 Sea Zone
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -1,50
    Italians : -1,33
    Chinese : 0,50
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,6,5,4
            Italians collect 9 PUs (7 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            1 fighter moved from Southern Italy to Holland Belgium
            1 mech_infantry moved from Northern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,6,5,4
            Italians collect 9 PUs (7 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
            EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            1 armour and 3 infantry moved from New South Wales to Queensland
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 cruiser placed in 62 Sea Zone
            2 marines placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 aaGun and 4 infantry
                EDIT: Turning off Edit Mode
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            2 artilleries moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Bryansk to Novgorod
            1 aaGun and 2 infantry moved from Rostov to Caucasus
            18 armour and 21 mech_infantrys moved from Bryansk to Caucasus
            2 aaGuns, 5 artilleries and 19 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Novgorod
            3 artilleries moved from Ukraine to Rostov
            3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Finland
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Southern Italy to Germany
            1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany
            1 fighter moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            2 mech_infantrys placed in Ukraine
            3 infantry and 4 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,1,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 11
  • 26
  • 57
  • 335
  • 55
  • 164
  • 143
  • 310
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.0k

Users

39.2k

Topics

1.7m

Posts