Whack WAW vs dawg
-
TripleA Turn Summary: Dutch round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from Hollandia to 112 Sea Zone 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 112 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 112 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Sikang to Hsining 13 Tanks moved from Sikang to Hsining 4 ArmoredCars, 1 Artillery, 9 Infantrys, 2 Marines, 1 Mech.Inf and 1 Tank moved from N.Thailand to Yunnan 7 Infantrys moved from S.Thailand to N.Thailand 1 Elite, 4 Infantrys and 1 Marine moved from Bangkok to S.Thailand 1 Elite, 3 Infantrys and 3 Marines moved from Malaya to S.Thailand 7 Infantrys and 4 Transports moved from 110 Sea Zone to 105 Sea Zone 7 Infantrys moved from 105 Sea Zone to S.Thailand 1 Infantry moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Mech.Inf moved from Yunnan to Shensi Dutch take Shensi from Hisaichi 4 ArmoredCars and 1 Tank moved from Yunnan to Sikang Purchase Units - Dutch Dutch buy 2 ArmoredCars, 10 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Dutch Battle in Hsining Dutch attack with 1 Adv.Fighter, 2 Fighters and 13 Tanks Hisaichi defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Infantrys and 5 Tanks AA fire in Hsining : 2/3 hits, 0.50 expected hits 2 Fighters owned by the Dutch lost in Hsining Dutch roll dice for 1 Adv.Fighter and 13 Tanks in Hsining, round 2 : 4/14 hits, 7.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bunker, 2 Infantrys and 5 Tanks in Hsining, round 2 : 5/8 hits, 3.67 expected hits 1 Tank owned by the Hisaichi, 2 Infantrys owned by the Hisaichi and 5 Tanks owned by the Dutch lost in Hsining Dutch roll dice for 1 Adv.Fighter and 8 Tanks in Hsining, round 3 : 2/9 hits, 4.50 expected hits Hisaichi roll dice for 1 Bunker and 4 Tanks in Hsining, round 3 : 2/5 hits, 2.50 expected hits 2 Tanks owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hsining Dutch roll dice for 1 Adv.Fighter and 6 Tanks in Hsining, round 4 : 2/7 hits, 3.50 expected hits Hisaichi roll dice for 1 Bunker and 2 Tanks in Hsining, round 4 : 2/3 hits, 1.50 expected hits 2 Tanks owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hsining Dutch roll dice for 1 Adv.Fighter and 4 Tanks in Hsining, round 5 : 4/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Bunker in Hsining, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hsining Dutch win, taking Hsining from Hisaichi, taking Kweichow from Anzac, taking E.Qinghai from British, taking E.Sinkiang from British, taking Lanchow from British, taking Shensi from Dutch, taking Szechwan from British with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is -31 Casualties for Dutch: 2 Fighters and 10 Tanks Casualties for Hisaichi: 1 Bunker, 2 Infantrys and 5 Tanks Non Combat Move - Dutch 1 Adv.Fighter moved from Hsining to Sikang Place Units - Dutch 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf placed in Bangkok 3 Infantrys placed in West Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 110 Sea Zone: 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports EDIT: Adding units owned by Dutch to 105 Sea Zone: 2 T.Boats EDIT: Adding units owned by Dutch to S.Thailand: 2 Artillerys, 1 Elite and 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 1.83 Dutch : -5.50 AA fire in Hsining : : 1.50
-
TripleA Turn Summary: Finns round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Finns 1 Mech.Inf moved from Vyborg to Komi 2 ArmoredCars and 1 Tank moved from S.Karelia to Komi 2 Mech.Infs moved from S.Karelia to Salekhard 1 ArmoredCar moved from Yeniseysk to Khatanga 1 ArmoredCar moved from Yeniseysk to Evenkia 1 Tank moved from Yeniseysk to Evenkia 1 Tank moved from Yeniseysk to Khatanga 2 Mech.Infs moved from Salekhard to Sibirsky 4 Tanks moved from Yeniseysk to Sibirsky 1 Artillery and 1 Elite moved from Kuybyshev to Chimkent Purchase Units - Finns Finns buy 2 ArmoredCars and 1 Factory; Remaining resources: 3 PUs; Combat - Finns Battle in Evenkia Finns attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar and 1 Tank in Evenkia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Evenkia, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 ArmoredCar and 1 Tank in Evenkia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Evenkia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Evenkia Finns win, taking Evenkia from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Khatanga Finns attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 ArmoredCar and 1 Tank in Khatanga, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khatanga Finns win, taking Khatanga from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Sibirsky Finns attack with 2 Mech.Infs and 4 Tanks Russians defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks Finns roll dice for 2 Mech.Infs and 4 Tanks in Sibirsky, round 2 : 1/6 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 2 : 13/34 hits, 14.17 expected hits 2 Mech.Infs owned by the Finns and 4 Tanks owned by the Finns lost in Sibirsky Russians win with 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is -32 Casualties for Finns: 2 Mech.Infs and 4 Tanks Non Combat Move - Finns Place Units - Finns 2 ArmoredCars placed in S.Karelia 1 Factory placed in Kirov Turn Complete - Finns Finns collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : -2.17 Russians : -2.17
-
TripleA Turn Summary: Romanians round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Romanians 4 Mech.Infs and 1 Tank moved from C.Sinkiang to E.Sinkiang 1 Tank moved from Stalingrad to Astrakhan 2 Mech.Infs moved from Stalingrad to Azerbaijan 2 Artillerys and 2 Infantrys moved from Saratov to Kuybyshev 2 Mech.Infs moved from Saratov to Karaganda 1 Mech.Inf moved from Chimkent to Semipalatinsk 1 Mech.Inf moved from Semipalatinsk to C.Sinkiang 2 Mech.Infs moved from Tashkent to Semipalatinsk Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite, 1 JetFighter and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - Romanians Battle in E.Sinkiang Romanians attack with 4 Mech.Infs and 1 Tank British defend with 1 Infantry Romanians roll dice for 4 Mech.Infs and 1 Tank in E.Sinkiang, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in E.Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in E.Sinkiang Romanians win, taking E.Sinkiang from Chinese with 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 1 Artillery and 1 Elite placed in Tashkent 1 Artillery, 1 JetFighter and 1 Mech.Inf placed in Stalingrad Turn Complete - Romanians Romanians collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -0.83 Chinese : -0.33
-
TripleA Turn Summary: Thai round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Turn Complete - Thai
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17 Combat Move - Americans 14 ArmoredCars moved from Kufra to Ghadames 16 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra 1 Elite and 5 Infantrys moved from Darfur to New Valley 18 ArmoredCars and 1 Tank moved from Angola to French Equatorial Africa 5 Infantrys and 2 Marines moved from Belgian Congo to French Equatorial Africa 1 B.Transport and 10 Transports moved from 40 Sea Zone to 39 Sea Zone 11 ArmoredCars and 1 Tank moved from Rio De Janeiro to 39 Sea Zone 5 ArmoredCars moved from Argentina to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 18 ArmoredCars, 1 B.Transport, 1 Tank and 10 Transports moved from 39 Sea Zone to 40 Sea Zone 18 ArmoredCars and 1 Tank moved from 40 Sea Zone to Angola 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Peru to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro 4 Marines moved from Formosa to 93 Sea Zone 4 Marines and 4 S.Submarines moved from 93 Sea Zone to 105 Sea Zone 4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa 1 Marine moved from Alaska to 71 Sea Zone 1 Cruiser, 2 Destroyers and 1 Marine moved from 71 Sea Zone to 78 Sea Zone 5 Marines moved from N.Thailand to Yunnan 4 Marines moved from S.Thailand to N.Thailand 4 Marines moved from 105 Sea Zone to S.Thailand 1 Marine moved from Kolyma to Koryakia 3 Adv.Fighters and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone 17 Adv.Fighters moved from 34 Sea Zone to Rio de Oro 1 Adv.Fighter moved from 34 Sea Zone to Rio de Oro Purchase Units - Americans Americans buy 3 Adv.Fighters, 20 ArmoredCars, 1 B.Carrier, 1 Elite, 2 Infantrys, 3 Marines, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 18 Adv.Fighters Germans defend with 1 Elite Americans roll dice for 18 Adv.Fighters in Rio de Oro, round 2 : 10/18 hits, 9.00 expected hits Germans roll dice for 1 Elite in Rio de Oro, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Rio de Oro Americans win with 18 Adv.Fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite Non Combat Move - Americans 18 Adv.Fighters moved from Rio de Oro to 34 Sea Zone Place Units - Americans 1 B.Carrier placed in 35 Sea Zone 2 Adv.Fighters placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 3 ArmoredCars placed in Santiago 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Venezuela 1 ArmoredCar and 1 Tank placed in Kufra 1 S.Submarine placed in 86 Sea Zone 3 Marines placed in Formosa 1 Elite placed in Minamitori 2 Infantrys placed in Wake Turn Complete - Americans Americans collect 151 PUs; end with 151 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Germans 12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 14 Mech.Infs moved from Yeniseysk to Sibirsky 5 Mech.Infs moved from Sverdlovsk to Sibirsky 1 Mech.Inf moved from Irkutsk to Sibirsky 1 Mech.Inf moved from Bratsk to Sibirsky 1 Artillery and 1 Elite moved from Chimkent to Alma Ata 6 ArmoredCars and 3 Tanks moved from Kuybyshev to Alma Ata 1 JetFighter moved from W.Iran to Bursa 1 HeavyTank and 5 Infantrys moved from Ankara to Bursa 1 Elite and 3 Infantrys moved from Erzurum to Adana 1 JetFighter and 2 Stukas moved from Andalusia to Portugal 1 Elite and 1 Tank moved from Andalusia to Portugal 3 Infantrys moved from Madrid to Leon 2 Infantrys moved from Madrid to La Mancha 3 Adv.Fighters and 7 Fighters moved from 31 Sea Zone to Portugal 2 Adv.Fighters moved from Provence to 31 Sea Zone 1 Submarine moved from 43 Sea Zone to 41 Sea Zone 6 Artillerys moved from Netherlands to 21 Sea Zone 3 Elites moved from Netherlands to 21 Sea Zone 6 Artillerys, 3 Elites and 12 Transports moved from 21 Sea Zone to 20 Sea Zone 3 Artillerys moved from Belgium to 20 Sea Zone 3 Artillerys moved from Normandy to 20 Sea Zone 6 Elites moved from Picardy to 20 Sea Zone 3 Infantrys moved from Picardy to 20 Sea Zone 1 Cruiser moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 1 Carrier and 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 12 Artillerys, 9 Elites and 4 Infantrys moved from 20 Sea Zone to Wales 1 Artillery and 5 Elites moved from Hamburg to Netherlands 4 Infantrys moved from Rhine to Netherlands 8 Infantrys moved from Paris to Picardy 1 Infantry moved from Penza to Saratov 10 ArmoredCars moved from Moscow to Kuybyshev 2 Infantrys moved from Rostov to Georgia 2 Infantrys moved from Georgia to Erzurum 4 Infantrys moved from Komi to Salekhard 5 ArmoredCars and 5 HeavyTanks moved from Urumqi to Khobdo Purchase Units - Germans Germans buy 14 ArmoredCars, 16 Artillerys, 1 Battleship, 1 Carrier, 8 Elites, 2 Fighters and 4 HeavyTanks; Remaining resources: 2 PUs; Combat - Germans Battle in Wales Germans attack with 12 Artillerys, 9 Elites and 4 Infantrys British defend with 1 Factory and 27 Infantrys Germans roll dice for 1 Cruiser in Wales, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Wales Germans roll dice for 12 Artillerys, 9 Elites and 4 Infantrys in Wales, round 2 : 11/25 hits, 9.67 expected hits British roll dice for 26 Infantrys in Wales, round 2 : 9/26 hits, 8.67 expected hits 1 Elite owned by the Germans, 4 Artillerys owned by the Germans, 4 Infantrys owned by the Germans and 11 Infantrys owned by the British lost in Wales Germans roll dice for 8 Artillerys and 8 Elites in Wales, round 3 : 5/16 hits, 6.67 expected hits British roll dice for 15 Infantrys in Wales, round 3 : 3/15 hits, 5.00 expected hits 2 Elites owned by the Germans, 1 Artillery owned by the Germans and 5 Infantrys owned by the British lost in Wales Germans roll dice for 7 Artillerys and 6 Elites in Wales, round 4 : 9/13 hits, 5.33 expected hits British roll dice for 10 Infantrys in Wales, round 4 : 3/10 hits, 3.33 expected hits 1 Elite owned by the Germans, 2 Artillerys owned by the Germans and 9 Infantrys owned by the British lost in Wales Germans roll dice for 5 Artillerys and 5 Elites in Wales, round 5 : 2/10 hits, 4.17 expected hits British roll dice for 1 Infantry in Wales, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Wales Germans win, taking Wales from British with 5 Artillerys and 5 Elites remaining. Battle score for attacker is 6 Casualties for British: 27 Infantrys Casualties for Germans: 7 Artillerys, 4 Elites and 4 Infantrys Battle in Sibirsky Germans attack with 12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 21 Mech.Infs Russians defend with 1 AAGun, 2 ArmoredCars, 1 Bunker, 1 Factory, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks Germans roll dice for 12 ArmoredCars, 3 Artillerys, 3 Elites, 2 HeavyTanks and 21 Mech.Infs in Sibirsky, round 2 : 16/41 hits, 14.83 expected hits Russians roll dice for 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 2 : 14/34 hits, 14.17 expected hits 12 ArmoredCars owned by the Germans, 2 ArmoredCars owned by the Russians, 14 Infantrys owned by the Russians and 2 Artillerys owned by the Germans lost in Sibirsky Germans roll dice for 1 Artillery, 3 Elites, 2 HeavyTanks and 21 Mech.Infs in Sibirsky, round 3 : 7/27 hits, 10.17 expected hits Russians roll dice for 1 Bunker, 1 Fighter, 5 HeavyTanks, 2 Infantrys, 2 Mech.Infs and 7 Tanks in Sibirsky, round 3 : 7/18 hits, 9.17 expected hits 2 Infantrys owned by the Russians, 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 6 Mech.Infs owned by the Germans and 3 Tanks owned by the Russians lost in Sibirsky Germans roll dice for 3 Elites, 2 HeavyTanks and 15 Mech.Infs in Sibirsky, round 4 : 9/20 hits, 7.83 expected hits Russians roll dice for 1 Bunker, 1 Fighter, 5 HeavyTanks and 4 Tanks in Sibirsky, round 4 : 6/11 hits, 6.33 expected hits 1 Fighter owned by the Russians, 3 Elites owned by the Germans, 1 Bunker owned by the Russians, 3 Mech.Infs owned by the Germans, 3 HeavyTanks owned by the Russians and 4 Tanks owned by the Russians lost in Sibirsky Germans roll dice for 2 HeavyTanks and 12 Mech.Infs in Sibirsky, round 5 : 5/14 hits, 5.33 expected hits Russians roll dice for 2 HeavyTanks in Sibirsky, round 5 : 2/2 hits, 1.33 expected hits 2 Mech.Infs owned by the Germans and 2 HeavyTanks owned by the Russians lost in Sibirsky Germans captures 21PUs while taking Russians capital Germans win, taking Sibirsky from Russians with 2 HeavyTanks and 10 Mech.Infs remaining. Battle score for attacker is 1 Casualties for Germans: 12 ArmoredCars, 3 Artillerys, 3 Elites and 11 Mech.Infs Casualties for Russians: 2 ArmoredCars, 1 Bunker, 1 Fighter, 5 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 7 Tanks Battle in Portugal Germans attack with 3 Adv.Fighters, 1 Elite, 7 Fighters, 1 JetFighter, 2 Stukas and 1 Tank Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Germans roll dice for 3 Adv.Fighters, 1 Elite, 7 Fighters, 1 JetFighter, 2 Stukas and 1 Tank in Portugal, round 2 : 3/15 hits, 6.50 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1.67 expected hits 1 Fighter owned by the Germans and 1 Infantry owned by the Neutral lost in Portugal Germans roll dice for 3 Adv.Fighters, 1 Elite, 6 Fighters, 1 JetFighter, 2 Stukas and 1 Tank in Portugal, round 3 : 6/14 hits, 6.17 expected hits Neutral roll dice for 1 Artillery and 2 Bunkers in Portugal, round 3 : 2/3 hits, 1.33 expected hits 2 Bunkers owned by the Neutral, 1 Elite owned by the Germans, 1 Artillery owned by the Neutral and 1 Stuka owned by the Germans lost in Portugal Germans loses 0 PUs for violating Portugals neutrality. Germans win, taking Portugal from Neutral with 3 Adv.Fighters, 6 Fighters, 1 JetFighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is -1 Casualties for Germans: 1 Elite, 1 Fighter and 1 Stuka Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Battle in Alma Ata Germans attack with 6 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks British defend with 1 Elite and 6 Infantrys Germans roll dice for 6 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks in Alma Ata, round 2 : 5/11 hits, 4.33 expected hits Russians roll dice for 1 Elite and 6 Infantrys in Alma Ata, round 2 : 3/7 hits, 2.33 expected hits 3 ArmoredCars owned by the Germans and 5 Infantrys owned by the British lost in Alma Ata Germans roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks in Alma Ata, round 3 : 2/8 hits, 3.33 expected hits Russians roll dice for 1 Elite and 1 Infantry in Alma Ata, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans, 1 Elite owned by the British and 1 Infantry owned by the British lost in Alma Ata Germans win, taking Alma Ata from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 3 Tanks remaining. Battle score for attacker is -1 Casualties for Germans: 4 ArmoredCars Casualties for British: 1 Elite and 6 Infantrys Battle in Bursa Germans attack with 1 HeavyTank, 5 Infantrys and 1 JetFighter Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank AA fire in Bursa : 0/1 hits, 0.17 expected hits Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 JetFighter in Bursa, round 2 : 2/7 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Bursa Germans roll dice for 1 HeavyTank, 3 Infantrys and 1 JetFighter in Bursa, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Bursa, round 3 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Bursa Germans roll dice for 1 HeavyTank, 2 Infantrys and 1 JetFighter in Bursa, round 4 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Neutral lost in Bursa Germans roll dice for 1 HeavyTank, 1 Infantry and 1 JetFighter in Bursa, round 5 : 1/3 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in Bursa, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Bursa Germans loses 0 PUs for violating Bursas neutrality. Germans win, taking Bursa from Neutral with 1 HeavyTank and 1 JetFighter remaining. Battle score for attacker is 7 Casualties for Germans: 5 Infantrys Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank Battle in Khobdo Germans attack with 5 ArmoredCars and 5 HeavyTanks Neutral defend with 2 Infantrys Germans roll dice for 5 ArmoredCars and 5 HeavyTanks in Khobdo, round 2 : 6/10 hits, 5.00 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Khobdo Germans loses 0 PUs for violating Khobdos neutrality. Germans win, taking Khobdo from Neutral with 5 ArmoredCars and 5 HeavyTanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Germans 1 JetFighter moved from Bursa to Adana 1 AAGun moved from Rostov to Saratov 1 AAGun moved from Erzurum to Adana 1 Stuka moved from Portugal to Andalusia 3 Adv.Fighters, 6 Fighters and 1 JetFighter moved from Portugal to 31 Sea Zone 1 AAGun moved from Madrid to Leon Place Units - Germans 1 Battleship and 1 Carrier placed in 31 Sea Zone 2 Fighters placed in Provence 3 Artillerys placed in Normandy 3 Artillerys placed in Belgium 3 Artillerys placed in Netherlands 3 Artillerys and 3 Elites placed in Hamburg 10 ArmoredCars placed in Moscow 4 HeavyTanks placed in Urumqi 1 Artillery and 3 Elites placed in Rhine 3 ArmoredCars, 3 Artillerys and 2 Elites placed in Paris 1 ArmoredCar placed in Bavaria Turn Complete - Germans Germans collect 215 PUs; end with 238 PUs
Combat Hit Differential Summary :
Germans : -4.00 Neutral : -0.83 British : -2.33 AA fire in Bursa : : -0.17 Russians : -1.00
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Russians 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia Non Combat Move - Russians Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Italians 2 Infantrys moved from Syria to Palestine 4 Transports moved from 56 Sea Zone to 51 Sea Zone 7 Infantrys moved from Greece to 51 Sea Zone 7 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 7 Infantrys moved from 56 Sea Zone to Palestine 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone 1 Destroyer moved from 48 Sea Zone to 47 Sea Zone 4 Transports moved from 47 Sea Zone to 46 Sea Zone 8 Infantrys moved from Rome to 46 Sea Zone 8 Infantrys and 4 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Infantrys moved from Rome to Campania 2 Infantrys moved from Tunis to N.Tunisia 2 Fighters moved from 47 Sea Zone to N.Tunisia 2 HeavyTanks and 50 Infantrys moved from Tunis to S.Tunisia 8 Infantrys moved from 47 Sea Zone to Tripoli Italians take Tripoli from British Purchase Units - Italians Italians buy 3 Bunkers, 1 HeavyTank and 20 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in S.Tunisia Italians attack with 2 HeavyTanks and 50 Infantrys French defend with 1 Infantry Italians roll dice for 2 HeavyTanks and 50 Infantrys in S.Tunisia, round 2 : 15/52 hits, 9.67 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 HeavyTanks and 49 Infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in N.Tunisia Italians attack with 2 Fighters and 2 Infantrys British defend with 1 Mech.Inf Italians roll dice for 2 Fighters and 2 Infantrys in N.Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Mech.Inf in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in N.Tunisia Italians win, taking N.Tunisia from French with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Italians 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone 2 Fighters moved from N.Tunisia to Tunis Place Units - Italians 1 Bunker placed in Palestine 1 Bunker and 4 Infantrys placed in Tunis 1 Bunker and 3 Infantrys placed in W.Iran 4 Infantrys placed in Greece 1 HeavyTank and 1 Infantry placed in Syria 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians : 5.33 French : 0.33
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - French 2 Adv.Fighters moved from E.Morocco to 41 Sea Zone Purchase Units - French French buy 2 Adv.Fighters, 1 Elite and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in 41 Sea Zone French attack with 2 Adv.Fighters Germans defend with 1 Submarine French roll dice for 2 Adv.Fighters in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 Submarine owned by the Germans Submerged Non Combat Move - French 2 Adv.Fighters moved from 41 Sea Zone to E.Morocco Place Units - French 2 Adv.Fighters, 1 Elite and 1 Tank placed in E.Morocco Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
French : -1.00
-
TripleA Turn Summary: Yamamoto round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Yamamoto 2 L.Fighters moved from Tokyo to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Bunkers and 20 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 112 Sea Zone Yamamoto attack with 2 L.Fighters Dutch defend with 1 Transport Yamamoto roll dice for 2 L.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Dutch roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 112 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Non Combat Move - Yamamoto 2 L.Fighters moved from 112 Sea Zone to Davao Place Units - Yamamoto 1 Bunker and 3 Infantrys placed in Kwangsi 1 Bunker and 3 Infantrys placed in Manila 4 Infantrys placed in Davao 8 Infantrys placed in Tokyo 2 Infantrys placed in Hong Kong Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 5 Infantrys EDIT: Adding units owned by Yamamoto to Tohoku: 1 Infantry EDIT: Adding units owned by Yamamoto to Hokkaido: 1 Infantry EDIT: Adding units owned by Yamamoto to Chubu: 1 Infantry EDIT: Adding units owned by Yamamoto to Kyushu: 1 Infantry EDIT: Adding units owned by Yamamoto to Shikoku: 1 Infantry EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00 Dutch : -0.17
-
TripleA Turn Summary: Hisaichi round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Hisaichi 85 Infantrys moved from Chita to N.Buryat Mongolia 6 Artillerys and 2 Elites moved from Ayan to N.Buryat Mongolia 8 Infantrys moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from Kirin to N.Buryat Mongolia 12 Infantrys moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Hupeh to Shensi 2 Infantrys moved from Hupeh to Szechwan 2 Infantrys moved from Hupeh to Kweichow 1 Tank moved from Hupeh to Szechwan 1 Tank moved from Hupeh to Shensi 1 Tank moved from Hupeh to Kweichow 10 Infantrys moved from Changchun to Kirin 10 Infantrys moved from Kirin to Liaoning 10 Infantrys moved from Liaoning to Peking 10 Infantrys moved from Peking to Shantung 10 Infantrys moved from Shantung to Anhwei Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 2 Bunkers, 14 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in N.Buryat Mongolia Hisaichi attack with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys Russians defend with 3 Artillerys, 1 Bunker, 2 Elites, 1 Factory and 74 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 105 Infantrys in N.Buryat Mongolia, round 2 : 24/115 hits, 22.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys in N.Buryat Mongolia, round 2 : 25/80 hits, 26.83 expected hits 23 Infantrys owned by the Russians and 25 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 80 Infantrys in N.Buryat Mongolia, round 3 : 17/90 hits, 17.83 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 51 Infantrys in N.Buryat Mongolia, round 3 : 16/57 hits, 19.17 expected hits 17 Infantrys owned by the Russians and 16 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 64 Infantrys in N.Buryat Mongolia, round 4 : 15/74 hits, 15.17 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 34 Infantrys in N.Buryat Mongolia, round 4 : 17/40 hits, 13.50 expected hits 15 Infantrys owned by the Russians and 17 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 47 Infantrys in N.Buryat Mongolia, round 5 : 14/57 hits, 12.33 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 19 Infantrys in N.Buryat Mongolia, round 5 : 5/25 hits, 8.50 expected hits 14 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 42 Infantrys in N.Buryat Mongolia, round 6 : 13/52 hits, 11.50 expected hits Russians roll dice for 3 Artillerys, 1 Bunker, 2 Elites and 5 Infantrys in N.Buryat Mongolia, round 6 : 2/11 hits, 3.83 expected hits 2 Elites owned by the Russians, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Bunker owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Adv.Fighter, 6 Artillerys, 2 Elites, 1 Fighter and 40 Infantrys remaining. Battle score for attacker is 42 Casualties for Hisaichi: 65 Infantrys Casualties for Russians: 3 Artillerys, 1 Bunker, 2 Elites and 74 Infantrys Battle in Shensi Hisaichi attack with 2 Infantrys and 1 Tank Dutch defend with 1 Mech.Inf Hisaichi roll dice for 2 Infantrys and 1 Tank in Shensi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Mech.Inf in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Dutch lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Mech.Inf Battle in Szechwan Hisaichi attack with 2 Infantrys and 1 Tank British defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys and 1 Tank in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Kweichow Hisaichi attack with 2 Infantrys and 1 Tank Anzac defend with 1 Marine Hisaichi roll dice for 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Marine in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Marine Non Combat Move - Hisaichi 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita 1 AAGun moved from Chita to Ayan 1 Fighter moved from Changchun to Ayan Place Units - Hisaichi 3 Artillerys and 1 Bunker placed in Hupeh 1 Artillery and 2 Infantrys placed in Shantung 1 Bunker placed in Kirin 8 Infantrys placed in Changchun 3 Infantrys placed in Peking 1 Infantry and 2 Tanks placed in Liaoning Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83 Chinese : 0.67 Russians : -6.83
-
TripleA Turn Summary: British round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - British 1 Artillery moved from Manchester to Wales 3 Tanks moved from Manchester to Wales 1 Elite and 4 Infantrys moved from Dover to Wales 19 Infantrys moved from Manchester to Wales 4 ArmoredCars, 14 Artillerys, 2 Elites, 25 Infantrys, 6 Mech.Infs and 8 Tanks moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Mech.Infs moved from Kufra to Lower Egypt 2 Mech.Infs moved from Ghadames to New Valley 1 Infantry moved from Gobi Altai to W.Qinghai 6 Infantrys moved from Yunnan to Szechwan 6 Infantrys moved from N.Thailand to Yunnan 6 Infantrys moved from S.Thailand to N.Thailand 3 Transports moved from 64 Sea Zone to 65 Sea Zone 6 Infantrys moved from Malaya to 65 Sea Zone 6 Infantrys and 3 Transports moved from 65 Sea Zone to 60 Sea Zone 6 Infantrys moved from 60 Sea Zone to Hyderabad 1 Infantry moved from E.Iran to Uzbekistan British take Uzbekistan from Italians 1 Infantry moved from Baluchistan to E.Iran 10 Infantrys moved from Rajputana to Baluchistan 2 Infantrys moved from Mysore to 59 Sea Zone 2 Infantrys moved from 59 Sea Zone to Baluchistan 3 Artillerys, 1 Elite and 1 Infantry moved from Delhi to Punjab 2 Infantrys moved from Bombay to Rajputana 3 Infantrys moved from Hyderabad to Rajputana 2 Infantrys moved from Madras to Mysore 3 Infantrys moved from Madras to Hyderabad 4 Artillerys and 4 Infantrys moved from London to Wales 2 Infantrys moved from Vancouver to British Columbia Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 23 Infantrys, 2 Mech.Infs and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Wales British attack with 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks Germans defend with 5 Artillerys, 5 Elites and 1 Factory British roll dice for 5 Artillerys, 1 Elite, 27 Infantrys and 3 Tanks in Wales, round 2 : 13/36 hits, 8.83 expected hits Germans roll dice for 5 Artillerys and 5 Elites in Wales, round 2 : 2/10 hits, 3.33 expected hits 5 Elites owned by the Germans, 5 Artillerys owned by the Germans and 2 Infantrys owned by the British lost in Wales British win, taking Wales from Germans with 5 Artillerys, 1 Elite, 25 Infantrys and 3 Tanks remaining. Battle score for attacker is 31 Casualties for British: 2 Infantrys Casualties for Germans: 5 Artillerys and 5 Elites Battle in Szechwan British attack with 6 Infantrys Hisaichi defend with 1 Infantry and 1 Tank British roll dice for 6 Infantrys in Szechwan, round 2 : 2/6 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Szechwan British win, taking Szechwan from Hisaichi with 5 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - British Place Units - British 6 Infantrys placed in Malaya 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 4 ArmoredCars and 2 Tanks placed in Cairo 2 Artillerys, 2 Elites and 4 Tanks placed in London 4 Infantrys placed in Manchester 1 Infantry placed in Montreal Turn Complete - British British collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 5.17 Hisaichi : 0.17
-
TripleA Turn Summary: Anzac round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Anzac 3 Infantrys moved from Canberra to 122 Sea Zone 1 Infantry moved from New South Wales to 122 Sea Zone 5 Transports moved from 105 Sea Zone to 110 Sea Zone 4 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys moved from Broome to 67 Sea Zone 7 Infantrys and 4 Transports moved from 67 Sea Zone to 105 Sea Zone 9 Infantrys moved from Java to 110 Sea Zone 9 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone 4 Infantrys and 2 Transports moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 10 Infantrys moved from 67 Sea Zone to Java 3 Infantrys moved from Townsville to Northern Territory 3 Infantrys moved from Port Moresby to West Papua 9 Infantrys and 1 Marine moved from S.Thailand to N.Thailand 1 Marine moved from N.French Indochina to Yunnan 1 Infantry moved from N.Thailand to N.French Indochina 3 Artillerys, 7 Infantrys and 1 Marine moved from N.Thailand to Yunnan 16 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Anzac Anzac buy 1 Elite, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Elite and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Transports placed in 122 Sea Zone 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Dutch 1 Artillery, 9 Infantrys and 2 Marines moved from Yunnan to Sikang 3 Tanks moved from Hsining to W.Qinghai 4 ArmoredCars and 1 Tank moved from Sikang to W.Qinghai 1 Adv.Fighter moved from Sikang to W.Qinghai 7 Infantrys moved from N.Thailand to Yunnan 2 Artillerys, 3 Elites, 15 Infantrys and 4 Marines moved from S.Thailand to N.Thailand 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf moved from Bangkok to S.Thailand 2 ArmoredCars and 1 Mech.Inf moved from S.Thailand to N.Thailand 1 Mech.Inf moved from N.Thailand to Yunnan 5 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Infantrys moved from West Borneo to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 7 Infantrys and 5 Transports moved from 110 Sea Zone to 105 Sea Zone 7 Infantrys moved from 105 Sea Zone to S.Thailand Purchase Units - Dutch Dutch buy 13 Infantrys; Remaining resources: 7 PUs; Non Combat Move - Dutch Place Units - Dutch 6 Infantrys placed in Bangkok 3 Infantrys placed in West Borneo 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 40 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Finns 1 ArmoredCar and 1 Tank moved from Khatanga to Irkutsk Finns take Olyokminsk from Russians 1 ArmoredCar and 1 Tank moved from Evenkia to Irkutsk 2 Mech.Infs moved from Salekhard to Krasnoyarsk 2 Mech.Infs moved from Krasnoyarsk to Irkutsk 2 ArmoredCars and 1 Tank moved from Komi to Yeniseysk 1 Mech.Inf moved from Komi to Krasnoyarsk 2 ArmoredCars moved from S.Karelia to Komi Purchase Units - Finns Finns buy 1 Factory and 1 Mech.Inf; Remaining resources: 3 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Factory placed in Evenkia 1 Mech.Inf placed in Kirov Turn Complete - Finns Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Romanians 2 Mech.Infs moved from Azerbaijan to Palestine 1 Mech.Inf moved from Stalingrad to Erzurum 1 Artillery moved from Stalingrad to Saratov 1 Tank moved from Astrakhan to Adana 1 JetFighter moved from Stalingrad to Syria 2 Artillerys and 2 Infantrys moved from Kuybyshev to Chimkent 2 Mech.Infs moved from Karaganda to Gobi Altai 4 Mech.Infs and 1 Tank moved from E.Sinkiang to W.Qinghai 2 Mech.Infs moved from Semipalatinsk to W.Qinghai 1 Artillery and 1 Elite moved from Tashkent to Uzbekistan 1 Mech.Inf moved from C.Sinkiang to W.Qinghai Purchase Units - Romanians Romanians buy 4 ArmoredCars, 2 Artillerys and 1 Tank; Remaining resources: 5 PUs; Combat - Romanians Battle in Uzbekistan Romanians attack with 1 Artillery and 1 Elite British defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Elite in Uzbekistan, round 2 : 2/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Uzbekistan, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians and 1 Infantry owned by the British lost in Uzbekistan Romanians win, taking Uzbekistan from British with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Elite Casualties for British: 1 Infantry Battle in W.Qinghai Romanians attack with 7 Mech.Infs and 1 Tank British defend with 1 Infantry; Dutch defend with 1 Adv.Fighter, 4 ArmoredCars and 4 Tanks Romanians roll dice for 7 Mech.Infs and 1 Tank in W.Qinghai, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Infantry and 4 Tanks in W.Qinghai, round 2 : 5/10 hits, 3.67 expected hits 3 ArmoredCars owned by the Dutch and 5 Mech.Infs owned by the Romanians lost in W.Qinghai Romanians roll dice for 2 Mech.Infs and 1 Tank in W.Qinghai, round 3 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Infantry and 4 Tanks in W.Qinghai, round 3 : 5/7 hits, 3.17 expected hits 1 ArmoredCar owned by the Dutch, 1 Tank owned by the Romanians, 2 Mech.Infs owned by the Romanians, 1 Infantry owned by the British and 1 Tank owned by the Dutch lost in W.Qinghai Chinese win with 1 Adv.Fighter and 3 Tanks remaining. Battle score for attacker is -24 Casualties for Romanians: 7 Mech.Infs and 1 Tank Casualties for Dutch: 4 ArmoredCars and 1 Tank Casualties for British: 1 Infantry Battle in Gobi Altai Romanians attack with 2 Mech.Infs British defend with 1 Infantry Romanians roll dice for 2 Mech.Infs in Gobi Altai, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Gobi Altai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Gobi Altai Romanians win, taking Gobi Altai from British with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Artillerys placed in Tashkent 4 ArmoredCars and 1 Tank placed in Stalingrad Turn Complete - Romanians Romanians collect 32 PUs; end with 37 PUs
Combat Hit Differential Summary :
Romanians : 4.50 British : 0.33 Chinese : 3.17
-
TripleA Turn Summary: Thai round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Turn Complete - Thai
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 18 Combat Move - Americans 1 Cruiser, 2 Destroyers and 1 Marine moved from 78 Sea Zone to 95 Sea Zone 1 Marine moved from Minamitori to 86 Sea Zone 1 Infantry and 3 Marines moved from Formosa to 93 Sea Zone 1 Infantry, 3 Marines and 4 S.Submarines moved from 93 Sea Zone to 105 Sea Zone 4 S.Submarines moved from 105 Sea Zone to 93 Sea Zone 5 Marines moved from Yunnan to Kweichow 4 Marines moved from N.Thailand to Yunnan 4 Marines moved from S.Thailand to N.Thailand 1 Infantry and 3 Marines moved from 105 Sea Zone to S.Thailand 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 93 Sea Zone 1 Marine moved from 93 Sea Zone to Formosa 2 S.Submarines moved from 93 Sea Zone to 95 Sea Zone 2 Infantrys moved from Wake to 95 Sea Zone 2 Infantrys and 1 Marine moved from 95 Sea Zone to Minamitori 3 Adv.Fighters and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone 17 ArmoredCars and 2 Tanks moved from Kufra to Ghadames 8 ArmoredCars and 1 Tank moved from Ghadames to Tripoli 1 ArmoredCar and 1 Tank moved from Ghadames to Tripoli 1 Artillery, 2 Elites, 32 Infantrys and 1 Marine moved from New Valley to Lower Egypt 18 ArmoredCars and 1 Tank moved from French Equatorial Africa to Kufra 5 Infantrys and 2 Marines moved from French Equatorial Africa to Darfur 18 ArmoredCars and 1 Tank moved from Angola to French Equatorial Africa 1 B.Transport moved from 40 Sea Zone to 39 Sea Zone 7 Transports moved from 40 Sea Zone to 39 Sea Zone 1 Transport moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 11 ArmoredCars moved from Argentina to 39 Sea Zone 6 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 19 ArmoredCars, 1 B.Transport and 8 Transports moved from 39 Sea Zone to 40 Sea Zone 19 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 40 Sea Zone to 35 Sea Zone 3 ArmoredCars moved from Santiago to Argentina 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Bolivia to Argentina 2 ArmoredCars moved from Peru to Argentina 2 ArmoredCars moved from Colombia to Rio De Janeiro 2 ArmoredCars moved from Venezuela to Rio De Janeiro Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Elite, 1 L.Fighter and 7 S.Bombers; Remaining resources: 0 PUs; Combat - Americans Battle in Tripoli Americans attack with 9 ArmoredCars and 2 Tanks Italians defend with 8 Infantrys Americans roll dice for 9 ArmoredCars and 2 Tanks in Tripoli, round 2 : 4/11 hits, 4.00 expected hits Italians roll dice for 8 Infantrys in Tripoli, round 2 : 4/8 hits, 2.67 expected hits 4 Infantrys owned by the Italians and 4 ArmoredCars owned by the Americans lost in Tripoli Americans roll dice for 5 ArmoredCars and 2 Tanks in Tripoli, round 3 : 4/7 hits, 2.67 expected hits Italians roll dice for 4 Infantrys in Tripoli, round 3 : 2/4 hits, 1.33 expected hits 4 Infantrys owned by the Italians and 2 ArmoredCars owned by the Americans lost in Tripoli Americans win, taking Tripoli from Italians with 3 ArmoredCars and 2 Tanks remaining. Battle score for attacker is -8 Casualties for Americans: 6 ArmoredCars Casualties for Italians: 8 Infantrys Battle in Kweichow Americans attack with 5 Marines Hisaichi defend with 1 Infantry and 1 Tank Americans roll dice for 5 Marines in Kweichow, round 2 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Kweichow, round 2 : 2/2 hits, 0.83 expected hits 2 Marines owned by the Americans, 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Kweichow Americans win, taking Kweichow from Hisaichi with 3 Marines remaining. Battle score for attacker is -1 Casualties for Americans: 2 Marines Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Americans Place Units - Americans 1 Adv.Fighter and 1 L.Fighter placed in Bahia 2 S.Bombers placed in Salvador 2 S.Bombers placed in Rio De Janeiro 2 S.Bombers placed in Venezuela 1 S.Bomber placed in Argentina 1 Elite placed in Formosa Turn Complete - Americans Americans collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Italians : 2.00 Hisaichi : 1.17 Americans : 0.83
-
@dawgoneit sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
-
@dawgoneit said in Whack WAW vs dawg:
@dawgoneit sorry for the delay. been very ill 🤒 . i am still feeling sick so i might be delayed with my next turn. sorry.
No worries I had surgery two Monday’s ago (removed two cysts growing in my left wrist). Still in a brace and not 100%.