@Daaras Scramble decisions?
LennardF +15 Allies -VS- dawgoneit Axis
-
@LennardF 2 on each carrier.
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 2 carriers, 3 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 3 carriers, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 2 fighters moved from 33 Sea Zone to Queensland 2 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery moved from 17 Sea Zone to Iwo Jima 1 armour moved from 17 Sea Zone to Iwo Jima 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 battleship moved from 33 Sea Zone to 17 Sea Zone 2 cruisers moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 battleship moved from 17 Sea Zone to 16 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6 Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 16 Sea Zone Americans attack with 1 battleship, 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 battleship, 1 destroyer and 5 fighters in 16 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone Americans win with 1 battleship, 1 destroyer and 5 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Iwo Jima Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Iwo Jima, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Americans roll dice for 1 tactical_bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 destroyer and 1 tactical_bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 carriers and 1 fighter moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 5 fighters moved from 16 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from 42 Sea Zone to Queensland 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 14 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Sikang, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Shensi, round 2 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 14 infantry in Shensi, round 3 : 4/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Alexandria to 98 Sea Zone 1 fighter moved from Alexandria to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour and 3 infantry moved from Alexandria to Egypt 3 infantry moved from Rhodesia to Belgian Congo 1 artillery and 2 infantry moved from Persia to Eastern Persia 7 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Burma British attack with 7 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 8 artilleries, 8 infantry and 1 marine British roll dice for 7 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 12/26 hits, 7.83 expected hits Japanese roll dice for 1 armour, 8 artilleries, 8 infantry and 1 marine in Burma, round 2 : 3/18 hits, 6.17 expected hits 8 infantry owned by the Japanese, 4 artilleries owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 7 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 8/23 hits, 7.33 expected hits Japanese roll dice for 1 armour, 4 artilleries and 1 marine in Burma, round 3 : 3/6 hits, 2.17 expected hits 1 marine owned by the Japanese, 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 7 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 49 Casualties for British: 6 infantry Casualties for Japanese: 1 armour, 8 artilleries, 8 infantry and 1 marine Non Combat Move - British 3 aaGuns moved from India to Burma 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt Place Units - British 10 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 5.67 Italians : -0.67 Americans : 0.83 Chinese : 0.17 Japanese : -3.83
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Southern France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 1 bomber EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Turning off Edit Mode 1 destroyer placed in 95 Sea Zone 3 infantry placed in Southern France 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 3 fighters moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 34 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win, taking Marshall Islands from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 17 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
-
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan
-
@LennardF were you done with the french?
-
Yes, sorry, you can use the save game file directly above your message.
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 3 fighters moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in Marshall Islands Battle in 34 Sea Zone ANZAC attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone ANZAC win, taking Marshall Islands from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 34 Sea Zone to 17 Sea Zone 1 bomber moved from 34 Sea Zone to Queensland 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 artillery moved from Eastern Poland to Western Ukraine 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Germans 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from Finland to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 2 armour, 1 artillery and 10 infantry moved from Karelia to Novgorod 1 aaGun moved from Romania to Bessarabia 1 artillery and 3 infantry moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 1 artillery and 5 infantry moved from Germany to Poland 2 aaGuns, 11 armour, 5 artilleries, 26 infantry and 6 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Western Germany 1 cruiser, 2 destroyers and 3 submarines moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 bomber placed in Western Germany 1 armour and 2 artilleries placed in Novgorod 8 infantry and 1 mech_infantry placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 0.67 Russians : -0.33
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 armour, 2 artilleries, 27 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 4 artilleries, 29 infantry and 1 mech_infantry moved from Smolensk to Bryansk 1 tactical_bomber moved from Russia to Western Ukraine 3 fighters moved from Russia to Western Ukraine 9 infantry moved from Russia to Bryansk 6 infantry moved from Novosibirsk to Urals 12 infantry moved from Timguska to Urals Combat - Russians Battle in Western Ukraine Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 aaGuns moved from Ukraine to Bryansk 2 aaGuns moved from Timguska to Urals 3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns moved from Smolensk to Bryansk Place Units - Russians 1 armour, 1 artillery, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.83
-
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 fighters and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Yunnan to 37 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India
-
@LennardF intercept in india?
-
I think you’ve got the upper hand in that fight - hard pass!
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 6 fighters and 2 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 8 infantry and 1 mech_infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 fighters moved from Yunnan to 37 Sea Zone 2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to India Combat - Japanese Air Battle in India Japanese attacks with 13 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits AA fire in India : 1/2 hits, 0.33 expected hits 1 tactical_bomber killed by AA AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 8,6 and causes: 13 damage to unit: factory_major Bombing raid in India rolls: 6 and causes: 3 damage to unit: harbour Bombing raid in India rolls: 2,2 and causes: 0 damage to unit: airfield Bombing raid in India causes 16 damage total. Damaged units is as follows: factory_major = 13, harbour = 3, airfield = 0 Battle in 37 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Cleaning up after air battles Non Combat Move - Japanese 4 fighters moved from 37 Sea Zone to Yunnan 2 bombers, 7 fighters and 3 tactical_bombers moved from India to Yunnan 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsu to Jehol 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 6 fighters placed in 6 Sea Zone 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 54 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : -0.33 AA fire in India : : 0.00 Japanese : -1.33
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 infantry moved from Brazil to British Guiana 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 7 fighters moved from 17 Sea Zone to 18 Sea Zone 1 armour, 1 artillery, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 battleship moved from 16 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico Combat - Americans Battle in 18 Sea Zone Americans attack with 7 fighters Japanese defend with 1 destroyer Americans roll dice for 7 fighters in 18 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 18 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to Caroline Islands Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Tsinghai 2 infantry moved from Shensi to Kweichow 1 fighter moved from Kansu to Kweichow 1 infantry moved from Shensi to Kweichow 11 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 81 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from Eastern Persia to West India 2 infantry moved from Persia to Eastern Persia 1 armour moved from Egypt to Iraq 4 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 7 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt Place Units - British 1 fighter and 2 infantry placed in Egypt 3 artilleries placed in Persia 1 submarine placed in 80 Sea Zone British undo move 3. British undo move 1. 1 fighter and 1 infantry placed in Egypt 1 submarine placed in 81 Sea Zone 3 infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 aaGuns EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns EDIT: Removing units owned by British from 80 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Adding units owned by British to Eastern Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.00 Italians : -0.50 Americans : 0.50 Chinese : 1.17 Japanese : 1.00
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 artillery moved from Eastern Poland to Bessarabia 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Morocco Battle in Algeria Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Morocco from French, taking Algeria from French, taking 98 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern France 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 bomber moved from 37 Sea Zone to India 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.17
-
@LennardF french?
-
TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 bomber moved from 37 Sea Zone to India 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Tobruk to Alexandria 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -0.17